SimpleHUD is script modification for your game displaying player's current location, as well as a compass and the time.
Features
- Postal System
- Speed Limit
- Advisory Signs
- Time
- County
- Cardinal Direction
- Customize Menu
- Custom INI
- Road Name
- Integration with Future Mods 👀
Requirements
To install this script, place the provided .asi and .ini files inside your main Grand Theft Auto V game directory.
Drive where GTA V is installed → Programs (x86) / SteamLibrary → Steam → steamapps → common → Grand Theft Auto V
If you need support, please join our discord server and create a ticket eventually someone will get to you!
Discord Server: Venoxity Network [www.discord.com]
Installation Video: BlueLine Vibes [www.youtube.com]
I would be happy to receive feedback. If there are any Bugs, please let me know!
Edited by Venoxity
Updated features, and add blueline vibes.
What's New in Version 1.2.10
Released
[1.2.10] - 07/27/2025
Fixes
- Improved initialization and error handling in core modules
- Refactored HUD rendering checks into a private method for better maintainability
-
Updated Position Y options to use a finer scale step for smoother adjustment
[1.2.9] - 07/25/2025
Fixes
* Fixed HUD misalignment on certain screen resolutions.
Improvements
* Updated ScriptHookV SDK.
* Improved `DetectStateRoute` to strip "US"/"Interstate" prefixes.
* Revised JSON routes: some "SR" changed to "US Route".
* Added menu system for HUD settings.
* Added support for speed limit signs based on current road.
* Renamed:
* `Runway1` → `Maneuvering Area`
* `Los Santos International Airport` → `Los Santos Intl Airport`
* `GWC and Golfing Society` → `Golf Course`
* `Rockfill Hills` → `Metro Los Santos`
* Added new zones (EAHOL, LANCA, MIDPE, etc.) for Liberty City.
* Improved config settings and general user experience.
* Added DLC validation with clear logging.
* Improved initialization and memory access logs.
Codebase
* Refactored core HUD logic for readability and structure.
* Removed outdated C++ code and improved memory handling.
* Modularized HUD drawing and location parsing.
* Consolidated shared logic into utilities.
* Standardized naming across files and classes.
[1.2.8] - 10/25/2024
-
Fixes
- Locations (GWC and Golfing Society, Cayo Perico, North Yankton) are no longer labeled as “Unknown County.”
-
Duplicate street and crossing road names are prevented from displaying (e.g., "Olympic Fwy / Olympic Fwy").
-
Improvements:
- Redesigned the postal map for a more accurate and modern look.
- Introduced a proximity-based "Near" prefix system for better location awareness on the HUD.
- Added checks in `DrawTextOnScreen` for radar status, player state, and UI visibility to ensure text is displayed appropriately.
- Rewritten from C# (ScriptHookVDotNet) to C++ (ScriptHookV) for improved performance and stability.
[1.1.9] - 3/10/2024
- Resolved an issue where the HUD would occasionally disappear unexpectedly.
- Introducing more customization options with the addition of CountyPosX, CountyPosY, CountyPosX_RadarLrg, CountyPosY_RadarLrg, and CountyScale within the [COUNTY] INI settings.
- Enhanced clarity with the inclusion of PostalCompact within the [POSTAL] INI Setting.
- Introduction of aopMap.json, located in SimpleHUD/data/maps, made by Armouredivision.
- Streamlined settings organization by adding an [AOP] section above the [ZONE] INI.
- Unveiling the new Area of Play (AOP) feature above the Postal System, enriching your gameplay experience. (Currently disabled by default)
Important Note: This update does not require any OIV changes. Simply replace your DLL, add the new aopMap file, and integrate the new INI settings to enjoy the latest enhancements seamlessly.
[1.1.8] - 3/3/2024
- LemonUI Upgrade: Upgraded LemonUI from version 1.10 to 2.0 for enhanced functionality and smoother user experience.
