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Code 3 Callouts 1.2.1

(73 reviews)

3 Screenshots

Code 3 Callouts
"Attention all units, officer needs assistance. Shots fired. All available units, respond Code 3."

This is a plugin that I have been planning for ever since I started writing scripts for LSPDFR. Now that the LSPDFR API has come out, this idea has now become a reality!

The focus of this plugin is to create a realistic experience where the player needs to do some actual police work. Police work is not always about flicking on the lights and sirens and flying down the road at 100 MPH. Nor is it always about pulling out an AR-15 and emptying a clip on a suspect.

In fact, most of the time, police work is all about dealing with people. Hearing both sides of the story. Figure out who is lying, and who isn't. Sometimes you have a helping hand when you have an eyewitness, and sometimes not. Or sometimes you will get eyewitnesses who contradict one another. Bob says the bank robber's car was blue. Jane says the car was red. Turns out, Jane was on her cell phone, and wasn't paying attention. Oh, and Bob was in the bathroom, so he didn't actually see anything. You later find out that the car was actually green.

The first version has four different callout scenarios. Each will have their own degree of variation, so you will not have exactly the same situation every single time!

Code 3 Callouts is designed to work alongside other callout plugins, to create the most exciting and realistic experience possible.

It is YOUR job to determine what actually happened based on the evidence. Its time for your shift, Officer. Gear up, and move out.

Requirements

  • You MUST have the latest version of Rage Plugin Hook installed, as well as a legal copy of GTA V.
  • YOU MUST HAVE VERSION 0.39 (OR NEWER) OF THE RAGE PLUGIN HOOK!
  • This plugin has been tested on v757.4 of Grand Theft Auto V, but will work with newer versions.
  • You must have at least v0.3.1 of LSPDFR

Features

  • TEN different callout situations, each with their own varying scenarios.
  • Fully integrated dispatch audio, to create a realistic experience.
  • Requires the player to investigate each call, and do some actual police work to determine what ACTUALLY happened. Remember, just because someone called 911 to report something, does not mean that's precisely what happened.
  • Altered suspect behaviour based on the response of the officer
  • NEW - AMBIENT EVENTS!
  • NEW - INTEGRATION WITH LSPDFR COMPUTER+!

Credits

A very special thank you to...

  • @LukeD - Lots of helpful advice, and helping me get comfortable with the API! Plus working together to ensure our callouts can work alongside each other!
  • @FinKone - Same as above, plus testing and showcasing the plugin for me!
  • Erwi - For helping me out with some code issues!
  • @DCP1293, @LtFlash, and @Straysify - Testing earlier versions of Code 3 Callouts for me! Thanks a lot!
  • @Albo1125 - For graciously sharing some of his code with me, helping me out with the CAD popup windows, giving me the idea for the new suspect vehicle search logic, and for helping me testing this version!
  • @JFavignano and @Bayareabuggs - For being my guinea pigs... I MEAN testers, and giving me lots of useful feedback! Both of you have contributed a lot towards the success of this plugin, whether it be testing things for me, or just showcasing the callouts! Your guys' videos gave me lots of ideas for things to fix and improve!! :thumbsup:
  • @Zachary Houseknecht and @Polecat324 - Thanks a lot for showcasing the callouts, and for testing beta versions for me!! I really enjoy watching your videos!
  • @goigle - For giving me the idea of the Assault observation window...which in turn led me to think of the CAD popup idea! Thanks a lot!
  • @MulleDK19, along with all the other dev's on the RPH IRC channel - For being patient, and helping me out with code issues that I had difficulty with, plus testing things out for me!!
     
  • My sincerest apologies if I missed anyone!

Callouts

Most of these callouts are "Code 2" calls, meaning, they do NOT require a "Code 3", or "lights and sirens" response. Part of police work is to actually drive at normal speeds, and obeying traffic laws and red lights while driving to a call!

If you're stuck in a traffic jam, you can use your lights to get yourself through an intersection, and then resume driving normally. But be careful about using the siren...you don't want the suspect to know that you're coming, do you?

See the PDF documentation for more information on all of the callouts included.
 

Future Development

Follow this thread on the forum for future development plans!

http://www.lcpdfr.com/forums/topic/52452-rel-code-3-callouts-add-a-new-layer-of-realism-to-lspdfr-screenshotsvideo-added/ 

What's New in Version 1.2.1

Released

VERSION 1.2.1

  • Fixed a bug that would cause a crash when exiting a house during the Burglary callout
    • Callout can now only respawn one of the default/stock police vehicles; GTA V seems to block spawning of standalone vehicles for some reason
    • Thanks to @Ranger61 for reporting this bug
  • Fixed crash bugs in ambient events...wrapped all ambient events with error checking to ensure it does not happen again
  • Fixed a bug with the configuration logic that would cause the EnableDispatchStatusCheck value to be ignored
    • Thanks to @Thehurk and @Polecat324 for reporting this bug
    • Made the status check interval customizable, in case anyone wants to keep it enabled, but make it happen less often
    • Added an extra prompt when Dispatch calls for the player's status, reminding the player how to open the menu

VERSION 1.2.0

  • Updated Computer+ API reference for Computer+ v1.3.2
    • Computer+ v1.3.2 is now required for police computer integration
  • Fixed a bug where responses to Dispatch (via the shortcut keys) were not being recognized
  • Added more error checking to the 'Carjacking' and 'Stolen Vehicle' ambient events, to prevent crashes
  • If the player's vehicle gets deleted by GTA V during the Burglary call, a replacement vehicle will be spawned in the same spot

VERSION 1.1.0.1

  • Optional update
    • Small bug fix for potential crashing at the start of callouts.
    • Thanks to @ConstableSly for finding it!

VERSION 1.1.0

  • Plugin now requires RPH 0.39 in order to run
     
  • New, simplified automatic install process
     
  • Completely re-done INI configuration file (NOTE: Older INI files are not compatible!!)
    • Allows individual callouts to be disabled
    • Allows nearly all keybinds to be modified
    • Allows certain features to be disabled
       
  • Integration with Traffic Policer (Optional; requires v6.9.5.0+ of Traffic Policer)
     
  • Integration with LSPDFR Computer+ (Optional; requires v1.3.0+ of LSPDFR Computer+)
    • This is a very exciting addition to the LSPDFR world!
    • Callouts dispatched to the player will now be visible in the Computer+ interface!!
      • Even calls the player does not accept!
    • The player can view/read all of the details of the callout before responding, and all information is updated in real time, just like a real police computer!
    • The previous "CAD popup" (opened by CTRL+D) has been removed in favour of Computer+
       
  • Interaction menu
    • You can now observe/question subjects in more callouts (previously was only the Burglary call)
    • The menu now allows you to trigger any of my callouts on demand
    • The menu can now be opened at any time, with limited options available
       
  • [NEW!] Dispatch Status Check!
    • Periodically, Dispatch will call you to ask what your current status is. You can respond via the menu, or the INI file allows you to set up shortcut keys to answer dispatch with. (Two possible answers: "I'm OK", or "Help me!")
    • If you don't answer, Dispatch will assume that you are in trouble, and need immediate assistance!
    • This feature can be disabled via the INI if desired, but it is enabled by default
    • It is recommended that this feature be left on for realism
       
  • [NEW!] New Ambient Events!
    • I have added two new ambient events:
      • Person stealing a vehicle
      • Carjacking
    • NEW FEATURE - Dispatch will now receive a 911 call when an ambient event occurs, and you will hear the call being dispatched over the radio
      • There will not be any notification popups, like a normal callout. You will simply see a red transparent blip appear on your map for a few seconds, telling you the general area where the incident occurred. Its up to you to find the perpetrator, or maybe you got lucky and caught him in the act!
      • This feature is enabled by default, but can be turned off in the INI file (again, its recommended that it be left on)
  • Fixed a bug with the Observe Subject window that would crash LSPDFR
  • Added an 'objective' notification at the start of each callout
     
  • Person With a Firearm callout
    • This callout has been ripped apart, and much of the code has been re-written
    • You will now receive a description of the suspect, and its up to you to find them in a certain area
    • The search area will be updated periodically, just like the "Hit and Run" and "Police Impersonator" callouts
    • The "suspect" may also not be a suspect! (Play this call to find out what this means!)
      • Basically, don't open fire on them right away! You don't know who they might be!
    • This callout was re-done especially for you, @Polecat324! Thanks for the feedback in your video a few weeks ago! I'm sure you'll like this callout much more now!
  • Lastly, I want to apologize...I wanted to make some changes to the Burglary callout, and add some more variation to it. But I didn't get time to do it for this release. Next update, I promise!

User Feedback

Recommended Comments

Ranger61

Members

@Stealth22 Game crashed on burgulary again. The vehicle was a custom named car.

[6/18/2016 8:29:19 PM.873] Started new log on 6/18/2016 8:29:19 PM.873
[6/18/2016 8:29:19 PM.874] ====================================================================================================
[6/18/2016 8:29:19 PM.865] Log path: J:\Programs\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[6/18/2016 8:29:19 PM.874] Log verbosity: Verbose
[6/18/2016 8:29:19 PM.876] Initializing input system
[6/18/2016 8:29:19 PM.878] Initializing game console
[6/18/2016 8:29:19 PM.883] Console key has been set to F4 (key code: 115)
[6/18/2016 8:29:19 PM.926] Initializing console variable "SkipGameIntro".
[6/18/2016 8:29:19 PM.926] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/18/2016 8:29:19 PM.928] Read value: <null>
[6/18/2016 8:29:19 PM.928] Initializing console variable "DisableRenderVersionText".
[6/18/2016 8:29:19 PM.928] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/18/2016 8:29:19 PM.932] Read value: True
[6/18/2016 8:29:19 PM.932] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/18/2016 8:29:19 PM.932] Initializing console variable "ConsoleKey".
[6/18/2016 8:29:19 PM.932] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/18/2016 8:29:19 PM.933] Read value: F4
[6/18/2016 8:29:19 PM.933] Setting value of console variable "ConsoleKey" to stored value.
[6/18/2016 8:29:19 PM.934] Console key has been set to F4 (key code: 115)
[6/18/2016 8:29:19 PM.934] Initializing console variable "PluginTimeoutThreshold".
[6/18/2016 8:29:19 PM.934] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/18/2016 8:29:19 PM.936] Read value: 10000
[6/18/2016 8:29:19 PM.936] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/18/2016 8:29:19 PM.936] Initializing console variable "AlwaysShowConsoleOutput".
[6/18/2016 8:29:19 PM.936] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/18/2016 8:29:19 PM.937] Read value: <null>
[6/18/2016 8:29:19 PM.937] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/18/2016 8:29:19 PM.937] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/18/2016 8:29:19 PM.937] Read value: <null>
[6/18/2016 8:29:19 PM.937] Initializing console variable "ShowOnScreenWarnings".
[6/18/2016 8:29:19 PM.937] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/18/2016 8:29:19 PM.938] Read value: <null>
[6/18/2016 8:29:19 PM.938] Console initialized
[6/18/2016 8:29:19 PM.938] Initializing forms manager
[6/18/2016 8:29:19 PM.940] Version: RAGE Plugin Hook v0.40.952.8173 PUBLIC ALPHA for Grand Theft Auto V
[6/18/2016 8:29:19 PM.944] ================ RAGE Plugin Hook ================
[6/18/2016 8:29:19 PM.947] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[6/18/2016 8:29:19 PM.950] Checking game support
[6/18/2016 8:29:20 PM.238] Product name: Grand Theft Auto V
[6/18/2016 8:29:20 PM.239] Product version: 1.0.757.4
[6/18/2016 8:29:20 PM.239] Is steam version: False
[6/18/2016 8:29:20 PM.240] Initializing DirectX
[6/18/2016 8:29:20 PM.242] Initializing Direct3D
[6/18/2016 8:29:20 PM.242] Loading C:\Windows\system32\d3d11.dll
[6/18/2016 8:29:20 PM.242] Loaded at 0x7FEF3D20000
[6/18/2016 8:29:20 PM.242] D3D11CreateDeviceAndSwapChain at 0x7FEF3D400F8
[6/18/2016 8:29:20 PM.242] Creating Direct3D 11 device and swap chain
[6/18/2016 8:29:20 PM.255] Attempting feature level 10_1
[6/18/2016 8:29:20 PM.266] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[6/18/2016 8:29:20 PM.275] Swap Chain created: 0x55F9ED40
[6/18/2016 8:29:20 PM.275] Swap Chain VTable: 0x55F9ED40
[6/18/2016 8:29:20 PM.275] Swap Chain VTable_2: 0x7FEF3F05AE0
[6/18/2016 8:29:20 PM.275] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[6/18/2016 8:29:20 PM.275] D3D11Present: 0x7FEF3F2B2F8
[6/18/2016 8:29:20 PM.275] D3D11ResizeBuffers: 0x7FEF3F2F97C
[6/18/2016 8:29:20 PM.276] D3D11ResizeTarget: 0x7FEF3F307D8
[6/18/2016 8:29:20 PM.276] D3D11SetFullscreenState: 0x7FEF3F30B64
[6/18/2016 8:29:20 PM.280] Direct3D initialized
[6/18/2016 8:29:20 PM.281] Initialized DirectX
[6/18/2016 8:29:20 PM.282] Direct3D watcher thread spawned
[6/18/2016 8:29:20 PM.283] Detected Windows 7 Professional (64-bit) (6.1.7601.0)!
[6/18/2016 8:29:20 PM.580] Getting device
[6/18/2016 8:29:20 PM.580] Retrieved device
[6/18/2016 8:29:20 PM.581] Creating wrapper
[6/18/2016 8:29:20 PM.649] Wrapper created
[6/18/2016 8:29:20 PM.654] Effect created
[6/18/2016 8:29:20 PM.654] Creating buffer
[6/18/2016 8:29:20 PM.654] Created buffer
[6/18/2016 8:29:20 PM.654] Creating blend state
[6/18/2016 8:29:20 PM.654] Created blend state
[6/18/2016 8:29:20 PM.654] Done with creation
[6/18/2016 8:29:20 PM.718] Initializing texture system.
[6/18/2016 8:29:20 PM.718] Initializing texture system; phase 1
[6/18/2016 8:29:20 PM.718] Initializing texture system; phase 2
[6/18/2016 8:29:20 PM.725] Initializing texture system; phase 3
[6/18/2016 8:29:20 PM.725] Initializing texture system; phase 4
[6/18/2016 8:29:20 PM.734] Initializing texture system; phase 5
[6/18/2016 8:29:20 PM.735] Initializing texture system; phase 6
[6/18/2016 8:29:20 PM.736] Initializing texture system; phase 7
[6/18/2016 8:29:20 PM.738] Initializing texture system; phase 8
[6/18/2016 8:29:20 PM.739] Initializing texture system; phase 9
[6/18/2016 8:29:20 PM.740] Initializing texture system; phase 10
[6/18/2016 8:29:20 PM.743] Initializing texture system; phase 11
[6/18/2016 8:29:20 PM.743] Initializing texture system; phase 12
[6/18/2016 8:29:20 PM.744] Initializing texture system; phase 13
[6/18/2016 8:29:20 PM.744] Initializing texture system; phase 14
[6/18/2016 8:29:25 PM.284] Direct3D watcher thread ended
[6/18/2016 8:29:39 PM.345] LoadingScreenMsg: Initializing game support
[6/18/2016 8:29:39 PM.598] Initializing game support
[6/18/2016 8:29:40 PM.027] LoadingScreenMsg: Velocity limit removed
[6/18/2016 8:29:40 PM.277] Compatibility level: 0
[6/18/2016 8:29:40 PM.277] Supported version detected
[6/18/2016 8:29:40 PM.277] ==================================================
[6/18/2016 8:29:40 PM.277] LoadingScreenMsg: Patching code
[6/18/2016 8:29:40 PM.527] LoadingScreenMsg: Waiting for game initialization
[6/18/2016 8:29:40 PM.777] Waiting for game initialization
[6/18/2016 8:29:40 PM.877] LoadingScreenMsg: Initializing core
[6/18/2016 8:29:41 PM.127] Initializing hook
[6/18/2016 8:29:41 PM.127] LoadingScreenMsg: Completing interoperability
[6/18/2016 8:29:41 PM.377] Completing interoperability
[6/18/2016 8:29:41 PM.377] Initialization code 1.
[6/18/2016 8:29:41 PM.377] Initialization code 2.
[6/18/2016 8:29:41 PM.377] Initialization code 3.
[6/18/2016 8:29:41 PM.389] 1 Address: 0x000000013F9F67F0
[6/18/2016 8:29:41 PM.389] Calling func 1
[6/18/2016 8:29:41 PM.413] 2 Address: 0x00000001404B1EF2
[6/18/2016 8:29:41 PM.413] 3 Address: 0x000000013F025CBA
[6/18/2016 8:29:41 PM.455] Address: 0x00000001404B1E90
[6/18/2016 8:29:41 PM.455] Unknown var: 0x00000001413A08B0
[6/18/2016 8:29:41 PM.455] Initialization code 4.
[6/18/2016 8:29:41 PM.455] Completing interoperability, phase 1
[6/18/2016 8:29:41 PM.455] Completing interoperability, phase 2
[6/18/2016 8:29:41 PM.456] Completing interoperability, phase 3
[6/18/2016 8:29:41 PM.456] Completing interoperability, phase 4
[6/18/2016 8:29:41 PM.456] Completing interoperability, phase 5
[6/18/2016 8:29:41 PM.456] Completing interoperability, phase 6
[6/18/2016 8:29:41 PM.456] Completing interoperability, phase 7
[6/18/2016 8:29:41 PM.457] LoadingScreenMsg:
[6/18/2016 8:29:41 PM.707] LoadingScreenMsg: Loading Story Mode
[6/18/2016 8:29:52 PM.717] LoadingScreenMsg: Loading and Populating Game World
[6/18/2016 8:29:52 PM.967] LoadingScreenMsg:
[6/18/2016 8:29:56 PM.545] Initializing console variable "IsDeveloperModeEnabled".
[6/18/2016 8:29:56 PM.545] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/18/2016 8:29:56 PM.546] Read value: False
[6/18/2016 8:29:56 PM.546] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/18/2016 8:29:56 PM.555] Initializing console variable "TimeScale".
[6/18/2016 8:29:56 PM.555] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/18/2016 8:29:56 PM.556] Read value: <null>
[6/18/2016 8:29:56 PM.651]
[6/18/2016 8:29:56 PM.651] Loading plugin from path: J:\Programs\Rockstar Games\Grand Theft Auto V\Plugins\EntityPersistence.dll
[6/18/2016 8:29:57 PM.661] <UNLOADED PLUGIN>: Initializing input system
[6/18/2016 8:29:57 PM.662] <UNLOADED PLUGIN>: Initializing game console
[6/18/2016 8:29:57 PM.663] <UNLOADED PLUGIN>: Initializing forms manager
[6/18/2016 8:29:57 PM.669] Plugin "Entity Persistence" was loaded from "EntityPersistence.dll".
[6/18/2016 8:29:57 PM.670]
[6/18/2016 8:29:57 PM.670] Loading plugin from path: J:\Programs\Rockstar Games\Grand Theft Auto V\Plugins\EUPMenu.dll
[6/18/2016 8:29:58 PM.667] <UNLOADED PLUGIN>: Initializing input system
[6/18/2016 8:29:58 PM.668] <UNLOADED PLUGIN>: Initializing game console
[6/18/2016 8:29:58 PM.669] <UNLOADED PLUGIN>: Initializing forms manager
[6/18/2016 8:29:58 PM.677] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[6/18/2016 8:29:58 PM.679]
[6/18/2016 8:29:58 PM.679] Loading plugin from path: J:\Programs\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/18/2016 8:29:59 PM.703] <UNLOADED PLUGIN>: Initializing input system
[6/18/2016 8:29:59 PM.704] <UNLOADED PLUGIN>: Initializing game console
[6/18/2016 8:29:59 PM.704] <UNLOADED PLUGIN>: Initializing forms manager
[6/18/2016 8:29:59 PM.743] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/18/2016 8:29:59 PM.744]
[6/18/2016 8:29:59 PM.744] Loading plugin from path: J:\Programs\Rockstar Games\Grand Theft Auto V\Plugins\PedSearch.dll
[6/18/2016 8:30:00 PM.748] <UNLOADED PLUGIN>: Initializing input system
[6/18/2016 8:30:00 PM.749] <UNLOADED PLUGIN>: Initializing game console
[6/18/2016 8:30:00 PM.750] <UNLOADED PLUGIN>: Initializing forms manager
[6/18/2016 8:30:00 PM.755] Plugin "Ped Search v1.1.1" was loaded from "PedSearch.dll".
[6/18/2016 8:30:00 PM.756]
[6/18/2016 8:30:00 PM.756] Loading plugin from path: J:\Programs\Rockstar Games\Grand Theft Auto V\Plugins\Spike Strips V.dll
[6/18/2016 8:30:01 PM.759] <UNLOADED PLUGIN>: Initializing input system
[6/18/2016 8:30:01 PM.760] <UNLOADED PLUGIN>: Initializing game console
[6/18/2016 8:30:01 PM.761] <UNLOADED PLUGIN>: Initializing forms manager
[6/18/2016 8:30:01 PM.767] Plugin "Spike Strips V" was loaded from "Spike Strips V.dll".
[6/18/2016 8:30:01 PM.767]
[6/18/2016 8:30:01 PM.768] Loading plugin from path: J:\Programs\Rockstar Games\Grand Theft Auto V\Plugins\Spotlight.dll
[6/18/2016 8:30:02 PM.768] <UNLOADED PLUGIN>: Initializing input system
[6/18/2016 8:30:02 PM.768] <UNLOADED PLUGIN>: Initializing game console
[6/18/2016 8:30:02 PM.769] <UNLOADED PLUGIN>: Initializing forms manager
[6/18/2016 8:30:02 PM.777] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
[6/18/2016 8:30:02 PM.778]
[6/18/2016 8:30:02 PM.778] Loading plugin from path: J:\Programs\Rockstar Games\Grand Theft Auto V\Plugins\VehicleSearch.dll
[6/18/2016 8:30:03 PM.781] <UNLOADED PLUGIN>: Initializing input system
[6/18/2016 8:30:03 PM.782] <UNLOADED PLUGIN>: Initializing game console
[6/18/2016 8:30:03 PM.783] <UNLOADED PLUGIN>: Initializing forms manager
[6/18/2016 8:30:03 PM.789] Plugin "Vehicle Search v2.1.7" was loaded from "VehicleSearch.dll".
[6/18/2016 8:30:04 PM.227] ---------------------------------------------------------------------
[6/18/2016 8:30:04 PM.227] LSPD FIRST RESPONSE
[6/18/2016 8:30:04 PM.227] Version 0.3.1
[6/18/2016 8:30:04 PM.227] A G17 Media Modification
[6/18/2016 8:30:04 PM.227] - Developed by LMS & Sam
[6/18/2016 8:30:04 PM.227] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[6/18/2016 8:30:04 PM.227] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[6/18/2016 8:30:04 PM.227] ---------------------------------------------------------------------
[6/18/2016 8:30:04 PM.227] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[6/18/2016 8:30:04 PM.227] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[6/18/2016 8:30:04 PM.276]
[6/18/2016 8:30:04 PM.350] J:\Programs\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/18/2016 8:30:04 PM.350] J:\Programs\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/18/2016 8:30:04 PM.351] Callouts: 250
[6/18/2016 8:30:04 PM.736] Spotlight Mod: [Spotlight] Loaded
[6/18/2016 8:30:04 PM.740] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[6/18/2016 8:30:04 PM.880] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[6/18/2016 8:30:04 PM.881] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[6/18/2016 8:30:04 PM.951] [TRACE] Thread CopManager #1 initialized
[6/18/2016 8:30:12 PM.295] ================================================= Spike Strips V =================================================
[6/18/2016 8:30:12 PM.295] Created by:  alexguirre
[6/18/2016 8:30:12 PM.299] Version:  0.7.2.22161
[6/18/2016 8:30:12 PM.299] RPH Version:  0.40.952.8173
[6/18/2016 8:30:12 PM.299]
[6/18/2016 8:30:12 PM.299] Report any issues you have in the comments section and include the RagePluginHook.log
[6/18/2016 8:30:12 PM.299] Enjoy!
[6/18/2016 8:30:12 PM.299] ================================================= Spike Strips V =================================================
[6/18/2016 8:30:30 PM.277] Compilation successful.
[6/18/2016 8:30:31 PM.297] <UNLOADED PLUGIN>: Initializing input system
[6/18/2016 8:30:31 PM.298] <UNLOADED PLUGIN>: Initializing game console
[6/18/2016 8:30:31 PM.299] <UNLOADED PLUGIN>: Initializing forms manager
[6/18/2016 8:32:25 PM.066] setting up new cop: null
[6/18/2016 8:32:25 PM.071] [TRACE] New ped recognized as cop
[6/18/2016 8:32:27 PM.097] setting up new cop: null
[6/18/2016 8:32:27 PM.098] [TRACE] New ped recognized as cop
[6/18/2016 8:32:34 PM.369] s_m_y_cop_01_black_mini_01
[6/18/2016 8:32:34 PM.370] INIT
[6/18/2016 8:32:34 PM.381] LSPD First Response: Folder is J:\Programs\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[6/18/2016 8:32:34 PM.389] LSPD First Response: Arrest Manager, Version=7.1.1.0, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.394] LSPD First Response: ArrestWarrantCallout, Version=0.6.8.1833, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.395] LSPD First Response: AssortedCallouts, Version=0.4.3.1, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.396] LSPD First Response: BetterEMS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.397] LSPD First Response: CalloutsV, Version=0.3.2.1, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.401] LSPD First Response: Code 3 Callouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.430] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.430] LSPD First Response: ComputerPlus, Version=1.3.2.0, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.432] LSPD First Response: Generic Callouts, Version=0.0.0.1, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.432] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.433] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.433] LSPD First Response: Secondary Callouts, Version=1.26.16.0, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.434] LSPD First Response: SirenKey, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.434] LSPD First Response: Traffic Policer, Version=6.9.5.0, Culture=neutral, PublicKeyToken=null
[6/18/2016 8:32:34 PM.436] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/18/2016 8:32:34 PM.507] LSPD First Response: Creating plugin: ArrestWarrantCallout.ArrestWarrantClass+Main
[6/18/2016 8:32:34 PM.533] LSPD First Response: Arrest Warrant Callout 0.6.8.1833 : Plugin loaded !
[6/18/2016 8:32:34 PM.538] LSPD First Response: Found non-tested version of RPH.
[6/18/2016 8:32:34 PM.538] LSPD First Response: allowing to run.
[6/18/2016 8:32:34 PM.541] LSPD First Response: Found LSPDFR version 0.3 or better.
[6/18/2016 8:32:34 PM.541] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/18/2016 8:32:34 PM.575] LSPD First Response: Creating plugin: s
[6/18/2016 8:32:34 PM.576] LSPD First Response: Creating plugin: ????????????????????????????????????????
[6/18/2016 8:32:34 PM.592] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[6/18/2016 8:32:34 PM.631] LSPD First Response: Creating plugin: APIExample.Main
[6/18/2016 8:32:34 PM.631] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[6/18/2016 8:32:34 PM.631] LSPD First Response: Creating plugin: Generic_Callouts.Main
[6/18/2016 8:32:34 PM.632] LSPD First Response: Creating plugin: PoliceRadio.Main
[6/18/2016 8:32:34 PM.665] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[6/18/2016 8:32:34 PM.666] LSPD First Response: Creating plugin: SecondaryCallout.Main
[6/18/2016 8:32:34 PM.666] LSPD First Response: Creating plugin: SirenKey.Main
[6/18/2016 8:32:34 PM.666] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/18/2016 8:32:34 PM.713] LSPD First Response: Creating Traffic Policer.Main.
[6/18/2016 8:32:34 PM.714] LSPD First Response: Done with Traffic Policer.Main.
[6/18/2016 8:32:34 PM.715] LSPD First Response: Arrest Manager 7.1.1.0, developed by Albo1125, loaded successfully!
[6/18/2016 8:32:34 PM.715] LSPD First Response: Please go on duty to start Arrest Manager.
[6/18/2016 8:32:34 PM.715] LSPD First Response: Arrest Warrant Callout 0.6.8.1833 loaded!
[6/18/2016 8:32:34 PM.717] LSPD First Response: Arrest Warrant Callout 0.6.8.1833 : found settings file, adjusting settings.
[6/18/2016 8:32:34 PM.717] LSPD First Response: Arrest Warrant Callout 0.6.8.1833 : Settings File path : J:\Programs\Rockstar Games\Grand Theft Auto V\Plugins\LSPDFR\ArrestWarrantCallout.ini
[6/18/2016 8:32:34 PM.718] LSPD First Response: Assorted Callouts 0.4.3.1, developed by Albo1125, has been initialised.
[6/18/2016 8:32:34 PM.718] LSPD First Response: Go on duty to start Assorted Callouts.
[6/18/2016 8:32:35 PM.067] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[6/18/2016 8:32:35 PM.068] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/18/2016 8:32:35 PM.068] LSPD First Response: [Better EMS]: Adding station point: in front
[6/18/2016 8:32:35 PM.089] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[6/18/2016 8:32:35 PM.089] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/18/2016 8:32:35 PM.089] LSPD First Response: [Better EMS]: Adding station point: inside bay
[6/18/2016 8:32:35 PM.089] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[6/18/2016 8:32:35 PM.089] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[6/18/2016 8:32:35 PM.089] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/18/2016 8:32:35 PM.090] LSPD First Response: [Better EMS]: Adding station point: middle bay
[6/18/2016 8:32:35 PM.090] LSPD First Response: [Better EMS]: Adding station point: right bay
[6/18/2016 8:32:35 PM.090] LSPD First Response: [Better EMS]: Loading station Davis hospital
[6/18/2016 8:32:35 PM.090] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/18/2016 8:32:35 PM.090] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[6/18/2016 8:32:35 PM.090] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[6/18/2016 8:32:35 PM.090] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[6/18/2016 8:32:35 PM.090] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[6/18/2016 8:32:35 PM.090] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/18/2016 8:32:35 PM.090] LSPD First Response: [Better EMS]: Station has delivery zone
[6/18/2016 8:32:35 PM.090] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[6/18/2016 8:32:35 PM.091] LSPD First Response: [Better EMS]: Station has delivery zone
[6/18/2016 8:32:35 PM.091] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[6/18/2016 8:32:35 PM.091] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/18/2016 8:32:35 PM.091] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/18/2016 8:32:35 PM.091] LSPD First Response: [Better EMS]: Station has delivery zone
[6/18/2016 8:32:35 PM.091] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/18/2016 8:32:35 PM.091] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/18/2016 8:32:35 PM.091] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/18/2016 8:32:35 PM.091] LSPD First Response: [Better EMS]: Station has delivery zone
[6/18/2016 8:32:35 PM.091] LSPD First Response: [Better EMS]: Loading station Mount Josiah Medical Center
[6/18/2016 8:32:35 PM.092] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/18/2016 8:32:35 PM.092] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/18/2016 8:32:35 PM.092] LSPD First Response: [Better EMS]: Station has delivery zone
[6/18/2016 8:32:35 PM.092] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[6/18/2016 8:32:35 PM.092] LSPD First Response: [Better EMS]: Station has delivery zone
[6/18/2016 8:32:35 PM.092] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/18/2016 8:32:35 PM.092] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/18/2016 8:32:35 PM.092] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/18/2016 8:32:35 PM.092] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/18/2016 8:32:35 PM.092] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/18/2016 8:32:35 PM.092] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/18/2016 8:32:35 PM.093] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/18/2016 8:32:35 PM.093] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/18/2016 8:32:35 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/18/2016 8:32:35 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/18/2016 8:32:35 PM.093] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[6/18/2016 8:32:35 PM.093] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/18/2016 8:32:35 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/18/2016 8:32:35 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/18/2016 8:32:35 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/18/2016 8:32:35 PM.093] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/18/2016 8:32:35 PM.094] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[6/18/2016 8:32:35 PM.094] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/18/2016 8:32:35 PM.094] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/18/2016 8:32:35 PM.094] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/18/2016 8:32:35 PM.094] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[6/18/2016 8:32:35 PM.094] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[6/18/2016 8:32:35 PM.094] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[6/18/2016 8:32:35 PM.094] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/18/2016 8:32:35 PM.094] LSPD First Response: [Better EMS]: Adding station point: alley
[6/18/2016 8:32:35 PM.094] LSPD First Response: [Better EMS]: Station has delivery zone
[6/18/2016 8:32:35 PM.095] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[6/18/2016 8:32:35 PM.095] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/18/2016 8:32:35 PM.095] LSPD First Response: [Better EMS]: Adding station point: delivery
[6/18/2016 8:32:35 PM.095] LSPD First Response: [Better EMS]: Station has delivery zone
[6/18/2016 8:32:35 PM.095] LSPD First Response: [Better EMS]: Adding station point: spawn
[6/18/2016 8:32:35 PM.095] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[6/18/2016 8:32:35 PM.095] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/18/2016 8:32:35 PM.095] LSPD First Response: [Better EMS]: Adding station point: inside
[6/18/2016 8:32:35 PM.095] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[6/18/2016 8:32:35 PM.095] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/18/2016 8:32:35 PM.096] LSPD First Response: [Better EMS]: Adding station point: north 1
[6/18/2016 8:32:35 PM.096] LSPD First Response: [Better EMS]: Adding station point: north 2
[6/18/2016 8:32:35 PM.096] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[6/18/2016 8:32:35 PM.096] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[6/18/2016 8:32:35 PM.096] LSPD First Response: [Better EMS]: Adding station point: middle mini
[6/18/2016 8:32:35 PM.096] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[6/18/2016 8:32:35 PM.096] LSPD First Response: [Better EMS]: Adding station point: south 1
[6/18/2016 8:32:35 PM.096] LSPD First Response: [Better EMS]: Adding station point: south 2
[6/18/2016 8:32:35 PM.096] LSPD First Response: [Better EMS]: Adding station point: south 3
[6/18/2016 8:32:35 PM.098] LSPD First Response: [Better EMS]: Loading Better EMS by PNWParksFan
[6/18/2016 8:32:35 PM.098] LSPD First Response: [Better EMS]: Checking dependencies for Better EMS
[6/18/2016 8:32:35 PM.099] LSPD First Response: "ragepluginhook.exe" version matches: False
[6/18/2016 8:32:35 PM.099] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[6/18/2016 8:32:35 PM.100] LSPD First Response: "RageNativeUI.dll" version matches: True
[6/18/2016 8:32:35 PM.100] LSPD First Response: "ParksTools.dll" version matches: True
[6/18/2016 8:32:35 PM.100] LSPD First Response: [Better EMS]: Dependency versions do not match expected values!
[6/18/2016 8:32:35 PM.101] LSPD First Response: ==================================================================
[6/18/2016 8:32:35 PM.101] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.2.1
[6/18/2016 8:32:35 PM.101] LSPD First Response: [CalloutsV] Reading settings from configuration file
[6/18/2016 8:32:35 PM.101] LSPD First Response: [CalloutsV] Detecting player name from config file as: 1 DAVID 18
[6/18/2016 8:32:35 PM.101] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[6/18/2016 8:32:35 PM.102] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/18/2016 8:32:35 PM.103] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/18/2016 8:32:35 PM.103] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/18/2016 8:32:35 PM.103] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[6/18/2016 8:32:35 PM.103] LSPD First Response: ==================================================================
[6/18/2016 8:32:35 PM.245] LSPD First Response:

