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AIDispatch (For Policing Redefined) 0.84.4 Alpha

(1 review)

5 Screenshots

Group 1 copy 2.png

AIDispatch - AI Voice Dispatch for Policing Redefined

AIDispatch is an experimental AI-powered voice dispatch plugin for LSPDFR.

This mod was heavily inspired by Grammar Police. Grammar Police has been one of the most useful LSPDFR plugins for years, but for me personally it was becoming difficult to use because of accent recognition and strict phrase/keyword requirements. I wanted something that felt similar in purpose, but that could understand more natural speech instead of needing very specific commands.

AIDispatch uses AI to listen to your radio request, understand what you are trying to do, and trigger the matching Policing Redefined dispatch action.

The goal is simple:

Talk to dispatch naturally.

Instead of memorizing exact phrases, you can say things in a more normal way and the AI will try to understand the intent. For example, if you ask for medical help, backup, a plate check, a tow truck, a ped check, or say that you are going 10-8, busy, code 6, on scene, on a traffic stop, etc., AIDispatch will try to pick the correct dispatch action.

Current features include(basically everything you can do with Grammar police):

  • Natural voice dispatch requests

  • Gemini AI voice understanding

  • Policing Redefined dispatch integration

  • Plate checks

  • Ped checks

  • Vehicle checks

  • Backup requests

  • Traffic stop backup

  • K9 requests

  • EMS requests

  • Fire department requests

  • Tow requests

  • Coroner requests

  • Animal control requests

  • Traffic control requests

  • Pursuit-related requests

  • 10-code/status commands

  • Set yourself available/unavailable for LSPDFR calls

  • Code 4, code 5, code 6, 10-8, 10-6, 10-7, on scene, responding, traffic stop, transporting, etc.

  • Optional radio key-up/key-down sounds

  • Logs for testing and bug reports

This mod was also inspired by NPCAI 3.0 and the way AI can make LSPDFR feel more natural and immersive. AIDispatch is not connected to NPCAI, but NPCAI helped inspire the idea of using AI to understand what the player is saying instead of relying only on fixed keywords.

Important:

This is a public alpha/test build. Bugs are expected.

Right now AIDispatch is built around Policing Redefined. My goal for the future is to expand compatibility with other popular LSPDFR plugins, including Stop The Ped and Ultimate Backup, so players who do not use Policing Redefined can still benefit from AI-powered dispatch controls.

Requirements:

  • GTA V Legacy

  • RAGE Plugin Hook

  • LSPDFR

  • Policing Redefined installed and working

  • A Gemini API key

  • Microphone

  • Internet connection

You can get a Gemini API key here (free):
https://aistudio.google.com/api-keys

Grammar Police is not required. For testing, I recommend disabling Grammar Police so you know which plugin is responding to your voice commands.

Ped checks:

Ped checks rely on Policing Redefined. In some cases, the ped may need to be identified through Policing Redefined before PR allows a dispatch ped check.

Testing / bug reports:

AIDispatch creates a log file here:

Grand Theft Auto V Legacy\plugins\LSPDFR\AIDispatch\AIDispatch.log

If something does not work, please send the log and include:

  • What you asked dispatch to do

  • What happened

  • What you expected to happen

  • Whether Policing Redefined can do the same action manually

Your Gemini API key is redacted in the log.

This is still early, but the goal is to create a modern AI-powered voice dispatch system for LSPDFR that feels more natural, more flexible, and easier to use during patrol.

V0.84.4 updates:

Major AIDispatch update:

  • New mic animations (3)

  • Improved natural AI voice understanding

  • Better support for vague/accented/imperfect speech

  • Native Audio-only Gemini mode to avoid Flash/Flash Lite quota fallback

  • New F12 radio editor layout

  • Selectable radio animations

  • Added radio-in-hand prop support

  • Better control blocking while editing UI

  • Custom phrase trainer file

  • Tester debug logging

  • Basic context memory for vague follow-up requests

  • More varied LSPDFR scanner-style dispatch responses

  • Improved release folder packaging with required dependencies included

Edited by boboediting

What's New in Version 0.84.4 Alpha

Released

Pasted content

Major AIDispatch update:

  • Improved natural AI voice understanding

  • New microphone animations (3)

  • Better support for vague/accented/imperfect speech

  • Native Audio-only Gemini mode to avoid Flash/Flash Lite quota fallback

  • New F12 radio editor layout

  • Selectable radio animations

  • Added radio-in-hand prop support

  • Better control blocking while editing UI

  • Custom phrase trainer file

  • Tester debug logging

  • Basic context memory for vague follow-up requests

  • More varied LSPDFR scanner-style dispatch responses

  • Improved release folder packaging with required dependencies included

AIDispatch has received a major update focused on making the mod feel more natural, reliable, and immersive.

This update improves the AI voice command system so players can speak more naturally instead of relying on strict Grammar Police-style phrases. Vague or imperfect commands such as asking for “another unit,” “someone to help,” “a tow,” or “send someone to deal with this” should now be understood more reliably, especially for players with accents or less exact phrasing.

