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M_Y_SWAT animation

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Okay to be honest, I don't really like the m_y_swat's walking animation, so I change the walk style every time with the trainer, however it holds 2 handed guns only with 1 hand, even while running. It does aim with 2 hands, but I'd like to know how to make it hold 2 handed guns properly even on idle and running/walking animation. It's definately not the model's problem, because every model I use on m_y_swat has that bug. Any ideas?

Okay to be honest, I don't really like the m_y_swat's walking animation, so I change the walk style every time with the trainer, however it holds 2 handed guns only with 1 hand, even while running. It does aim with 2 hands, but I'd like to know how to make it hold 2 handed guns properly even on idle and running/walking animation. It's definately not the model's problem, because every model I use on m_y_swat has that bug. Any ideas?

http://www.lcpdfr.com/page/tutorials/index.action/_/player-ped-modification-tutorials/tut-how-to-make-the-swatnoose-peds-stand-up-and-use-their-rifles-correctly-r50

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Just go to Model Spawning>Walk Style and set it to "move cop"

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Just go to Model Spawning>Walk Style and set it to "move cop"

 

 

Okay to be honest, I don't really like the m_y_swat's walking animation, so I change the walk style every time with the trainer, however it holds 2 handed guns only with 1 hand, even while running. It does aim with 2 hands, but I'd like to know how to make it hold 2 handed guns properly even on idle and running/walking animation. It's definately not the model's problem, because every model I use on m_y_swat has that bug. Any ideas?

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Thanks it worked, however now even when the ped doesn't have anything in it's hand, it still uses the rifle holding animation. I suppose there's no proper fix to it, but this is a lot better then not holding the assault rifles correctly.

Thanks it worked, however now even when the ped doesn't have anything in it's hand, it still uses the rifle holding animation. I suppose there's no proper fix to it, but this is a lot better then not holding the assault rifles correctly.

Nope, that's hard-coded into the game. You could try sneaking into R* HQ and kidnapping one of their programmers.... ;)

Invenio, Investigatio, Imperium

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