 Loading Code 3 Callouts...
[6/18/2016 8:32:35 PM.256] LSPD First Response: [Code 3 Callouts] Settings loaded
[6/18/2016 8:32:35 PM.257] LSPD First Response: Code Red Callouts Plugin Loaded!
[6/18/2016 8:32:35 PM.260] LSPD First Response: [Generic Callouts]: Generic Callouts v0.0.0.1 PRE-ALPHA sucessfully initialized.
[6/18/2016 8:32:35 PM.261] LSPD First Response: Police Radio Loaded
[6/18/2016 8:32:35 PM.262] SAFER CHASES v1.5 LOADED
[6/18/2016 8:32:35 PM.263] LSPD First Response: Traffic Policer 6.9.5.0, developed by Albo1125, has been initialised.
[6/18/2016 8:32:35 PM.263] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/18/2016 8:32:35 PM.263] LSPD First Response: We have 1 callouts registered
[6/18/2016 8:32:35 PM.263] LSPD First Response: CalloutManager initialized
[6/18/2016 8:32:35 PM.264] [TRACE] WorldEventManager: Allowing up to 2 events
[6/18/2016 8:32:35 PM.265] LSPD First Response: In traffic policer duty event handler: True
[6/18/2016 8:32:35 PM.270] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Traffic Policer
[6/18/2016 8:32:35 PM.280] LSPD First Response: GAME VERSION: 1.0.757.4
[6/18/2016 8:32:35 PM.285] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/18/2016 8:32:35 PM.285] LSPD First Response: Dependency check for Traffic Policer successful.
[6/18/2016 8:32:35 PM.287] LSPD First Response: Traffic Policer is not in beta.
[6/18/2016 8:32:35 PM.290] LSPD First Response: Traffic Policer.Mainloop started
[6/18/2016 8:32:35 PM.292] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Arrest Manager
[6/18/2016 8:32:35 PM.292] LSPD First Response: GAME VERSION: 1.0.757.4
[6/18/2016 8:32:35 PM.293] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/18/2016 8:32:35 PM.293] LSPD First Response: Dependency check for Arrest Manager successful.
[6/18/2016 8:32:35 PM.296] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.296] LSPD First Response: Registering callout ????????????????????????????????????????
[6/18/2016 8:32:35 PM.296] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.297] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Assorted Callouts
[6/18/2016 8:32:35 PM.297] LSPD First Response: GAME VERSION: 1.0.757.4
[6/18/2016 8:32:35 PM.298] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/18/2016 8:32:35 PM.298] LSPD First Response: Dependency check for Assorted Callouts successful.
[6/18/2016 8:32:35 PM.301] LSPD First Response: Assorted Callouts is not in beta.
[6/18/2016 8:32:35 PM.310] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[6/18/2016 8:32:35 PM.310] LSPD First Response: Adding unmarked police vehicle model:POLICE3
[6/18/2016 8:32:35 PM.313] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.313] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.314] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.314] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.346] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.346] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.347] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.347] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.347] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.347] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.347] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.355] LSPD First Response: Stores initialised
[6/18/2016 8:32:35 PM.356] LSPD First Response: [Better EMS]: Loading EMS settings
[6/18/2016 8:32:35 PM.357] LSPD First Response: [Better EMS]: Loading keybindings
[6/18/2016 8:32:35 PM.357] LSPD First Response: [Better EMS]: Loading response
[6/18/2016 8:32:35 PM.358] LSPD First Response: [Better EMS]: Loading cleanup
[6/18/2016 8:32:35 PM.358] LSPD First Response: [Better EMS]: Finished loading EMS
[6/18/2016 8:32:35 PM.359] LSPD First Response: [Better EMS]: Loaded Better EMS
[6/18/2016 8:32:35 PM.359] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[6/18/2016 8:32:35 PM.359] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[6/18/2016 8:32:35 PM.359] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[6/18/2016 8:32:35 PM.359] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[6/18/2016 8:32:35 PM.359] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[6/18/2016 8:32:35 PM.360] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance
[6/18/2016 8:32:35 PM.360] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[6/18/2016 8:32:35 PM.364] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.0.0
[6/18/2016 8:32:35 PM.368] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[6/18/2016 8:32:35 PM.368] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[6/18/2016 8:32:35 PM.368] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[6/18/2016 8:32:35 PM.368] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[6/18/2016 8:32:35 PM.368] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary
[6/18/2016 8:32:35 PM.368] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress
[6/18/2016 8:32:35 PM.369] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[6/18/2016 8:32:35 PM.369] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[6/18/2016 8:32:35 PM.369] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[6/18/2016 8:32:35 PM.369] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[6/18/2016 8:32:35 PM.369] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[6/18/2016 8:32:35 PM.369] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm
[6/18/2016 8:32:35 PM.369] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[6/18/2016 8:32:35 PM.369] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[6/18/2016 8:32:35 PM.370] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[6/18/2016 8:32:35 PM.370] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[6/18/2016 8:32:35 PM.370] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[6/18/2016 8:32:35 PM.370] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[6/18/2016 8:32:35 PM.370] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[6/18/2016 8:32:35 PM.370] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[6/18/2016 8:32:35 PM.370] LSPD First Response: [Code 3 Callouts] All callouts registered
[6/18/2016 8:32:35 PM.377] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker
[6/18/2016 8:32:35 PM.377] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck
[6/18/2016 8:32:35 PM.377] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure
[6/18/2016 8:32:35 PM.377] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog
[6/18/2016 8:32:35 PM.377] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay
[6/18/2016 8:32:35 PM.377] LSPD First Response: Registering callout APIExample.Callouts.PanicButton
[6/18/2016 8:32:35 PM.378] LSPD First Response: Successfully loaded LSPDFR Computer+.
[6/18/2016 8:32:35 PM.380] LSPD First Response: Registering callout Generic_Callouts.Callouts.Foot_Pursuit
[6/18/2016 8:32:35 PM.380] LSPD First Response: Registering callout Generic_Callouts.Callouts.Public_Intoxication
[6/18/2016 8:32:35 PM.380] LSPD First Response: [Generic Callouts]: Method RegisterCallouts() called when status changed to On Duty.
[6/18/2016 8:32:35 PM.381] LSPD First Response: /-/-/-/-/-/-SECONDARY CALLOUTS-/-/-/-/-/-/-/
[6/18/2016 8:32:35 PM.382] LSPD First Response: Registering callout SecondaryCallouts.Callouts.CivilianGSW
[6/18/2016 8:32:35 PM.382] LSPD First Response: Registering callout SecondaryCallouts.Callouts.DisturbanceAssist
[6/18/2016 8:32:35 PM.382] LSPD First Response: Registering callout SecondaryCallouts.Callouts.DrugDeal
[6/18/2016 8:32:35 PM.382] LSPD First Response: Registering callout SecondaryCallouts.Callouts.EMSAssist
[6/18/2016 8:32:35 PM.382] LSPD First Response: Registering callout SecondaryCallout.Callouts.Fight
[6/18/2016 8:32:35 PM.383] LSPD First Response: Registering callout SecondaryCallouts.Callouts.FootPursuit
[6/18/2016 8:32:35 PM.383] LSPD First Response: Registering callout SecondaryCallouts.Callouts.GangAttack
[6/18/2016 8:32:35 PM.383] LSPD First Response: Registering callout SecondaryCallouts.Callouts.HeavilyArmed
[6/18/2016 8:32:35 PM.383] LSPD First Response: Registering callout SecondaryCallouts.Callouts.KnifeAttack
[6/18/2016 8:32:35 PM.383] LSPD First Response: Registering callout SecondaryCallouts.Callouts.OfficerShooting
[6/18/2016 8:32:35 PM.383] LSPD First Response: Registering callout SecondaryCallouts.Callouts.OfficerShot
[6/18/2016 8:32:35 PM.383] LSPD First Response: Registering callout SecondaryCallouts.Callouts.OpenCarry
[6/18/2016 8:32:35 PM.384] LSPD First Response: Registering callout SecondaryCallouts.Callouts.SpeedTrap
[6/18/2016 8:32:35 PM.386] LSPD First Response: Main Menu Begin
[6/18/2016 8:32:35 PM.386] LSPD First Response: Restraining Menu Begin
[6/18/2016 8:32:35 PM.386] LSPD First Response: Audio Menu Begin
[6/18/2016 8:32:35 PM.386] LSPD First Response: Officer Shot Menu Begin
[6/18/2016 8:32:35 PM.386] LSPD First Response: Officer Audio Begin
[6/18/2016 8:32:35 PM.386] LSPD First Response: Binding Menus Begin
[6/18/2016 8:32:35 PM.386] LSPD First Response: Thirteen Callouts Loaded Successfully!
[6/18/2016 8:32:35 PM.386] LSPD First Response: Thank you for downloading Secondary Callouts Final V0.9.1.0, I hope you enjoy! -Fiskey111
[6/18/2016 8:32:35 PM.488] [TRACE] Thread Ambient #1 initialized
[6/18/2016 8:32:35 PM.507] [TRACE] Thread ArrestManager #1 initialized
[6/18/2016 8:32:35 PM.530] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Arrest Manager updates.
[6/18/2016 8:32:35 PM.531] LSPD First Response: Arrest Manager INI file corrupt. Replace with the original one.
[6/18/2016 8:32:35 PM.531] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Assorted Callouts updates.
[6/18/2016 8:32:35 PM.532] LSPD First Response: Not checking for Assorted Callouts updates, disabled.
[6/18/2016 8:32:35 PM.537] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Traffic Policer updates.
[6/18/2016 8:32:35 PM.538] LSPD First Response: Traffic Policer TimesPlayed > 15 and !Checkforupdates. Checking anyway.
[6/18/2016 8:32:35 PM.560] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.4
[6/18/2016 8:32:35 PM.561] ______________________________________________________________________________________________
[6/18/2016 8:32:35 PM.561] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[6/18/2016 8:32:35 PM.561] [Created by : FinKone]
[6/18/2016 8:32:35 PM.561] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[6/18/2016 8:32:35 PM.561]
[6/18/2016 8:32:35 PM.561] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[6/18/2016 8:32:35 PM.562] Audio loaded...
[6/18/2016 8:32:35 PM.582] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 2560 1440
[6/18/2016 8:32:35 PM.596] [TRACE] Thread WorldEventManager #1 initialized
[6/18/2016 8:32:35 PM.596] [TRACE] Thread PlayerChaseManager #1 initialized
[6/18/2016 8:32:35 PM.600] [TRACE] Thread TrafficControl #1 initialized
[6/18/2016 8:32:35 PM.602] LSPD First Response: Checking Albo1125.Common for updates.
[6/18/2016 8:32:35 PM.603] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[6/18/2016 8:32:35 PM.603] LSPD First Response: Loading Traffic Policer settings...
[6/18/2016 8:32:35 PM.625] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.625] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.625] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.625] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/18/2016 8:32:35 PM.628] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/18/2016 8:32:35 PM.639] LSPD First Response: Traffic Policer Speed Checker started.
[6/18/2016 8:32:35 PM.694] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[6/18/2016 8:32:35 PM.694] LSPD First Response: [Better EMS]: Launched the ems thing
[6/18/2016 8:32:36 PM.765] LSPD First Response: TransportWorldDistricts info:
[6/18/2016 8:32:36 PM.778] LSPD First Response:
[6/18/2016 8:32:36 PM.779] World District: City
[6/18/2016 8:32:36 PM.779] Drivers:S_F_Y_COP_01 S_M_Y_COP_01
[6/18/2016 8:32:36 PM.779] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/18/2016 8:32:36 PM.779] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: -1 Extras:
[6/18/2016 8:32:36 PM.793] LSPD First Response:
[6/18/2016 8:32:36 PM.793] World District: City
[6/18/2016 8:32:36 PM.794] Drivers:S_M_Y_COP_01
[6/18/2016 8:32:36 PM.794] Passengers:S_F_Y_COP_01
[6/18/2016 8:32:36 PM.794] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[6/18/2016 8:32:36 PM.809] LSPD First Response:
[6/18/2016 8:32:36 PM.809] World District: LosSantosCountryside
[6/18/2016 8:32:36 PM.810] Drivers:S_M_Y_SHERIFF_01
[6/18/2016 8:32:36 PM.810] Passengers:S_F_Y_SHERIFF_01
[6/18/2016 8:32:36 PM.810] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[6/18/2016 8:32:36 PM.826] LSPD First Response:
[6/18/2016 8:32:36 PM.826] World District: BlaineCounty
[6/18/2016 8:32:36 PM.826] Drivers:S_F_Y_SHERIFF_01
[6/18/2016 8:32:36 PM.826] Passengers:S_M_Y_SHERIFF_01
[6/18/2016 8:32:36 PM.826] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/18/2016 8:32:36 PM.826] LSPD First Response: Transportregion info:
[6/18/2016 8:32:36 PM.841] LSPD First Response:
[6/18/2016 8:32:36 PM.842] Zonename: East Vinewood
[6/18/2016 8:32:36 PM.842] Drivers:S_M_Y_COP_01
[6/18/2016 8:32:36 PM.842] Passengers:S_F_Y_COP_01
[6/18/2016 8:32:36 PM.842] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[6/18/2016 8:32:36 PM.858] LSPD First Response:
[6/18/2016 8:32:36 PM.858] Zonename: West Vinewood
[6/18/2016 8:32:36 PM.858] Drivers:S_F_Y_COP_01
[6/18/2016 8:32:36 PM.858] Passengers:S_M_Y_COP_01
[6/18/2016 8:32:36 PM.858] Vehsettings: Model: POLICETLivs: 0 Extras:
[6/18/2016 8:32:36 PM.874] LSPD First Response:
[6/18/2016 8:32:36 PM.874] Zonename: Sandy Shores
[6/18/2016 8:32:36 PM.874] Drivers:S_F_Y_SHERIFF_01
[6/18/2016 8:32:36 PM.874] Passengers:S_M_Y_SHERIFF_01
[6/18/2016 8:32:36 PM.875] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/18/2016 8:32:36 PM.891] LSPD First Response:
[6/18/2016 8:32:36 PM.891] Zonename: Sandy Shores
[6/18/2016 8:32:36 PM.891] Drivers:S_M_Y_SHERIFF_01
[6/18/2016 8:32:36 PM.891] Passengers:S_F_Y_SHERIFF_01
[6/18/2016 8:32:36 PM.891] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[6/18/2016 8:32:37 PM.456] LSPD First Response: Traffic Policer is up to date.
[6/18/2016 8:32:37 PM.890] LSPD First Response: Albo1125.Common is up to date.
[6/18/2016 8:32:42 PM.044] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[6/18/2016 8:32:42 PM.047] Police Station Jail blips created.
[6/18/2016 8:32:45 PM.160] Spotlight Mod: [Spotlight] <WARNING> Spotlight position settings not found for vehicle model: 0x8c5b749a  - Using default settings
[6/18/2016 8:32:46 PM.336] Spotlight Mod: [Spotlight] <WARNING> Spotlight position settings not found for vehicle model: 0x8c5b749a  - Using default settings
[6/18/2016 8:33:06 PM.049] [TRACE] It has been 30.7867609 seconds since the last callout
[6/18/2016 8:33:06 PM.051] LSPD First Response: Creating Burglary
[6/18/2016 8:33:06 PM.056] [TRACE] Callout created:  #1
[6/18/2016 8:33:06 PM.114] [TRACE] Thread ZoomThread #1 initialized
[6/18/2016 8:33:10 PM.860] [TRACE] User accepted callout
[6/18/2016 8:33:16 PM.108] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[6/18/2016 8:33:16 PM.109] [TRACE] Instance cleaned (ZoomThread #1)
[6/18/2016 8:33:16 PM.111] [TRACE] Thread ZoomThread #1 has been shut down
[6/18/2016 8:34:24 PM.371] setting up new cop: null
[6/18/2016 8:34:24 PM.371] [TRACE] New ped recognized as cop
[6/18/2016 8:34:24 PM.371] setting up new cop: null
[6/18/2016 8:34:24 PM.371] [TRACE] New ped recognized as cop
[6/18/2016 8:34:24 PM.371] setting up new cop: null
[6/18/2016 8:34:24 PM.371] [TRACE] New ped recognized as cop
[6/18/2016 8:34:24 PM.872] setting up new cop: null
[6/18/2016 8:34:24 PM.872] [TRACE] New ped recognized as cop
[6/18/2016 8:34:50 PM.859] [TRACE] New ped recognized as cop
[6/18/2016 8:34:50 PM.859] [TRACE] New ped recognized as cop
[6/18/2016 8:34:51 PM.256] setting up new cop: null
[6/18/2016 8:34:51 PM.256] setting up new cop: null
[6/18/2016 8:35:38 PM.122] [TRACE] Key down #1
[6/18/2016 8:35:38 PM.122] [TRACE] Key down #1.5
[6/18/2016 8:35:38 PM.122] CA: False
[6/18/2016 8:35:38 PM.122] AC: False
[6/18/2016 8:35:38 PM.122] [TRACE] Key down #2
[6/18/2016 8:35:38 PM.122] [TRACE] Ped #2
[6/18/2016 8:35:38 PM.123] [TRACE] Ped #3
[6/18/2016 8:35:38 PM.123] [TRACE] Ped #2
[6/18/2016 8:36:22 PM.435] [TRACE] Created new chase
[6/18/2016 8:36:22 PM.439] [TRACE] Suspect added to chase
[6/18/2016 8:36:22 PM.442] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[6/18/2016 8:36:22 PM.443] [TRACE] Cop added to chase
[6/18/2016 8:36:22 PM.444] [TRACE] Added blip for cop
[6/18/2016 8:36:22 PM.444] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[6/18/2016 8:36:22 PM.444] [TRACE] Cop added to chase
[6/18/2016 8:36:22 PM.444] [TRACE] Added blip for cop
[6/18/2016 8:36:22 PM.536] [TRACE] Creating cop chase task
[6/18/2016 8:36:22 PM.537] [TRACE] Cop chase task assigned
[6/18/2016 8:36:22 PM.537] [TRACE] Creating cop chase task
[6/18/2016 8:36:22 PM.537] [TRACE] Cop chase task assigned
[6/18/2016 8:36:22 PM.554] [TRACE] Enable shooting
[6/18/2016 8:36:22 PM.564] [TRACE] Enable shooting
[6/18/2016 8:36:25 PM.337]  342219
[6/18/2016 8:36:26 PM.808] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[6/18/2016 8:36:26 PM.813] HAS WEAPON
[6/18/2016 8:36:26 PM.823] Clearing arrest task
[6/18/2016 8:36:26 PM.823] [TRACE] Arrested or dead
[6/18/2016 8:36:26 PM.823] Clearing arrest task
[6/18/2016 8:36:26 PM.825] [TRACE] Thread PlayerArrest #1 initialized
[6/18/2016 8:36:27 PM.452] 6/18/2016 8:36:27 PM - released
[6/18/2016 8:36:36 PM.559] Prompting Arresting
[6/18/2016 8:36:37 PM.126] [TRACE] Key down #1
[6/18/2016 8:36:37 PM.126] [TRACE] Key down #1.5
[6/18/2016 8:36:37 PM.126] CA: True
[6/18/2016 8:36:37 PM.126] AC: False
[6/18/2016 8:36:40 PM.183] LSPD First Response: Contains key after add
[6/18/2016 8:36:40 PM.183] LSPD First Response: Weapon Dropped
[6/18/2016 8:36:40 PM.196] [TRACE] No more suspects useable, aborting chase
[6/18/2016 8:36:40 PM.199] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[6/18/2016 8:36:40 PM.201] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[6/18/2016 8:36:40 PM.201] [TRACE] Instance cleaned (ChaseController #1)
[6/18/2016 8:36:40 PM.201] [TRACE] Aborted chase
[6/18/2016 8:36:45 PM.452] [TRACE] Transfering control from PlayerArrest #1 (Blocker) to PlayerSuspectTransport #1
[6/18/2016 8:36:45 PM.452] [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[6/18/2016 8:36:45 PM.452] [TRACE] Asked thread PlayerArrest #1 to abort: Ped left Arrest (left)
[6/18/2016 8:36:45 PM.453] [TRACE] Instance cleaned (PlayerArrest #1)
[6/18/2016 8:36:45 PM.453] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)
[6/18/2016 8:36:45 PM.453] [TRACE] PlayerSuspectTransport #1 received control over ped
[6/18/2016 8:36:45 PM.453] [TRACE] PlayerArrest #1 is aborting already
[6/18/2016 8:36:45 PM.468] [TRACE] Thread PlayerArrest #1 has been shut down
[6/18/2016 8:36:45 PM.469] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #1)
[6/18/2016 8:36:45 PM.469] [TRACE] Thread PlayerSuspectTransport #1 initialized
[6/18/2016 8:36:47 PM.006] LSPD First Response:
[6/18/2016 8:36:47 PM.006] LSPD First Response: ==============================
[6/18/2016 8:36:47 PM.006] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/18/2016 8:36:47 PM.007] LSPD First Response: ------------------------------
[6/18/2016 8:36:47 PM.007] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[6/18/2016 8:36:47 PM.007] LSPD First Response: ------------------------------
[6/18/2016 8:36:47 PM.007] LSPD First Response: Exception type: System.InvalidOperationException
[6/18/2016 8:36:47 PM.007] LSPD First Response: Exception message: Cannot load an invalid model.
[6/18/2016 8:36:47 PM.007] LSPD First Response: ------------------------------
[6/18/2016 8:36:47 PM.007] LSPD First Response: Inner exceptions:
[6/18/2016 8:36:47 PM.007] LSPD First Response: ------------------------------
[6/18/2016 8:36:47 PM.007] LSPD First Response: Stack trace:
[6/18/2016 8:36:47 PM.007] LSPD First Response: at Rage.Model.LoadAndWait()
[6/18/2016 8:36:47 PM.008] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[6/18/2016 8:36:47 PM.008] at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary.????????????????????????????????????????(Boolean )
[6/18/2016 8:36:47 PM.008] at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary._Lambda$__42-0()
[6/18/2016 8:36:47 PM.008] at Rage.GameFiber.Main()
[6/18/2016 8:36:47 PM.008] LSPD First Response: ==============================
[6/18/2016 8:36:47 PM.008] LSPD First Response:
[6/18/2016 8:36:47 PM.521] LSPD First Response: All signs removed

