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SimpleHUD 1.2.10

(26 reviews)

2 Screenshots

Could contain: font, electric blue, logo, text, graphics, graphic design, blue, screenshot, brand, symbol, design

 

SimpleHUD is script modification for your game displaying player's current location, as well as a compass and the time.

 

Features

  • Postal System
  • Speed Limit
  • Advisory Signs
  • Time
  • County
  • Cardinal Direction 
  • Customize Menu
  • Custom INI
  • Road Name
  • Integration with Future Mods 👀

 

Could contain: text, font, graphics, electric blue, logo, graphic design, screenshot, brand, blue, design, typography

 

Requirements

 

To install this script, place the provided .asi and .ini files inside your main Grand Theft Auto V game directory.

 

Drive where GTA V is installed → Programs (x86) / SteamLibrary → Steam → steamapps → common → Grand Theft Auto V

 

Could contain: font, graphics, text, logo, electric blue, graphic design, screenshot, brand, blue, design, typography

 

If you need support, please join our discord server and create a ticket eventually someone will get to you! 

 

Discord Server: Venoxity Network [www.discord.com]

Installation VideoBlueLine Vibes [www.youtube.com]

 

Could contain: font, text, electric blue, logo, graphics, graphic design, brand, blue, screenshot, design, typography

 

I would be happy to receive feedback. If there are any Bugs, please let me know!

Edited by Venoxity
Updated features, and add blueline vibes.

What's New in Version 1.2.10

Released

[1.2.10] - 07/27/2025

Spoiler

Fixes

  • Improved initialization and error handling in core modules
  • Refactored HUD rendering checks into a private method for better maintainability
  • Updated Position Y options to use a finer scale step for smoother adjustment


[1.2.9] - 07/25/2025

Spoiler

Fixes

* Fixed HUD misalignment on certain screen resolutions.
 

Improvements

* Updated ScriptHookV SDK.
* Improved `DetectStateRoute` to strip "US"/"Interstate" prefixes.
* Revised JSON routes: some "SR" changed to "US Route".
* Added menu system for HUD settings.
* Added support for speed limit signs based on current road.
* Renamed:

  * `Runway1` → `Maneuvering Area`
  * `Los Santos International Airport` → `Los Santos Intl Airport`
  * `GWC and Golfing Society` → `Golf Course`
  * `Rockfill Hills` → `Metro Los Santos`
* Added new zones (EAHOL, LANCA, MIDPE, etc.) for Liberty City.
* Improved config settings and general user experience.
* Added DLC validation with clear logging.
* Improved initialization and memory access logs.
 

Codebase

* Refactored core HUD logic for readability and structure.
* Removed outdated C++ code and improved memory handling.
* Modularized HUD drawing and location parsing.
* Consolidated shared logic into utilities.
* Standardized naming across files and classes.


 

[1.2.8] - 10/25/2024

Spoiler

 

  • Fixes
    •  Locations (GWC and Golfing Society, Cayo Perico, North Yankton) are no longer labeled as “Unknown County.”
    •  Duplicate street and crossing road names are prevented from displaying (e.g., "Olympic Fwy / Olympic Fwy").
       
  • Improvements:
    • Redesigned the postal map for a more accurate and modern look.
    • Introduced a proximity-based "Near" prefix system for better location awareness on the HUD.
    • Added checks in `DrawTextOnScreen` for radar status, player state, and UI visibility to ensure text is displayed appropriately.
    • Rewritten from C# (ScriptHookVDotNet) to C++ (ScriptHookV) for improved performance and stability.

 


[1.1.9] - 3/10/2024

Spoiler

- Resolved an issue where the HUD would occasionally disappear unexpectedly.
- Introducing more customization options with the addition of CountyPosX, CountyPosY, CountyPosX_RadarLrg, CountyPosY_RadarLrg, and CountyScale within the [COUNTY] INI settings.
- Enhanced clarity with the inclusion of PostalCompact within the [POSTAL] INI Setting.
- Introduction of aopMap.json, located in SimpleHUD/data/maps, made by Armouredivision.
- Streamlined settings organization by adding an [AOP] section above the [ZONE] INI.
- Unveiling the new Area of Play (AOP) feature above the Postal System, enriching your gameplay experience. (Currently disabled by default)

Important Note: This update does not require any OIV changes. Simply replace your DLL, add the new aopMap file, and integrate the new INI settings to enjoy the latest enhancements seamlessly.