The update also adds a redesigned in-game F12 radio editor, selectable radio animations, improved radio-in-hand support with a prop, better menu control locking to prevent accidental shooting or weapon switching, custom phrase training for users/testers, tester debug logging, light context memory for vague follow-up requests, and more varied LSPDFR scanner-style dispatch responses.

This version also includes Native Audio-only Gemini support to avoid burning regular Gemini Flash/Flash Lite quotas, plus updated release packaging with required dependencies included for easier installation.

Recommended for all users.


Short Description

AI-powered voice dispatch for LSPDFR that understands natural speech and triggers Policing Redefined dispatch actions.

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Mod and Mod Content (Substantial)

I'm absolutely terrible at codding. I always use AI to troubleshoot, help me create, give me feedback and ideas on what to upload next and how to keep a pase for the future updates.

User Feedback

Recommended Comments

manu450

Members

(edited)

I am getting an error if I speak just a little too long. AI service error. The remote server returned an error: (429) Too Many Requests. { "error": { "code": 429,...

. Never had that error in the previous version. Help?

AIDispatch.log

Edited by manu450

Jackal1T1

Members

Can you drag and drop all of Blueline dispatche’s audio files into this(as in the ones that would play for grammar police)? Or do you have to “replace” certain audio files with the ones you want from BLD like other comments suggest?

boboediting

Members Author

42 minutes ago, manu450 said:

I am getting an error if I speak just a little too long. AI service error. The remote server returned an error: (429) Too Many Requests. { "error": { "code": 429,...

. Never had that error in the previous version. Help?

AIDispatch.log

that is my fault...I uploaded the update with MY google API key in it so that means everyone has been using my API for an hour and it reached the maximum amount of use...so easy fix, go to the ini file and look for the:

[Gemini]

ApiKey=

and change it to your key again

manu450

Members

(edited)

39 minutes ago, boboediting said:

that is my fault...I uploaded the update with MY google API key in it so that means everyone has been using my API for an hour and it reached the maximum amount of use...so easy fix, go to the ini file and look for the:

[Gemini]

ApiKey=

and change it to your key again

I figure that out lol. I did change it to my API key. The error was still present. Dispatch is having a hard time understanding me. The last build was working fine. This one is almost unplayable. Maybe it is the PTT wav. file partially muting my voice when talking, you think?

AIDispatch.log

Edited by manu450

GoD5p33d666

Members

(edited)

I’m excited to use this mod! Can’t wait for your end game of an actual ai dispatcher to talk with,

One thing, I’m in Australia and we use completely different radio phrases. I see the custom phrases text but it only has a few examples of what I can change. Is there a full list of all commands like eg request_ems_code3, but for every command so I can add all of my Aussie phrases.

I can just tell on stream people are going to be constantly winging like uhhhhh your not in California dude 😂

Can’t wait man!

Edited by GoD5p33d666

GoD5p33d666

Members

I’m excited to use this mod! Can’t wait for your end game of an actual ai dispatcher to talk with,

One thing, I’m in Australia and we use completely different radio phrases. I see the custom phrases text but it only has a few examples of what I can change. Is there a full list of all commands like eg request_ems_code3, but for every command so I can add all of my Aussie phrases.

I can just tell on stream people are going to be constantly winging like uhhhhh your not in California dude 😂

Can’t wait man!

Ok so iv worked out the custom phrases! God daayyuuumm it all works with all of my new phrases. Worked out how to get the list! But now the only thing for me is call-out interface, when I normally push my talk button the plate shows up but now it doesn’t. So I can’t see what plate is showing up in front of me.

And would be nice to see your status whether you are available or on scene etc.

But other than that it’s an absolute masterpiece mate! Can’t wait for more updates!

WickedDreamzX

Members

does blueline dispatch work with this?

ZORIXQ

Members

I keep getting a “AI Service Error. unable to connect to the remote server.” I tried firewall tweaks, internet is fine, microphone is phone, I meet all requirements, I tried changing LiveModel, FallbackModel and the Main Model, I tried everything. How do I fix this issue? My API is perfectly fine, from Google AI Studio.

boboediting

Members Author

19 minutes ago, ZORIXQ said:

I keep getting a “AI Service Error. unable to connect to the remote server.” I tried firewall tweaks, internet is fine, microphone is phone, I meet all requirements, I tried changing LiveModel, FallbackModel and the Main Model, I tried everything. How do I fix this issue? My API is perfectly fine, from Google AI Studio.

Are you sure you put your own API key in the ini file? I uploaded a build yesterday with my own key by mistake and it started giving errors to people because we were all using my key all at once

ZORIXQ

Members

1 minute ago, boboediting said:

Are you sure you put your own API key in the ini file? I uploaded a build yesterday with my own key by mistake and it started giving errors to people because we were all using my key all at once

Yes, I made sure. I tried a new API key, the EXACT Gemini models and all other contents in the .ini file the same, just my API key I changed. Still getting this error.

yauling112

Members

Hello, would you be able to develop a version compatible with UB?

boboediting

Members Author

2 hours ago, ZORIXQ said:

Yes, I made sure. I tried a new API key, the EXACT Gemini models and all other contents in the .ini file the same, just my API key I changed. Still getting this error.