turbofandude

Members

On 6/16/2016 at 9:50 PM, Markadaliah said:

There you go @turbofandude now all you have to do is get the "I'm 10-4" phrase to register with the API of this callout (NO IDEA WHAT IM TALKING ABOUT) and boom this should work right? haha

@Stealth22 any way you can work with turbo to make this feature standardized? I REALLY would hate to not be able to use both of these features (voice and status check) because one of you forgot to update. Idk just some thoughts. Clearly I LOVE the status check because I listen to my local sheriff scanner all day long and all I hear is "1 edward 11 status?" , and "I'm 10-4 thank you" and so on

"Code 4" ends the current callout already lol.

Stealth22

Friends of LSPDFR Author

6 hours ago, turbofandude said:

"Code 4" ends the current callout already lol.

Code 4 and 10-4 are not the same thing. 

turbofandude

Members

On 6/19/2016 at 10:42 AM, Stealth22 said:

Code 4 and 10-4 are not the same thing. 

Wow. Misread it. I'm a tool. It would be cool to be able to acknowledge things - that's something that could actually be done, now, but the callout developer would have to do it, not me.

Vampyre

Members

@Stealth22 Just got a crash, looks like it was caused by an ambient event:

Spoiler

[6/25/2016 3:51:43 PM.564] Started new log on 6/25/2016 3:51:43 PM.563
[6/25/2016 3:51:43 PM.565] ====================================================================================================
[6/25/2016 3:51:43 PM.559] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/25/2016 3:51:43 PM.566] Log verbosity: Verbose
[6/25/2016 3:51:43 PM.567] Initializing input system
[6/25/2016 3:51:43 PM.569] Initializing game console
[6/25/2016 3:51:43 PM.572] Console key has been set to F4 (key code: 115)
[6/25/2016 3:51:43 PM.614] Initializing console variable "SkipGameIntro".
[6/25/2016 3:51:43 PM.614] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/25/2016 3:51:43 PM.616] Read value: <null>
[6/25/2016 3:51:43 PM.616] Initializing console variable "DisableRenderVersionText".
[6/25/2016 3:51:43 PM.616] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/25/2016 3:51:43 PM.620] Read value: True
[6/25/2016 3:51:43 PM.620] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/25/2016 3:51:43 PM.620] Initializing console variable "ConsoleKey".
[6/25/2016 3:51:43 PM.620] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/25/2016 3:51:43 PM.621] Read value: F4
[6/25/2016 3:51:43 PM.621] Setting value of console variable "ConsoleKey" to stored value.
[6/25/2016 3:51:43 PM.621] Console key has been set to F4 (key code: 115)
[6/25/2016 3:51:43 PM.621] Initializing console variable "PluginTimeoutThreshold".
[6/25/2016 3:51:43 PM.621] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/25/2016 3:51:43 PM.622] Read value: 10000
[6/25/2016 3:51:43 PM.622] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/25/2016 3:51:43 PM.622] Initializing console variable "AlwaysShowConsoleOutput".
[6/25/2016 3:51:43 PM.622] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/25/2016 3:51:43 PM.622] Read value: <null>
[6/25/2016 3:51:43 PM.622] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/25/2016 3:51:43 PM.622] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/25/2016 3:51:43 PM.623] Read value: False
[6/25/2016 3:51:43 PM.623] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[6/25/2016 3:51:43 PM.623] Initializing console variable "ShowOnScreenWarnings".
[6/25/2016 3:51:43 PM.623] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/25/2016 3:51:43 PM.624] Read value: <null>
[6/25/2016 3:51:43 PM.624] Console initialized
[6/25/2016 3:51:43 PM.624] Initializing forms manager
[6/25/2016 3:51:43 PM.626] Version: RAGE Plugin Hook v0.40.952.8173 PUBLIC ALPHA for Grand Theft Auto V
[6/25/2016 3:51:43 PM.632] ================ RAGE Plugin Hook ================
[6/25/2016 3:51:43 PM.634] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[6/25/2016 3:51:43 PM.636] Checking game support
[6/25/2016 3:51:43 PM.789] Product name: Grand Theft Auto V
[6/25/2016 3:51:43 PM.790] Product version: 1.0.757.4
[6/25/2016 3:51:43 PM.790] Is steam version: True
[6/25/2016 3:51:43 PM.791] Initializing DirectX
[6/25/2016 3:51:43 PM.792] Initializing Direct3D
[6/25/2016 3:51:43 PM.793] Loading C:\Windows\system32\d3d11.dll
[6/25/2016 3:51:43 PM.793] Loaded at 0x7FF94FAF0000
[6/25/2016 3:51:43 PM.793] D3D11CreateDeviceAndSwapChain at 0x7FF94FB0A190
[6/25/2016 3:51:43 PM.794] Creating Direct3D 11 device and swap chain
[6/25/2016 3:51:43 PM.807] Attempting feature level 10_1
[6/25/2016 3:51:43 PM.819] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[6/25/2016 3:51:43 PM.827] Swap Chain created: 0x1C3D2691250
[6/25/2016 3:51:43 PM.828] Swap Chain VTable: 0x1C3D2691250
[6/25/2016 3:51:43 PM.828] Swap Chain VTable_2: 0x7FF94FAA2D58
[6/25/2016 3:51:43 PM.828] 0x57565502ACFDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[6/25/2016 3:51:43 PM.828] D3D11Present: 0x7FF94FA411A0
[6/25/2016 3:51:43 PM.829] D3D11ResizeBuffers: 0x7FF94FA59910
[6/25/2016 3:51:43 PM.829] D3D11ResizeTarget: 0x7FF94FA91F50
[6/25/2016 3:51:43 PM.829] D3D11SetFullscreenState: 0x7FF94FA59580
[6/25/2016 3:51:43 PM.834] Direct3D initialized
[6/25/2016 3:51:43 PM.835] Initialized DirectX
[6/25/2016 3:51:43 PM.835] Direct3D watcher thread spawned
[6/25/2016 3:51:43 PM.837] Detected Windows 10.0 Enterprise (64-bit) (10.0.10586.0)!
[6/25/2016 3:51:44 PM.672] Getting device
[6/25/2016 3:51:44 PM.673] Retrieved device
[6/25/2016 3:51:44 PM.673] Creating wrapper
[6/25/2016 3:51:44 PM.724] Wrapper created
[6/25/2016 3:51:44 PM.729] Effect created
[6/25/2016 3:51:44 PM.729] Creating buffer
[6/25/2016 3:51:44 PM.729] Created buffer
[6/25/2016 3:51:44 PM.729] Creating blend state
[6/25/2016 3:51:44 PM.729] Created blend state
[6/25/2016 3:51:44 PM.730] Done with creation
[6/25/2016 3:51:44 PM.761] Initializing texture system.
[6/25/2016 3:51:44 PM.761] Initializing texture system; phase 1
[6/25/2016 3:51:44 PM.762] Initializing texture system; phase 2
[6/25/2016 3:51:44 PM.768] Initializing texture system; phase 3
[6/25/2016 3:51:44 PM.768] Initializing texture system; phase 4
[6/25/2016 3:51:44 PM.777] Initializing texture system; phase 5
[6/25/2016 3:51:44 PM.779] Initializing texture system; phase 6
[6/25/2016 3:51:44 PM.780] Initializing texture system; phase 7
[6/25/2016 3:51:44 PM.782] Initializing texture system; phase 8
[6/25/2016 3:51:44 PM.783] Initializing texture system; phase 9
[6/25/2016 3:51:44 PM.784] Initializing texture system; phase 10
[6/25/2016 3:51:44 PM.787] Initializing texture system; phase 11
[6/25/2016 3:51:44 PM.788] Initializing texture system; phase 12
[6/25/2016 3:51:44 PM.789] Initializing texture system; phase 13
[6/25/2016 3:51:44 PM.790] Initializing texture system; phase 14
[6/25/2016 3:51:48 PM.836] Direct3D watcher thread ended
[6/25/2016 3:52:24 PM.072] LoadingScreenMsg: Initializing game support
[6/25/2016 3:52:24 PM.324] Initializing game support
[6/25/2016 3:52:24 PM.880] LoadingScreenMsg: Velocity limit removed
[6/25/2016 3:52:25 PM.131] Compatibility level: 0
[6/25/2016 3:52:25 PM.132] Supported version detected
[6/25/2016 3:52:25 PM.133] ==================================================
[6/25/2016 3:52:25 PM.134] LoadingScreenMsg: Patching code
[6/25/2016 3:52:25 PM.384] LoadingScreenMsg: Waiting for game initialization
[6/25/2016 3:52:25 PM.635] Waiting for game initialization
[6/25/2016 3:52:25 PM.736] LoadingScreenMsg: Initializing core
[6/25/2016 3:52:25 PM.987] Initializing hook
[6/25/2016 3:52:25 PM.988] LoadingScreenMsg: Completing interoperability
[6/25/2016 3:52:26 PM.239] Completing interoperability
[6/25/2016 3:52:26 PM.240] Initialization code 1.
[6/25/2016 3:52:26 PM.241] Initialization code 2.
[6/25/2016 3:52:26 PM.241] Initialization code 3.
[6/25/2016 3:52:26 PM.249] 1 Address: 0x00007FF725B96B9C
[6/25/2016 3:52:26 PM.250] Calling func 1
[6/25/2016 3:52:26 PM.266] 2 Address: 0x00007FF726654316
[6/25/2016 3:52:26 PM.266] 3 Address: 0x00007FF7251C5D3E
[6/25/2016 3:52:26 PM.294] Address: 0x00007FF7266542B4
[6/25/2016 3:52:26 PM.295] Unknown var: 0x00007FF727543B10
[6/25/2016 3:52:26 PM.295] Initialization code 4.
[6/25/2016 3:52:26 PM.296] Completing interoperability, phase 1
[6/25/2016 3:52:26 PM.296] Completing interoperability, phase 2
[6/25/2016 3:52:26 PM.296] Completing interoperability, phase 3
[6/25/2016 3:52:26 PM.297] Completing interoperability, phase 4
[6/25/2016 3:52:26 PM.297] Completing interoperability, phase 5
[6/25/2016 3:52:26 PM.297] Completing interoperability, phase 6
[6/25/2016 3:52:26 PM.298] Completing interoperability, phase 7
[6/25/2016 3:52:26 PM.298] LoadingScreenMsg: 
[6/25/2016 3:52:26 PM.549] LoadingScreenMsg: Loading Story Mode
[6/25/2016 3:52:42 PM.642] LoadingScreenMsg: Loading and Populating Game World
[6/25/2016 3:52:42 PM.892] LoadingScreenMsg: 
[6/25/2016 3:52:47 PM.266] Initializing console variable "IsDeveloperModeEnabled".
[6/25/2016 3:52:47 PM.267] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/25/2016 3:52:47 PM.268] Read value: False
[6/25/2016 3:52:47 PM.268] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/25/2016 3:52:47 PM.270] Initializing console variable "TimeScale".
[6/25/2016 3:52:47 PM.270] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/25/2016 3:52:47 PM.271] Read value: <null>
[6/25/2016 3:52:48 PM.421] <UNLOADED PLUGIN>: Initializing input system
[6/25/2016 3:52:48 PM.423] <UNLOADED PLUGIN>: Initializing game console
[6/25/2016 3:52:48 PM.424] <UNLOADED PLUGIN>: Initializing forms manager
[6/25/2016 3:52:49 PM.487] <UNLOADED PLUGIN>: Initializing input system
[6/25/2016 3:52:49 PM.488] <UNLOADED PLUGIN>: Initializing game console
[6/25/2016 3:52:49 PM.489] <UNLOADED PLUGIN>: Initializing forms manager
[6/25/2016 3:52:50 PM.582] <UNLOADED PLUGIN>: Initializing input system
[6/25/2016 3:52:50 PM.583] <UNLOADED PLUGIN>: Initializing game console
[6/25/2016 3:52:50 PM.584] <UNLOADED PLUGIN>: Initializing forms manager
[6/25/2016 3:52:51 PM.595] <UNLOADED PLUGIN>: Initializing input system
[6/25/2016 3:52:51 PM.596] <UNLOADED PLUGIN>: Initializing game console
[6/25/2016 3:52:51 PM.597] <UNLOADED PLUGIN>: Initializing forms manager
[6/25/2016 3:52:52 PM.652] <UNLOADED PLUGIN>: Initializing input system
[6/25/2016 3:52:52 PM.653] <UNLOADED PLUGIN>: Initializing game console
[6/25/2016 3:52:52 PM.655] <UNLOADED PLUGIN>: Initializing forms manager
[6/25/2016 3:52:53 PM.692] <UNLOADED PLUGIN>: Initializing input system
[6/25/2016 3:52:53 PM.693] <UNLOADED PLUGIN>: Initializing game console
[6/25/2016 3:52:53 PM.694] <UNLOADED PLUGIN>: Initializing forms manager
[6/25/2016 3:52:54 PM.742] <UNLOADED PLUGIN>: Initializing input system
[6/25/2016 3:52:54 PM.744] <UNLOADED PLUGIN>: Initializing game console
[6/25/2016 3:52:54 PM.745] <UNLOADED PLUGIN>: Initializing forms manager
[6/25/2016 3:52:55 PM.777] <UNLOADED PLUGIN>: Initializing input system
[6/25/2016 3:52:55 PM.778] <UNLOADED PLUGIN>: Initializing game console
[6/25/2016 3:52:55 PM.779] <UNLOADED PLUGIN>: Initializing forms manager
[6/25/2016 3:52:56 PM.855] <UNLOADED PLUGIN>: Initializing input system
[6/25/2016 3:52:56 PM.856] <UNLOADED PLUGIN>: Initializing game console
[6/25/2016 3:52:56 PM.858] <UNLOADED PLUGIN>: Initializing forms manager
[6/25/2016 3:52:57 PM.963] <UNLOADED PLUGIN>: Initializing input system
[6/25/2016 3:52:57 PM.966] <UNLOADED PLUGIN>: Initializing game console
[6/25/2016 3:52:57 PM.968] <UNLOADED PLUGIN>: Initializing forms manager
[6/25/2016 3:52:58 PM.799] Keep Calm: [Keep Calm] v0.8.2.0 Loaded
[6/25/2016 3:52:59 PM.315] ---------------------------------------------------------------------
[6/25/2016 3:52:59 PM.315] LSPD FIRST RESPONSE
[6/25/2016 3:52:59 PM.315] Version 0.3.1
[6/25/2016 3:52:59 PM.315] A G17 Media Modification
[6/25/2016 3:52:59 PM.315] - Developed by LMS & Sam
[6/25/2016 3:52:59 PM.315] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[6/25/2016 3:52:59 PM.315] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[6/25/2016 3:52:59 PM.315] ---------------------------------------------------------------------
[6/25/2016 3:52:59 PM.315] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[6/25/2016 3:52:59 PM.315] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[6/25/2016 3:52:59 PM.355] 
[6/25/2016 3:52:59 PM.474] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/25/2016 3:52:59 PM.474] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/25/2016 3:52:59 PM.476] Callouts: 250
[6/25/2016 3:52:59 PM.677] ==================================================
[6/25/2016 3:52:59 PM.677] [MoreControlV] Loading Plugin: MoreControlV.dll
[6/25/2016 3:52:59 PM.677] [MoreControlV] Developed By: LukeD
[6/25/2016 3:52:59 PM.682] [MoreControlV] Configuration file has loaded with 0 errors.
[6/25/2016 3:52:59 PM.689] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/25/2016 3:52:59 PM.689] [MoreControlV] MoreControlV is now running, version: 0.6.3.2
[6/25/2016 3:52:59 PM.689] ==================================================
[6/25/2016 3:53:00 PM.033] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[6/25/2016 3:53:00 PM.353] [TRACE] Thread CopManager #1 initialized
[6/25/2016 3:53:15 PM.260] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[6/25/2016 3:53:15 PM.830] _____________________________________________________________________
[6/25/2016 3:53:15 PM.830]                                                  [PoliceToolbox! v3.0]
[6/25/2016 3:53:15 PM.830]                                             PoliceToolbox! 3.0 is loading.
[6/25/2016 3:53:15 PM.830] PoliceToolbox! is a script written by @DemNinjas.
[6/25/2016 3:53:15 PM.830] Version 3.0.3 - (03/30/2016) - installed.
[6/25/2016 3:53:15 PM.830] ---------------------------------------------------------------------------------------------------------
[6/25/2016 3:53:16 PM.115]                                    Have fun, officer Vampyre !
[6/25/2016 3:53:16 PM.115] ---------------------------------------------------------------------------------------------------------
[6/25/2016 3:53:32 PM.714] Update Manager: Checked Update Manager: v1.0.0.1 installed, v1.0.0.2 available.
[6/25/2016 3:53:32 PM.830] Update Manager: Skipping Agency Callouts: Couldn't find Plugins/LSPDFR/AgencyCallouts.dll, plugin not installed.
[6/25/2016 3:53:32 PM.951] Update Manager: Skipping GTA Comes Alive: Couldn't find Plugins/GTAComesAlive.dll, plugin not installed.
[6/25/2016 3:53:33 PM.738] Update Manager: Checked Passive Radar: v1.1.0.0 installed, v1.1.0.0 available.
[6/25/2016 3:53:34 PM.716] Update Manager: Checked Police Partner: v0.11.0.0 installed, v0.11.0.0 available.
[6/25/2016 3:53:35 PM.714] Update Manager: Checked Search Warrant: v2.1.1.1 installed, v2.1.1.1 available.
[6/25/2016 3:53:36 PM.714] Update Manager: Checked Better EMS: v1.0.0.0 installed, v1.0.0.0 available.
[6/25/2016 3:53:36 PM.829] Update Manager: Skipping Custom Backup: Couldn't find Plugins/LSPDFR/CustomBackupLocations.dll, plugin not installed.
[6/25/2016 3:53:36 PM.955] Update Manager: Skipping Generic Callouts: Couldn't find Plugins/LSPDFR/Generic Callouts.dll, plugin not installed.
[6/25/2016 3:55:19 PM.702] 
[6/25/2016 3:55:19 PM.703] INIT
[6/25/2016 3:55:19 PM.717] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[6/25/2016 3:55:19 PM.934] LSPD First Response: Arrest Manager, Version=7.1.1.0, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.948] LSPD First Response: AssortedCallouts, Version=0.4.3.1, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.951] LSPD First Response: BetterEMS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.962] LSPD First Response: CalloutsV, Version=0.3.2.1, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.964] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.17, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.965] LSPD First Response: Code 3 Callouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.970] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.973] LSPD First Response: PassiveRadar, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.974] LSPD First Response: PolicePartner, Version=0.11.0.0, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.974] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.975] LSPD First Response: PolicingMDT, Version=1.26.16.0, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.977] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.978] LSPD First Response: SearchWarrant, Version=2.1.1.1, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.979] LSPD First Response: SirenKey, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.979] LSPD First Response: SWAT Callouts, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.995] LSPD First Response: Traffic Policer, Version=6.9.8.1, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.998] LSPD First Response: UnlimitedCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[6/25/2016 3:55:19 PM.998] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/25/2016 3:55:20 PM.091] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/25/2016 3:55:20 PM.140] LSPD First Response: Creating plugin: s
[6/25/2016 3:55:20 PM.141] LSPD First Response: Creating plugin: ????????????????????????????????????????
[6/25/2016 3:55:20 PM.165] LSPD First Response: Creating plugin: ClearTheWayPOLV.EntryPoint
[6/25/2016 3:55:20 PM.250] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[6/25/2016 3:55:20 PM.306] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[6/25/2016 3:55:20 PM.308] LSPD First Response: Creating plugin: PassiveRadar.Main
[6/25/2016 3:55:20 PM.308] LSPD First Response: Creating plugin: PolicePartner.Main
[6/25/2016 3:55:20 PM.326] LSPD First Response: Police Partner was unable to find Plugins/EUP/wardrobe.ini - only default uniforms are available
[6/25/2016 3:55:20 PM.334] LSPD First Response: Creating plugin: PoliceRadio.Main
[6/25/2016 3:55:20 PM.375] LSPD First Response: Creating plugin: Notsolethalpolicing.Main
[6/25/2016 3:55:20 PM.376] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[6/25/2016 3:55:20 PM.377] LSPD First Response: Creating plugin: SearchWarrant.Main
[6/25/2016 3:55:20 PM.377] LSPD First Response: Creating plugin: SirenKey.Main
[6/25/2016 3:55:20 PM.377] LSPD First Response: Creating plugin: SWAT_Callouts.Main
[6/25/2016 3:55:20 PM.378] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/25/2016 3:55:20 PM.430] LSPD First Response: Creating Traffic Policer.Main.
[6/25/2016 3:55:20 PM.431] LSPD First Response: Done with Traffic Policer.Main.
[6/25/2016 3:55:20 PM.431] LSPD First Response: Creating plugin: Main
[6/25/2016 3:55:20 PM.432] LSPD First Response: Arrest Manager 7.1.1.0, developed by Albo1125, loaded successfully!
[6/25/2016 3:55:20 PM.432] LSPD First Response: Please go on duty to start Arrest Manager.
[6/25/2016 3:55:20 PM.433] LSPD First Response: Assorted Callouts 0.4.3.1, developed by Albo1125, has been initialised.
[6/25/2016 3:55:20 PM.433] LSPD First Response: Go on duty to start Assorted Callouts.
[6/25/2016 3:55:20 PM.871] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[6/25/2016 3:55:20 PM.872] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/25/2016 3:55:20 PM.872] LSPD First Response: [Better EMS]: Adding station point: in front
[6/25/2016 3:55:20 PM.897] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[6/25/2016 3:55:20 PM.898] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/25/2016 3:55:20 PM.898] LSPD First Response: [Better EMS]: Adding station point: inside bay
[6/25/2016 3:55:20 PM.898] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[6/25/2016 3:55:20 PM.898] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[6/25/2016 3:55:20 PM.899] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/25/2016 3:55:20 PM.899] LSPD First Response: [Better EMS]: Adding station point: middle bay
[6/25/2016 3:55:20 PM.899] LSPD First Response: [Better EMS]: Adding station point: right bay
[6/25/2016 3:55:20 PM.899] LSPD First Response: [Better EMS]: Loading station Davis hospital
[6/25/2016 3:55:20 PM.900] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/25/2016 3:55:20 PM.900] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[6/25/2016 3:55:20 PM.900] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[6/25/2016 3:55:20 PM.901] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[6/25/2016 3:55:20 PM.901] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[6/25/2016 3:55:20 PM.901] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/25/2016 3:55:20 PM.901] LSPD First Response: [Better EMS]: Station has delivery zone
[6/25/2016 3:55:20 PM.902] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[6/25/2016 3:55:20 PM.902] LSPD First Response: [Better EMS]: Station has delivery zone
[6/25/2016 3:55:20 PM.902] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[6/25/2016 3:55:20 PM.902] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/25/2016 3:55:20 PM.903] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/25/2016 3:55:20 PM.903] LSPD First Response: [Better EMS]: Station has delivery zone
[6/25/2016 3:55:20 PM.903] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/25/2016 3:55:20 PM.903] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/25/2016 3:55:20 PM.904] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/25/2016 3:55:20 PM.904] LSPD First Response: [Better EMS]: Station has delivery zone
[6/25/2016 3:55:20 PM.904] LSPD First Response: [Better EMS]: Loading station Mount Josiah Medical Center
[6/25/2016 3:55:20 PM.904] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/25/2016 3:55:20 PM.905] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/25/2016 3:55:20 PM.905] LSPD First Response: [Better EMS]: Station has delivery zone
[6/25/2016 3:55:20 PM.905] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[6/25/2016 3:55:20 PM.905] LSPD First Response: [Better EMS]: Station has delivery zone
[6/25/2016 3:55:20 PM.906] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/25/2016 3:55:20 PM.906] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/25/2016 3:55:20 PM.906] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/25/2016 3:55:20 PM.906] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/25/2016 3:55:20 PM.907] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/25/2016 3:55:20 PM.907] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/25/2016 3:55:20 PM.907] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/25/2016 3:55:20 PM.907] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/25/2016 3:55:20 PM.908] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/25/2016 3:55:20 PM.908] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/25/2016 3:55:20 PM.908] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[6/25/2016 3:55:20 PM.908] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/25/2016 3:55:20 PM.909] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/25/2016 3:55:20 PM.909] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/25/2016 3:55:20 PM.909] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/25/2016 3:55:20 PM.909] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/25/2016 3:55:20 PM.909] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[6/25/2016 3:55:20 PM.910] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/25/2016 3:55:20 PM.910] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/25/2016 3:55:20 PM.910] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/25/2016 3:55:20 PM.910] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[6/25/2016 3:55:20 PM.910] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[6/25/2016 3:55:20 PM.911] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[6/25/2016 3:55:20 PM.911] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/25/2016 3:55:20 PM.911] LSPD First Response: [Better EMS]: Adding station point: alley
[6/25/2016 3:55:20 PM.911] LSPD First Response: [Better EMS]: Station has delivery zone
[6/25/2016 3:55:20 PM.911] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[6/25/2016 3:55:20 PM.912] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/25/2016 3:55:20 PM.912] LSPD First Response: [Better EMS]: Adding station point: delivery
[6/25/2016 3:55:20 PM.912] LSPD First Response: [Better EMS]: Station has delivery zone
[6/25/2016 3:55:20 PM.912] LSPD First Response: [Better EMS]: Adding station point: spawn
[6/25/2016 3:55:20 PM.912] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[6/25/2016 3:55:20 PM.913] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/25/2016 3:55:20 PM.913] LSPD First Response: [Better EMS]: Adding station point: inside
[6/25/2016 3:55:20 PM.913] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[6/25/2016 3:55:20 PM.913] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/25/2016 3:55:20 PM.913] LSPD First Response: [Better EMS]: Adding station point: north 1
[6/25/2016 3:55:20 PM.913] LSPD First Response: [Better EMS]: Adding station point: north 2
[6/25/2016 3:55:20 PM.913] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[6/25/2016 3:55:20 PM.913] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[6/25/2016 3:55:20 PM.913] LSPD First Response: [Better EMS]: Adding station point: middle mini
[6/25/2016 3:55:20 PM.913] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[6/25/2016 3:55:20 PM.915] LSPD First Response: [Better EMS]: Adding station point: south 1
[6/25/2016 3:55:20 PM.915] LSPD First Response: [Better EMS]: Adding station point: south 2
[6/25/2016 3:55:20 PM.915] LSPD First Response: [Better EMS]: Adding station point: south 3
[6/25/2016 3:55:20 PM.917] LSPD First Response: [Better EMS]: Loading Better EMS by PNWParksFan
[6/25/2016 3:55:20 PM.917] LSPD First Response: [Better EMS]: Checking dependencies for Better EMS
[6/25/2016 3:55:20 PM.923] LSPD First Response: "ragepluginhook.exe" version matches: False
[6/25/2016 3:55:20 PM.923] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[6/25/2016 3:55:20 PM.923] LSPD First Response: "RageNativeUI.dll" version matches: True
[6/25/2016 3:55:20 PM.923] LSPD First Response: "ParksTools.dll" version matches: True
[6/25/2016 3:55:20 PM.925] LSPD First Response: [Better EMS]: Dependency versions do not match expected values!
[6/25/2016 3:55:20 PM.926] LSPD First Response: ==================================================================
[6/25/2016 3:55:20 PM.926] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.2.1
[6/25/2016 3:55:20 PM.926] LSPD First Response: [CalloutsV] Reading settings from configuration file
[6/25/2016 3:55:20 PM.927] LSPD First Response: [CalloutsV] Detecting player name from config file as: SGT. Vampyre
[6/25/2016 3:55:20 PM.927] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[6/25/2016 3:55:20 PM.928] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/25/2016 3:55:20 PM.929] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/25/2016 3:55:20 PM.930] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/25/2016 3:55:20 PM.930] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[6/25/2016 3:55:20 PM.930] LSPD First Response: ==================================================================
[6/25/2016 3:55:20 PM.942] LSPD First Response:

 Loading Code 3 Callouts...
[6/25/2016 3:55:20 PM.959] LSPD First Response: [Code 3 Callouts] Settings loaded
[6/25/2016 3:55:20 PM.985] LSPD First Response: Police Radio Loaded
[6/25/2016 3:55:20 PM.986] SAFER CHASES v1.5 LOADED
[6/25/2016 3:55:20 PM.990] LSPD First Response: SWAT Callouts by khorio 1.3.2.1 has been initialised.
[6/25/2016 3:55:20 PM.991] LSPD First Response: [S.W.A.T. Callouts]: Checking dependencies..
[6/25/2016 3:55:20 PM.993] LSPD First Response: [S.W.A.T.Callouts]: RagePluginHook.exe is up to date.
[6/25/2016 3:55:20 PM.993] LSPD First Response: [S.W.A.T.Callouts]: LSPD First Response.dll is up to date.
[6/25/2016 3:55:20 PM.994] LSPD First Response: [S.W.A.T.Callouts]: RAGENativeUI.dll is up to date.
[6/25/2016 3:55:20 PM.994] LSPD First Response: [S.W.A.T. Callouts]: Initializing Khorio.Common...
[6/25/2016 3:55:20 PM.995] LSPD First Response: [S.W.A.T. Callouts]: Khorio.Common.dll is up to date.
[6/25/2016 3:55:20 PM.996] LSPD First Response: [S.W.A.T. Callouts]: Loading Settings...
[6/25/2016 3:55:21 PM.006] LSPD First Response: [S.W.A.T. Callouts]: Initializing menu..
[6/25/2016 3:55:21 PM.357] LSPD First Response: Traffic Policer 6.9.8.1, developed by Albo1125, has been initialised.
[6/25/2016 3:55:21 PM.357] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/25/2016 3:55:21 PM.358] LSPD First Response: Plugin Unlimited Callouts 1.4.0.0 has been initialised.
[6/25/2016 3:55:21 PM.359] LSPD First Response: Go on duty to fully load Unlimited Callouts.
[6/25/2016 3:55:21 PM.362] LSPD First Response: We have 1 callouts registered
[6/25/2016 3:55:21 PM.363] LSPD First Response: CalloutManager initialized
[6/25/2016 3:55:21 PM.364] [TRACE] WorldEventManager: Allowing up to 2 events
[6/25/2016 3:55:21 PM.368] LSPD First Response: In traffic policer duty event handler: True
[6/25/2016 3:55:21 PM.374] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Traffic Policer
[6/25/2016 3:55:21 PM.378] LSPD First Response: GAME VERSION: 1.0.757.4
[6/25/2016 3:55:21 PM.384] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/25/2016 3:55:21 PM.384] LSPD First Response: Dependency check for Traffic Policer successful.
[6/25/2016 3:55:21 PM.388] LSPD First Response: Traffic Policer is not in beta.
[6/25/2016 3:55:21 PM.393] LSPD First Response: Traffic Policer.Mainloop started
[6/25/2016 3:55:21 PM.395] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Arrest Manager
[6/25/2016 3:55:21 PM.396] LSPD First Response: GAME VERSION: 1.0.757.4
[6/25/2016 3:55:21 PM.398] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/25/2016 3:55:21 PM.398] LSPD First Response: Dependency check for Arrest Manager successful.
[6/25/2016 3:55:21 PM.400] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Assorted Callouts
[6/25/2016 3:55:21 PM.401] LSPD First Response: GAME VERSION: 1.0.757.4
[6/25/2016 3:55:21 PM.403] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/25/2016 3:55:21 PM.403] LSPD First Response: Dependency check for Assorted Callouts successful.
[6/25/2016 3:55:21 PM.407] LSPD First Response: Assorted Callouts is not in beta.
[6/25/2016 3:55:21 PM.422] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[6/25/2016 3:55:21 PM.422] LSPD First Response: Adding unmarked police vehicle model:POLICE3
[6/25/2016 3:55:21 PM.422] LSPD First Response: Adding unmarked police vehicle model:FBI2
[6/25/2016 3:55:21 PM.423] LSPD First Response: Adding unmarked police vehicle model:2016FPIU_UM
[6/25/2016 3:55:21 PM.423] LSPD First Response: Adding unmarked police vehicle model:F350UM
[6/25/2016 3:55:21 PM.423] LSPD First Response: Adding unmarked police vehicle model:LSSTATEFPIU
[6/25/2016 3:55:21 PM.424] LSPD First Response: Adding unmarked police vehicle model:MUSTANGUM
[6/25/2016 3:55:21 PM.424] LSPD First Response: Adding unmarked police vehicle model:RAPTORUM
[6/25/2016 3:55:21 PM.424] LSPD First Response: Adding unmarked police vehicle model:SANDYCVPI
[6/25/2016 3:55:21 PM.428] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.429] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.429] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.429] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.430] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.430] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.430] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.452] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.453] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.453] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.453] LSPD First Response: Registering callout ????????????????????????????????????????
[6/25/2016 3:55:21 PM.453] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.454] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.454] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.464] LSPD First Response: Stores initialised
[6/25/2016 3:55:21 PM.466] LSPD First Response: [Better EMS]: Loading EMS settings
[6/25/2016 3:55:21 PM.470] LSPD First Response: [Better EMS]: Loading keybindings
[6/25/2016 3:55:21 PM.471] LSPD First Response: [Better EMS]: Loading response
[6/25/2016 3:55:21 PM.471] LSPD First Response: [Better EMS]: Loading cleanup
[6/25/2016 3:55:21 PM.472] LSPD First Response: [Better EMS]: Finished loading EMS
[6/25/2016 3:55:21 PM.473] LSPD First Response: [Better EMS]: Loaded Better EMS
[6/25/2016 3:55:21 PM.473] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[6/25/2016 3:55:21 PM.474] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[6/25/2016 3:55:21 PM.474] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[6/25/2016 3:55:21 PM.474] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[6/25/2016 3:55:21 PM.474] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[6/25/2016 3:55:21 PM.474] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance
[6/25/2016 3:55:21 PM.475] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[6/25/2016 3:55:21 PM.495] LSPD First Response: Successfully loaded ClearTheWayV Version:1.0.0.17by KeyedInSoftware/timnboys
[6/25/2016 3:55:21 PM.500] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.0.0
[6/25/2016 3:55:21 PM.505] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[6/25/2016 3:55:21 PM.506] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[6/25/2016 3:55:21 PM.506] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[6/25/2016 3:55:21 PM.506] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[6/25/2016 3:55:21 PM.506] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary
[6/25/2016 3:55:21 PM.507] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress
[6/25/2016 3:55:21 PM.507] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[6/25/2016 3:55:21 PM.507] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[6/25/2016 3:55:21 PM.508] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[6/25/2016 3:55:21 PM.508] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[6/25/2016 3:55:21 PM.508] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[6/25/2016 3:55:21 PM.508] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm
[6/25/2016 3:55:21 PM.509] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[6/25/2016 3:55:21 PM.509] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[6/25/2016 3:55:21 PM.509] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[6/25/2016 3:55:21 PM.509] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[6/25/2016 3:55:21 PM.510] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[6/25/2016 3:55:21 PM.510] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[6/25/2016 3:55:21 PM.510] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[6/25/2016 3:55:21 PM.510] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[6/25/2016 3:55:21 PM.511] LSPD First Response: [Code 3 Callouts] All callouts registered
[6/25/2016 3:55:21 PM.518] LSPD First Response: Successfully loaded LSPDFR Computer+.
[6/25/2016 3:55:21 PM.528] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BombSquad
[6/25/2016 3:55:21 PM.528] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Terrorist__Activity
[6/25/2016 3:55:21 PM.529] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BankRobbery
[6/25/2016 3:55:21 PM.529] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Jewel_Store_Holdup
[6/25/2016 3:55:21 PM.529] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Stolen_Goods
[6/25/2016 3:55:21 PM.530] LSPD First Response: Registering callout ToastyCallouts.Callouts.MVA
[6/25/2016 3:55:21 PM.591] [TRACE] Thread Ambient #1 initialized
[6/25/2016 3:55:21 PM.614] [TRACE] Thread ArrestManager #1 initialized
[6/25/2016 3:55:21 PM.642] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Arrest Manager updates.
[6/25/2016 3:55:21 PM.650] LSPD First Response: Not checking for Arrest Manager updates, disabled.
[6/25/2016 3:55:21 PM.651] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Assorted Callouts updates.
[6/25/2016 3:55:21 PM.655] LSPD First Response: Not checking for Assorted Callouts updates, disabled.
[6/25/2016 3:55:21 PM.669] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Traffic Policer updates.
[6/25/2016 3:55:21 PM.677] LSPD First Response: Not checking for Traffic Policer updates, 4.
[6/25/2016 3:55:21 PM.706] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.4
[6/25/2016 3:55:21 PM.708] ______________________________________________________________________________________________
[6/25/2016 3:55:21 PM.708] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[6/25/2016 3:55:21 PM.708] [Created by : FinKone]
[6/25/2016 3:55:21 PM.708] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[6/25/2016 3:55:21 PM.708] 
[6/25/2016 3:55:21 PM.708] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[6/25/2016 3:55:21 PM.709] Audio loaded...
[6/25/2016 3:55:21 PM.741] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 3840 2160
[6/25/2016 3:55:21 PM.758] [TRACE] Thread WorldEventManager #1 initialized
[6/25/2016 3:55:21 PM.759] [TRACE] Thread PlayerChaseManager #1 initialized
[6/25/2016 3:55:21 PM.764] [TRACE] Thread TrafficControl #1 initialized
[6/25/2016 3:55:21 PM.766] LSPD First Response: Checking Albo1125.Common for updates.
[6/25/2016 3:55:21 PM.767] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[6/25/2016 3:55:21 PM.768] LSPD First Response: Loading Traffic Policer settings...
[6/25/2016 3:55:21 PM.790] LSPD First Response: Traffic Policer Officer Name overridden.
[6/25/2016 3:55:21 PM.791] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.791] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.792] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.792] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.792] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.792] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.793] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/25/2016 3:55:21 PM.795] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/25/2016 3:55:21 PM.810] LSPD First Response: Traffic Policer Speed Checker started.
[6/25/2016 3:55:21 PM.865] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[6/25/2016 3:55:21 PM.866] LSPD First Response: [Better EMS]: Launched the ems thing
[6/25/2016 3:55:21 PM.903] LSPD First Response: /-/-/-/-/-/-Non-lethal policing-/-/-/-/-/-/-/
[6/25/2016 3:55:21 PM.903] LSPD First Response: MDT & Police Notebook Loaded Successfully!
[6/25/2016 3:55:21 PM.904] LSPD First Response: Thank you for downloading Non-lethal policing V0.0.4.0 Beta, I hope you enjoy! -Fiskey111
[6/25/2016 3:55:23 PM.190] LSPD First Response: Albo1125.Common is up to date.
[6/25/2016 3:55:24 PM.117] LSPD First Response: TransportWorldDistricts info:
[6/25/2016 3:55:24 PM.161] LSPD First Response:
[6/25/2016 3:55:24 PM.161] World District: City
[6/25/2016 3:55:24 PM.162] Drivers:S_F_Y_COP_01 S_M_Y_COP_01
[6/25/2016 3:55:24 PM.162] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/25/2016 3:55:24 PM.162] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: -1 Extras:
[6/25/2016 3:55:24 PM.207] LSPD First Response:
[6/25/2016 3:55:24 PM.207] World District: City
[6/25/2016 3:55:24 PM.207] Drivers:S_M_Y_COP_01
[6/25/2016 3:55:24 PM.207] Passengers:S_F_Y_COP_01
[6/25/2016 3:55:24 PM.207] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[6/25/2016 3:55:24 PM.256] LSPD First Response:
[6/25/2016 3:55:24 PM.257] World District: LosSantosCountryside
[6/25/2016 3:55:24 PM.257] Drivers:S_M_Y_SHERIFF_01
[6/25/2016 3:55:24 PM.258] Passengers:S_F_Y_SHERIFF_01
[6/25/2016 3:55:24 PM.258] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[6/25/2016 3:55:24 PM.305] LSPD First Response:
[6/25/2016 3:55:24 PM.305] World District: BlaineCounty
[6/25/2016 3:55:24 PM.306] Drivers:S_F_Y_SHERIFF_01
[6/25/2016 3:55:24 PM.306] Passengers:S_M_Y_SHERIFF_01
[6/25/2016 3:55:24 PM.307] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/25/2016 3:55:24 PM.307] LSPD First Response: Transportregion info:
[6/25/2016 3:55:24 PM.355] LSPD First Response:
[6/25/2016 3:55:24 PM.355] Zonename: East Vinewood
[6/25/2016 3:55:24 PM.355] Drivers:S_M_Y_COP_01
[6/25/2016 3:55:24 PM.355] Passengers:S_F_Y_COP_01
[6/25/2016 3:55:24 PM.356] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[6/25/2016 3:55:24 PM.400] LSPD First Response:
[6/25/2016 3:55:24 PM.400] Zonename: West Vinewood
[6/25/2016 3:55:24 PM.401] Drivers:S_F_Y_COP_01
[6/25/2016 3:55:24 PM.401] Passengers:S_M_Y_COP_01
[6/25/2016 3:55:24 PM.401] Vehsettings: Model: POLICETLivs: 0 Extras:
[6/25/2016 3:55:24 PM.455] LSPD First Response:
[6/25/2016 3:55:24 PM.456] Zonename: Sandy Shores
[6/25/2016 3:55:24 PM.456] Drivers:S_F_Y_SHERIFF_01
[6/25/2016 3:55:24 PM.456] Passengers:S_M_Y_SHERIFF_01
[6/25/2016 3:55:24 PM.456] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/25/2016 3:55:24 PM.496] LSPD First Response:
[6/25/2016 3:55:24 PM.497] Zonename: Sandy Shores
[6/25/2016 3:55:24 PM.497] Drivers:S_M_Y_SHERIFF_01
[6/25/2016 3:55:24 PM.497] Passengers:S_F_Y_SHERIFF_01
[6/25/2016 3:55:24 PM.497] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[6/25/2016 3:55:28 PM.519] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[6/25/2016 3:55:28 PM.523] Police Station Jail blips created.
[6/25/2016 3:55:29 PM.522] LSPD First Response: SWAT Callouts checked for updates and is up to date. Updates will be checked again on the next calendar day that you go on duty.
[6/25/2016 3:55:31 PM.585] [TRACE] It has been 10.2225815 seconds since the last callout
[6/25/2016 3:55:31 PM.591] LSPD First Response: Creating Escort
[6/25/2016 3:55:31 PM.592] [TRACE] Callout created:  #1
[6/25/2016 3:55:31 PM.913] [TRACE] Thread ZoomThread #1 initialized
[6/25/2016 3:55:41 PM.829] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[6/25/2016 3:55:41 PM.830] [TRACE] Instance cleaned (ZoomThread #1)
[6/25/2016 3:55:41 PM.835] [TRACE] Thread ZoomThread #1 has been shut down
[6/25/2016 3:56:57 PM.084] LSPD First Response: Creating Speeder Event
[6/25/2016 3:57:57 PM.396] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[6/25/2016 3:57:57 PM.396] [TRACE] Thread TrafficStop #1 initialized
[6/25/2016 3:57:57 PM.445] LSPD First Response: Added ambient event fibers to cleanup
[6/25/2016 3:58:14 PM.858] LSPD First Response: Mimicking
[6/25/2016 3:58:33 PM.333] LSPD First Response: Done mimicking
[6/25/2016 3:58:42 PM.984] LSPD First Response: In Plate check
[6/25/2016 3:59:08 PM.112] [TRACE] Key down #1
[6/25/2016 3:59:08 PM.113] [TRACE] Key down #1.5
[6/25/2016 3:59:08 PM.113] CA: False
[6/25/2016 3:59:08 PM.113] AC: False
[6/25/2016 3:59:08 PM.113] [TRACE] Key down #2
[6/25/2016 3:59:08 PM.113] [TRACE] Ped #2
[6/25/2016 3:59:08 PM.113] [TRACE] Ped #3
[6/25/2016 3:59:08 PM.113] [TRACE] Ped #2
[6/25/2016 3:59:11 PM.156] [TRACE] Key down #1
[6/25/2016 3:59:11 PM.156] [TRACE] Key down #1.5
[6/25/2016 3:59:11 PM.156] CA: False
[6/25/2016 3:59:11 PM.156] AC: False
[6/25/2016 3:59:11 PM.156] [TRACE] Key down #2
[6/25/2016 3:59:11 PM.156] [TRACE] Ped #2
[6/25/2016 3:59:11 PM.156] [TRACE] Ped #3
[6/25/2016 3:59:11 PM.156] [TRACE] Ped #2
[6/25/2016 3:59:13 PM.522] [TRACE] Key down #1
[6/25/2016 3:59:13 PM.522] [TRACE] Key down #1.5
[6/25/2016 3:59:13 PM.523] CA: False
[6/25/2016 3:59:13 PM.523] AC: False
[6/25/2016 3:59:13 PM.523] [TRACE] Key down #2
[6/25/2016 3:59:13 PM.523] [TRACE] Ped #2
[6/25/2016 3:59:13 PM.523] [TRACE] Ped #3
[6/25/2016 3:59:13 PM.523] [TRACE] Ped #2
[6/25/2016 3:59:22 PM.407] [TRACE] Asked thread TrafficStop #1 to abort: Player asked to cancel
[6/25/2016 3:59:22 PM.409] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[6/25/2016 3:59:22 PM.411] [TRACE] TrafficStop #1 is aborting already
[6/25/2016 3:59:22 PM.411] [TRACE] Instance cleaned (TrafficStop #1)
[6/25/2016 3:59:22 PM.454] [TRACE] Thread TrafficStop #1 has been shut down
[6/25/2016 3:59:27 PM.230] [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[6/25/2016 3:59:27 PM.230] [TRACE] Thread TrafficStop #2 initialized
[6/25/2016 3:59:43 PM.201] [TRACE] Key down #1
[6/25/2016 3:59:43 PM.202] [TRACE] Key down #1.5
[6/25/2016 3:59:43 PM.202] CA: False
[6/25/2016 3:59:43 PM.202] AC: False
[6/25/2016 3:59:43 PM.202] [TRACE] Key down #2
[6/25/2016 3:59:43 PM.202] [TRACE] Ped #2
[6/25/2016 3:59:43 PM.202] [TRACE] Ped #3
[6/25/2016 3:59:43 PM.202] [TRACE] Ped #2
[6/25/2016 3:59:43 PM.202] [TRACE] Ped #2
[6/25/2016 3:59:43 PM.202] [TRACE] Ped #3
[6/25/2016 3:59:43 PM.202] [TRACE] Ped #2
[6/25/2016 3:59:43 PM.202] [TRACE] Ped #3
[6/25/2016 3:59:43 PM.293] 6/25/2016 3:59:43 PM - released
[6/25/2016 3:59:44 PM.404] [TRACE] Key down #1
[6/25/2016 3:59:44 PM.626] [TRACE] Key down #1
[6/25/2016 3:59:46 PM.622] [TRACE] Key down #1
[6/25/2016 4:00:45 PM.145] [TRACE] Key down #1
[6/25/2016 4:00:45 PM.145] [TRACE] Key down #1.5
[6/25/2016 4:00:45 PM.145] CA: False
[6/25/2016 4:00:45 PM.145] AC: False
[6/25/2016 4:00:45 PM.145] [TRACE] Key down #2
[6/25/2016 4:00:45 PM.145] [TRACE] Ped #2
[6/25/2016 4:00:45 PM.145] [TRACE] Ped #3
[6/25/2016 4:00:45 PM.145] [TRACE] Ped #2
[6/25/2016 4:01:01 PM.437] [TRACE] Key down #1
[6/25/2016 4:01:01 PM.437] [TRACE] Key down #1.5
[6/25/2016 4:01:01 PM.437] CA: False
[6/25/2016 4:01:01 PM.437] AC: False
[6/25/2016 4:01:01 PM.437] [TRACE] Key down #2
[6/25/2016 4:01:01 PM.438] [TRACE] Ped #2
[6/25/2016 4:01:01 PM.438] [TRACE] Ped #3
[6/25/2016 4:01:01 PM.438] [TRACE] Ped #2
[6/25/2016 4:01:01 PM.438] [TRACE] Ped #3
[6/25/2016 4:01:01 PM.438] [TRACE] Ped #2
[6/25/2016 4:01:01 PM.577] 6/25/2016 4:01:01 PM - released
[6/25/2016 4:01:01 PM.701] [TRACE] Key down #1
[6/25/2016 4:01:02 PM.501] [TRACE] Key down #1
[6/25/2016 4:01:04 PM.074] [TRACE] Key down #1
[6/25/2016 4:01:20 PM.459] [TRACE] Asked thread TrafficStop #2 to abort: Issued ticket
[6/25/2016 4:01:20 PM.459] [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[6/25/2016 4:01:20 PM.459] [TRACE] TrafficStop #2 is aborting already
[6/25/2016 4:01:20 PM.459] [TRACE] Instance cleaned (TrafficStop #2)
[6/25/2016 4:01:20 PM.463] [TRACE] Thread TrafficStop #2 has been shut down
[6/25/2016 4:01:25 PM.489] LSPD First Response: Creating unroadworthy vehicle event
[6/25/2016 4:01:47 PM.102] [TRACE] It has been 360.1265715 seconds since the last callout
[6/25/2016 4:01:47 PM.102] LSPD First Response: Creating ImpairedDriver
[6/25/2016 4:01:47 PM.105] [TRACE] Callout created:  #2
[6/25/2016 4:01:47 PM.358] LSPD First Response: Setting alcohol levels
[6/25/2016 4:01:50 PM.474] LSPD First Response: Added ambient event fibers to cleanup
[6/25/2016 4:02:16 PM.353] [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory)
[6/25/2016 4:02:16 PM.353] [TRACE] Thread TrafficStop #3 initialized
[6/25/2016 4:02:28 PM.546] LSPD First Response: Mimicking
[6/25/2016 4:02:57 PM.091] LSPD First Response: Done mimicking
[6/25/2016 4:03:03 PM.633] LSPD First Response: In Plate check
[6/25/2016 4:03:23 PM.178] [TRACE] Key down #1
[6/25/2016 4:03:23 PM.178] [TRACE] Key down #1.5
[6/25/2016 4:03:23 PM.179] CA: False
[6/25/2016 4:03:23 PM.179] AC: False
[6/25/2016 4:03:23 PM.179] [TRACE] Key down #2
[6/25/2016 4:03:23 PM.179] [TRACE] Ped #2
[6/25/2016 4:03:23 PM.179] [TRACE] Ped #3
[6/25/2016 4:03:23 PM.179] [TRACE] Ped #2
[6/25/2016 4:03:23 PM.269] 5
[6/25/2016 4:03:31 PM.809] [TRACE] Key down #1
[6/25/2016 4:03:31 PM.809] [TRACE] Key down #1.5
[6/25/2016 4:03:31 PM.809] CA: False
[6/25/2016 4:03:31 PM.809] AC: False
[6/25/2016 4:03:31 PM.810] [TRACE] Key down #2
[6/25/2016 4:03:31 PM.810] [TRACE] Ped #2
[6/25/2016 4:03:31 PM.810] [TRACE] Ped #3
[6/25/2016 4:03:31 PM.810] [TRACE] Ped #2
[6/25/2016 4:03:36 PM.286] [TRACE] Key down #1
[6/25/2016 4:03:36 PM.286] [TRACE] Key down #1.5
[6/25/2016 4:03:36 PM.286] CA: False
[6/25/2016 4:03:36 PM.286] AC: False
[6/25/2016 4:03:36 PM.286] [TRACE] Key down #2
[6/25/2016 4:03:36 PM.286] [TRACE] Ped #2
[6/25/2016 4:03:36 PM.286] [TRACE] Ped #3
[6/25/2016 4:03:36 PM.287] [TRACE] Ped #2
[6/25/2016 4:03:36 PM.287] [TRACE] Ped #2
[6/25/2016 4:03:36 PM.287] [TRACE] Ped #3
[6/25/2016 4:03:36 PM.287] [TRACE] Ped #2
[6/25/2016 4:03:36 PM.287] [TRACE] Ped #3
[6/25/2016 4:03:36 PM.369] 6/25/2016 4:03:36 PM - released
[6/25/2016 4:03:51 PM.443] 3
[6/25/2016 4:03:51 PM.449] Removing options for Menu
[6/25/2016 4:03:51 PM.450]  
[6/25/2016 4:03:51 PM.450] > Idle
[6/25/2016 4:03:51 PM.450] > Drink Coffee
[6/25/2016 4:03:51 PM.450] > Drink eCola
[6/25/2016 4:03:51 PM.450] > Eat Donut
[6/25/2016 4:03:51 PM.450] > Eat P's & Q's
[6/25/2016 4:03:51 PM.450]  
[6/25/2016 4:03:51 PM.450] > Hello
[6/25/2016 4:03:51 PM.450] > Thanks
[6/25/2016 4:03:51 PM.450] > Shocked
[6/25/2016 4:03:51 PM.450] > Provoke
[6/25/2016 4:03:51 PM.450] > Insult
[6/25/2016 4:03:51 PM.451] [TRACE] Preloading 0xdc586841
[6/25/2016 4:03:51 PM.451] [TRACE] Preloading PROP_ECOLA_CAN
[6/25/2016 4:03:51 PM.451] [TRACE] Preloading PROP_DONUT_02
[6/25/2016 4:03:51 PM.451] [TRACE] Preloading PROP_CANDY_PQS
[6/25/2016 4:03:52 PM.415] 4
[6/25/2016 4:03:52 PM.415] Removing options for Menu
[6/25/2016 4:03:52 PM.415] Not in vehicle so added all
[6/25/2016 4:03:54 PM.012] Removing options for Menu
[6/25/2016 4:03:54 PM.012] Not in vehicle so added all
[6/25/2016 4:03:55 PM.209] Removing options for Menu
[6/25/2016 4:03:55 PM.209] Not in vehicle so added all
[6/25/2016 4:04:11 PM.886] [TRACE] Key down #1
[6/25/2016 4:04:11 PM.886] [TRACE] Key down #1.5
[6/25/2016 4:04:11 PM.886] CA: False
[6/25/2016 4:04:11 PM.886] AC: False
[6/25/2016 4:04:11 PM.886] [TRACE] Key down #2
[6/25/2016 4:04:11 PM.886] [TRACE] Ped #2
[6/25/2016 4:04:11 PM.886] [TRACE] Ped #3
[6/25/2016 4:04:11 PM.887] [TRACE] Ped #2
[6/25/2016 4:04:27 PM.676] [TRACE] Asked thread TrafficStop #3 to abort: Asked to get out
[6/25/2016 4:04:27 PM.676] [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory)
[6/25/2016 4:04:27 PM.676] [TRACE] TrafficStop #3 is aborting already
[6/25/2016 4:04:27 PM.676] [TRACE] Instance cleaned (TrafficStop #3)
[6/25/2016 4:04:27 PM.679] [TRACE] Thread TrafficStop #3 has been shut down
[6/25/2016 4:04:28 PM.975] 6/25/2016 4:04:28 PM- timeAtInteractPressed
[6/25/2016 4:04:29 PM.822] 6/25/2016 4:04:29 PM- startCuffAnim
[6/25/2016 4:04:34 PM.630] LSPD First Response: Contains key after add
[6/25/2016 4:04:34 PM.631] LSPD First Response: Weapon Dropped
[6/25/2016 4:04:34 PM.899] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)
[6/25/2016 4:04:34 PM.900] [TRACE] Thread PlayerSuspectTransport #1 initialized
[6/25/2016 4:04:35 PM.602] 6/25/2016 4:04:35 PM - released
[6/25/2016 4:05:32 PM.335] LSPD First Response: Creating motorcyclist event
[6/25/2016 4:06:29 PM.243] LSPD First Response: Creating unroadworthy vehicle event
[6/25/2016 4:06:52 PM.891] Removing options for Menu
[6/25/2016 4:06:52 PM.891] In vehicle so added just one
[6/25/2016 4:07:09 PM.532] LSPD First Response: Creating Street Race Event
[6/25/2016 4:07:30 PM.076] LSPD First Response: Added ambient event fibers to cleanup
[6/25/2016 4:07:31 PM.609] [TRACE] Assigned ped to TrafficStop #4 (GameplayMandatory)
[6/25/2016 4:07:31 PM.609] [TRACE] Thread TrafficStop #4 initialized
[6/25/2016 4:07:43 PM.653] LSPD First Response: Mimicking
[6/25/2016 4:07:53 PM.869] LSPD First Response: Done mimicking
[6/25/2016 4:08:13 PM.381] LSPD First Response: In Plate check
[6/25/2016 4:08:26 PM.881] LSPD First Response: Transport region(s) not available
[6/25/2016 4:08:28 PM.041] [TRACE] New ped recognized as cop
[6/25/2016 4:08:28 PM.045] LSPD First Response: Transport vehicle doors: 6
[6/25/2016 4:08:28 PM.206] setting up new cop: null
[6/25/2016 4:08:35 PM.278] [TRACE] Key down #1
[6/25/2016 4:08:35 PM.278] [TRACE] Key down #1.5
[6/25/2016 4:08:35 PM.278] CA: False
[6/25/2016 4:08:35 PM.279] AC: False
[6/25/2016 4:08:35 PM.279] [TRACE] Key down #2
[6/25/2016 4:08:35 PM.279] [TRACE] Ped #2
[6/25/2016 4:08:35 PM.279] [TRACE] Ped #3
[6/25/2016 4:08:35 PM.279] [TRACE] Ped #2
[6/25/2016 4:08:35 PM.279] [TRACE] Ped #2
[6/25/2016 4:08:35 PM.279] [TRACE] Ped #2
[6/25/2016 4:08:35 PM.279] [TRACE] Ped #3
[6/25/2016 4:08:35 PM.369] 6/25/2016 4:08:35 PM - released
[6/25/2016 4:08:36 PM.460] [TRACE] Key down #1
[6/25/2016 4:08:36 PM.684] [TRACE] Key down #1
[6/25/2016 4:08:49 PM.626] 3
[6/25/2016 4:08:49 PM.626] Removing options for Menu
[6/25/2016 4:08:49 PM.626] Not in vehicle so added all
[6/25/2016 4:08:49 PM.626] [TRACE] Preloading 0xdc586841
[6/25/2016 4:08:49 PM.626] [TRACE] Preloading PROP_ECOLA_CAN
[6/25/2016 4:08:49 PM.626] [TRACE] Preloading PROP_DONUT_02
[6/25/2016 4:08:49 PM.626] [TRACE] Preloading PROP_CANDY_PQS
[6/25/2016 4:08:50 PM.752] Removing options for Menu
[6/25/2016 4:08:50 PM.752] Not in vehicle so added all
[6/25/2016 4:09:02 PM.912] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist
[6/25/2016 4:09:02 PM.913] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)
[6/25/2016 4:09:02 PM.913] [TRACE] Instance cleaned (PlayerSuspectTransport #1)
[6/25/2016 4:09:02 PM.958] [TRACE] Thread PlayerSuspectTransport #1 has been shut down
[6/25/2016 4:09:10 PM.362] [TRACE] Key down #1
[6/25/2016 4:09:10 PM.362] [TRACE] Key down #1.5
[6/25/2016 4:09:10 PM.362] CA: False
[6/25/2016 4:09:10 PM.362] AC: False
[6/25/2016 4:09:10 PM.362] [TRACE] Key down #2
[6/25/2016 4:09:10 PM.362] [TRACE] Ped #2
[6/25/2016 4:09:10 PM.362] [TRACE] Ped #3
[6/25/2016 4:09:10 PM.362] [TRACE] Ped #2
[6/25/2016 4:09:10 PM.362] [TRACE] Ped #3
[6/25/2016 4:09:10 PM.362] [TRACE] Ped #2
[6/25/2016 4:09:10 PM.362] [TRACE] Ped #3
[6/25/2016 4:09:10 PM.363] [TRACE] Ped #2
[6/25/2016 4:09:10 PM.363] [TRACE] Ped #3
[6/25/2016 4:09:10 PM.363] [TRACE] Ped #2
[6/25/2016 4:09:10 PM.363] [TRACE] Ped #2
[6/25/2016 4:09:10 PM.455] 6/25/2016 4:09:10 PM - released
[6/25/2016 4:09:21 PM.109] LSPD First Response: Adding suspect not arrested by player
[6/25/2016 4:09:46 PM.961] [TRACE] Asked thread TrafficStop #4 to abort: Check3
[6/25/2016 4:09:46 PM.961] [TRACE] Removing ped from TrafficStop #4 (GameplayMandatory)
[6/25/2016 4:09:46 PM.961] [TRACE] TrafficStop #4 is aborting already
[6/25/2016 4:09:46 PM.961] [TRACE] Instance cleaned (TrafficStop #4)
[6/25/2016 4:09:47 PM.008] [TRACE] Thread TrafficStop #4 has been shut down
[6/25/2016 4:09:47 PM.925] 6/25/2016 4:09:47 PM- timeAtInteractPressed
[6/25/2016 4:09:48 PM.694] 6/25/2016 4:09:48 PM- startCuffAnim
[6/25/2016 4:09:53 PM.448] LSPD First Response: Contains key after add
[6/25/2016 4:09:53 PM.448] LSPD First Response: Weapon Dropped
[6/25/2016 4:09:53 PM.497] [TRACE] Assigned ped to PlayerSuspectTransport #2 (Blocker)
[6/25/2016 4:09:53 PM.497] [TRACE] Thread PlayerSuspectTransport #2 initialized
[6/25/2016 4:09:54 PM.159] 6/25/2016 4:09:54 PM - released
[6/25/2016 4:09:56 PM.916] LSPD First Response: Creating drunk driver event
[6/25/2016 4:09:56 PM.959] LSPD First Response: Setting alcohol levels
[6/25/2016 4:10:42 PM.144] LSPD First Response: Creating BurnoutWhenStationary event
[6/25/2016 4:10:44 PM.674] LSPD First Response: Added ambient event fibers to cleanup
[6/25/2016 4:11:15 PM.304] LSPD First Response: Added ambient event fibers to cleanup
[6/25/2016 4:11:24 PM.268] Removing options for Menu
[6/25/2016 4:11:24 PM.268] In vehicle so added just one
[6/25/2016 4:11:51 PM.876] LSPD First Response: Creating Speeder Event
[6/25/2016 4:12:30 PM.632] LSPD First Response: Added ambient event fibers to cleanup
[6/25/2016 4:12:45 PM.254] LSPD First Response: Creating motorcyclist event
[6/25/2016 4:13:43 PM.869] LSPD First Response: Creating drug driver event
[6/25/2016 4:13:43 PM.871] LSPD First Response: Setting drug levels
[6/25/2016 4:14:01 PM.097] setting up new cop: null
[6/25/2016 4:14:01 PM.097] [TRACE] New ped recognized as cop
[6/25/2016 4:14:03 PM.125] setting up new cop: null
[6/25/2016 4:14:03 PM.125] [TRACE] New ped recognized as cop
[6/25/2016 4:14:07 PM.967] LSPD First Response: 
[6/25/2016 4:14:07 PM.967] LSPD First Response: ==============================
[6/25/2016 4:14:07 PM.967] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/25/2016 4:14:07 PM.968] LSPD First Response: ------------------------------
[6/25/2016 4:14:07 PM.968] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[6/25/2016 4:14:07 PM.968] LSPD First Response: ------------------------------
[6/25/2016 4:14:07 PM.968] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[6/25/2016 4:14:07 PM.969] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.TaskInvoker is invalid.
[6/25/2016 4:14:07 PM.969] LSPD First Response: ------------------------------
[6/25/2016 4:14:07 PM.969] LSPD First Response: Inner exceptions:
[6/25/2016 4:14:07 PM.969] LSPD First Response: ------------------------------
[6/25/2016 4:14:07 PM.969] LSPD First Response: Stack trace:
[6/25/2016 4:14:07 PM.970] LSPD First Response: at Rage.TaskInvoker.FollowToOffsetFromEntity(Entity target, Vector3 offset)
[6/25/2016 4:14:07 PM.970] at Stealth.Plugins.Code3Callouts.Models.Ambient.EventTypes.Carjacking.????????????????????????????????????????._Lambda$__0()
[6/25/2016 4:14:07 PM.970] at Rage.GameFiber.Main()
[6/25/2016 4:14:07 PM.970] LSPD First Response: ==============================
[6/25/2016 4:14:07 PM.971] LSPD First Response: 
[6/25/2016 4:14:09 PM.420] LSPD First Response: All signs removed
[6/25/2016 4:14:09 PM.501] LSPD First Response: Added ambient event fibers to cleanup
 