[1.1.8] - 3/3/2024

Spoiler

- LemonUI Upgrade: Upgraded LemonUI from version 1.10 to 2.0 for enhanced functionality and smoother user experience.
  
- Font Customization: Introduced new options in the configuration file (ini) including DirectionFont, RoadFont, PostalFont, and TimeFont, allowing users to personalize the fonts according to their preferences.
  
- Text Customization: Expanded customization options with the addition of DirectionText and PostalText ini settings.
  
- Improved Speed Limit Display:
Reverted the Speed Limit font to default and optimized its positioning for better visibility.
  
- High-Speed Alert:
Introduced HighSpeedAlertAudio ini option under the [LIMIT] section to provide audible alerts for exceeding speed limits.
  
- Notification Management:
Added NotificationTimeout ini option under the [NOTIFICATIONS] section for more control over the display duration of notifications.

- Enhanced User Experience: Resolved issues to ensure that text elements are not displayed during cutscenes, enhancing immersion.


- Enhanced Subtitle Support: Upgrade to the latest SimpleHUD.oiv, now replacing frontend.xml for enhanced subtitle support.

 

- Streamlined Installation: Simplify your installation process with the renaming of SimpleHUD.oiv to "part one installer," ensuring clarity and ease. Remember, part two is optional but recommended for additional font support.


[1.1.7] - 1/20/2024

Spoiler

- Compass Upgrade (Work in Progress): While we introduce a cutting-edge compass, we recommend keeping this feature off temporarily as we fine-tune it for perfection.
- Optimized Default Position: Thanks to Armouredivision, this update elegantly resolves overlapping subtitles during interactions with pedestrians.
- Streamlined SimpleHUD Folder: Give your SimpleHUD a fresh start by clearing out the old folder and seamlessly replacing it with the new one.
- Enhanced Customization: Unleash your creativity with the flexibility to add/remove state routes and completely transform the county map, including Metro Los Santos and Los Santos County.
- Revamped Download Folder: Introducing a sleek Addons Folder for effortless management.
- Postal Map Integration: Now included in the primary build for added convenience.
- Speed Limit Updates: Advisory signs are now seamlessly incorporated with full customization options. Still a work in progress, but safe for use.
- New [LIMIT] INI Values:
  - DisplayOnlyOnChange
  - ChangeDisplayTime (Applies solely to the actual speed limit, not advisory signs. Let us know if you want this feature.)
- New [TIME] Setting:
  - TimeInGameFormat
- New Fonts:
  - Street Label (GTAVLeaderboard) replaced with Archivo.
  - Direction (FixedWidthNumbers) replaced with Roboto Mono.
  - Speed Limit (Rockstar tag) replaced with Highway Gothic.
- Route Number Adjustment:
  - Route <Number> changed to SR <Number>. Edit/remove in the new stateRoutes.json file.
- High-Speed Alert Updates:
  - HighSpeedAlertEnabled INI setting moved to [LIMIT] and renamed to AnnounceSpeedLimitWarning.
  - New setting: AmountOverSpeedLimit.
- New [NOTIFICATIONS] Section: Inside INI for better management.
- High-Speed Alert Feature: Now complete and out of beta, enabled by default.

 

 Texture Tweaks:
- Two New Versions of Textures, with the folder renamed to props & textures. Base Version targets SimpleHUD's font system, while the other one replaces most in-game fonts.
- Removed Advanced category, now exclusively for developers.

 

Advanced Functionality:
- New Speed Limit Overwrite Functionality: Set up specific areas with override speeds, like Panorama Drive, normally at 50 but reduced to 35 on dirt roads.

 

Bug Fixes and Improvements:
- FIXED: Centered the 10-speed limit & 5-speed limit, resolving the off-centered issue.
- Various prop retextures around the map.

 

Note: For an optimal experience, follow the provided instructions to update your SimpleHUD folder.

 


Short Description

Seamlessly display your location, compass, and time in-game

User Feedback

Recommended Comments

boomer2840

Members

3 minutes ago, JM Modifications said:

Blueline Vibes is your guy. He explains it in his video for Ultrawide Monitor users. I dont use a ultrawaide monitor.

