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M_Y_SWAT animation


Sgt.Kanyo

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Okay to be honest, I don't really like the m_y_swat's walking animation, so I change the walk style every time with the trainer, however it holds 2 handed guns only with 1 hand, even while running. It does aim with 2 hands, but I'd like to know how to make it hold 2 handed guns properly even on idle and running/walking animation. It's definately not the model's problem, because every model I use on m_y_swat has that bug. Any ideas?

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Okay to be honest, I don't really like the m_y_swat's walking animation, so I change the walk style every time with the trainer, however it holds 2 handed guns only with 1 hand, even while running. It does aim with 2 hands, but I'd like to know how to make it hold 2 handed guns properly even on idle and running/walking animation. It's definately not the model's problem, because every model I use on m_y_swat has that bug. Any ideas?

http://www.lcpdfr.com/page/tutorials/index.action/_/player-ped-modification-tutorials/tut-how-to-make-the-swatnoose-peds-stand-up-and-use-their-rifles-correctly-r50

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Just go to Model Spawning>Walk Style and set it to "move cop"

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Just go to Model Spawning>Walk Style and set it to "move cop"

 

 

Okay to be honest, I don't really like the m_y_swat's walking animation, so I change the walk style every time with the trainer, however it holds 2 handed guns only with 1 hand, even while running. It does aim with 2 hands, but I'd like to know how to make it hold 2 handed guns properly even on idle and running/walking animation. It's definately not the model's problem, because every model I use on m_y_swat has that bug. Any ideas?

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Thanks it worked, however now even when the ped doesn't have anything in it's hand, it still uses the rifle holding animation. I suppose there's no proper fix to it, but this is a lot better then not holding the assault rifles correctly.

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Thanks it worked, however now even when the ped doesn't have anything in it's hand, it still uses the rifle holding animation. I suppose there's no proper fix to it, but this is a lot better then not holding the assault rifles correctly.

Nope, that's hard-coded into the game. You could try sneaking into R* HQ and kidnapping one of their programmers.... ;)

Invenio, Investigatio, Imperium

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