 

baconmuffin

Members

So i just experienced a crash and i believe it was this plugin that may have caused it i may be wrong though but here is the log. I was just driving on the higway when it happened but a lot of people were freaking out and running around. 

RagePluginHook.log

jacklop21

Members

On 6/27/2016 at 11:52 PM, baconmuffin said:

So i just experienced a crash and i believe it was this plugin that may have caused it i may be wrong though but here is the log. I was just driving on the higway when it happened but a lot of people were freaking out and running around. 

RagePluginHook.log

I've gotten it as well, try disabling ambient events. The crash appears to be linked to the car jacking event.

Stealth22

Friends of LSPDFR Author

(edited)

On 18/06/2016 at 7:43 PM, Ranger61 said:

Game crashed on burgulary again. The vehicle was a custom named car.

 

On 25/06/2016 at 2:18 PM, Vampyre said:

Just got a crash, looks like it was caused by an ambient event:

 

On 27/06/2016 at 9:52 PM, baconmuffin said:

So i just experienced a crash and i believe it was this plugin that may have caused it i may be wrong though but here is the log. I was just driving on the higway when it happened but a lot of people were freaking out and running around.

 

4 hours ago, jacklop21 said:

I've gotten it as well, try disabling ambient events. The crash appears to be linked to the car jacking event.

These bugs have been fixed. I should have an update ready by this afternoon.

Edited by Stealth22

jacklop21

Members

1 minute ago, Stealth22 said:

 

 

 

These bugs have been fixed. I should have an update ready by this afternoon.

Good to hear, I love this plugin!

AshHill07

Members

If I fail to acknowledge the status check dispatch shows the call for backup, and the instant she stops talking LSPDFR crashes.

I did turn them off in the .ini, but I'm still getting them, so I guess that line doesn't work either.

Stealth22

Friends of LSPDFR Author

2 hours ago, AshHill07 said:

If I fail to acknowledge the status check dispatch shows the call for backup, and the instant she stops talking LSPDFR crashes.

I did turn them off in the .ini, but I'm still getting them, so I guess that line doesn't work either.

I need your log file to determine the cause of the crash. However, the bug about not being able to disable that feature in the INI was also fixed, that release will be pushed out shortly. (If you're online right now, please post your log file right away...if a bug in Code 3 caused your crash, I can quickly fix it before releasing this update)

Stealth22

Friends of LSPDFR Author

VERSION 1.2.1

  • Fixed a bug that would cause a crash when exiting a house during the Burglary callout
    • Callout can now only respawn one of the default/stock police vehicles; GTA V seems to block spawning of standalone vehicles for some reason
    • Thanks to @Ranger61 for reporting this bug
  • Fixed crash bugs in ambient events...wrapped all ambient events with error checking to ensure it does not happen again
  • Fixed a bug with the configuration logic that would cause the EnableDispatchStatusCheck value to be ignored
    • Thanks to @Thehurk and @Polecat324 for reporting this bug
    • Made the status check interval customizable, in case anyone wants to keep it enabled, but make it happen less often
    • Added an extra prompt when Dispatch calls for the player's status, reminding the player how to open the menu

When ever I'm doing stuff in LSPD First Response like do a traffic stop or running radar. I believe this callout makes dispatch check up on my status to make sure I'm not unresponsive and possible wounded. It would come up with a notification saying, "Dispatch: 01-ADAM-12, what's your status?" then after it would say use the interaction menu to respond. Press the key "N" for the interaction menu from LSPDFR. Nothing happens. Then dispatch asks me the same thing again. Seconds later it would come up with a notification saying, "Dispatch: All units, Officer Needs Help. All available units respond. Code 99." It would sends units down. How do I prevent this from happening or respond to dispatch? But besides that great callout.

Stealth22

Friends of LSPDFR Author

33 minutes ago, Explorer76 said:

When ever I'm doing stuff in LSPD First Response like do a traffic stop or running radar. I believe this callout makes dispatch check up on my status to make sure I'm not unresponsive and possible wounded. It would come up with a notification saying, "Dispatch: 01-ADAM-12, what's your status?" then after it would say use the interaction menu to respond. Press the key "N" for the interaction menu from LSPDFR. Nothing happens. Then dispatch asks me the same thing again. Seconds later it would come up with a notification saying, "Dispatch: All units, Officer Needs Help. All available units respond. Code 99." It would sends units down. How do I prevent this from happening or respond to dispatch? But besides that great callout.

Its the interaction menu of Code 3 Callouts, which is F9 by default. If you download the latest update from earlier today, it will now tell you which key it is.

AshHill07

Members

4 hours ago, Stealth22 said:

I need your log file to determine the cause of the crash. However, the bug about not being able to disable that feature in the INI was also fixed, that release will be pushed out shortly. (If you're online right now, please post your log file right away...if a bug in Code 3 caused your crash, I can quickly fix it before releasing this update)

The cause of the crash itself did turn out to be something else (Not even RAGE related ... oh how I love modding sometimes). But if the bug in the .ini has already been fixed that covers it.

Thx.

3 hours ago, Stealth22 said:

Its the interaction menu of Code 3 Callouts, which is F9 by default. If you download the latest update from earlier today, it will now tell you which key it is.

