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Armouredivision

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  1.    XTameE11 reacted to a comment on a file: Guardian Angel Pack
  2. Simple and Great Plugin. Suggestion(s) - - Can you add spawn points at residential properties too where ped spawn stationary (and does some scenario action) instead of wandering around. - Better yet if you could add an external xml file from where these spawn locations are grabbed and user can also add additional locations. Near or on the Road spawn is good but serving warrant at houses is more realistic imo. - Add dispatch audio (we_have_a_warrant at_location) once the blip is added to the map.
  3. Thank you for this and thank you for providing A8.
  4.    Armouredivision reacted to a comment on a file: Stow That Weapon
  5. I tried this svdn based script https://www.gta5-mods.com/scripts/weapons-on-back-comeback Works for most of the weapons with luxury attachment except for a few. What was interesting is that for Carbine rifle, it was exact opposite of what happens with stow that weapon. Rifle model was luxury variant but all the attachments revert to non luxury.
  6.    Armouredivision reacted to a comment on a file: OC Spray 3d model
  7. There are issues with luxury attachments for all the weapons -
  8. You have different names for the texture in the ytd. ocspray in ocspray+hi.ytd Default in ocspray.ytd Great model btw. Thank you for making this. Also, can you please make binoculars model replacement?
  9.    Armouredivision reacted to a file: OC Spray 3d model
  10.    SSStuart reacted to a comment on a file: Story Callouts
  11.    Armouredivision reacted to a file: Story Callouts
  12. Install this Improved Vanilla Vehicles Pack [Replacer] - GTA5-Mods.com And put your own replacement vehicles in the vehicles.rpf Should work
  13. ThaKingRa444 started following Armouredivision
  14.    Ouxlaw reacted to a comment on a file: Guardian Angel Pack
  15. I'm going to make a video guide for this. Nice
  16. Love the model. And it is easy to install. Suggestions - Emissive intensity is low. I guess models will have to be modified to increase it. Consider providing optional models with different emissive intensity. - This one is for plugin - add a white light to the player ped model (attach it to chest with proper offset) if the GA white light is ON. I'm using the scene prop cool white light here.
  17.    Armouredivision reacted to a file: Guardian Angel Pack
  18. Thank you for this. Can you please rework the hunting ambient event? The hunter behaves like a blood thirsty freak running after the animal. Suggestion Go to Entity (till the distance is less than 70 units) > Shoot at Entity (for 2 seconds) and then repeat till the animal is dead, at which point the hunter will go to the dead animal and perform Medic Kneel animation. Also resetting animal behavior (to calm it down) after a few seconds if it manages to flee.
  19. Love the model and textures. No issues for MP Male Suggestions- This setup for mp_female (pic) looks really silly. Maybe position it above the nameplate. And emissive bits are not dark, but it would be nice to have a little more glow.
  20.    Yasd reacted to a comment on a file: Federal Callouts Remastered
  21.    Tk588 reacted to a file: Watch Dogs Chicago PD Livery
  22.    Yasd reacted to a comment on a file: Federal Callouts Remastered
  23. You're doing God's work man. Thank you for updating these old callouts. One suggestion - if a callout (from this pack or any other) uses fix spawn location, can you make it so that the location is grabbed from an external file.
  24. It's all Ubisoft. I just moved around things a little.

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