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IVDashCam V2 (2.2) - Update released

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awesome +1

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Thanks.

Great!

Maybe an idea to add an text with maxium speed for that road

Scripthookdotnet does not have an ability to do that and it would take a lot of work to tie every speed to every road, plus this display is a reproduction of the Provida 4k

Provida_4k_shot.jpg

Looks nice, i know its a preview but it seemed like some of the speeds did not register.

The first car registered a little late, 25.59, just before the second car, most likely because it was the first time it had been used that launch of GTA IV.

The first van managed to get past & the green Infernus & the brown Blista Compact; at this time the radar scans three times per second, I think I will add an option to increase/decrease the scan rate.

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Scripthookdotnet does not have an ability to do that and it would take a lot of work to tie every speed to every road, plus this display is a reproduction of the Provida 4k

Yes, that's true, it would take days/weeks to make that and the game should lagg more because it need's to get constantly speed information.

Edited by The.Hardstyle.Bro

[img]http://img534.imageshack.us/img534/6540/userbarp.png[/img]

Considering it's a highway and it would mostly be used by state troopers, cars don't travel on the highway as much at least that is for me.

Maybe You could write in the script to pick which lane you would like to scan ex. (Left lane, Right Lane)

Could stop some lag if any occurs, but most likely will, but you will get it right with later versions! :thumbsup:

-Kate

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