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Keep Calm - Reduce AI panic attacks when shots are fired 1.0.0

(44 reviews)

1 Screenshot

Keep Calm Plugin for GTA V
Copyright (C) 2015 Stealth22. All rights reserved.

Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.

PLEASE DO NOT PM ME WITH SUPPORT REQUESTS, OR POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE WITH ME FIRST.

FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE, OR POST IN THE KEEP CALM FORUM TOPIC.

 

** NOTE REGARDING RPH CRASHES **

If your GTA V crashes to the desktop, and RPH says that the crash was most likely caused by Keep Calm...to put it simply, it most likely was not caused by Keep Calm.

RPH tries to detect which plugin caused the crash by calculating which plugin was running at the time of the crash. Keep Calm runs constantly in the background, so naturally, RPH will think that Keep Calm is the culprit whenever you have a game crash.

GTA V can CTD for any number of reasons. Keep Calm does not do anything heavy enough to cause a game crash...I am not saying that it will never happen, but it has never happened in the history of Keep Calm's development. Anyone who has reported a CTD crash so far has had their issues stemming from elsewhere.

If you get an RPH crash that says Keep Calm was the cause, try un-installing Keep Calm, or disabling it from starting in the RPH settings. If the crashes persist, your issues are being caused by something else.

If the crashes go away, then re-install Keep Calm by downloading the latest release from LCPDFR.com. If the crashes then return, we need to diagnose the issue further, and you should post a comment here (or in the forum topic) so we can look into it.

 

** IMPORTANT NOTE REGARDING THE ENTITY PERSISTENCE MOD!! **

If you use the Entity Persistence mod by FtDLulz, you need to do ONE of two things...

  • If ped persistence is enabled, ensure that it is set to only 'persist' dead peds, not live ones (this is the default setting, to my knowledge)
  • OR...Disable ped persistence entirely
     

If ped persistence is enabled, and set to 'persist' LIVE peds, then Keep Calm will have NO effect at all!! (Not to mention that you will have performance issues if you do that!)

YOU HAVE BEEN WARNED!!!
 

Requirements
You must have at least version v0.41 of the RAGE Plugin Hook installed, LSPDFR v0.3.1, as well as v1.6.0.1 of the Stealth.Common DLL, which is packaged with this release. Keep Calm will check these versions on startup, and will refuse to run if older versions are installed.

You must have a fully legal, non-pirated version of GTA V.

Installation
- Copy the Keep Calm.dll and Keep Calm.ini files into the Plugins folder of your GTA V directory.

- Copy the Stealth.Common.dll file into your main/root GTA V directory.

Features
- Nearby drivers and pedestrians should not panic in the event of gunfire (police officers are excluded)
- Some customization is available via the config file
- Peds spawned by LSPDFR and LSPDFR plugins are excluded, to eliminate conflicts with callout plugins

Usage
- Press the toggle keybind (CTRL + 9 by default) to start/stop Keep Calm
- Keep Calm will start on it's own by default, unless the auto-start is disabled in the config file

Known Issues
Please note that GTA V does not always provide access to every pedestrian and vehicle in the area, and some peds may spawn AFTER the "calming" function has already been triggered. It runs in the background continuously, but each ped has to be modified individually.

As a result, some drivers and pedestrians may still panic in the event of gunfire. This may improve as new versions of the RAGE Plugin Hook are released.

This plugin has been released with the intent of minimizing the panic attacks experienced by the AI.

The panic attacks will NOT be eliminated completely, however, this plugin should hopefully minimize them enough to make the game more enjoyable. The main intent with this plugin is to not have drivers run officers over when they are in the middle of making an arrest after a pursuit.

What's New in Version 1.0.0

Released

VERSION 1.0.0

  • Keep Calm has been completely re-written from scratch!
  • NOTE: Keep Calm is now an LSPDFR plugin! It should be installed in the "Plugins\LSPDFR" directory, and it should not be loaded via the RPH console!
  • Requires RPH 41, as well as LSPDFR 0.3.1
  • Now calms peds that are on foot as well as in vehicles (police officers, peds in combat, or peds spawned by LSPDFR are excluded)
  • Some customization is available via the config file

User Feedback

Recommended Comments

Darojax

Members

Hi!

Thanks for the mod.

You may be interested to note that when the LCPDFR.COM site is down this mod will cause a LSPD:FR plugin timeout crash because the Keep Calm mod wants to see if there are any updates. When it doesn't get a reply from the LSPDFR.COM site, it just tries again/waits, causing the timeout crash.

If there was a way to disable Keep Calm checking for updates, or even better yet, fix it so it will just skip the update check if it cannot reach the LSPDFR.COM site that would be even better.

Thanks again!

// Darojax

Delco24

Members

As @Darojax said above, Keep Calm seems to cause the game to lock up if lcpdfr.com is down.

Here is the RPH log file:

Spoiler

[8/5/2016 9:11:26 PM.294] Started new log on 8/5/2016 9:11:26 PM.294
[8/5/2016 9:11:26 PM.295] ====================================================================================================
[8/5/2016 9:11:26 PM.285] Log path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/5/2016 9:11:26 PM.296] Log verbosity: Verbose
[8/5/2016 9:11:26 PM.299] Initializing input system
[8/5/2016 9:11:26 PM.304] Initializing game console
[8/5/2016 9:11:26 PM.314] Console key has been set to F4 (key code: 115)
[8/5/2016 9:11:26 PM.389] Initializing console variable "ConsoleScrollAmount".
[8/5/2016 9:11:26 PM.390] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[8/5/2016 9:11:26 PM.392] Read value: <null>
[8/5/2016 9:11:26 PM.392] Initializing console variable "DisableRenderVersionText".
[8/5/2016 9:11:26 PM.392] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/5/2016 9:11:26 PM.394] Read value: True
[8/5/2016 9:11:26 PM.394] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/5/2016 9:11:26 PM.395] Initializing console variable "ConsoleKey".
[8/5/2016 9:11:26 PM.395] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/5/2016 9:11:26 PM.395] Read value: F4
[8/5/2016 9:11:26 PM.395] Setting value of console variable "ConsoleKey" to stored value.
[8/5/2016 9:11:26 PM.396] Console key has been set to F4 (key code: 115)
[8/5/2016 9:11:26 PM.396] Initializing console variable "PluginTimeoutThreshold".
[8/5/2016 9:11:26 PM.396] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/5/2016 9:11:26 PM.396] Read value: 10000
[8/5/2016 9:11:26 PM.396] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/5/2016 9:11:26 PM.396] Initializing console variable "AlwaysShowConsoleOutput".
[8/5/2016 9:11:26 PM.396] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/5/2016 9:11:26 PM.397] Read value: <null>
[8/5/2016 9:11:26 PM.397] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/5/2016 9:11:26 PM.397] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/5/2016 9:11:26 PM.398] Read value: <null>
[8/5/2016 9:11:26 PM.398] Initializing console variable "ShowOnScreenWarnings".
[8/5/2016 9:11:26 PM.398] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/5/2016 9:11:26 PM.398] Read value: <null>
[8/5/2016 9:11:26 PM.398] Console initialized
[8/5/2016 9:11:26 PM.398] Initializing forms manager
[8/5/2016 9:11:26 PM.400] Version: RAGE Plugin Hook v0.42.969.8470 PUBLIC ALPHA for Grand Theft Auto V
[8/5/2016 9:11:26 PM.404] ================ RAGE Plugin Hook ================
[8/5/2016 9:11:26 PM.411] Detected Windows 10 Professional (64-bit) (10.0.10586.0)!
[8/5/2016 9:11:26 PM.411] Checking game support
[8/5/2016 9:11:26 PM.601] Product name: Grand Theft Auto V
[8/5/2016 9:11:26 PM.601] Product version: 1.0.791.2
[8/5/2016 9:11:26 PM.601] Is steam version: True
[8/5/2016 9:11:26 PM.602] Initializing DirectX
[8/5/2016 9:11:26 PM.603] Initializing Direct3D
[8/5/2016 9:11:26 PM.603] Loading C:\WINDOWS\system32\d3d11.dll
[8/5/2016 9:11:26 PM.604] Loaded at 0x7FFBF1F70000
[8/5/2016 9:11:26 PM.604] D3D11CreateDeviceAndSwapChain at 0x7FFBF1F8A190
[8/5/2016 9:11:26 PM.604] Creating Direct3D 11 device and swap chain
[8/5/2016 9:11:26 PM.615] Attempting feature level 10_1
[8/5/2016 9:11:26 PM.625] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[8/5/2016 9:11:26 PM.632] Swap Chain created: 0x2CB72FDA1E0
[8/5/2016 9:11:26 PM.632] Swap Chain VTable: 0x2CB72FDA1E0
[8/5/2016 9:11:26 PM.632] Swap Chain VTable_2: 0x7FFBF1F22D68
[8/5/2016 9:11:26 PM.632] 0x5756550321FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[8/5/2016 9:11:26 PM.632] D3D11Present: 0x7FFBF1EC11A0
[8/5/2016 9:11:26 PM.632] D3D11ResizeBuffers: 0x7FFBF1ED9880
[8/5/2016 9:11:26 PM.632] D3D11ResizeTarget: 0x7FFBF1F11CA0
[8/5/2016 9:11:26 PM.632] D3D11SetFullscreenState: 0x7FFBF1ED94F0
[8/5/2016 9:11:26 PM.637] Direct3D initialized
[8/5/2016 9:11:26 PM.637] Initialized DirectX
[8/5/2016 9:11:26 PM.637] Direct3D watcher thread spawned
[8/5/2016 9:11:27 PM.506] Getting device
[8/5/2016 9:11:27 PM.506] Retrieved device
[8/5/2016 9:11:27 PM.506] Creating wrapper
[8/5/2016 9:11:27 PM.555] Wrapper created
[8/5/2016 9:11:27 PM.559] Effect created
[8/5/2016 9:11:27 PM.559] Creating buffer
[8/5/2016 9:11:27 PM.559] Created buffer
[8/5/2016 9:11:27 PM.559] Creating blend state
[8/5/2016 9:11:27 PM.560] Created blend state
[8/5/2016 9:11:27 PM.560] Done with creation
[8/5/2016 9:11:27 PM.620] Initializing texture system.
[8/5/2016 9:11:27 PM.621] Initializing texture system; phase 1
[8/5/2016 9:11:27 PM.621] Initializing texture system; phase 2
[8/5/2016 9:11:27 PM.625] Initializing texture system; phase 3
[8/5/2016 9:11:27 PM.626] Initializing texture system; phase 4
[8/5/2016 9:11:27 PM.633] Initializing texture system; phase 5
[8/5/2016 9:11:27 PM.635] Initializing texture system; phase 6
[8/5/2016 9:11:27 PM.636] Initializing texture system; phase 7
[8/5/2016 9:11:27 PM.638] Initializing texture system; phase 8
[8/5/2016 9:11:27 PM.639] Initializing texture system; phase 9
[8/5/2016 9:11:27 PM.640] Initializing texture system; phase 10
[8/5/2016 9:11:27 PM.642] Initializing texture system; phase 11
[8/5/2016 9:11:27 PM.642] Initializing texture system; phase 12
[8/5/2016 9:11:27 PM.644] Initializing texture system; phase 13
[8/5/2016 9:11:27 PM.644] Initializing texture system; phase 14
[8/5/2016 9:11:31 PM.638] Direct3D watcher thread ended
[8/5/2016 9:11:46 PM.515] LoadingScreenMsg: Initializing game support
[8/5/2016 9:11:46 PM.768] Initializing game support
[8/5/2016 9:11:47 PM.213] LoadingScreenMsg: Velocity limit removed
[8/5/2016 9:11:47 PM.464] Compatibility level: 0
[8/5/2016 9:11:47 PM.464] Supported version detected
[8/5/2016 9:11:47 PM.465] ==================================================
[8/5/2016 9:11:47 PM.465] LoadingScreenMsg: Patching code
[8/5/2016 9:11:47 PM.716] LoadingScreenMsg: Waiting for game initialization
[8/5/2016 9:11:47 PM.967] Waiting for game initialization
[8/5/2016 9:11:48 PM.068] LoadingScreenMsg: Initializing core
[8/5/2016 9:11:48 PM.320] Initializing hook
[8/5/2016 9:11:48 PM.320] LoadingScreenMsg: Completing interoperability
[8/5/2016 9:11:48 PM.571] Completing interoperability
[8/5/2016 9:11:48 PM.571] Initialization code 1.
[8/5/2016 9:11:48 PM.572] Initialization code 2.
[8/5/2016 9:11:48 PM.572] Initialization code 3.
[8/5/2016 9:11:48 PM.579] 1 Address: 0x00007FF7DE49955C
[8/5/2016 9:11:48 PM.580] Calling func 1
[8/5/2016 9:11:48 PM.594] 2 Address: 0x00007FF7DEF5C832
[8/5/2016 9:11:48 PM.595] 3 Address: 0x00007FF7DDAC5C76
[8/5/2016 9:11:48 PM.619] Address: 0x00007FF7DEF5C7D0
[8/5/2016 9:11:48 PM.619] Unknown var: 0x00007FF7DFE4F590
[8/5/2016 9:11:48 PM.620] Initialization code 4.
[8/5/2016 9:11:48 PM.620] Completing interoperability, phase 1
[8/5/2016 9:11:48 PM.621] Completing interoperability, phase 2
[8/5/2016 9:11:48 PM.621] Completing interoperability, phase 3
[8/5/2016 9:11:48 PM.621] Completing interoperability, phase 4
[8/5/2016 9:11:48 PM.622] Completing interoperability, phase 5
[8/5/2016 9:11:48 PM.622] Completing interoperability, phase 6
[8/5/2016 9:11:48 PM.622] Completing interoperability, phase 7
[8/5/2016 9:11:48 PM.622] LoadingScreenMsg: 
[8/5/2016 9:11:48 PM.873] LoadingScreenMsg: Loading Story Mode
[8/5/2016 9:12:02 PM.493] LoadingScreenMsg: Loading and Populating Game World
[8/5/2016 9:12:02 PM.744] LoadingScreenMsg: 
[8/5/2016 9:12:07 PM.389] Initializing console variable "IsDeveloperModeEnabled".
[8/5/2016 9:12:07 PM.390] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/5/2016 9:12:07 PM.391] Read value: False
[8/5/2016 9:12:07 PM.391] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/5/2016 9:12:07 PM.394] Initializing console variable "TimeScale".
[8/5/2016 9:12:07 PM.394] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/5/2016 9:12:07 PM.395] Read value: <null>
[8/5/2016 9:12:07 PM.532] 
[8/5/2016 9:12:07 PM.533] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\AllTheThings.dll
[8/5/2016 9:12:08 PM.891] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:08 PM.892] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:08 PM.894] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:08 PM.903] Plugin "Map and Object Cleanup" was loaded from "AllTheThings.dll".
[8/5/2016 9:12:08 PM.904] 
[8/5/2016 9:12:08 PM.904] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[8/5/2016 9:12:10 PM.191] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:10 PM.192] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:10 PM.193] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:10 PM.238] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/5/2016 9:12:10 PM.239] 
[8/5/2016 9:12:10 PM.239] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll
[8/5/2016 9:12:11 PM.570] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:11 PM.571] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:11 PM.572] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:11 PM.619] Plugin "Dashcam V" was loaded from "DashcamV.dll".
[8/5/2016 9:12:11 PM.620] 
[8/5/2016 9:12:11 PM.621] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Emergency Strobes.dll
[8/5/2016 9:12:12 PM.925] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:12 PM.926] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:12 PM.927] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:12 PM.946] Plugin "Emergency Strobes" was loaded from "Emergency Strobes.dll".
[8/5/2016 9:12:12 PM.947] 
