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Tony Koekelcoren

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  1. Well, I didn't get any other "issues" with LP on other call-outs. I've been playing in the meanwhile and got some LP call-outs without a problem. Not "that one" though so I cannot say for certainty if the "issue" is gone or not, if it was just temporarily, or this one time. But yeah, if you got exactly the same then I guess it's not a "one-timer" Do you also have CustomBack-Up installed?
  2. I know EUP has vests but no high-vis-protective vest. The vest your looking for can for sure be found in Skin Control plug-in/script. At least I use them
  3. And now it doesn't detect my prisoners so I cannot call Custom back-up for PT. Hmmm, I could have sworn it did it before. I'll try taking it out of the priority menu again. Thanks in advance for any help.
  4. Is there somebody out there who could, pretty please, make some high visibility protective vest skins/textures for standard LSPD, CHP and/or SAHP, BCSO and LSSD. For EUP or for Skin Control. Preferably both but preferably skin control. Thanks in advance for your time and effort. Peace and a Colt .45
  5. Okay...thanks in advance. Here it is. LPCModelDef.xml
  6. Howdy sir, I think you got an awesome mod there. 5/5 so far. But I got an issue. I modified the xml file you included. Ran it several times through xml validation programs. Had to adjust here and there but I finally got it right. I put a few add-on vehicles to it. Everything works fine for when I need back-up on a traffic stop or code3 back-up (on foot) at a shoot-out...but whenever I get in a car pursuit and call for back-up LSPDFR crashes. Could use some help with that please. This is the custom back-up xml I use right now. CustomBackup.xml And RPH log RagePluginHook.log Also, I just noticed, LSPDFR crashes when I call for an ambulance transport for a ped on foot, from the normal back-up menu. Is it because I choose the option to overwrite the original back-up.xml? But what happens with my back-up if I don't overwrite. I just get the same basic back-up right? Or does it then give me the option to choose which back-up menu I use?
  7. Another LP call-out now just worked flawlessly...???
  8. Howdy, I just got an "LPCallouts ERROR10" which resulted in me arriving at a very peculiar scene indeed (see screenshot bmp-files included). I also included my RPH-log. I noticed there is something wrong with certain peds not loading and/or not found. I did install Custom Dispatch lately and I think that must be it because LP ran flawless before. I edited my own back-up xml, triple checked it out with xml-validation program. I have all the latest jizz installed. Both programs run okay....excuse me, ran okay, until now. Could you please have a look because I have no idea which ped/peds are missing. It seems a lot but I have no idea how log-files work. I shall also include my Custom backup xml file. GTA5 2017-03-01 15-26-54-69.bmp GTA5 2017-03-01 15-27-32-93.bmp GTA5 2017-03-01 15-27-37-52.bmp GTA5 2017-03-01 15-27-39-29.bmp GTA5 2017-03-01 15-28-11-20.bmp GTA5 2017-03-01 15-28-24-39.bmp RagePluginHook.log CustomBackup.xml
  9. Hey PNWParksFan, thanks for sharing this awesome mod. I don't know if anybody has mentioned this already (there are so many comments to read) but is it possible that I found a mistake or 2 in the locations.xlsx you added ? Or maybe I am missing something? 1) The Chilliad Mountains state wilderness (CMSW) area, which is all the way up in Paleto, is in the Los Santos city list? 2) I don't see the area called Chumash in the list. Or is it with some other area together? I do see North-Chumash. Is this me not getting something or are these real? Cheers
  10. Hey PNWParksFan, thanks for sharing this awesome mod. I don't know if anybody has mentioned this already (there are so many comments to read) but is it possible that I found a mistake or 2 in the locations.xlsx ? Or maybe I miss something? 1) The Chilliad Mountains state wilderness (CMSW) area, which is all the way up in Paleto, is in the Los Santos city list? 2) I don't see the area called Chumash in the list. Or is it with some other area together? I do see North-Chumash. Is this me not getting something or are these real? Cheers Hey PNWParksFan, thanks for sharing this awesome mod. I don't know if anybody has mentioned this already (there are so many comments to read) but is it possible that I found a mistake or 2 in the locations.xlsx ? Or maybe I miss something? 1) The Chilliad Mountains state wilderness (CMSW) area, which is all the way up in Paleto, is in the Los Santos city list? 2) I don't see the area called Chumash in the list. Or is it with some other area together? I do see North-Chumash. Is this me not getting something or are these real? Cheers
    Awesome vehicle pack. Stunning emergency lights and lighting set-up...I'm really in love with them. Great vehicle detail and quality. Only thing is that the hands are not on the steering wheel with most of the vehicles (also with the sheriff and fbi-pack). Am I the only one having this issue? Any motorcycles coming? All we now need is some more skin-packs for these vehicles Keep up the great work and thanks for sharing this. It is being appreciated... I wanted to rate 4.5 stars but the system didn't let me and since it's not perfect to me (hands not on steering wheel (yes, I am known to be a critic )) 4 out of 5 (but 10 out of 5 for the emergency lights).
    What a great idea that adds some cool immersion just driving around. It is indeed quite repetitive. 27 different chatter lines is already quite an accomplishment but still...it can get more and better. On the plus-side; there is the possibility to add your own radio chatter lines and customize the ones included. Cool. The one thing that is a no-go for me though is that the radio chatter interferes with and takes priority over my main call-outs dispatch or other communications with dispatch (plate checks,...). How much I love the immersion this thing offers, I cannot go without my main communication with dispatch. But as I said already, I love the immersion it offers so please keep working on this. It is being appreciated.
  11.    darkfusion666 reacted to a post in a topic: Disappearing drivers
  12.    Tony Koekelcoren reacted to a post in a topic: Disappearing drivers
  13.    darkfusion666 reacted to a post in a topic: Disappearing drivers
  14.    darkfusion666 reacted to a post in a topic: Disappearing drivers
    Wow...I was just looking to refresh my fleet when I found this. Clean skins. Superb detail. Great mix of vehicle choices. Absolutely gorgeously wrought. In 1 word...Stunning... Easily 5 stars Any chance of motorcycles coming, like TheHurks BMW 1200 and the Harley Davidson Electraglide? Keep up the good work man, it's being appreciated.
  15. Thanks for the answer TickleMyElmo (what's in a name ). No, I don't have RadV installed. I have VisualV. But I sure did just done and gone downloaded myself Make Visuals great again...
  16. howdy, I've got 2 issues I might need help with. 1) everything in my game that is white is too bright (i can't wear white clothing, can't drive white cars and all my white light are superoverbright. all that is white becomes a bright spot and is blinding). there is obviously an over-saturation going on but I don't know where to change it. I would guess visualsettings.meta but I'm not sure. 2) most of my carlights of all cars driving around are different (taillights of this car are too bright, of another car too weak, headlights are mostly all too bright (coukd have somlething to do with saturation)). is there something I can do about that or do all modded cars and all cars in-game have different light affects? Thanks in advance for any help... Peace out

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