Ok thanks for letting me know :smile:

HvyMetal

Members

(edited)

20 minutes ago, Explorer76 said:

Ok thanks for letting me know :smile:

Yes it's much better. Thanks! for changing that. :thumbsup:

Edited by HvyMetal

Vampyre

Members

@Stealth22 My game must love finding bugs for you lol

Spoiler

[6/30/2016 1:51:55 AM.116] Started new log on 6/30/2016 1:51:55 AM.116
[6/30/2016 1:51:55 AM.122] ====================================================================================================
[6/30/2016 1:51:55 AM.099] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/30/2016 1:51:55 AM.126] Log verbosity: Verbose
[6/30/2016 1:51:55 AM.128] Initializing input system
[6/30/2016 1:51:55 AM.134] Initializing game console
[6/30/2016 1:51:55 AM.143] Console key has been set to F4 (key code: 115)
[6/30/2016 1:51:55 AM.202] Initializing console variable "SkipGameIntro".
[6/30/2016 1:51:55 AM.202] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/30/2016 1:51:55 AM.205] Read value: <null>
[6/30/2016 1:51:55 AM.206] Initializing console variable "DisableRenderVersionText".
[6/30/2016 1:51:55 AM.206] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/30/2016 1:51:55 AM.209] Read value: True
[6/30/2016 1:51:55 AM.209] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/30/2016 1:51:55 AM.210] Initializing console variable "ConsoleKey".
[6/30/2016 1:51:55 AM.210] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/30/2016 1:51:55 AM.210] Read value: F4
[6/30/2016 1:51:55 AM.210] Setting value of console variable "ConsoleKey" to stored value.
[6/30/2016 1:51:55 AM.211] Console key has been set to F4 (key code: 115)
[6/30/2016 1:51:55 AM.211] Initializing console variable "PluginTimeoutThreshold".
[6/30/2016 1:51:55 AM.211] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/30/2016 1:51:55 AM.211] Read value: 10000
[6/30/2016 1:51:55 AM.211] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/30/2016 1:51:55 AM.211] Initializing console variable "AlwaysShowConsoleOutput".
[6/30/2016 1:51:55 AM.211] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/30/2016 1:51:55 AM.212] Read value: <null>
[6/30/2016 1:51:55 AM.212] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/30/2016 1:51:55 AM.212] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/30/2016 1:51:55 AM.212] Read value: False
[6/30/2016 1:51:55 AM.213] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[6/30/2016 1:51:55 AM.213] Initializing console variable "ShowOnScreenWarnings".
[6/30/2016 1:51:55 AM.213] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/30/2016 1:51:55 AM.214] Read value: <null>
[6/30/2016 1:51:55 AM.214] Console initialized
[6/30/2016 1:51:55 AM.214] Initializing forms manager
[6/30/2016 1:51:55 AM.216] Version: RAGE Plugin Hook v0.40.952.8173 PUBLIC ALPHA for Grand Theft Auto V
[6/30/2016 1:51:55 AM.221] ================ RAGE Plugin Hook ================
[6/30/2016 1:51:55 AM.224] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[6/30/2016 1:51:55 AM.227] Checking game support
[6/30/2016 1:51:55 AM.386] Product name: Grand Theft Auto V
[6/30/2016 1:51:55 AM.386] Product version: 1.0.757.4
[6/30/2016 1:51:55 AM.387] Is steam version: True
[6/30/2016 1:51:55 AM.387] Initializing DirectX
[6/30/2016 1:51:55 AM.389] Initializing Direct3D
[6/30/2016 1:51:55 AM.389] Loading C:\Windows\system32\d3d11.dll
[6/30/2016 1:51:55 AM.390] Loaded at 0x7FF94FAF0000
[6/30/2016 1:51:55 AM.390] D3D11CreateDeviceAndSwapChain at 0x7FF94FB0A190
[6/30/2016 1:51:55 AM.390] Creating Direct3D 11 device and swap chain
[6/30/2016 1:51:55 AM.404] Attempting feature level 10_1
[6/30/2016 1:51:55 AM.416] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[6/30/2016 1:51:55 AM.424] Swap Chain created: 0x2CF7C17AB40
[6/30/2016 1:51:55 AM.425] Swap Chain VTable: 0x2CF7C17AB40
[6/30/2016 1:51:55 AM.425] Swap Chain VTable_2: 0x7FF94FAA2D58
[6/30/2016 1:51:55 AM.425] 0x57565502ACFDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[6/30/2016 1:51:55 AM.425] D3D11Present: 0x7FF94FA411A0
[6/30/2016 1:51:55 AM.426] D3D11ResizeBuffers: 0x7FF94FA59910
[6/30/2016 1:51:55 AM.426] D3D11ResizeTarget: 0x7FF94FA91F50
[6/30/2016 1:51:55 AM.426] D3D11SetFullscreenState: 0x7FF94FA59580
[6/30/2016 1:51:55 AM.432] Direct3D initialized
[6/30/2016 1:51:55 AM.432] Initialized DirectX
[6/30/2016 1:51:55 AM.433] Direct3D watcher thread spawned
[6/30/2016 1:51:55 AM.435] Detected Windows 10.0 Enterprise (64-bit) (10.0.10586.0)!
[6/30/2016 1:51:56 AM.317] Getting device
[6/30/2016 1:51:56 AM.318] Retrieved device
[6/30/2016 1:51:56 AM.318] Creating wrapper
[6/30/2016 1:51:56 AM.368] Wrapper created
[6/30/2016 1:51:56 AM.373] Effect created
[6/30/2016 1:51:56 AM.373] Creating buffer
[6/30/2016 1:51:56 AM.374] Created buffer
[6/30/2016 1:51:56 AM.374] Creating blend state
[6/30/2016 1:51:56 AM.374] Created blend state
[6/30/2016 1:51:56 AM.375] Done with creation
[6/30/2016 1:51:56 AM.402] Initializing texture system.
[6/30/2016 1:51:56 AM.402] Initializing texture system; phase 1
[6/30/2016 1:51:56 AM.403] Initializing texture system; phase 2
[6/30/2016 1:51:56 AM.408] Initializing texture system; phase 3
[6/30/2016 1:51:56 AM.409] Initializing texture system; phase 4
[6/30/2016 1:51:56 AM.418] Initializing texture system; phase 5
[6/30/2016 1:51:56 AM.419] Initializing texture system; phase 6
[6/30/2016 1:51:56 AM.421] Initializing texture system; phase 7
[6/30/2016 1:51:56 AM.423] Initializing texture system; phase 8
[6/30/2016 1:51:56 AM.424] Initializing texture system; phase 9
[6/30/2016 1:51:56 AM.425] Initializing texture system; phase 10
[6/30/2016 1:51:56 AM.428] Initializing texture system; phase 11
[6/30/2016 1:51:56 AM.428] Initializing texture system; phase 12
[6/30/2016 1:51:56 AM.430] Initializing texture system; phase 13
[6/30/2016 1:51:56 AM.430] Initializing texture system; phase 14
[6/30/2016 1:52:00 AM.434] Direct3D watcher thread ended
[6/30/2016 1:52:19 AM.033] LoadingScreenMsg: Initializing game support
[6/30/2016 1:52:19 AM.286] Initializing game support
[6/30/2016 1:52:19 AM.842] LoadingScreenMsg: Velocity limit removed
[6/30/2016 1:52:20 AM.093] Compatibility level: 0
[6/30/2016 1:52:20 AM.093] Supported version detected
[6/30/2016 1:52:20 AM.094] ==================================================
[6/30/2016 1:52:20 AM.094] LoadingScreenMsg: Patching code
[6/30/2016 1:52:20 AM.345] LoadingScreenMsg: Waiting for game initialization
[6/30/2016 1:52:20 AM.596] Waiting for game initialization
[6/30/2016 1:52:20 AM.697] LoadingScreenMsg: Initializing core
[6/30/2016 1:52:20 AM.950] Initializing hook
[6/30/2016 1:52:20 AM.951] LoadingScreenMsg: Completing interoperability
[6/30/2016 1:52:21 AM.202] Completing interoperability
[6/30/2016 1:52:21 AM.202] Initialization code 1.
[6/30/2016 1:52:21 AM.202] Initialization code 2.
[6/30/2016 1:52:21 AM.203] Initialization code 3.
[6/30/2016 1:52:21 AM.211] 1 Address: 0x00007FF725B96B9C
[6/30/2016 1:52:21 AM.211] Calling func 1
[6/30/2016 1:52:21 AM.227] 2 Address: 0x00007FF726654316
[6/30/2016 1:52:21 AM.228] 3 Address: 0x00007FF7251C5D3E
[6/30/2016 1:52:21 AM.256] Address: 0x00007FF7266542B4
[6/30/2016 1:52:21 AM.256] Unknown var: 0x00007FF727543B10
[6/30/2016 1:52:21 AM.257] Initialization code 4.
[6/30/2016 1:52:21 AM.257] Completing interoperability, phase 1
[6/30/2016 1:52:21 AM.258] Completing interoperability, phase 2
[6/30/2016 1:52:21 AM.258] Completing interoperability, phase 3
[6/30/2016 1:52:21 AM.258] Completing interoperability, phase 4
[6/30/2016 1:52:21 AM.259] Completing interoperability, phase 5
[6/30/2016 1:52:21 AM.259] Completing interoperability, phase 6
[6/30/2016 1:52:21 AM.259] Completing interoperability, phase 7
[6/30/2016 1:52:21 AM.259] LoadingScreenMsg: 
[6/30/2016 1:52:21 AM.510] LoadingScreenMsg: Loading Story Mode
[6/30/2016 1:52:37 AM.187] LoadingScreenMsg: Loading and Populating Game World
[6/30/2016 1:52:37 AM.438] LoadingScreenMsg: 
[6/30/2016 1:52:41 AM.753] Initializing console variable "IsDeveloperModeEnabled".
[6/30/2016 1:52:41 AM.753] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/30/2016 1:52:41 AM.754] Read value: False
[6/30/2016 1:52:41 AM.755] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/30/2016 1:52:41 AM.756] Initializing console variable "TimeScale".
[6/30/2016 1:52:41 AM.756] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/30/2016 1:52:41 AM.757] Read value: <null>
[6/30/2016 1:52:42 AM.913] <UNLOADED PLUGIN>: Initializing input system
[6/30/2016 1:52:42 AM.916] <UNLOADED PLUGIN>: Initializing game console
[6/30/2016 1:52:42 AM.917] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2016 1:52:43 AM.979] <UNLOADED PLUGIN>: Initializing input system
[6/30/2016 1:52:43 AM.980] <UNLOADED PLUGIN>: Initializing game console
[6/30/2016 1:52:43 AM.981] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2016 1:52:45 AM.087] <UNLOADED PLUGIN>: Initializing input system
[6/30/2016 1:52:45 AM.088] <UNLOADED PLUGIN>: Initializing game console
[6/30/2016 1:52:45 AM.090] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2016 1:52:46 AM.111] <UNLOADED PLUGIN>: Initializing input system
[6/30/2016 1:52:46 AM.113] <UNLOADED PLUGIN>: Initializing game console
[6/30/2016 1:52:46 AM.115] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2016 1:52:47 AM.181] <UNLOADED PLUGIN>: Initializing input system
[6/30/2016 1:52:47 AM.182] <UNLOADED PLUGIN>: Initializing game console
[6/30/2016 1:52:47 AM.184] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2016 1:52:48 AM.820] <UNLOADED PLUGIN>: Initializing input system
[6/30/2016 1:52:48 AM.821] <UNLOADED PLUGIN>: Initializing game console
[6/30/2016 1:52:48 AM.822] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2016 1:52:49 AM.870] <UNLOADED PLUGIN>: Initializing input system
[6/30/2016 1:52:49 AM.872] <UNLOADED PLUGIN>: Initializing game console
[6/30/2016 1:52:49 AM.874] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2016 1:52:50 AM.901] <UNLOADED PLUGIN>: Initializing input system
[6/30/2016 1:52:50 AM.902] <UNLOADED PLUGIN>: Initializing game console
[6/30/2016 1:52:50 AM.903] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2016 1:52:51 AM.956] <UNLOADED PLUGIN>: Initializing input system
[6/30/2016 1:52:51 AM.957] <UNLOADED PLUGIN>: Initializing game console
[6/30/2016 1:52:51 AM.958] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2016 1:52:53 AM.031] <UNLOADED PLUGIN>: Initializing input system
[6/30/2016 1:52:53 AM.033] <UNLOADED PLUGIN>: Initializing game console
[6/30/2016 1:52:53 AM.034] <UNLOADED PLUGIN>: Initializing forms manager
[6/30/2016 1:52:53 AM.810] Keep Calm: [Keep Calm] v0.8.2.0 Loaded
[6/30/2016 1:52:54 AM.287] ---------------------------------------------------------------------
[6/30/2016 1:52:54 AM.287] LSPD FIRST RESPONSE
[6/30/2016 1:52:54 AM.287] Version 0.3.1
[6/30/2016 1:52:54 AM.287] A G17 Media Modification
[6/30/2016 1:52:54 AM.287] - Developed by LMS & Sam
[6/30/2016 1:52:54 AM.287] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[6/30/2016 1:52:54 AM.287] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[6/30/2016 1:52:54 AM.287] ---------------------------------------------------------------------
[6/30/2016 1:52:54 AM.287] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[6/30/2016 1:52:54 AM.287] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[6/30/2016 1:52:54 AM.324] 
[6/30/2016 1:52:54 AM.415] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/30/2016 1:52:54 AM.415] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/30/2016 1:52:54 AM.417] Callouts: 250
[6/30/2016 1:52:54 AM.615] ==================================================
[6/30/2016 1:52:54 AM.615] [MoreControlV] Loading Plugin: MoreControlV.dll
[6/30/2016 1:52:54 AM.615] [MoreControlV] Developed By: LukeD
[6/30/2016 1:52:54 AM.619] [MoreControlV] Configuration file has loaded with 0 errors.
[6/30/2016 1:52:54 AM.619] [MoreControlV] A gamepad has been detected during intialization.
[6/30/2016 1:52:54 AM.624] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/30/2016 1:52:54 AM.625] [MoreControlV] MoreControlV is now running, version: 0.6.3.2
[6/30/2016 1:52:54 AM.625] ==================================================
[6/30/2016 1:52:54 AM.989] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[6/30/2016 1:52:55 AM.308] [TRACE] Thread CopManager #1 initialized
[6/30/2016 1:53:09 AM.726] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[6/30/2016 1:53:10 AM.304] _____________________________________________________________________
[6/30/2016 1:53:10 AM.304]                                                  [PoliceToolbox! v3.0]
[6/30/2016 1:53:10 AM.304]                                             PoliceToolbox! 3.0 is loading.
[6/30/2016 1:53:10 AM.304] PoliceToolbox! is a script written by @DemNinjas.
[6/30/2016 1:53:10 AM.304] Version 3.0.3 - (03/30/2016) - installed.
[6/30/2016 1:53:10 AM.304] ---------------------------------------------------------------------------------------------------------
[6/30/2016 1:53:10 AM.588]                                    Have fun, officer Vampyre !
[6/30/2016 1:53:10 AM.588] ---------------------------------------------------------------------------------------------------------
[6/30/2016 1:53:27 AM.715] Update Manager: Checked Update Manager: v1.0.0.2 installed, v1.0.0.2 available.
[6/30/2016 1:53:27 AM.854] Update Manager: Skipping Agency Callouts: Couldn't find Plugins/LSPDFR/AgencyCallouts.dll, plugin not installed.
[6/30/2016 1:53:27 AM.987] Update Manager: Skipping GTA Comes Alive: Couldn't find Plugins/GTAComesAlive.dll, plugin not installed.
[6/30/2016 1:53:28 AM.714] Update Manager: Checked Passive Radar: v1.1.0.0 installed, v1.1.0.0 available.
[6/30/2016 1:53:29 AM.725] Update Manager: Checked Police Partner: v0.11.0.0 installed, v0.11.0.0 available.
[6/30/2016 1:53:30 AM.715] Update Manager: Checked Search Warrant: v2.1.1.1 installed, v2.1.1.1 available.
[6/30/2016 1:53:30 AM.857] Update Manager: Skipping Secondary Callouts: Couldn't find Plugins/LSPDFR/Secondary Callouts.dll, plugin not installed.
[6/30/2016 1:53:31 AM.713] Update Manager: Checked Better EMS: v1.0.0.0 installed, v1.0.0.0 available.
[6/30/2016 1:53:32 AM.715] Update Manager: Checked Custom Backup: v3.0.0 installed, v3.0.0 available.
[6/30/2016 1:53:32 AM.858] Update Manager: Skipping RAGETrainerV: Couldn't find Plugins/RAGETrainerV.dll, plugin not installed.
[6/30/2016 1:53:32 AM.992] Update Manager: Skipping Generic Callouts: Couldn't find Plugins/LSPDFR/Generic Callouts.dll, plugin not installed.
[6/30/2016 2:02:21 AM.830] 
[6/30/2016 2:02:21 AM.831] INIT
[6/30/2016 2:02:21 AM.846] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[6/30/2016 2:02:21 AM.861] LSPD First Response: Arrest Manager, Version=7.1.1.0, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.865] LSPD First Response: AssortedCallouts, Version=0.4.3.1, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.867] LSPD First Response: BetterEMS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.869] LSPD First Response: CalloutsV, Version=0.3.2.1, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.871] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.17, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.873] LSPD First Response: Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.879] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.881] LSPD First Response: CustomBackupLocations, Version=3.0.0.0, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.882] LSPD First Response: PassiveRadar, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.883] LSPD First Response: PolicePartner, Version=0.11.0.0, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.884] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.886] LSPD First Response: PolicingMDT, Version=1.26.16.0, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.887] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.888] LSPD First Response: SearchWarrant, Version=2.1.1.1, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.889] LSPD First Response: SirenKey, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.890] LSPD First Response: SWAT Callouts, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.892] LSPD First Response: Traffic Policer, Version=6.9.8.1, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.894] LSPD First Response: UnlimitedCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[6/30/2016 2:02:21 AM.895] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/30/2016 2:02:21 AM.964] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/30/2016 2:02:22 AM.027] LSPD First Response: Creating plugin: s
[6/30/2016 2:02:22 AM.027] LSPD First Response: Creating plugin: ????????????????????????????????????????
[6/30/2016 2:02:22 AM.050] LSPD First Response: Creating plugin: ClearTheWayPOLV.EntryPoint
[6/30/2016 2:02:22 AM.136] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[6/30/2016 2:02:22 AM.177] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[6/30/2016 2:02:22 AM.177] LSPD First Response: Creating plugin: i
[6/30/2016 2:02:22 AM.177] LSPD First Response: Creating plugin: PassiveRadar.Main
[6/30/2016 2:02:22 AM.178] LSPD First Response: Creating plugin: PolicePartner.Main
[6/30/2016 2:02:22 AM.195] LSPD First Response: Police Partner was unable to find Plugins/EUP/wardrobe.ini - only default uniforms are available
[6/30/2016 2:02:22 AM.203] LSPD First Response: Creating plugin: PoliceRadio.Main
[6/30/2016 2:02:22 AM.233] LSPD First Response: Creating plugin: Notsolethalpolicing.Main
[6/30/2016 2:02:22 AM.234] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[6/30/2016 2:02:22 AM.234] LSPD First Response: Creating plugin: SearchWarrant.Main
[6/30/2016 2:02:22 AM.235] LSPD First Response: Creating plugin: SirenKey.Main
[6/30/2016 2:02:22 AM.235] LSPD First Response: Creating plugin: SWAT_Callouts.Main
[6/30/2016 2:02:22 AM.235] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/30/2016 2:02:22 AM.297] LSPD First Response: Creating Traffic Policer.Main.
[6/30/2016 2:02:22 AM.298] LSPD First Response: Done with Traffic Policer.Main.
[6/30/2016 2:02:22 AM.298] LSPD First Response: Creating plugin: Main
[6/30/2016 2:02:22 AM.299] LSPD First Response: Arrest Manager 7.1.1.0, developed by Albo1125, loaded successfully!
[6/30/2016 2:02:22 AM.300] LSPD First Response: Please go on duty to start Arrest Manager.
[6/30/2016 2:02:22 AM.301] LSPD First Response: Assorted Callouts 0.4.3.1, developed by Albo1125, has been initialised.
[6/30/2016 2:02:22 AM.301] LSPD First Response: Go on duty to start Assorted Callouts.
[6/30/2016 2:02:22 AM.732] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[6/30/2016 2:02:22 AM.733] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/30/2016 2:02:22 AM.733] LSPD First Response: [Better EMS]: Adding station point: in front
[6/30/2016 2:02:22 AM.759] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[6/30/2016 2:02:22 AM.759] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/30/2016 2:02:22 AM.760] LSPD First Response: [Better EMS]: Adding station point: inside bay
[6/30/2016 2:02:22 AM.760] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[6/30/2016 2:02:22 AM.760] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[6/30/2016 2:02:22 AM.761] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/30/2016 2:02:22 AM.761] LSPD First Response: [Better EMS]: Adding station point: middle bay
[6/30/2016 2:02:22 AM.761] LSPD First Response: [Better EMS]: Adding station point: right bay
[6/30/2016 2:02:22 AM.762] LSPD First Response: [Better EMS]: Loading station Davis hospital
[6/30/2016 2:02:22 AM.762] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/30/2016 2:02:22 AM.762] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[6/30/2016 2:02:22 AM.762] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[6/30/2016 2:02:22 AM.763] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[6/30/2016 2:02:22 AM.763] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[6/30/2016 2:02:22 AM.763] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/30/2016 2:02:22 AM.763] LSPD First Response: [Better EMS]: Station has delivery zone
[6/30/2016 2:02:22 AM.763] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[6/30/2016 2:02:22 AM.763] LSPD First Response: [Better EMS]: Station has delivery zone
[6/30/2016 2:02:22 AM.764] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[6/30/2016 2:02:22 AM.765] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/30/2016 2:02:22 AM.765] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/30/2016 2:02:22 AM.765] LSPD First Response: [Better EMS]: Station has delivery zone
[6/30/2016 2:02:22 AM.765] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/30/2016 2:02:22 AM.765] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/30/2016 2:02:22 AM.766] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/30/2016 2:02:22 AM.766] LSPD First Response: [Better EMS]: Station has delivery zone
[6/30/2016 2:02:22 AM.766] LSPD First Response: [Better EMS]: Loading station Mount Josiah Medical Center
[6/30/2016 2:02:22 AM.767] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/30/2016 2:02:22 AM.767] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/30/2016 2:02:22 AM.767] LSPD First Response: [Better EMS]: Station has delivery zone
[6/30/2016 2:02:22 AM.767] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[6/30/2016 2:02:22 AM.768] LSPD First Response: [Better EMS]: Station has delivery zone
[6/30/2016 2:02:22 AM.768] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/30/2016 2:02:22 AM.768] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/30/2016 2:02:22 AM.769] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/30/2016 2:02:22 AM.769] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/30/2016 2:02:22 AM.769] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/30/2016 2:02:22 AM.769] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/30/2016 2:02:22 AM.769] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/30/2016 2:02:22 AM.770] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/30/2016 2:02:22 AM.770] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/30/2016 2:02:22 AM.770] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/30/2016 2:02:22 AM.770] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[6/30/2016 2:02:22 AM.771] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/30/2016 2:02:22 AM.771] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/30/2016 2:02:22 AM.771] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/30/2016 2:02:22 AM.771] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/30/2016 2:02:22 AM.771] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/30/2016 2:02:22 AM.772] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[6/30/2016 2:02:22 AM.772] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/30/2016 2:02:22 AM.772] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/30/2016 2:02:22 AM.772] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/30/2016 2:02:22 AM.772] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[6/30/2016 2:02:22 AM.773] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[6/30/2016 2:02:22 AM.773] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[6/30/2016 2:02:22 AM.773] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/30/2016 2:02:22 AM.773] LSPD First Response: [Better EMS]: Adding station point: alley
[6/30/2016 2:02:22 AM.773] LSPD First Response: [Better EMS]: Station has delivery zone
[6/30/2016 2:02:22 AM.773] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[6/30/2016 2:02:22 AM.774] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/30/2016 2:02:22 AM.774] LSPD First Response: [Better EMS]: Adding station point: delivery
[6/30/2016 2:02:22 AM.774] LSPD First Response: [Better EMS]: Station has delivery zone
[6/30/2016 2:02:22 AM.775] LSPD First Response: [Better EMS]: Adding station point: spawn
[6/30/2016 2:02:22 AM.775] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[6/30/2016 2:02:22 AM.775] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/30/2016 2:02:22 AM.775] LSPD First Response: [Better EMS]: Adding station point: inside
[6/30/2016 2:02:22 AM.776] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[6/30/2016 2:02:22 AM.776] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/30/2016 2:02:22 AM.776] LSPD First Response: [Better EMS]: Adding station point: north 1
[6/30/2016 2:02:22 AM.776] LSPD First Response: [Better EMS]: Adding station point: north 2
[6/30/2016 2:02:22 AM.776] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[6/30/2016 2:02:22 AM.777] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[6/30/2016 2:02:22 AM.777] LSPD First Response: [Better EMS]: Adding station point: middle mini
[6/30/2016 2:02:22 AM.777] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[6/30/2016 2:02:22 AM.777] LSPD First Response: [Better EMS]: Adding station point: south 1
[6/30/2016 2:02:22 AM.777] LSPD First Response: [Better EMS]: Adding station point: south 2
[6/30/2016 2:02:22 AM.778] LSPD First Response: [Better EMS]: Adding station point: south 3
[6/30/2016 2:02:22 AM.780] LSPD First Response: [Better EMS]: Loading Better EMS by PNWParksFan
[6/30/2016 2:02:22 AM.780] LSPD First Response: [Better EMS]: Checking dependencies for Better EMS
[6/30/2016 2:02:22 AM.785] LSPD First Response: "ragepluginhook.exe" version matches: False
[6/30/2016 2:02:22 AM.786] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[6/30/2016 2:02:22 AM.787] LSPD First Response: "RageNativeUI.dll" version matches: True
[6/30/2016 2:02:22 AM.788] LSPD First Response: "ParksTools.dll" version matches: True
[6/30/2016 2:02:22 AM.788] LSPD First Response: [Better EMS]: Dependency versions do not match expected values!
[6/30/2016 2:02:22 AM.789] LSPD First Response: ==================================================================
[6/30/2016 2:02:22 AM.790] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.2.1
[6/30/2016 2:02:22 AM.790] LSPD First Response: [CalloutsV] Reading settings from configuration file
[6/30/2016 2:02:22 AM.791] LSPD First Response: [CalloutsV] Detecting player name from config file as: SGT. Vampyre
[6/30/2016 2:02:22 AM.791] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[6/30/2016 2:02:22 AM.792] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/30/2016 2:02:22 AM.793] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/30/2016 2:02:22 AM.794] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[6/30/2016 2:02:22 AM.794] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[6/30/2016 2:02:22 AM.794] LSPD First Response: ==================================================================
[6/30/2016 2:02:22 AM.802] LSPD First Response: Checking dependencies for custom backup
[6/30/2016 2:02:22 AM.803] LSPD First Response: "ragepluginhook.exe" version matches: False
[6/30/2016 2:02:22 AM.804] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[6/30/2016 2:02:22 AM.805] LSPD First Response: "RageNativeUI.dll" version matches: True
[6/30/2016 2:02:22 AM.806] LSPD First Response: "ParksTools.dll" version matches: True
[6/30/2016 2:02:22 AM.806] LSPD First Response: Dependency versions do not match expected values!
[6/30/2016 2:02:22 AM.811] LSPD First Response: Loading Custom Backup Options
[6/30/2016 2:02:22 AM.814] LSPD First Response: Got settings: True
True
True
ARRIVAL
None
None
True
False
250
RANDOM
WEAPON_PISTOL
250
30
B
None
True
True
[6/30/2016 2:02:22 AM.814] LSPD First Response: Loaded Custom Backup Locations plugin
[6/30/2016 2:02:22 AM.819] LSPD First Response: Police Radio Loaded
[6/30/2016 2:02:22 AM.821] SAFER CHASES v1.5 LOADED
[6/30/2016 2:02:22 AM.822] LSPD First Response: SWAT Callouts by khorio 1.3.2.1 has been initialised.
[6/30/2016 2:02:22 AM.823] LSPD First Response: [S.W.A.T. Callouts]: Checking dependencies..
[6/30/2016 2:02:22 AM.824] LSPD First Response: [S.W.A.T.Callouts]: RagePluginHook.exe is up to date.
[6/30/2016 2:02:22 AM.825] LSPD First Response: [S.W.A.T.Callouts]: LSPD First Response.dll is up to date.
[6/30/2016 2:02:22 AM.826] LSPD First Response: [S.W.A.T.Callouts]: RAGENativeUI.dll is up to date.
[6/30/2016 2:02:22 AM.826] LSPD First Response: [S.W.A.T. Callouts]: Initializing Khorio.Common...
[6/30/2016 2:02:22 AM.826] LSPD First Response: [S.W.A.T. Callouts]: Khorio.Common.dll is up to date.
[6/30/2016 2:02:22 AM.827] LSPD First Response: [S.W.A.T. Callouts]: Loading Settings...
[6/30/2016 2:02:22 AM.835] LSPD First Response: [S.W.A.T. Callouts]: Initializing menu..
[6/30/2016 2:02:23 AM.180] LSPD First Response: Traffic Policer 6.9.8.1, developed by Albo1125, has been initialised.
[6/30/2016 2:02:23 AM.180] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/30/2016 2:02:23 AM.181] LSPD First Response: Plugin Unlimited Callouts 1.4.0.0 has been initialised.
[6/30/2016 2:02:23 AM.181] LSPD First Response: Go on duty to fully load Unlimited Callouts.
[6/30/2016 2:02:23 AM.182] LSPD First Response: We have 1 callouts registered
[6/30/2016 2:02:23 AM.183] LSPD First Response: CalloutManager initialized
[6/30/2016 2:02:23 AM.185] [TRACE] WorldEventManager: Allowing up to 2 events
[6/30/2016 2:02:23 AM.187] LSPD First Response: In traffic policer duty event handler: True
[6/30/2016 2:02:23 AM.194] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Traffic Policer
[6/30/2016 2:02:23 AM.197] LSPD First Response: GAME VERSION: 1.0.757.4
[6/30/2016 2:02:23 AM.203] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/30/2016 2:02:23 AM.204] LSPD First Response: Dependency check for Traffic Policer successful.
[6/30/2016 2:02:23 AM.207] LSPD First Response: Traffic Policer is not in beta.
[6/30/2016 2:02:23 AM.212] LSPD First Response: Traffic Policer.Mainloop started
[6/30/2016 2:02:23 AM.215] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Arrest Manager
[6/30/2016 2:02:23 AM.216] LSPD First Response: GAME VERSION: 1.0.757.4
[6/30/2016 2:02:23 AM.217] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/30/2016 2:02:23 AM.217] LSPD First Response: Dependency check for Arrest Manager successful.
[6/30/2016 2:02:23 AM.220] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Assorted Callouts
[6/30/2016 2:02:23 AM.221] LSPD First Response: GAME VERSION: 1.0.757.4
[6/30/2016 2:02:23 AM.222] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/30/2016 2:02:23 AM.223] LSPD First Response: Dependency check for Assorted Callouts successful.
[6/30/2016 2:02:23 AM.227] LSPD First Response: Assorted Callouts is not in beta.
[6/30/2016 2:02:23 AM.236] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[6/30/2016 2:02:23 AM.236] LSPD First Response: Adding unmarked police vehicle model:POLICE3
[6/30/2016 2:02:23 AM.237] LSPD First Response: Adding unmarked police vehicle model:FBI2
[6/30/2016 2:02:23 AM.237] LSPD First Response: Adding unmarked police vehicle model:2016FPIU_UM
[6/30/2016 2:02:23 AM.237] LSPD First Response: Adding unmarked police vehicle model:F350UM
[6/30/2016 2:02:23 AM.237] LSPD First Response: Adding unmarked police vehicle model:LSSTATEFPIU
[6/30/2016 2:02:23 AM.238] LSPD First Response: Adding unmarked police vehicle model:MUSTANGUM
[6/30/2016 2:02:23 AM.238] LSPD First Response: Adding unmarked police vehicle model:RAPTORUM
[6/30/2016 2:02:23 AM.238] LSPD First Response: Adding unmarked police vehicle model:SANDYCVPI
[6/30/2016 2:02:23 AM.242] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.243] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.244] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.244] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.244] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.244] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.245] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.268] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.269] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.269] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.269] LSPD First Response: Registering callout ????????????????????????????????????????
[6/30/2016 2:02:23 AM.270] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.270] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.270] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.280] LSPD First Response: Stores initialised
[6/30/2016 2:02:23 AM.282] LSPD First Response: [Better EMS]: Loading EMS settings
[6/30/2016 2:02:23 AM.282] LSPD First Response: [Better EMS]: Loading keybindings
[6/30/2016 2:02:23 AM.283] LSPD First Response: [Better EMS]: Loading response
[6/30/2016 2:02:23 AM.283] LSPD First Response: [Better EMS]: Loading cleanup
[6/30/2016 2:02:23 AM.284] LSPD First Response: [Better EMS]: Finished loading EMS
[6/30/2016 2:02:23 AM.285] LSPD First Response: [Better EMS]: Loaded Better EMS
[6/30/2016 2:02:23 AM.286] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[6/30/2016 2:02:23 AM.286] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[6/30/2016 2:02:23 AM.287] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[6/30/2016 2:02:23 AM.287] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[6/30/2016 2:02:23 AM.287] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[6/30/2016 2:02:23 AM.287] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance
[6/30/2016 2:02:23 AM.288] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[6/30/2016 2:02:23 AM.309] LSPD First Response: Successfully loaded ClearTheWayV Version:1.0.0.17by KeyedInSoftware/timnboys
[6/30/2016 2:02:23 AM.323] LSPD First Response:

 Loading Code 3 Callouts...
[6/30/2016 2:02:23 AM.336] LSPD First Response: [Code 3 Callouts] Settings loaded
[6/30/2016 2:02:23 AM.337] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.1.0
[6/30/2016 2:02:23 AM.341] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[6/30/2016 2:02:23 AM.342] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[6/30/2016 2:02:23 AM.342] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[6/30/2016 2:02:23 AM.342] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[6/30/2016 2:02:23 AM.343] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary
[6/30/2016 2:02:23 AM.343] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress
[6/30/2016 2:02:23 AM.343] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[6/30/2016 2:02:23 AM.343] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[6/30/2016 2:02:23 AM.344] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[6/30/2016 2:02:23 AM.344] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[6/30/2016 2:02:23 AM.345] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[6/30/2016 2:02:23 AM.345] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm
[6/30/2016 2:02:23 AM.345] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[6/30/2016 2:02:23 AM.345] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[6/30/2016 2:02:23 AM.346] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[6/30/2016 2:02:23 AM.346] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[6/30/2016 2:02:23 AM.346] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[6/30/2016 2:02:23 AM.347] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[6/30/2016 2:02:23 AM.347] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[6/30/2016 2:02:23 AM.347] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[6/30/2016 2:02:23 AM.347] LSPD First Response: [Code 3 Callouts] All callouts registered
[6/30/2016 2:02:23 AM.355] LSPD First Response: Successfully loaded LSPDFR Computer+.
[6/30/2016 2:02:23 AM.364] LSPD First Response: Going on duty with custom backup menu
[6/30/2016 2:02:23 AM.389] LSPD First Response: Loading backup region Fort Zancudo
[6/30/2016 2:02:23 AM.421] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.425] LSPD First Response: Found max peds: 2
[6/30/2016 2:02:23 AM.433] LSPD First Response: Parsed tasks to TASKS
[6/30/2016 2:02:23 AM.433] LSPD First Response: Parsed comp 1 to 1
[6/30/2016 2:02:23 AM.435] LSPD First Response: Parsed decals to DECALS
[6/30/2016 2:02:23 AM.436] LSPD First Response: Parsed comp 0 to 0
[6/30/2016 2:02:23 AM.437] LSPD First Response: Finished loading backup region Fort Zancudo
[6/30/2016 2:02:23 AM.437] LSPD First Response: Loading backup region Noose HQ
[6/30/2016 2:02:23 AM.437] LSPD First Response: Found min peds: 2
[6/30/2016 2:02:23 AM.438] LSPD First Response: Found max peds: 4
[6/30/2016 2:02:23 AM.438] LSPD First Response: Parsed tasks to TASKS
[6/30/2016 2:02:23 AM.438] LSPD First Response: Parsed comp 1 to 1
[6/30/2016 2:02:23 AM.438] LSPD First Response: Parsed decals to DECALS
[6/30/2016 2:02:23 AM.438] LSPD First Response: Parsed comp 0 to 0
[6/30/2016 2:02:23 AM.439] LSPD First Response: Finished loading backup region Noose HQ
[6/30/2016 2:02:23 AM.439] LSPD First Response: Loading backup region Fort Zancudo
[6/30/2016 2:02:23 AM.439] LSPD First Response: Found min peds: 2
[6/30/2016 2:02:23 AM.439] LSPD First Response: Found max peds: 4
[6/30/2016 2:02:23 AM.440] LSPD First Response: Parsed tasks to TASKS
[6/30/2016 2:02:23 AM.440] LSPD First Response: Parsed comp 1 to 1
[6/30/2016 2:02:23 AM.440] LSPD First Response: Parsed decals to DECALS
[6/30/2016 2:02:23 AM.440] LSPD First Response: Parsed comp 0 to 0
[6/30/2016 2:02:23 AM.441] LSPD First Response: Finished loading backup region Fort Zancudo
[6/30/2016 2:02:23 AM.441] LSPD First Response: Loading backup region Parks
[6/30/2016 2:02:23 AM.441] LSPD First Response: Found min peds: 3
[6/30/2016 2:02:23 AM.441] LSPD First Response: Found max peds: 8
[6/30/2016 2:02:23 AM.441] LSPD First Response: Parsed tasks to TASKS
[6/30/2016 2:02:23 AM.442] LSPD First Response: Parsed comp 1 to 1
[6/30/2016 2:02:23 AM.442] LSPD First Response: Parsed decals to DECALS
[6/30/2016 2:02:23 AM.442] LSPD First Response: Parsed comp 0 to 0
[6/30/2016 2:02:23 AM.442] LSPD First Response: Finished loading backup region Parks
[6/30/2016 2:02:23 AM.442] LSPD First Response: Loading backup region Parks
[6/30/2016 2:02:23 AM.443] LSPD First Response: Found vehicle set chance: 70
[6/30/2016 2:02:23 AM.443] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.443] LSPD First Response: Found max peds: 2
[6/30/2016 2:02:23 AM.443] LSPD First Response: Found chance: 80
[6/30/2016 2:02:23 AM.443] LSPD First Response: Found chance: 20
[6/30/2016 2:02:23 AM.444] LSPD First Response: Found chance: 70
[6/30/2016 2:02:23 AM.444] LSPD First Response: Found chance: 30
[6/30/2016 2:02:23 AM.444] LSPD First Response: Parsed hair to HAIR
[6/30/2016 2:02:23 AM.445] LSPD First Response: Parsed comp 2 to 2
[6/30/2016 2:02:23 AM.445] LSPD First Response: Found vehicle set chance: 30
[6/30/2016 2:02:23 AM.445] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.445] LSPD First Response: Found max peds: 2
[6/30/2016 2:02:23 AM.445] LSPD First Response: Found chance: 80
[6/30/2016 2:02:23 AM.446] LSPD First Response: Found chance: 20
[6/30/2016 2:02:23 AM.446] LSPD First Response: Found chance: 70
[6/30/2016 2:02:23 AM.446] LSPD First Response: Found chance: 30
[6/30/2016 2:02:23 AM.446] LSPD First Response: Finished loading backup region Parks
[6/30/2016 2:02:23 AM.446] LSPD First Response: Loading backup region Fort Zancudo
[6/30/2016 2:02:23 AM.447] LSPD First Response: Found min peds: 4
[6/30/2016 2:02:23 AM.447] LSPD First Response: Found max peds: 8
[6/30/2016 2:02:23 AM.447] LSPD First Response: Found chance: 30
[6/30/2016 2:02:23 AM.447] LSPD First Response: Found chance: 30
[6/30/2016 2:02:23 AM.448] LSPD First Response: Found chance: 20
[6/30/2016 2:02:23 AM.448] LSPD First Response: Found chance: 10
[6/30/2016 2:02:23 AM.448] LSPD First Response: Found chance: 10
[6/30/2016 2:02:23 AM.448] LSPD First Response: Found chance of weapon: 100
[6/30/2016 2:02:23 AM.448] LSPD First Response: Finished loading backup region Fort Zancudo
[6/30/2016 2:02:23 AM.449] LSPD First Response: Loading backup region Airport
[6/30/2016 2:02:23 AM.449] LSPD First Response: Found vehicle set chance: 50
[6/30/2016 2:02:23 AM.449] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.449] LSPD First Response: Found max peds: 2
[6/30/2016 2:02:23 AM.449] LSPD First Response: Found chance: 50
[6/30/2016 2:02:23 AM.450] LSPD First Response: Found chance: 50
[6/30/2016 2:02:23 AM.450] LSPD First Response: Found vehicle set chance: 50
[6/30/2016 2:02:23 AM.450] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.450] LSPD First Response: Found max peds: 2
[6/30/2016 2:02:23 AM.451] LSPD First Response: Found chance: 10
[6/30/2016 2:02:23 AM.451] LSPD First Response: Found chance: 30
[6/30/2016 2:02:23 AM.451] LSPD First Response: Found chance: 60
[6/30/2016 2:02:23 AM.451] LSPD First Response: Found chance: 70
[6/30/2016 2:02:23 AM.452] LSPD First Response: Found chance: 30
[6/30/2016 2:02:23 AM.452] LSPD First Response: Finished loading backup region Airport
[6/30/2016 2:02:23 AM.452] LSPD First Response: Loading backup region Ports
[6/30/2016 2:02:23 AM.452] LSPD First Response: Found vehicle set chance: 50
[6/30/2016 2:02:23 AM.452] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.453] LSPD First Response: Found max peds: 2
[6/30/2016 2:02:23 AM.453] LSPD First Response: Found chance: 60
[6/30/2016 2:02:23 AM.453] LSPD First Response: Found chance: 40
[6/30/2016 2:02:23 AM.453] LSPD First Response: Found vehicle set chance: 50
[6/30/2016 2:02:23 AM.453] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.453] LSPD First Response: Found max peds: 2
[6/30/2016 2:02:23 AM.453] LSPD First Response: Found chance: 10
[6/30/2016 2:02:23 AM.453] LSPD First Response: Found chance: 30
[6/30/2016 2:02:23 AM.454] LSPD First Response: Found chance: 60
[6/30/2016 2:02:23 AM.454] LSPD First Response: Found chance: 70
[6/30/2016 2:02:23 AM.455] LSPD First Response: Found chance: 30
[6/30/2016 2:02:23 AM.455] LSPD First Response: Finished loading backup region Ports
[6/30/2016 2:02:23 AM.455] LSPD First Response: Loading backup region NOOSE HQ
[6/30/2016 2:02:23 AM.455] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.455] LSPD First Response: Found max peds: 2
[6/30/2016 2:02:23 AM.456] LSPD First Response: Found chance: 40
[6/30/2016 2:02:23 AM.456] LSPD First Response: Found chance: 60
[6/30/2016 2:02:23 AM.456] LSPD First Response: Finished loading backup region NOOSE HQ
[6/30/2016 2:02:23 AM.456] LSPD First Response: Loading backup region High Crime Areas
[6/30/2016 2:02:23 AM.456] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.457] LSPD First Response: Found max peds: 2
[6/30/2016 2:02:23 AM.457] LSPD First Response: Found chance: 40
[6/30/2016 2:02:23 AM.457] LSPD First Response: Found chance: 20
[6/30/2016 2:02:23 AM.458] LSPD First Response: Found chance: 40
[6/30/2016 2:02:23 AM.458] LSPD First Response: Parsed accessories to ACCESSORIES
[6/30/2016 2:02:23 AM.458] LSPD First Response: Parsed comp 3 to 3
[6/30/2016 2:02:23 AM.458] LSPD First Response: Finished loading backup region High Crime Areas
[6/30/2016 2:02:23 AM.459] LSPD First Response: Loading backup region Counties
[6/30/2016 2:02:23 AM.459] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.459] LSPD First Response: Found max peds: 2
[6/30/2016 2:02:23 AM.459] LSPD First Response: Found chance: 40
[6/30/2016 2:02:23 AM.459] LSPD First Response: Found chance: 40
[6/30/2016 2:02:23 AM.460] LSPD First Response: Found chance: 10
[6/30/2016 2:02:23 AM.461] LSPD First Response: Found chance: 10
[6/30/2016 2:02:23 AM.461] LSPD First Response: Found chance: 70
[6/30/2016 2:02:23 AM.461] LSPD First Response: Found chance: 30
[6/30/2016 2:02:23 AM.462] LSPD First Response: Finished loading backup region Counties
[6/30/2016 2:02:23 AM.462] LSPD First Response: Loading backup region NOOSE HQ
[6/30/2016 2:02:23 AM.462] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.462] LSPD First Response: Found max peds: 2
[6/30/2016 2:02:23 AM.462] LSPD First Response: Found chance: 50
[6/30/2016 2:02:23 AM.463] LSPD First Response: Found chance: 50
[6/30/2016 2:02:23 AM.463] LSPD First Response: Parsed decals to DECALS
[6/30/2016 2:02:23 AM.463] LSPD First Response: Parsed tex 1 to 1
[6/30/2016 2:02:23 AM.463] LSPD First Response: Finished loading backup region NOOSE HQ
[6/30/2016 2:02:23 AM.463] LSPD First Response: Loading backup region Fort Zancudo
[6/30/2016 2:02:23 AM.463] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.463] LSPD First Response: Found max peds: 1
[6/30/2016 2:02:23 AM.464] LSPD First Response: Finished loading backup region Fort Zancudo
[6/30/2016 2:02:23 AM.464] LSPD First Response: Loading backup region Ports
[6/30/2016 2:02:23 AM.464] LSPD First Response: Found min peds: 4
[6/30/2016 2:02:23 AM.465] LSPD First Response: Found max peds: 8
[6/30/2016 2:02:23 AM.465] LSPD First Response: Found chance: 40
[6/30/2016 2:02:23 AM.465] LSPD First Response: Found chance: 60
[6/30/2016 2:02:23 AM.465] LSPD First Response: Parsed decals to DECALS
[6/30/2016 2:02:23 AM.466] LSPD First Response: Parsed tex 1 to 1
[6/30/2016 2:02:23 AM.466] LSPD First Response: Finished loading backup region Ports
[6/30/2016 2:02:23 AM.466] LSPD First Response: Loading backup region Everywhere
[6/30/2016 2:02:23 AM.466] LSPD First Response: Found min peds: 6
[6/30/2016 2:02:23 AM.466] LSPD First Response: Found max peds: 8
[6/30/2016 2:02:23 AM.467] LSPD First Response: Found chance: 20
[6/30/2016 2:02:23 AM.467] LSPD First Response: Found minr: 800
[6/30/2016 2:02:23 AM.467] LSPD First Response: Found maxr: 1500
[6/30/2016 2:02:23 AM.467] LSPD First Response: Found chance: 60
[6/30/2016 2:02:23 AM.467] LSPD First Response: Found minr: 300
[6/30/2016 2:02:23 AM.468] LSPD First Response: Found maxr: 500
[6/30/2016 2:02:23 AM.468] LSPD First Response: Found chance: 20
[6/30/2016 2:02:23 AM.468] LSPD First Response: Found minr: 300
[6/30/2016 2:02:23 AM.468] LSPD First Response: Found maxr: 500
[6/30/2016 2:02:23 AM.468] LSPD First Response: Parsed decals to DECALS
[6/30/2016 2:02:23 AM.469] LSPD First Response: Parsed tex 1 to 1
[6/30/2016 2:02:23 AM.469] LSPD First Response: Found chance of weapon: 100
[6/30/2016 2:02:23 AM.469] LSPD First Response: Found chance of weapon: 10
[6/30/2016 2:02:23 AM.469] LSPD First Response: Found chance of weapon: 10
[6/30/2016 2:02:23 AM.469] LSPD First Response: Found chance of weapon: 10
[6/30/2016 2:02:23 AM.470] LSPD First Response: Finished loading backup region Everywhere
[6/30/2016 2:02:23 AM.470] LSPD First Response: Loading backup region Everywhere
[6/30/2016 2:02:23 AM.475] LSPD First Response: Found new backup option, adding to list: Police Bike
[6/30/2016 2:02:23 AM.476] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.476] LSPD First Response: Found max peds: 1
[6/30/2016 2:02:23 AM.476] LSPD First Response: Parsed shirt to SHIRT
[6/30/2016 2:02:23 AM.476] LSPD First Response: Parsed comp 1 to 1
[6/30/2016 2:02:23 AM.477] LSPD First Response: Parsed decals to DECALS
[6/30/2016 2:02:23 AM.477] LSPD First Response: Parsed comp 1 to 1
[6/30/2016 2:02:23 AM.477] LSPD First Response: Parsed pants to PANTS
[6/30/2016 2:02:23 AM.477] LSPD First Response: Parsed comp 0 to 0
[6/30/2016 2:02:23 AM.478] LSPD First Response: Finished loading backup region Everywhere
[6/30/2016 2:02:23 AM.478] LSPD First Response: Loading backup region Everywhere
[6/30/2016 2:02:23 AM.478] LSPD First Response: Found new backup option, adding to list: Riot Truck
[6/30/2016 2:02:23 AM.478] LSPD First Response: Found min peds: 6
[6/30/2016 2:02:23 AM.478] LSPD First Response: Found max peds: 10
[6/30/2016 2:02:23 AM.479] LSPD First Response: Found minr: 500
[6/30/2016 2:02:23 AM.479] LSPD First Response: Found maxr: 1000
[6/30/2016 2:02:23 AM.479] LSPD First Response: Parsed decals to DECALS
[6/30/2016 2:02:23 AM.479] LSPD First Response: Parsed tex 1 to 1
[6/30/2016 2:02:23 AM.480] LSPD First Response: Found chance of weapon: 100
[6/30/2016 2:02:23 AM.480] LSPD First Response: Found chance of weapon: 10
[6/30/2016 2:02:23 AM.480] LSPD First Response: Found chance of weapon: 10
[6/30/2016 2:02:23 AM.480] LSPD First Response: Found chance of weapon: 10
[6/30/2016 2:02:23 AM.481] LSPD First Response: Finished loading backup region Everywhere
[6/30/2016 2:02:23 AM.481] LSPD First Response: Loading backup region Everywhere
[6/30/2016 2:02:23 AM.481] LSPD First Response: Found new backup option, adding to list: Fighter Jet
[6/30/2016 2:02:23 AM.481] LSPD First Response: Found min peds: 1
[6/30/2016 2:02:23 AM.481] LSPD First Response: Found max peds: 1
[6/30/2016 2:02:23 AM.482] LSPD First Response: Found minr: 1000
[6/30/2016 2:02:23 AM.482] LSPD First Response: Found maxr: 2000
[6/30/2016 2:02:23 AM.482] LSPD First Response: Found minr: 1000
[6/30/2016 2:02:23 AM.482] LSPD First Response: Found maxr: 2000
[6/30/2016 2:02:23 AM.482] LSPD First Response: Parsed tasks to TASKS
[6/30/2016 2:02:23 AM.483] LSPD First Response: Parsed comp 1 to 1
[6/30/2016 2:02:23 AM.483] LSPD First Response: Parsed decals to DECALS
[6/30/2016 2:02:23 AM.483] LSPD First Response: Parsed comp 0 to 0
[6/30/2016 2:02:23 AM.484] LSPD First Response: Found chance of weapon: 100
[6/30/2016 2:02:23 AM.484] LSPD First Response: Finished loading backup region Everywhere
[6/30/2016 2:02:23 AM.484] LSPD First Response: Loading backup region Everywhere
[6/30/2016 2:02:23 AM.484] LSPD First Response: Found new backup option, adding to list: Coast Guard
[6/30/2016 2:02:23 AM.484] LSPD First Response: Found min peds: 4
[6/30/2016 2:02:23 AM.485] LSPD First Response: Found max peds: 6
[6/30/2016 2:02:23 AM.485] LSPD First Response: Found minr: 50
[6/30/2016 2:02:23 AM.485] LSPD First Response: Found maxr: 100
[6/30/2016 2:02:23 AM.485] LSPD First Response: Found chance of weapon: 100
[6/30/2016 2:02:23 AM.486] LSPD First Response: Found min peds: 4
[6/30/2016 2:02:23 AM.486] LSPD First Response: Found max peds: 6
[6/30/2016 2:02:23 AM.486] LSPD First Response: Found minr: 50
[6/30/2016 2:02:23 AM.486] LSPD First Response: Found maxr: 100
[6/30/2016 2:02:23 AM.486] LSPD First Response: Parsed decals to DECALS
[6/30/2016 2:02:23 AM.487] LSPD First Response: Parsed tex 1 to 1
[6/30/2016 2:02:23 AM.487] LSPD First Response: Found chance of weapon: 100
[6/30/2016 2:02:23 AM.487] LSPD First Response: Found min peds: 4
[6/30/2016 2:02:23 AM.487] LSPD First Response: Found max peds: 6
[6/30/2016 2:02:23 AM.488] LSPD First Response: Found minr: 50
[6/30/2016 2:02:23 AM.488] LSPD First Response: Found maxr: 100
[6/30/2016 2:02:23 AM.488] LSPD First Response: Found chance: 80
[6/30/2016 2:02:23 AM.488] LSPD First Response: Found chance: 20
[6/30/2016 2:02:23 AM.489] LSPD First Response: Found chance of weapon: 100
[6/30/2016 2:02:23 AM.489] LSPD First Response: Finished loading backup region Everywhere
[6/30/2016 2:02:23 AM.495] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BombSquad
[6/30/2016 2:02:23 AM.496] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Terrorist__Activity
[6/30/2016 2:02:23 AM.496] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BankRobbery
[6/30/2016 2:02:23 AM.496] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Jewel_Store_Holdup
[6/30/2016 2:02:23 AM.496] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Stolen_Goods
[6/30/2016 2:02:23 AM.497] LSPD First Response: Registering callout ToastyCallouts.Callouts.MVA
[6/30/2016 2:02:23 AM.538] [TRACE] Thread Ambient #1 initialized
[6/30/2016 2:02:23 AM.560] [TRACE] Thread ArrestManager #1 initialized
[6/30/2016 2:02:23 AM.589] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Arrest Manager updates.
[6/30/2016 2:02:23 AM.595] LSPD First Response: Not checking for Arrest Manager updates, disabled.
[6/30/2016 2:02:23 AM.595] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Assorted Callouts updates.
[6/30/2016 2:02:23 AM.599] LSPD First Response: Not checking for Assorted Callouts updates, disabled.
[6/30/2016 2:02:23 AM.612] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Traffic Policer updates.
[6/30/2016 2:02:23 AM.617] LSPD First Response: Not checking for Traffic Policer updates, 4.
[6/30/2016 2:02:23 AM.645] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.4
[6/30/2016 2:02:23 AM.646] ______________________________________________________________________________________________
[6/30/2016 2:02:23 AM.646] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[6/30/2016 2:02:23 AM.646] [Created by : FinKone]
[6/30/2016 2:02:23 AM.646] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[6/30/2016 2:02:23 AM.646] 
[6/30/2016 2:02:23 AM.646] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[6/30/2016 2:02:23 AM.647] Audio loaded...
[6/30/2016 2:02:23 AM.671] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 3840 2160
[6/30/2016 2:02:23 AM.686] [TRACE] Thread WorldEventManager #1 initialized
[6/30/2016 2:02:23 AM.687] [TRACE] Thread PlayerChaseManager #1 initialized
[6/30/2016 2:02:23 AM.692] [TRACE] Thread TrafficControl #1 initialized
[6/30/2016 2:02:23 AM.694] LSPD First Response: Checking Albo1125.Common for updates.
[6/30/2016 2:02:23 AM.696] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[6/30/2016 2:02:23 AM.697] LSPD First Response: Loading Traffic Policer settings...
[6/30/2016 2:02:23 AM.720] LSPD First Response: Traffic Policer Officer Name overridden.
[6/30/2016 2:02:23 AM.721] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.721] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.721] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.721] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.722] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.722] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.722] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/30/2016 2:02:23 AM.725] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/30/2016 2:02:23 AM.739] LSPD First Response: Traffic Policer Speed Checker started.
[6/30/2016 2:02:23 AM.789] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[6/30/2016 2:02:23 AM.790] LSPD First Response: [Better EMS]: Launched the ems thing
[6/30/2016 2:02:23 AM.826] LSPD First Response: /-/-/-/-/-/-Non-lethal policing-/-/-/-/-/-/-/
[6/30/2016 2:02:23 AM.827] LSPD First Response: MDT & Police Notebook Loaded Successfully!
[6/30/2016 2:02:23 AM.827] LSPD First Response: Thank you for downloading Non-lethal policing V0.0.4.0 Beta, I hope you enjoy! -Fiskey111
[6/30/2016 2:02:25 AM.070] LSPD First Response: Albo1125.Common is up to date.
[6/30/2016 2:02:25 AM.943] LSPD First Response: TransportWorldDistricts info:
[6/30/2016 2:02:25 AM.983] LSPD First Response:
[6/30/2016 2:02:25 AM.984] World District: City
[6/30/2016 2:02:25 AM.984] Drivers:S_F_Y_COP_01 S_M_Y_COP_01
[6/30/2016 2:02:25 AM.984] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/30/2016 2:02:25 AM.984] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: -1 Extras:
[6/30/2016 2:02:26 AM.023] LSPD First Response:
[6/30/2016 2:02:26 AM.023] World District: City
[6/30/2016 2:02:26 AM.023] Drivers:S_M_Y_COP_01
[6/30/2016 2:02:26 AM.023] Passengers:S_F_Y_COP_01
[6/30/2016 2:02:26 AM.024] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[6/30/2016 2:02:26 AM.065] LSPD First Response:
[6/30/2016 2:02:26 AM.065] World District: LosSantosCountryside
[6/30/2016 2:02:26 AM.065] Drivers:S_M_Y_SHERIFF_01
[6/30/2016 2:02:26 AM.065] Passengers:S_F_Y_SHERIFF_01
[6/30/2016 2:02:26 AM.065] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[6/30/2016 2:02:26 AM.106] LSPD First Response:
[6/30/2016 2:02:26 AM.107] World District: BlaineCounty
[6/30/2016 2:02:26 AM.107] Drivers:S_F_Y_SHERIFF_01
[6/30/2016 2:02:26 AM.107] Passengers:S_M_Y_SHERIFF_01
[6/30/2016 2:02:26 AM.107] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/30/2016 2:02:26 AM.108] LSPD First Response: Transportregion info:
[6/30/2016 2:02:26 AM.151] LSPD First Response:
[6/30/2016 2:02:26 AM.151] Zonename: East Vinewood
[6/30/2016 2:02:26 AM.152] Drivers:S_M_Y_COP_01
[6/30/2016 2:02:26 AM.152] Passengers:S_F_Y_COP_01
[6/30/2016 2:02:26 AM.152] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[6/30/2016 2:02:26 AM.192] LSPD First Response:
[6/30/2016 2:02:26 AM.193] Zonename: West Vinewood
[6/30/2016 2:02:26 AM.193] Drivers:S_F_Y_COP_01
[6/30/2016 2:02:26 AM.193] Passengers:S_M_Y_COP_01
[6/30/2016 2:02:26 AM.193] Vehsettings: Model: POLICETLivs: 0 Extras:
[6/30/2016 2:02:26 AM.236] LSPD First Response:
[6/30/2016 2:02:26 AM.236] Zonename: Sandy Shores
[6/30/2016 2:02:26 AM.236] Drivers:S_F_Y_SHERIFF_01
[6/30/2016 2:02:26 AM.237] Passengers:S_M_Y_SHERIFF_01
[6/30/2016 2:02:26 AM.237] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/30/2016 2:02:26 AM.278] LSPD First Response:
[6/30/2016 2:02:26 AM.278] Zonename: Sandy Shores
[6/30/2016 2:02:26 AM.278] Drivers:S_M_Y_SHERIFF_01
[6/30/2016 2:02:26 AM.278] Passengers:S_F_Y_SHERIFF_01
[6/30/2016 2:02:26 AM.279] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[6/30/2016 2:02:30 AM.287] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[6/30/2016 2:02:30 AM.292] Police Station Jail blips created.
[6/30/2016 2:02:31 AM.436] LSPD First Response: SWAT Callouts checked for updates and is up to date. Updates will be checked again on the next calendar day that you go on duty.
[6/30/2016 2:03:06 AM.998] LSPD First Response: Creating No Brake Lights event
[6/30/2016 2:03:07 AM.177] LSPD First Response: Creating Broken Down Vehicle Event
[6/30/2016 2:03:20 AM.705] Removing options for Menu
[6/30/2016 2:03:49 AM.442] LSPD First Response: In Plate check
[6/30/2016 2:04:12 AM.658] [TRACE] It has been 109.4752837 seconds since the last callout
[6/30/2016 2:04:12 AM.660] LSPD First Response: Creating BackupDomestic
[6/30/2016 2:04:12 AM.665] [TRACE] Callout created:  #1
[6/30/2016 2:04:12 AM.703] LSPD First Response: CalloutCreated: Callout should be aborted
[6/30/2016 2:04:12 AM.704] LSPD First Response: EndCurrentCallout: Finishing...
[6/30/2016 2:04:12 AM.712] [TRACE] Instance cleaned ( #1)
[6/30/2016 2:04:12 AM.732] [TRACE] Thread ZoomThread #1 initialized
[6/30/2016 2:04:22 AM.718] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[6/30/2016 2:04:22 AM.718] [TRACE] Instance cleaned (ZoomThread #1)
[6/30/2016 2:04:22 AM.722] [TRACE] Thread ZoomThread #1 has been shut down
[6/30/2016 2:05:49 AM.914] [TRACE] It has been 97.1986035 seconds since the last callout
[6/30/2016 2:05:49 AM.914] LSPD First Response: Creating StreetRace
[6/30/2016 2:05:49 AM.915] [TRACE] Callout created:  #2
[6/30/2016 2:05:51 AM.195] [TRACE] Thread ZoomThread #2 initialized
[6/30/2016 2:06:01 AM.094] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[6/30/2016 2:06:01 AM.094] [TRACE] Instance cleaned (ZoomThread #2)
[6/30/2016 2:06:01 AM.099] [TRACE] Thread ZoomThread #2 has been shut down
[6/30/2016 2:06:34 AM.603] [TRACE] It has been 28.3737743 seconds since the last callout
[6/30/2016 2:06:34 AM.603] LSPD First Response: Creating Breakdown
[6/30/2016 2:06:34 AM.604] [TRACE] Callout created:  #3
[6/30/2016 2:06:34 AM.644] [TRACE] Thread ZoomThread #3 initialized
[6/30/2016 2:06:36 AM.158] LSPD First Response: Added ambient event fibers to cleanup
[6/30/2016 2:06:42 AM.732] [TRACE] User accepted callout
[6/30/2016 2:06:44 AM.644] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded
[6/30/2016 2:06:44 AM.644] [TRACE] Instance cleaned (ZoomThread #3)
[6/30/2016 2:06:44 AM.648] [TRACE] Thread ZoomThread #3 has been shut down
[6/30/2016 2:08:30 AM.665] Removing options for Menu
[6/30/2016 2:08:35 AM.721] LSPD First Response: In Plate check
[6/30/2016 2:09:16 AM.966] [TRACE] Instance cleaned ( #3)
[6/30/2016 2:10:17 AM.805] LSPD First Response: 
[6/30/2016 2:10:17 AM.806] LSPD First Response: ==============================
[6/30/2016 2:10:17 AM.806] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/30/2016 2:10:17 AM.807] LSPD First Response: ------------------------------
[6/30/2016 2:10:17 AM.807] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[6/30/2016 2:10:17 AM.807] LSPD First Response: ------------------------------
[6/30/2016 2:10:17 AM.807] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[6/30/2016 2:10:17 AM.808] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.TaskInvoker is invalid.
[6/30/2016 2:10:17 AM.808] LSPD First Response: ------------------------------
[6/30/2016 2:10:17 AM.808] LSPD First Response: Inner exceptions:
[6/30/2016 2:10:17 AM.808] LSPD First Response: ------------------------------
[6/30/2016 2:10:17 AM.809] LSPD First Response: Stack trace:
[6/30/2016 2:10:17 AM.809] LSPD First Response: at Rage.TaskInvoker.EnterVehicle(Vehicle vehicle, Int32 seatIndex)
[6/30/2016 2:10:17 AM.809] at Stealth.Plugins.Code3Callouts.Models.Ambient.EventTypes.Carjacking.????????????????????????????????????????._Lambda$__1()
[6/30/2016 2:10:17 AM.809] at Rage.GameFiber.Main()
[6/30/2016 2:10:17 AM.810] LSPD First Response: ==============================
[6/30/2016 2:10:17 AM.810] LSPD First Response: 
[6/30/2016 2:10:19 AM.548] LSPD First Response: All signs removed
 