[8/5/2016 9:12:12 PM.948] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EntityPersistence.dll
[8/5/2016 9:12:14 PM.260] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:14 PM.262] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:14 PM.263] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:14 PM.274] Plugin "Entity Persistence" was loaded from "EntityPersistence.dll".
[8/5/2016 9:12:14 PM.275] 
[8/5/2016 9:12:14 PM.276] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[8/5/2016 9:12:15 PM.604] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:15 PM.605] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:15 PM.606] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:15 PM.674] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[8/5/2016 9:12:15 PM.675] 
[8/5/2016 9:12:15 PM.675] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll
[8/5/2016 9:12:16 PM.995] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:16 PM.997] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:16 PM.998] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:17 PM.041] Plugin "FootPursuitAid" was loaded from "FootPursuitAid.dll".
[8/5/2016 9:12:17 PM.042] 
[8/5/2016 9:12:17 PM.042] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\GTAComesAlive.dll
[8/5/2016 9:12:18 PM.351] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:18 PM.352] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:18 PM.353] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:18 PM.363] Plugin "GTA Comes Alive!" was loaded from "GTAComesAlive.dll".
[8/5/2016 9:12:18 PM.364] 
[8/5/2016 9:12:18 PM.364] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\InvPoliceVeh.dll
[8/5/2016 9:12:19 PM.695] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:19 PM.696] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:19 PM.697] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:19 PM.705] Plugin "Invincible Police Vehicles" was loaded from "InvPoliceVeh.dll".
[8/5/2016 9:12:19 PM.705] 
[8/5/2016 9:12:19 PM.707] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LicensePlateRandomizer.dll
[8/5/2016 9:12:21 PM.036] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:21 PM.038] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:21 PM.039] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:21 PM.046] Plugin "License Plate Randomizer" was loaded from "LicensePlateRandomizer.dll".
[8/5/2016 9:12:21 PM.047] 
[8/5/2016 9:12:21 PM.047] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/5/2016 9:12:22 PM.437] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:22 PM.439] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:22 PM.440] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:22 PM.484] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/5/2016 9:12:22 PM.485] 
[8/5/2016 9:12:22 PM.485] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PedSearch.dll
[8/5/2016 9:12:23 PM.851] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:23 PM.852] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:23 PM.853] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:23 PM.864] Plugin "Ped Search v1.1.1" was loaded from "PedSearch.dll".
[8/5/2016 9:12:23 PM.865] 
[8/5/2016 9:12:23 PM.865] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceToolbox.dll
[8/5/2016 9:12:25 PM.209] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:25 PM.211] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:25 PM.212] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:25 PM.267] Plugin "PoliceToolbox" was loaded from "PoliceToolbox.dll".
[8/5/2016 9:12:25 PM.267] 
[8/5/2016 9:12:25 PM.268] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SeatbeltChime.dll
[8/5/2016 9:12:26 PM.618] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:26 PM.619] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:26 PM.620] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:26 PM.670] Plugin "SeatbeltChime" was loaded from "SeatbeltChime.dll".
[8/5/2016 9:12:26 PM.671] 
[8/5/2016 9:12:26 PM.672] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll
[8/5/2016 9:12:27 PM.984] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:27 PM.986] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:27 PM.987] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:27 PM.994] Plugin "Spike Strips V" was loaded from "Spike Strips V.dll".
[8/5/2016 9:12:27 PM.994] 
[8/5/2016 9:12:27 PM.995] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[8/5/2016 9:12:29 PM.329] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:29 PM.330] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:29 PM.331] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:29 PM.348] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
[8/5/2016 9:12:29 PM.349] 
[8/5/2016 9:12:29 PM.349] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
[8/5/2016 9:12:30 PM.676] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:30 PM.677] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:30 PM.678] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:30 PM.735] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[8/5/2016 9:12:30 PM.737] 
[8/5/2016 9:12:30 PM.738] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[8/5/2016 9:12:32 PM.094] <UNLOADED PLUGIN>: Initializing input system
[8/5/2016 9:12:32 PM.096] <UNLOADED PLUGIN>: Initializing game console
[8/5/2016 9:12:32 PM.097] <UNLOADED PLUGIN>: Initializing forms manager
[8/5/2016 9:12:32 PM.112] Plugin "Vehicle Search v2.1.7" was loaded from "VehicleSearch.dll".
[8/5/2016 9:12:33 PM.505] FootPursuitAid: Albo1125.Common.dll 6.0.0.0 starting standard dependency check for Foot Pursuit Aid
[8/5/2016 9:12:33 PM.516] FootPursuitAid: Albo1125.Common detected RAGEPluginHook version: 0.42
[8/5/2016 9:12:33 PM.517] FootPursuitAid: Dependency check for Foot Pursuit Aid successful: True
[8/5/2016 9:12:33 PM.518] FootPursuitAid: Foot Pursuit Aid 2.2.0.2 by Albo1125 has been loaded successfully.
[8/5/2016 9:12:34 PM.225] ---------------------------------------------------------------------
[8/5/2016 9:12:34 PM.225] LSPD FIRST RESPONSE
[8/5/2016 9:12:34 PM.225] Version 0.3.1
[8/5/2016 9:12:34 PM.225] A G17 Media Modification
[8/5/2016 9:12:34 PM.225] - Developed by LMS & Sam
[8/5/2016 9:12:34 PM.225] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/5/2016 9:12:34 PM.225] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[8/5/2016 9:12:34 PM.225] ---------------------------------------------------------------------
[8/5/2016 9:12:34 PM.225] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[8/5/2016 9:12:34 PM.225] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[8/5/2016 9:12:34 PM.264] 
[8/5/2016 9:12:34 PM.377] D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[8/5/2016 9:12:34 PM.378] D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[8/5/2016 9:12:34 PM.381] Callouts: 250
[8/5/2016 9:12:34 PM.929] SeatbeltChime: Albo1125.Common verifying update entry for SeatbeltChime
[8/5/2016 9:12:35 PM.056] SeatbeltChime: Albo1125.Common.dll 6.0.0.0 starting standard dependency check for SeatbeltChime
[8/5/2016 9:12:35 PM.063] SeatbeltChime: Albo1125.Common detected RAGEPluginHook version: 0.42
[8/5/2016 9:12:35 PM.063] SeatbeltChime: Dependency check for SeatbeltChime successful: True
[8/5/2016 9:12:35 PM.116] SeatbeltChime: Albo1125.Common 6.0.0.0, developed by Albo1125. Starting update checks.
[8/5/2016 9:12:35 PM.464] Spotlight Mod: [Spotlight] Loaded
[8/5/2016 9:12:35 PM.469] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[8/5/2016 9:12:35 PM.701] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[8/5/2016 9:12:35 PM.913] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[8/5/2016 9:12:35 PM.914] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[8/5/2016 9:12:36 PM.175] [TRACE] Thread CopManager #1 initialized
[8/5/2016 9:12:36 PM.350] SeatbeltChime: Albo1125.Common 6.0.0.0, developed by Albo1125. Checking for SeatbeltChime updates.
[8/5/2016 9:12:44 PM.478] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
[8/5/2016 9:12:45 PM.074] _____________________________________________________________________
[8/5/2016 9:12:45 PM.074]                                                  [PoliceToolbox! v3.0.4]
[8/5/2016 9:12:45 PM.074]                                             PoliceToolbox! 3.0.4 is loading.
[8/5/2016 9:12:45 PM.074] PoliceToolbox! is a script written by @DemNinjas.
[8/5/2016 9:12:45 PM.074] Version 3.0.4 - (07/01/2016) - installed.
[8/5/2016 9:12:45 PM.074] ---------------------------------------------------------------------------------------------------------
[8/5/2016 9:12:45 PM.336]                                    Have fun, officer Pat !
[8/5/2016 9:12:45 PM.336] ---------------------------------------------------------------------------------------------------------
[8/5/2016 9:12:45 PM.340] ================================================= Spike Strips V =================================================
[8/5/2016 9:12:45 PM.340] Created by:  alexguirre
[8/5/2016 9:12:45 PM.344] Version:  1.0.0.30132
[8/5/2016 9:12:45 PM.345] RPH Version:  0.42.969.8470
[8/5/2016 9:12:45 PM.345] 
[8/5/2016 9:12:45 PM.345] Report any issues you have in the comments section and include the RagePluginHook.log
[8/5/2016 9:12:45 PM.345] Enjoy!
[8/5/2016 9:12:45 PM.345] ================================================= Spike Strips V =================================================