- Font Customization: Introduced new options in the configuration file (ini) including DirectionFont, RoadFont, PostalFont, and TimeFont, allowing users to personalize the fonts according to their preferences.
- Text Customization: Expanded customization options with the addition of DirectionText and PostalText ini settings.
- Improved Speed Limit Display: Reverted the Speed Limit font to default and optimized its positioning for better visibility.
- High-Speed Alert: Introduced HighSpeedAlertAudio ini option under the [LIMIT] section to provide audible alerts for exceeding speed limits.
- Notification Management: Added NotificationTimeout ini option under the [NOTIFICATIONS] section for more control over the display duration of notifications.
- Enhanced User Experience: Resolved issues to ensure that text elements are not displayed during cutscenes, enhancing immersion.
- Enhanced Subtitle Support: Upgrade to the latest SimpleHUD.oiv, now replacing frontend.xml for enhanced subtitle support.
- Streamlined Installation: Simplify your installation process with the renaming of SimpleHUD.oiv to "part one installer," ensuring clarity and ease. Remember, part two is optional but recommended for additional font support.
[1.1.7] - 1/20/2024
- Compass Upgrade (Work in Progress): While we introduce a cutting-edge compass, we recommend keeping this feature off temporarily as we fine-tune it for perfection.
- Optimized Default Position: Thanks to Armouredivision, this update elegantly resolves overlapping subtitles during interactions with pedestrians.
- Streamlined SimpleHUD Folder: Give your SimpleHUD a fresh start by clearing out the old folder and seamlessly replacing it with the new one.
- Enhanced Customization: Unleash your creativity with the flexibility to add/remove state routes and completely transform the county map, including Metro Los Santos and Los Santos County.
- Revamped Download Folder: Introducing a sleek Addons Folder for effortless management.
- Postal Map Integration: Now included in the primary build for added convenience.
- Speed Limit Updates: Advisory signs are now seamlessly incorporated with full customization options. Still a work in progress, but safe for use.
- New [LIMIT] INI Values:
- DisplayOnlyOnChange
- ChangeDisplayTime (Applies solely to the actual speed limit, not advisory signs. Let us know if you want this feature.)
- New [TIME] Setting:
- TimeInGameFormat
- New Fonts:
- Street Label (GTAVLeaderboard) replaced with Archivo.
- Direction (FixedWidthNumbers) replaced with Roboto Mono.
- Speed Limit (Rockstar tag) replaced with Highway Gothic.
- Route Number Adjustment:
- Route <Number> changed to SR <Number>. Edit/remove in the new stateRoutes.json file.
- High-Speed Alert Updates:
- HighSpeedAlertEnabled INI setting moved to [LIMIT] and renamed to AnnounceSpeedLimitWarning.
- New setting: AmountOverSpeedLimit.
- New [NOTIFICATIONS] Section: Inside INI for better management.
- High-Speed Alert Feature: Now complete and out of beta, enabled by default.
Texture Tweaks:
- Two New Versions of Textures, with the folder renamed to props & textures. Base Version targets SimpleHUD's font system, while the other one replaces most in-game fonts.
- Removed Advanced category, now exclusively for developers.
Advanced Functionality:
- New Speed Limit Overwrite Functionality: Set up specific areas with override speeds, like Panorama Drive, normally at 50 but reduced to 35 on dirt roads.
Bug Fixes and Improvements:
- FIXED: Centered the 10-speed limit & 5-speed limit, resolving the off-centered issue.
- Various prop retextures around the map.
Note: For an optimal experience, follow the provided instructions to update your SimpleHUD folder.
Short Description
Developer: Venoxity Development
Website: venoxity.dev
Thanks:
- Lead Dev: GravityExploitz
- Contributors: EmporosThanatou, Pherem
- Supporters: Lemon, WithLithum, InfamousSabre, Kagikn, Ikt32
Libraries: ScriptHookV, SimpleIni, nlohmann/json
Acknowledgements: Thanks to all who contributed!
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