Can you send me the log inside the ai dispatch folder please

1 hour ago, yauling112 said:

Hello, would you be able to develop a version compatible with UB?

This is on the list of things to do but right now I’m focusing on policing redefined and once the mod is more polished I’ll focus on stop the ped and ultimate back up

2 hours ago, ZORIXQ said:

Yes, I made sure. I tried a new API key, the EXACT Gemini models and all other contents in the .ini file the same, just my API key I changed. Still getting this error.

Also this might be something with google. If there service is unavailable for wtv reason, it will break the mod till their service is back up

Nursin Clyr

Members

In which languages does it work?

boboediting

Members Author

15 minutes ago, Nursin Clyr said:

In which languages does it work?

english for now. Might not be hard locked english but it really depends if gemini' is capable of properly translating sutff so it might work ish with other languages

19 minutes ago, Nursin Clyr said:

In which languages does it work?

just tried a command in french and it worked so it might work in multiple languages

10 hours ago, WickedDreamzX said:

does blueline dispatch work with this?

it will use whatever dispatch files you have so if you replaced yours with blueline thats what it will use yes.

boboediting

Members Author

17 hours ago, ThatGuySens said:

Will there be a animation like grammar police when hitting the action button?

keep an eye out for next patch :)

GTA5 2026-06-02 16-07-58_220.jpg

boboediting

Members Author

16 hours ago, manu450 said:

I figure that out lol. I did change it to my API key. The error was still present. Dispatch is having a hard time understanding me. The last build was working fine. This one is almost unplayable. Maybe it is the PTT wav. file partially muting my voice when talking, you think?

AIDispatch.log

I figured out whats happening. The last update I made some change so that on more vague requests if the mod dosent understand right away what you're saying it falls back to using gemini 2.5 flash and flash lite and those have a very small amount of request allowed so for now to fix that got to the ini file and change this line to false UseTextFallbackOnLiveFailure=true

manu450

Members

4 minutes ago, boboediting said:

I figured out whats happening. The last update I made some change so that on more vague requests if the mod dosent understand right away what you're saying it falls back to using gemini 2.5 flash and flash lite and those have a very small amount of request allowed so for now to fix that got to the ini file and change this line to false UseTextFallbackOnLiveFailure=true

I figured this out because I got a message from Gemini that I have exceeded my limit, but I was able to talk fine with NPCAI. Something was telling me that it was using Gemini Flash in the new update.

boboediting

Members Author

16 hours ago, manu450 said:

I figure that out lol. I did change it to my API key. The error was still present. Dispatch is having a hard time understanding me. The last build was working fine. This one is almost unplayable. Maybe it is the PTT wav. file partially muting my voice when talking, you think?

AIDispatch.log

so after your feedback I did some testing and I'm gonna revert alot of the change I made to the phrasing and understanding part of the mod. The first build was really good at understanding anything, even if there were 1 or 2 false positive here and there but now the mod is way too strict and the way I went about going arround the strictness by sending multiple and deeper analysis to Gemini was bad because it started flooding our API keys with request and on top of that it started using the PAID model of gemini which has limited uses when using it for free so thats why you would get the 429 errors. After a while you would run out of tokens and when using a command that was not clear cut the mod would fall back to using the better AI model to understand the prompt better and it would use those tokens...I'm fixing that in the next update and for now using the 0.76 version of the mod would be better.

nova2727

Members

So this is really the old dispatch but she can’t chat to you like normal dispatch she only sends requests

Ethan01

Members

Hey can u make a vidio how to make a the gemini API Key

AndrewBones

Members

Really cool, would be nice to be able to chat with dispatch as well

boboediting

Members Author

7 minutes ago, Ethan01 said:

Hey can u make a vidio how to make a the gemini API Key

image.png

go to your google AI studio and click the button at the top right corner where it says create API key

2 minutes ago, AndrewBones said:

Really cool, would be nice to be able to chat with dispatch as well

thats the end goal, right now I'm just trying to get the dispatch to be fine tuned and understand everything really well even when vague. Once I added a bunch of options I will move on to that which is going to be the end goal.

20 minutes ago, nova2727 said:

So this is really the old dispatch but she can’t chat to you like normal dispatch she only sends requests

if by old dispatch you mean Grammar Police, yes right now its exactly like that but looser with the request you can ask dispatch.

nova2727

Members

Like this

boboediting

Members Author

46 minutes ago, nova2727 said:

Like this

yes I understand

21 hours ago, ThatGuySens said:

Will there be a animation like grammar police when hitting the action button?

new update

GTA5 2026-06-02 19-22-56_246.jpgGTA5 2026-06-02 19-21-46_649.jpg

boomer2840

Members

can we get controller support?

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