[8/5/2016 9:12:57 PM.745] SeatbeltChime: LSPDFR Update API down. Aborting checks.
[8/5/2016 9:12:57 PM.767] SeatbeltChime: Albo1125.Common 6.0.0.0, developed by Albo1125. Checking for Albo1125.Common updates.
[8/5/2016 9:13:18 PM.773] SeatbeltChime: LSPDFR Update API down. Aborting checks.
[8/5/2016 9:14:56 PM.484] SeatbeltChime: Albo1125.Common 6.0.0.0, developed by Albo1125. Update checks complete.
[8/5/2016 9:17:15 PM.024] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:15 PM.025] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:15 PM.537] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:15 PM.538] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:15 PM.541] setting up new cop: null
[8/5/2016 9:17:15 PM.547] [TRACE] New ped recognized as cop
[8/5/2016 9:17:15 PM.547] setting up new cop: null
[8/5/2016 9:17:15 PM.547] [TRACE] New ped recognized as cop
[8/5/2016 9:17:18 PM.126] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:22 PM.168] setting up new cop: null
[8/5/2016 9:17:22 PM.169] [TRACE] New ped recognized as cop
[8/5/2016 9:17:27 PM.509] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:17:28 PM.513] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:17:28 PM.547] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:17:28 PM.839] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:17:28 PM.874] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:17:33 PM.669] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:33 PM.669] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:33 PM.670] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:35 PM.750] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:45 PM.509] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:17:45 PM.578] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:17:45 PM.999] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:17:46 PM.279] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:17:49 PM.181] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:49 PM.182] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:49 PM.183] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:51 PM.260] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:17:58 PM.865] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:17:59 PM.005] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:17:59 PM.351] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:00 PM.563] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:01 PM.320] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:01 PM.591] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:01 PM.592] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:02 PM.755] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:03 PM.144] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:03 PM.990] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:04 PM.229] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:04 PM.696] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:05 PM.275] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:05 PM.726] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:06 PM.598] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:07 PM.265] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:07 PM.266] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:08 PM.287] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:09 PM.350] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:10 PM.349] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:10 PM.364] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:10 PM.596] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:10 PM.629] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:10 PM.633] setting up new cop: null
[8/5/2016 9:18:10 PM.633] [TRACE] New ped recognized as cop
[8/5/2016 9:18:10 PM.634] setting up new cop: null
[8/5/2016 9:18:10 PM.634] [TRACE] New ped recognized as cop
[8/5/2016 9:18:12 PM.420] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:12 PM.421] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:12 PM.422] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:12 PM.422] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:20 PM.180] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:22 PM.081] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:22 PM.112] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:22 PM.249] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:22 PM.431] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:22 PM.711] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:24 PM.829] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:24 PM.830] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:24 PM.831] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:26 PM.380] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:34 PM.640] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:34 PM.995] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:36 PM.591] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:37 PM.028] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:37 PM.247] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:37 PM.249] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:38 PM.801] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:39 PM.241] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:39 PM.275] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:39 PM.828] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:41 PM.075] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:41 PM.380] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:41 PM.381] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:42 PM.078] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:43 PM.596] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:43 PM.630] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:43 PM.969] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:45 PM.520] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:45 PM.522] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:45 PM.524] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:47 PM.113] SeatbeltChime: Starting chime play
[8/5/2016 9:18:48 PM.108] setting up new cop: null
[8/5/2016 9:18:48 PM.109] [TRACE] New ped recognized as cop
[8/5/2016 9:18:48 PM.109] setting up new cop: null
[8/5/2016 9:18:48 PM.109] [TRACE] New ped recognized as cop
[8/5/2016 9:18:53 PM.871] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:54 PM.720] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:55 PM.469] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:56 PM.274] Emergency Strobes: StrobedVehiclesPool - Vehicle removed
[8/5/2016 9:18:56 PM.896] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:58 PM.435] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:58 PM.435] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:18:58 PM.436] Emergency Strobes: StrobedVehiclesPool - Vehicle added
[8/5/2016 9:19:01 PM.962] s_m_y_cop_01_white_full_01
[8/5/2016 9:19:01 PM.964] INIT
[8/5/2016 9:19:01 PM.978] LSPD First Response: Folder is D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/5/2016 9:19:02 PM.244] LSPD First Response: AgencyCallouts, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.246] LSPD First Response: Arrest Manager, Version=7.3.0.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.248] LSPD First Response: AssortedCallouts, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.250] LSPD First Response: BetterEMS, Version=2.0.6056.26204, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.260] LSPD First Response: CalloutsV, Version=0.3.2.1, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.261] LSPD First Response: Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.268] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.268] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.270] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.271] LSPD First Response: Keep Calm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.271] LSPD First Response: LSPDFR+, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.272] LSPD First Response: NewsHeliPursuit, Version=0.7.0.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.273] LSPD First Response: PolicePartner, Version=1.0.6046.4750, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.273] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.274] LSPD First Response: SirenKey, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.274] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.275] LSPD First Response: Traffic Policer, Version=6.10.0.0, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.277] LSPD First Response: Wilderness Callouts, Version=0.5.3.2132, Culture=neutral, PublicKeyToken=null
[8/5/2016 9:19:02 PM.279] LSPD First Response: Creating plugin: AgencyCallouts.Main
[8/5/2016 9:19:02 PM.280] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[8/5/2016 9:19:02 PM.382] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[8/5/2016 9:19:02 PM.492] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[8/5/2016 9:19:02 PM.535] LSPD First Response: Albo1125.Common verifying update entry for AssortedCallouts
[8/5/2016 9:19:02 PM.543] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[8/5/2016 9:19:02 PM.618] LSPD First Response: Creating plugin: ????????????????????????????????????????
[8/5/2016 9:19:02 PM.635] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/5/2016 9:19:02 PM.674] LSPD First Response: Creating plugin: APIExample.Main