 

Stealth22

Friends of LSPDFR Author

6 hours ago, Vampyre said:

@Stealth22 My game must love finding bugs for you lol

I'm about ready to flip a table right now...

Vampyre

Members

27 minutes ago, Stealth22 said:

I'm about ready to flip a table right now...

Hang in there brother.

giphy-facebook_s.jpg

Vampyre

Members

(edited)

@Stealth22 Found something else, not a crash this time though! It's more of a miss handling of a suspect fleeing.

The suspect managed to get very very far away from me and it looks like GTA despawned him. LSPDFR or C3C handled it properly and prevented a crash but I think you might be able to either make it so he doesn't despawn, because I could have caught him if he didn't I knew where he was just wasn't getting there fast enough, or make a clean "Suspect got away." handler.

Just a thought, here's the log of the event:

Spoiler

[7/1/2016 5:25:07 AM.650] LSPD First Response: Creating HitAndRun
[7/1/2016 5:25:07 AM.652] [TRACE] Callout created:  #10
[7/1/2016 5:25:07 AM.658] [TRACE] Thread PlayerSuspectTransport #7 has been shut down
[7/1/2016 5:25:07 AM.698] [TRACE] Thread ZoomThread #7 initialized
[7/1/2016 5:25:08 AM.389] LSPD First Response: Setting alcohol levels
[7/1/2016 5:25:14 AM.873] [TRACE] User accepted callout
[7/1/2016 5:25:17 AM.693] [TRACE] Asked thread ZoomThread #7 to abort: Timeout exceeded
[7/1/2016 5:25:17 AM.693] [TRACE] Instance cleaned (ZoomThread #7)
[7/1/2016 5:25:17 AM.696] [TRACE] Thread ZoomThread #7 has been shut down
[7/1/2016 5:25:18 AM.597] Removing options for Menu
[7/1/2016 5:25:18 AM.597] In vehicle so added just one
[7/1/2016 5:26:09 AM.244] Removing options for Menu
[7/1/2016 5:26:09 AM.244] In vehicle so added just one
[7/1/2016 5:26:09 AM.771] X:-356.5 Y:6036 Z:30.21875
[7/1/2016 5:26:09 AM.791] [TRACE] Requested backup Ambulance in BlaineCounty
[7/1/2016 5:26:09 AM.791] [TRACE] Creating unit Ambulance
[7/1/2016 5:26:09 AM.987] [TRACE] Created ambulance
[7/1/2016 5:26:09 AM.987] Livery: 1
[7/1/2016 5:26:09 AM.995] [TRACE] New cop created s_m_m_paramedic_01
[7/1/2016 5:26:09 AM.995] 
[7/1/2016 5:26:10 AM.000] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/1/2016 5:26:10 AM.003] [TRACE] New cop created s_m_m_paramedic_01
[7/1/2016 5:26:10 AM.004] 
[7/1/2016 5:26:10 AM.004] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[7/1/2016 5:26:21 AM.051] LSPD First Response: Added ambient event fibers to cleanup
[7/1/2016 5:26:21 AM.843] setting up new cop: null
[7/1/2016 5:26:21 AM.843] [TRACE] New ped recognized as cop
[7/1/2016 5:26:21 AM.843] setting up new cop: null
[7/1/2016 5:26:21 AM.843] [TRACE] New ped recognized as cop
[7/1/2016 5:26:49 AM.170] Arrived
[7/1/2016 5:27:50 AM.687] setting up new cop: null
[7/1/2016 5:27:50 AM.688] [TRACE] New ped recognized as cop
[7/1/2016 5:27:50 AM.688] setting up new cop: null
[7/1/2016 5:27:50 AM.688] [TRACE] New ped recognized as cop
[7/1/2016 5:28:00 AM.048] setting up new cop: null
[7/1/2016 5:28:00 AM.048] [TRACE] New ped recognized as cop
[7/1/2016 5:28:00 AM.048] setting up new cop: null
[7/1/2016 5:28:00 AM.048] [TRACE] New ped recognized as cop
[7/1/2016 5:28:07 AM.557] Removing options for Menu
[7/1/2016 5:28:07 AM.557] In vehicle so added just one
[7/1/2016 5:28:15 AM.537] [TRACE] Assigned ped to TrafficStop #8 (GameplayMandatory)
[7/1/2016 5:28:15 AM.537] [TRACE] Thread TrafficStop #8 initialized
[7/1/2016 5:28:33 AM.781] LSPD First Response: In Plate check
[7/1/2016 5:29:13 AM.073] [TRACE] Key down #1
[7/1/2016 5:29:13 AM.073] [TRACE] Key down #1.5
[7/1/2016 5:29:13 AM.073] CA: False
[7/1/2016 5:29:13 AM.073] AC: False
[7/1/2016 5:29:13 AM.073] [TRACE] Key down #2
[7/1/2016 5:29:13 AM.073] [TRACE] Ped #2
[7/1/2016 5:29:13 AM.073] [TRACE] Ped #2
[7/1/2016 5:29:13 AM.073] [TRACE] Ped #3
[7/1/2016 5:29:18 AM.025] [TRACE] Key down #1
[7/1/2016 5:29:18 AM.025] [TRACE] Key down #1.5
[7/1/2016 5:29:18 AM.025] CA: False
[7/1/2016 5:29:18 AM.025] AC: False
[7/1/2016 5:29:18 AM.025] [TRACE] Key down #2
[7/1/2016 5:29:18 AM.026] [TRACE] Ped #2
[7/1/2016 5:29:18 AM.026] [TRACE] Ped #2
[7/1/2016 5:29:18 AM.026] [TRACE] Ped #3
[7/1/2016 5:29:19 AM.868] [TRACE] Key down #1
[7/1/2016 5:29:19 AM.868] [TRACE] Key down #1.5
[7/1/2016 5:29:19 AM.868] CA: False
[7/1/2016 5:29:19 AM.868] AC: False
[7/1/2016 5:29:19 AM.868] [TRACE] Key down #2
[7/1/2016 5:29:19 AM.868] [TRACE] Ped #2
[7/1/2016 5:29:19 AM.868] [TRACE] Ped #2
[7/1/2016 5:29:19 AM.868] [TRACE] Ped #3
[7/1/2016 5:29:20 AM.753] [TRACE] Key down #1
[7/1/2016 5:29:20 AM.753] [TRACE] Key down #1.5
[7/1/2016 5:29:20 AM.753] CA: False
[7/1/2016 5:29:20 AM.753] AC: False
[7/1/2016 5:29:20 AM.753] [TRACE] Key down #2
[7/1/2016 5:29:20 AM.753] [TRACE] Ped #2
[7/1/2016 5:29:20 AM.753] [TRACE] Ped #2
[7/1/2016 5:29:20 AM.753] [TRACE] Ped #3
[7/1/2016 5:29:32 AM.415] 3
[7/1/2016 5:29:32 AM.415] Removing options for Menu
[7/1/2016 5:29:32 AM.415] Not in vehicle so added all
[7/1/2016 5:29:32 AM.415] [TRACE] Preloading 0xdc586841
[7/1/2016 5:29:32 AM.415] [TRACE] Preloading PROP_ECOLA_CAN
[7/1/2016 5:29:32 AM.415] [TRACE] Preloading PROP_DONUT_02
[7/1/2016 5:29:32 AM.415] [TRACE] Preloading PROP_CANDY_PQS
[7/1/2016 5:29:33 AM.646] Removing options for Menu
[7/1/2016 5:29:33 AM.646] Not in vehicle so added all
[7/1/2016 5:29:43 AM.116] [TRACE] Key down #1
[7/1/2016 5:29:43 AM.116] [TRACE] Key down #1.5
[7/1/2016 5:29:43 AM.116] CA: False
[7/1/2016 5:29:43 AM.116] AC: False
[7/1/2016 5:29:43 AM.116] [TRACE] Key down #2
[7/1/2016 5:29:43 AM.116] [TRACE] Ped #2
[7/1/2016 5:29:43 AM.116] [TRACE] Ped #2
[7/1/2016 5:29:43 AM.116] [TRACE] Ped #3
[7/1/2016 5:30:05 AM.204] [TRACE] Asked thread TrafficStop #8 to abort: Check3
[7/1/2016 5:30:05 AM.204] [TRACE] Removing ped from TrafficStop #8 (GameplayMandatory)
[7/1/2016 5:30:05 AM.204] [TRACE] TrafficStop #8 is aborting already
[7/1/2016 5:30:05 AM.204] [TRACE] Instance cleaned (TrafficStop #8)
[7/1/2016 5:30:05 AM.245] [TRACE] Thread TrafficStop #8 has been shut down
[7/1/2016 5:30:08 AM.174] 7/1/2016 5:30:08 AM- timeAtInteractPressed
[7/1/2016 5:30:09 AM.375] 7/1/2016 5:30:09 AM- startCuffAnim
[7/1/2016 5:30:12 AM.134] 7/1/2016 5:30:12 AM - released
[7/1/2016 5:30:43 AM.598] setting up new cop: null
[7/1/2016 5:30:43 AM.598] [TRACE] New ped recognized as cop
[7/1/2016 5:30:43 AM.598] setting up new cop: null
[7/1/2016 5:30:43 AM.598] [TRACE] New ped recognized as cop
[7/1/2016 5:30:43 AM.598] setting up new cop: null
[7/1/2016 5:30:43 AM.598] [TRACE] New ped recognized as cop
[7/1/2016 5:30:43 AM.598] setting up new cop: null
[7/1/2016 5:30:43 AM.598] [TRACE] New ped recognized as cop
[7/1/2016 5:31:17 AM.801] setting up new cop: null
[7/1/2016 5:31:17 AM.802] [TRACE] New ped recognized as cop
[7/1/2016 5:31:17 AM.802] setting up new cop: null
[7/1/2016 5:31:17 AM.802] [TRACE] New ped recognized as cop
[7/1/2016 5:31:39 AM.365] LSPD First Response:


 Error occurred - Suspect no longer exists; possibly despawned by GTA V?

			[7/1/2016 5:31:39 AM.368] [TRACE] Instance cleaned ( #10)
		
	


 

Edited by Vampyre

DLM3

Members

I can't seem to have the callouts interact with Computer+. Everything is up to date, I hadn't played for quite a while so everything got scrapped and had a refresh, from GTA V to RPH and plugins.

I have the lattest version of Computer+:

computer+.jpg

and Code 3:

code3callouts.jpg

but every time I am invited to check the computer for details, the Calls screen is blank...

Anyone else having the same issue?

skjonberg

Members

(edited)

On 29/6/2016 at 10:35 PM, Stealth22 said:

Its the interaction menu of Code 3 Callouts, which is F9 by default. If you download the latest update from earlier today, it will now tell you which key it is.

when i push f9 nothing is happen 

Edited by skjonberg

Skyguy757

Members

17 hours ago, DLM3 said:

I can't seem to have the callouts interact with Computer+. Everything is up to date, I hadn't played for quite a while so everything got scrapped and had a refresh, from GTA V to RPH and plugins.

I have the lattest version of Computer+:

computer+.jpg

and Code 3:

code3callouts.jpg

but every time I am invited to check the computer for details, the Calls screen is blank...

Anyone else having the same issue?

I am having the same problem. Im running a fresh install of everything, and I know I have the latest updates. 
I looked all over the computer+ forums too. A few people there have the same issue. No one has any answers.

Stealth22

Friends of LSPDFR Author

The Computer+ issue is under investigation. None of the Computer+ developers have been able to reproduce the problem, however, so the cause is unknown at this time. 

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