 

I watched it twice. the install is simple! Ya see what I did there lol. I will do it again just to make sure.

boomer2840

Members

27 minutes ago, boomer2840 said:

I watched it twice. the install is simple! Ya see what I did there lol. I will do it again just to make sure.

same thing happening. my fix is just moving everything up because when i go down the tme and county disappear. i noticed as soon as i put my pointer over time or county positioning Y the number resets to 100.000 and they disappear.

boomer2840

Members

27 minutes ago, boomer2840 said:

same thing happening. my fix is just moving everything up because when i go down the time and county disappear. i noticed as soon as i put my pointer over time or county positioning Y the number resets to 100.000 and they disappear.

just noticed this, see in the picture the minus sign in position Y i don't see that on mine. very weird

Could contain: text, screenshot, software, multimedia software, display, computer icon, font, number, graphics software

vedrxssi.sz

Members

(edited)

Absolute game changer! Love it
 

 

 

Edited by vedrxssi.sz

OfficerFemboy

Members

Excellent plugin, although I would suggest adding a setting to choose the increment by which you can move on the X & Y Axes to make it a less time-consuming process to move the interface around the screen.

 

Additionally, you can a value of an object by pressing ENTER on the value you wish to modify (e.g. position/scale).

Adding these features would greatly enhance the plugin's usability for many individuals and provide benefits to users.

JM Modifications

Insiders

35 minutes ago, OfficerFemboy said:

Excellent plugin, although I would suggest adding a setting to choose the increment by which you can move on the X & Y Axes to make it a less time-consuming process to move the interface around the screen.

 

Additionally, you can a value of an object by pressing ENTER on the value you wish to modify (e.g. position/scale).

Adding these features would greatly enhance the plugin's usability for many individuals and provide benefits to users.

The increment is waste of time and doesn't give you accurate positioning so that's pointless.

Sergeant Jack

Members

is there anyway to change the speed limits in game, just trying to see if I could edit the values for my game?

UpperMidnight

Members

any chance you could add the speed limit to the ini? i have to remove it from the menu everytime even if i save the settings it shows the following time, thanks

Cali21

Members

is there an option for LA street names on new version ?

Keep up the Great work on this. Is there any Compatibility with LaRevo? Also when will SimpleCtrl be updated.

retrocidalTV

Members

omg it works for me finally i remember crashing my hole game before trying to get it to work now super simple install and everything working 
:)

JamesMorris

Members

Good afternoon. I would like to ask what might be the reason that the radar is not showing up. Everything else is working — time, street names, speed limiter — but not the radar. In the game settings it's enabled, everything is set to true in the SimpleHUD files, and all options are enabled in the SimpleHUD menu as well.

chuky42747

Members

Hello, I'm having trouble getting the speed limit to work. Any ideas?

raceguy2201

Members

On 7/30/2025 at 5:02 PM, JamesMorris said:

Good afternoon. I would like to ask what might be the reason that the radar is not showing up. Everything else is working — time, street names, speed limiter — but not the radar. In the game settings it's enabled, everything is set to true in the SimpleHUD files, and all options are enabled in the SimpleHUD menu as well.

You likely installed the aspect ratio when you didn't need to

Venoxity

Members Author

On 7/30/2025 at 12:27 AM, retrocidalTV said:

omg it works for me finally i remember crashing my hole game before trying to get it to work now super simple install and everything working 
🙂

xd

DieselDude10

Members

This mod has gone above and beyond compared to older versions! I noticed one error on Joshua Rd. If you start at Calafia Rd and head Eastward on Joshua, speed limit signs state 50mph but the speed limit icon on the minimap states 60mph. 

JDeuce21

Members

Great mod! I only ask if you can add the ability to change the speed limits per street. As we all know, Ai does not do the actual speed limit in some areas (ie: Route68 is 60mph but average speed is 35mph give or take). So just a thought. All your hard work is appreciated. Again awesome Mod.

pixelPgaming

Members

Why did u guys remove the names of the highways. Great Ocean highway, Senora Freeway..etc. Can you put those back in?

OfficerFemboy

Members

On 7/27/2025 at 3:33 PM, JM Modifications said:

The increment is waste of time and doesn't give you accurate positioning so that's pointless.

The only reason I asked for it was because it takes way too long to get from A to B, especially if you're just setting integers manually. 

Sinz333

Members

Is there ever gonna be a way for you to implement simple control with this in anyway?

Legendary6amer9

Members

I CAN'T SEE MY MINI MAP

Luisramirewa

Members

11 hours ago, Legendary6amer9 said:

I CAN'T SEE MY MINI MAP

uninstall  widescreen aspect

idk54

Members

On 10/3/2025 at 6:37 PM, Luisramirewa said:

uninstall  widescreen aspect

how?

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