[8/5/2016 9:19:02 PM.674] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[8/5/2016 9:19:02 PM.674] LSPD First Response: Creating plugin: CrazyCallouts.Main
[8/5/2016 9:19:02 PM.679] LSPD First Response: Creating plugin: ????????????????????????????????????????
[8/5/2016 9:19:02 PM.711] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[8/5/2016 9:19:02 PM.752] LSPD First Response: Creating plugin: NewsHeliPursuit.Main
[8/5/2016 9:19:02 PM.809] LSPD First Response: Albo1125.Common verifying update entry for NewsHeliPursuit
[8/5/2016 9:19:02 PM.816] LSPD First Response: Creating plugin: PolicePartner.Main
[8/5/2016 9:19:02 PM.834] LSPD First Response: Police Partner was unable to find Plugins/EUP/wardrobe.ini - only default uniforms are available
[8/5/2016 9:19:02 PM.841] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/5/2016 9:19:02 PM.871] LSPD First Response: Creating plugin: SirenKey.Main
[8/5/2016 9:19:02 PM.871] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/5/2016 9:19:02 PM.871] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[8/5/2016 9:19:02 PM.920] LSPD First Response: Creating Traffic Policer.Main.
[8/5/2016 9:19:02 PM.920] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[8/5/2016 9:19:02 PM.927] LSPD First Response: Done with Traffic Policer.Main.
[8/5/2016 9:19:02 PM.928] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/5/2016 9:19:02 PM.966] LSPD First Response: Arrest Manager 7.3.0.0, developed by Albo1125, loaded successfully!
[8/5/2016 9:19:02 PM.966] LSPD First Response: Please go on duty to start Arrest Manager.
[8/5/2016 9:19:02 PM.966] LSPD First Response: Assorted Callouts 0.5.0.0, developed by Albo1125, has been initialised.
[8/5/2016 9:19:02 PM.967] LSPD First Response: Go on duty to start Assorted Callouts.
[8/5/2016 9:19:03 PM.401] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[8/5/2016 9:19:03 PM.401] LSPD First Response: [Better EMS]: Found station type: FIRE
[8/5/2016 9:19:03 PM.401] LSPD First Response: [Better EMS]: Adding station point: in front
[8/5/2016 9:19:03 PM.412] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[8/5/2016 9:19:03 PM.412] LSPD First Response: [Better EMS]: Found station type: FIRE
[8/5/2016 9:19:03 PM.412] LSPD First Response: [Better EMS]: Adding station point: inside bay
[8/5/2016 9:19:03 PM.412] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[8/5/2016 9:19:03 PM.413] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[8/5/2016 9:19:03 PM.413] LSPD First Response: [Better EMS]: Found station type: FIRE
[8/5/2016 9:19:03 PM.413] LSPD First Response: [Better EMS]: Adding station point: middle bay
[8/5/2016 9:19:03 PM.413] LSPD First Response: [Better EMS]: Adding station point: right bay
[8/5/2016 9:19:03 PM.413] LSPD First Response: [Better EMS]: Loading station Davis hospital
[8/5/2016 9:19:03 PM.413] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Station has delivery zone
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Station has delivery zone
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Station has delivery zone
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Station has delivery zone
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Loading station Mount Josiah Medical Center
[8/5/2016 9:19:03 PM.414] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[8/5/2016 9:19:03 PM.416] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[8/5/2016 9:19:03 PM.416] LSPD First Response: [Better EMS]: Station has delivery zone
[8/5/2016 9:19:03 PM.416] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[8/5/2016 9:19:03 PM.416] LSPD First Response: [Better EMS]: Station has delivery zone
[8/5/2016 9:19:03 PM.416] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[8/5/2016 9:19:03 PM.416] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[8/5/2016 9:19:03 PM.416] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[8/5/2016 9:19:03 PM.416] LSPD First Response: [Better EMS]: Found station type: FIRE
[8/5/2016 9:19:03 PM.416] LSPD First Response: [Better EMS]: Adding station point: bay 4
[8/5/2016 9:19:03 PM.417] LSPD First Response: [Better EMS]: Adding station point: bay 3
[8/5/2016 9:19:03 PM.417] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[8/5/2016 9:19:03 PM.417] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[8/5/2016 9:19:03 PM.417] LSPD First Response: [Better EMS]: Adding station point: bay 2
[8/5/2016 9:19:03 PM.417] LSPD First Response: [Better EMS]: Adding station point: bay 1
[8/5/2016 9:19:03 PM.417] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[8/5/2016 9:19:03 PM.417] LSPD First Response: [Better EMS]: Found station type: FIRE
[8/5/2016 9:19:03 PM.417] LSPD First Response: [Better EMS]: Adding station point: bay 1
[8/5/2016 9:19:03 PM.418] LSPD First Response: [Better EMS]: Adding station point: bay 2
[8/5/2016 9:19:03 PM.418] LSPD First Response: [Better EMS]: Adding station point: bay 3
[8/5/2016 9:19:03 PM.418] LSPD First Response: [Better EMS]: Adding station point: bay 4
[8/5/2016 9:19:03 PM.433] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[8/5/2016 9:19:03 PM.433] LSPD First Response: [Better EMS]: Found station type: FIRE
[8/5/2016 9:19:03 PM.433] LSPD First Response: [Better EMS]: Adding station point: bay 1
[8/5/2016 9:19:03 PM.433] LSPD First Response: [Better EMS]: Adding station point: bay 2
[8/5/2016 9:19:03 PM.433] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[8/5/2016 9:19:03 PM.433] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[8/5/2016 9:19:03 PM.433] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[8/5/2016 9:19:03 PM.433] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: alley
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Station has delivery zone
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: delivery
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Station has delivery zone
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: spawn
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Found station type: FIRE
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: inside
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Found station type: FIRE
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: north 1
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: north 2
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: middle mini
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: south 1
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: south 2
[8/5/2016 9:19:03 PM.434] LSPD First Response: [Better EMS]: Adding station point: south 3
[8/5/2016 9:19:03 PM.442] LSPD First Response: Validating dependency: RagePluginHook
[8/5/2016 9:19:03 PM.442] LSPD First Response: File "ragepluginhook.exe" exists: True
[8/5/2016 9:19:03 PM.446] LSPD First Response: Version is at least 0.40.0.0
[8/5/2016 9:19:03 PM.447] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[8/5/2016 9:19:03 PM.447] LSPD First Response: Validating dependency: LSPDFR
[8/5/2016 9:19:03 PM.447] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[8/5/2016 9:19:03 PM.447] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[8/5/2016 9:19:03 PM.448] LSPD First Response: Validating dependency: ParksTools
[8/5/2016 9:19:03 PM.448] LSPD First Response: File "ParksTools.dll" exists: True
[8/5/2016 9:19:03 PM.448] LSPD First Response: Major/minor versions match specified exact version
[8/5/2016 9:19:03 PM.448] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[8/5/2016 9:19:03 PM.448] LSPD First Response: Validating dependency: LSPDFR+
[8/5/2016 9:19:03 PM.448] LSPD First Response: File "Plugins\LSPDFR\LSPDFR+.dll" exists: True
[8/5/2016 9:19:03 PM.449] LSPD First Response: Version is at least 1.1.0.0
[8/5/2016 9:19:03 PM.449] LSPD First Response: Found no problems: dependency LSPDFR+ (Plugins\LSPDFR\LSPDFR+.dll)
[8/5/2016 9:19:03 PM.449] LSPD First Response: Validating dependency: Arrest Manager
[8/5/2016 9:19:03 PM.449] LSPD First Response: File "Plugins\LSPDFR\Arrest Manager.dll" exists: True
[8/5/2016 9:19:03 PM.449] LSPD First Response: Version is at least 7.2.0.0
[8/5/2016 9:19:03 PM.450] LSPD First Response: Found no problems: dependency Arrest Manager (Plugins\LSPDFR\Arrest Manager.dll)
[8/5/2016 9:19:03 PM.452] LSPD First Response: ==================================================================
[8/5/2016 9:19:03 PM.452] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.2.1
[8/5/2016 9:19:03 PM.452] LSPD First Response: [CalloutsV] Reading settings from configuration file
[8/5/2016 9:19:03 PM.453] LSPD First Response: [CalloutsV] Detecting player name from config file as: 5-DAVID-21
[8/5/2016 9:19:03 PM.453] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[8/5/2016 9:19:03 PM.453] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[8/5/2016 9:19:03 PM.454] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[8/5/2016 9:19:03 PM.454] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[8/5/2016 9:19:03 PM.454] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[8/5/2016 9:19:03 PM.455] LSPD First Response: ==================================================================
[8/5/2016 9:19:03 PM.457] LSPD First Response: Code Red Callouts Plugin Loaded!
[8/5/2016 9:19:03 PM.464] LSPD First Response: CrazyCalloutsV0.5.5 Plugin loaded!
[8/5/2016 9:19:03 PM.469] LSPD First Response: [Keep Calm] Reading settings from config file...
[8/5/2016 9:19:03 PM.479] LSPD First Response: LSPDFR+ 1.2.0.0, developed by Albo1125, has been initialised.
[8/5/2016 9:19:03 PM.479] LSPD First Response: Go on duty to start LSPDFR+.
[8/5/2016 9:19:03 PM.480] LSPD First Response: Albo1125.Common verifying update entry for LSPDFRPlus
[8/5/2016 9:19:03 PM.487] LSPD First Response: NewsHeliPursuit 0.7.0.0, developed by Albo1125, has been initialised.
[8/5/2016 9:19:03 PM.488] LSPD First Response: Go on duty to start NewsHeliPursuit.
[8/5/2016 9:19:03 PM.497] LSPD First Response: Police Radio Loaded
[8/5/2016 9:19:03 PM.497] LSPD First Response: StraysCallouts initialized
[8/5/2016 9:19:03 PM.498] LSPD First Response: Traffic Policer 6.10.0.0, developed by Albo1125, has been initialised.
[8/5/2016 9:19:03 PM.498] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[8/5/2016 9:19:03 PM.502] =============================================== Wilderness Callouts ===============================================
[8/5/2016 9:19:03 PM.502] Created by:  alexguirre
[8/5/2016 9:19:03 PM.503] Version:  0.5.3.2132
[8/5/2016 9:19:03 PM.503] RAGEPluginHook Version:  0.42.969.8470
[8/5/2016 9:19:03 PM.503] RAGENativeUI Version:  1.4.1.0
[8/5/2016 9:19:03 PM.503] 
[8/5/2016 9:19:03 PM.503] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[8/5/2016 9:19:03 PM.503] Enjoy!
[8/5/2016 9:19:03 PM.503] =============================================== Wilderness Callouts ===============================================
[8/5/2016 9:19:03 PM.504] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 0.42
[8/5/2016 9:19:03 PM.507] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[8/5/2016 9:19:03 PM.507] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[8/5/2016 9:19:03 PM.507] LSPD First Response: We have 1 callouts registered
[8/5/2016 9:19:03 PM.508] LSPD First Response: CalloutManager initialized
[8/5/2016 9:19:03 PM.509] [TRACE] WorldEventManager: Allowing up to 2 events
[8/5/2016 9:19:03 PM.511] LSPD First Response: In traffic policer duty event handler: True
[8/5/2016 9:19:03 PM.514] LSPD First Response: Albo1125.Common 6.0.0.0, developed by Albo1125. Not checking for updates until 8/6/2016 9:12:35 PM
[8/5/2016 9:19:03 PM.518] LSPD First Response: Albo1125.Common.dll 6.0.0.0 starting standard dependency check for Traffic Policer
[8/5/2016 9:19:03 PM.530] LSPD First Response: GAME VERSION: 1.0.791.2
[8/5/2016 9:19:03 PM.532] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.42
[8/5/2016 9:19:03 PM.532] LSPD First Response: Dependency check for Traffic Policer successful: True
[8/5/2016 9:19:03 PM.534] LSPD First Response: Traffic Policer is not in beta.
[8/5/2016 9:19:03 PM.539] LSPD First Response: Traffic Policer.Mainloop started
[8/5/2016 9:19:03 PM.539] LSPD First Response: Loading Traffic Policer settings...
[8/5/2016 9:19:03 PM.566] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.567] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.567] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.567] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.567] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.569] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[8/5/2016 9:19:03 PM.573] LSPD First Response: Agency Callouts by Darkmyre activated for LSPD
[8/5/2016 9:19:03 PM.616] [TRACE] Thread Ambient #1 initialized
[8/5/2016 9:19:03 PM.647] [TRACE] Thread ArrestManager #1 initialized
[8/5/2016 9:19:03 PM.716] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.42
[8/5/2016 9:19:03 PM.717] ______________________________________________________________________________________________
[8/5/2016 9:19:03 PM.717] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[8/5/2016 9:19:03 PM.717] [Created by : FinKone]
[8/5/2016 9:19:03 PM.717] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[8/5/2016 9:19:03 PM.717] 
[8/5/2016 9:19:03 PM.717] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[8/5/2016 9:19:03 PM.718] Audio loaded...
[8/5/2016 9:19:03 PM.743] Resolution supported
[8/5/2016 9:19:03 PM.765] [TRACE] Thread WorldEventManager #1 initialized
[8/5/2016 9:19:03 PM.766] [TRACE] Thread PlayerChaseManager #1 initialized
[8/5/2016 9:19:03 PM.770] [TRACE] Thread TrafficControl #1 initialized
[8/5/2016 9:19:03 PM.771] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[8/5/2016 9:19:03 PM.805] LSPD First Response: Traffic Policer Speed Checker started.
[8/5/2016 9:19:03 PM.879] LSPD First Response: Registering callout AgencyCallouts.Callouts.HighSpeedChase
[8/5/2016 9:19:03 PM.879] LSPD First Response: Registering callout AgencyCallouts.Callouts.StolenVehicle
[8/5/2016 9:19:03 PM.879] LSPD First Response: Registering callout AgencyCallouts.Callouts.FertilizerPurchase
[8/5/2016 9:19:03 PM.879] LSPD First Response: Registering callout AgencyCallouts.Callouts.LivestockOnRoad
[8/5/2016 9:19:03 PM.879] LSPD First Response: Registering callout AgencyCallouts.Callouts.WelfareCheck
[8/5/2016 9:19:03 PM.879] LSPD First Response: Registering callout AgencyCallouts.Callouts.MVA
[8/5/2016 9:19:03 PM.879] LSPD First Response: Registering callout AgencyCallouts.Callouts.MethLab
[8/5/2016 9:19:03 PM.879] LSPD First Response: Registering callout AgencyCallouts.Callouts.TailSuspect
[8/5/2016 9:19:03 PM.880] LSPD First Response: Registering callout AgencyCallouts.Callouts.Homicide
[8/5/2016 9:19:03 PM.880] LSPD First Response: Registering callout AgencyCallouts.Callouts.Roadblock
[8/5/2016 9:19:03 PM.880] LSPD First Response: Registering callout AgencyCallouts.Callouts.StreetRace
[8/5/2016 9:19:03 PM.880] LSPD First Response: Registering callout AgencyCallouts.Callouts.Domestic
[8/5/2016 9:19:03 PM.880] LSPD First Response: Registering callout AgencyCallouts.Callouts.AnimalCruelty
[8/5/2016 9:19:03 PM.880] LSPD First Response: Registering callout AgencyCallouts.Callouts.Pimp
[8/5/2016 9:19:03 PM.880] LSPD First Response: Registering callout AgencyCallouts.Callouts.EMS
[8/5/2016 9:19:03 PM.881] LSPD First Response: Registering callout AgencyCallouts.Callouts.PatientTransport
[8/5/2016 9:19:03 PM.881] LSPD First Response: Registering callout AgencyCallouts.Callouts.HitAndRun
[8/5/2016 9:19:03 PM.881] LSPD First Response: Registering callout AgencyCallouts.Callouts.Trevor
[8/5/2016 9:19:03 PM.883] LSPD First Response: Albo1125.Common 6.0.0.0, developed by Albo1125. Not checking for updates until 8/6/2016 9:12:35 PM
[8/5/2016 9:19:03 PM.883] LSPD First Response: Albo1125.Common.dll 6.0.0.0 starting standard dependency check for Arrest Manager
[8/5/2016 9:19:03 PM.883] LSPD First Response: GAME VERSION: 1.0.791.2
[8/5/2016 9:19:03 PM.885] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.42
[8/5/2016 9:19:03 PM.886] LSPD First Response: Dependency check for Arrest Manager successful: True
[8/5/2016 9:19:03 PM.887] LSPD First Response: Albo1125.Common 6.0.0.0, developed by Albo1125. Not checking for updates until 8/6/2016 9:12:35 PM
[8/5/2016 9:19:03 PM.888] LSPD First Response: Albo1125.Common.dll 6.0.0.0 starting standard dependency check for Assorted Callouts
[8/5/2016 9:19:03 PM.888] LSPD First Response: GAME VERSION: 1.0.791.2
[8/5/2016 9:19:03 PM.889] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.42
[8/5/2016 9:19:03 PM.889] LSPD First Response: Dependency check for Assorted Callouts successful: True
[8/5/2016 9:19:03 PM.892] LSPD First Response: Assorted Callouts is not in beta.
[8/5/2016 9:19:03 PM.902] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[8/5/2016 9:19:03 PM.902] LSPD First Response: Adding unmarked police vehicle model:FBI
[8/5/2016 9:19:03 PM.902] LSPD First Response: Adding unmarked police vehicle model:FBI2
[8/5/2016 9:19:03 PM.905] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.905] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.905] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.906] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.906] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.906] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.906] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.924] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.924] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.928] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.928] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.928] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.928] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.929] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.929] LSPD First Response: Registering callout ?????????????????????????????????????????
[8/5/2016 9:19:03 PM.937] LSPD First Response: Stores initialised
[8/5/2016 9:19:03 PM.949] LSPD First Response: [Better EMS]: Loading EMS settings
[8/5/2016 9:19:03 PM.949] LSPD First Response: [Better EMS]: Settings loaded from D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
[8/5/2016 9:19:03 PM.950] LSPD First Response: [Better EMS]: Loaded Better EMS
[8/5/2016 9:19:03 PM.950] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[8/5/2016 9:19:03 PM.950] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[8/5/2016 9:19:03 PM.950] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[8/5/2016 9:19:03 PM.950] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[8/5/2016 9:19:03 PM.950] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[8/5/2016 9:19:03 PM.950] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance
[8/5/2016 9:19:03 PM.951] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[8/5/2016 9:19:03 PM.965] LSPD First Response:

 Loading Code 3 Callouts...
[8/5/2016 9:19:03 PM.981] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/5/2016 9:19:03 PM.981] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.1.0
[8/5/2016 9:19:03 PM.990] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[8/5/2016 9:19:03 PM.991] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[8/5/2016 9:19:03 PM.991] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic
[8/5/2016 9:19:03 PM.991] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic
[8/5/2016 9:19:03 PM.991] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary
[8/5/2016 9:19:03 PM.991] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress
[8/5/2016 9:19:03 PM.991] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[8/5/2016 9:19:03 PM.992] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[8/5/2016 9:19:03 PM.992] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[8/5/2016 9:19:03 PM.992] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[8/5/2016 9:19:03 PM.992] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[8/5/2016 9:19:03 PM.992] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm
[8/5/2016 9:19:03 PM.993] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[8/5/2016 9:19:03 PM.993] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[8/5/2016 9:19:03 PM.993] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[8/5/2016 9:19:03 PM.993] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[8/5/2016 9:19:03 PM.993] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage
[8/5/2016 9:19:03 PM.994] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress
[8/5/2016 9:19:03 PM.994] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[8/5/2016 9:19:03 PM.994] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[8/5/2016 9:19:03 PM.994] LSPD First Response: [Code 3 Callouts] All callouts registered
[8/5/2016 9:19:03 PM.999] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker
[8/5/2016 9:19:03 PM.999] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck
[8/5/2016 9:19:03 PM.999] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure
[8/5/2016 9:19:04 PM.000] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog
[8/5/2016 9:19:04 PM.000] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay
[8/5/2016 9:19:04 PM.000] LSPD First Response: Registering callout APIExample.Callouts.PanicButton
[8/5/2016 9:19:04 PM.001] LSPD First Response: Successfully loaded LSPDFR Computer+.
[8/5/2016 9:19:04 PM.004] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[8/5/2016 9:19:04 PM.004] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[8/5/2016 9:19:04 PM.004] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[8/5/2016 9:19:04 PM.004] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[8/5/2016 9:19:04 PM.004] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[8/5/2016 9:19:04 PM.009] LSPD First Response: [Keep Calm] Keep Calm v1.0.0.0 has been loaded!
[8/5/2016 9:19:04 PM.011] LSPD First Response: Albo1125.Common 6.0.0.0, developed by Albo1125. Not checking for updates until 8/6/2016 9:12:35 PM
[8/5/2016 9:19:04 PM.011] LSPD First Response: Albo1125.Common.dll 6.0.0.0 starting standard dependency check for LSPDFR+
[8/5/2016 9:19:04 PM.012] LSPD First Response: GAME VERSION: 1.0.791.2
[8/5/2016 9:19:04 PM.013] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.42
[8/5/2016 9:19:04 PM.013] LSPD First Response: Dependency check for LSPDFR+ successful: True
[8/5/2016 9:19:04 PM.022] LSPD First Response: LSPDFR+ is not in beta.
[8/5/2016 9:19:04 PM.023] LSPD First Response: Albo1125.Common 6.0.0.0, developed by Albo1125. Not checking for updates until 8/6/2016 9:12:35 PM
[8/5/2016 9:19:04 PM.023] LSPD First Response: Albo1125.Common.dll 6.0.0.0 starting standard dependency check for NewsHeliPursuit
[8/5/2016 9:19:04 PM.024] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.42
[8/5/2016 9:19:04 PM.024] LSPD First Response: Dependency check for NewsHeliPursuit successful: True
[8/5/2016 9:19:04 PM.087] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[8/5/2016 9:19:04 PM.089] LSPD First Response: [Better EMS]: Launching EMS response
[8/5/2016 9:19:24 PM.769] [WARN] Failed to reach server: System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 158.69.69.212:80
[8/5/2016 9:19:24 PM.769]    at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
[8/5/2016 9:19:24 PM.769]    at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
[8/5/2016 9:19:24 PM.769]    --- End of inner exception stack trace ---
[8/5/2016 9:19:24 PM.769]    at System.Net.HttpWebRequest.GetResponse()
[8/5/2016 9:19:24 PM.769]    at ?????????????????????????????????????????.?????????????????????????????????????????(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 25
[8/5/2016 9:19:24 PM.769]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 0
[8/5/2016 9:19:45 PM.744] LSPD First Response: Error checking for updates -- System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 158.69.69.212:80
[8/5/2016 9:19:45 PM.744] at System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
[8/5/2016 9:19:45 PM.744] at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
[8/5/2016 9:19:45 PM.745] --- End of inner exception stack trace ---
[8/5/2016 9:19:45 PM.745] at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
[8/5/2016 9:19:45 PM.745] at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result)
[8/5/2016 9:19:45 PM.745] at System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result)
[8/5/2016 9:19:45 PM.745] --- End of stack trace from previous location where exception was thrown ---
[8/5/2016 9:19:45 PM.745] at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
[8/5/2016 9:19:45 PM.746] at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
[8/5/2016 9:19:45 PM.746] at ComputerPlus.Function.<SendAPIWebRequest>d__9.MoveNext()
[8/5/2016 9:19:46 PM.023] LSPD First Response: [Keep Calm] Error getting newest version: System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 158.69.69.212:80
[8/5/2016 9:19:46 PM.024] at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
[8/5/2016 9:19:46 PM.024] at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
[8/5/2016 9:19:46 PM.024] --- End of inner exception stack trace ---
[8/5/2016 9:19:46 PM.024] at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
[8/5/2016 9:19:46 PM.025] at System.Net.WebClient.DownloadString(Uri address)
[8/5/2016 9:19:46 PM.025] at ?????????????????????????????????????????.?????????????????????????????????????????(Boolean )
[8/5/2016 9:19:46 PM.027] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
[8/5/2016 9:19:46 PM.027] LSPD First Response: Stack trace of game fiber "<UNNAMED THREAD>" in plugin "LSPD First Response" at the time of termination:
[8/5/2016 9:19:46 PM.028] LSPD First Response: Could not be retrieved.
[8/5/2016 9:19:46 PM.167] ====================================================================================================
[8/5/2016 9:19:46 PM.168] Unhandled exception occurred in console command "ForceDuty"
[8/5/2016 9:19:46 PM.168] Exception type: System.Threading.ThreadAbortException
[8/5/2016 9:19:46 PM.168] Exception message: Thread was being aborted.
[8/5/2016 9:19:46 PM.168] Stack trace: at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
[8/5/2016 9:19:46 PM.168]    at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
[8/5/2016 9:19:46 PM.168]    at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
[8/5/2016 9:19:46 PM.168]    at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
[8/5/2016 9:19:46 PM.168]    at Rage.ConsoleCommands.ConsoleCommand.Execute(Object[] arguments)
[8/5/2016 9:19:46 PM.168]    at Rage.ConsoleCommands.ConsoleCommand.ParseAndExecute(String[] arguments)
[8/5/2016 9:19:46 PM.168]    at Rage.ConsoleCommandGameFiber.Start()
[8/5/2016 9:19:46 PM.169] ====================================================================================================
[8/5/2016 9:19:46 PM.463] LSPD First Response: All signs removed

 

Kilyin

Members

I really dislike the concept of forcing a check for updates without the option to disable it. Just put an option in the .ini and default it to on, but let me have the ability to turn it off.

Nixc777

Members

Hi Stealth

Having issues with Keep calm when LSPDFR.com is down. Keep calm is awaiting to know if it's up-to-date. When LSPDFR.com is down, Keep calm makes LSPDFR crashes since it can't get an answer.

Is their anyway to stop keep calm to check for updates?

Thanks

Destroyer11687

Members

(edited)

I really do love this mod...but, while I know many have said this already, I did a fresh install of GTA v after it just got way too slow, and one by one installed the mods, checking after each one to see performance. This mod caused my fps to go from 100 staring into the sky to 75, and when looking and running in the streets of LS, from 75 to about 55-60. Something in this mod is causing weird things. I hope that perhaps the issue is discovered because this mod makes things a lot more realistic. After removing the plugin, everything went back to normal.

Edited by Destroyer11687

Bobbyeverything

Members

On 7/2/2016 at 9:12 AM, liberto said:

With 1.0.0, I've noticed a huge performance impact (went from 60fps to 25fps). Am I the only one?

Yeah, I noticed a large difference as well. When not using the mod I am at a stable 80fps. But once I start using the mod I drop to around 50fps. 

spandexfool

Members

Hello,

Ok have LCPDFR installed I have several mods that I will list. the issue I have is only with Keep Calm. I have gone through played game for hours with all the other mods to ensure nothing was going on but the second I load keep calm and go on duty it freezes and said LCPD stopped due to taking so long.

I am newer so unsure what all info you will need.

PC Specs:

AMD A10-5700 3.4

12 GB Ram

AMD Radeon R9 200/ HD 7900

Windows 7 Pro

 

Mods:

RagePlugin: 0.45.1000.9441

ScripHoodV: 10.791.2

RageNativeUI: 1.4.1.0

Traffic Policer: 6.12.0.0

Police Radio: 0.55.2.0

LSPDFR+: 1.3.0.0

Keep Calm: 7.4.0.0

Traffic Control: 1.0.2.0

LSPD First Response: 0.3.38.5436

 

I believe that is it. I have to disable Keep Calm to make this able to play

 

t1a2l

Members

Hi, 

Looks great any chance for an LCPDFR version for GTA IV the AI int this game is crazy!

If you are not planning on gta 4 I would like to use your code with your permition to make the same mod for gta 4 lcpdfr.

Thanks in advance and keep up the good work.

t1a2l

zxDrugsxBunnyxz

Members

On 1/8/2017 at 5:02 PM, OfficerJamesCarter said:

does this still work/run on the recent rage plugin hook?? will it ever be updated again??

 

 

thanks!

yes it does.

2 hours ago, zxDrugsxBunnyxz said:

yes it does.

 

 

Thanks! I did more research  and I herd this causes a lot of lagging for some people.  I may just wait until it's updated but it's super annoying playing and AI's panic like a apocalypse is happening. Hope this gets updated soon. 

zxDrugsxBunnyxz

Members

5 minutes ago, OfficerJamesCarter said:

 

 

Thanks! I did more research  and I herd this causes a lot of lagging for some people.  I may just wait until it's updated but it's super annoying playing and AI's panic like a apocalypse is happening. Hope this gets updated soon. 

why don't you install the plug in and try it yourself and if it becomes apocalypses delete it. Much better option in my opinion. I am waiting for an update as well. 

For all those having lag and huge fps drops with this plug-in, you can try the StopShittingBricks (yes, that is the official name) mod. It is installed with OpenIV - thus a mod and no plug-in - and therefore causes no performance loss.

I tried it. In my opinion it does not work as well as KeepCalm; it does not do for me what KeepCalm does for me (or maybe I am too used using KeepCalm). But everybody has his own taste and I suggest you give it a try until you wait for KeepCalm to update. Or maybe you even fall in love with StopShittingBricks :teehee:

 

Peace and a Colt .45

Officer Cody

 

3 hours ago, zxDrugsxBunnyxz said:

why don't you install the plug in and try it yourself and if it becomes apocalypses delete it. Much better option in my opinion. I am waiting for an update as well. 

 

 

well I meant without this mod AI's go into apocalypse mode....

 

 I didn't want to install it and screw up figured I'd just ask because this mod hasn't been updated in forever. why try and fail when you can ask before you fail? 

zxDrugsxBunnyxz

Members

(edited)

6 minutes ago, OfficerJamesCarter said:

 

 

well I meant without this mod AI's go into apocalypse mode....

 

 I didn't want to install it and screw up figured I'd just ask because this mod hasn't been updated in forever. why try and fail when you can ask before you fail? 

well luckily i have already tried it ! it is safe and working!

Edited by zxDrugsxBunnyxz

2 hours ago, zxDrugsxBunnyxz said:

well i luckily you i have already try it for you! it is safe and working!

 thanks bud, do you get any lags/drops? 

sjain

Members

(edited)

On 19/01/2017 at 4:37 PM, Stealth22 said:

Apologies for my absence lately...when I get more time for personal projects, I will be releasing updates for my mods as necessary.

Thanks man! We really appreciate it :) no need to apologise, it's free and voluntary

Edited by N4Cer

Reddington

Members

@Stealth22

 

In regards to LSPDFR criminal AI behavior, does it affect them? What I mean is, without the mod, there is a chance I'll pull over a wanted suspect and they'll shoot me when I approach. Since adding this, I haven't really noticed this happening.

fireboy6117

Members

1 minute ago, Deputy Rourke said:

@Stealth22

 

In regards to LSPDFR criminal AI behavior, does it affect them? What I mean is, without the mod, there is a chance I'll pull over a wanted suspect and they'll shoot me when I approach. Since adding this, I haven't really noticed this happening.

currently, doesn't work but it only seemed to work on ai not spawned by LSPDFR 

Reddington

Members

Just now, fireboy6117 said:

currently, doesn't work but it only seemed to work on ai not spawned by LSPDFR 

 

I'm on an older version of GTA/Rage, working fine for me.    I'll have to be a little more observant and see how often I get shot it.  I kinda miss the unpredictability of the AI flipping shit and opening fire.

Stealth22

Friends of LSPDFR Author

On 08/06/2017 at 7:23 PM, Deputy Rourke said:

 

I'm on an older version of GTA/Rage, working fine for me.    I'll have to be a little more observant and see how often I get shot it.  I kinda miss the unpredictability of the AI flipping shit and opening fire.

 

It doesn't affect criminal peds spawned by LSPDFR.

MooSe_Knuckle

Members

(edited)

Does this addon still work? I installed it exactly how the instructions said and it still doesnt work? CTL+9 does nothing?

Edited by MooSe_Knuckle

MagicFeetPants

Members

Cool mod, is there anyway I can edit it directly to exclude gang members or give them a random chance of being aggressive? Right now they're too docile. Any info on that would be great thanks!

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