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[Model]Chevy Tahoe Variants! Arjent, Edge, Slicktop,Siderunners 1.1

(18 reviews)

30 Screenshots

Chevy Tahoe 2008 PPV

LCPDFR EXCLUSIVE MODEL. PLEASE ONLY UPLOAD THE TAHOE_SIGN_# & LINK TO THIS FILE UNLESS GIVEN EXPLICIT PERMISSION

CREDITS

- Model is original "Chevrolet Tahoe" by 4x4 Full Driver - Hummer H2, converted to GTAIV by Stiopa.
- Model improvements & Modified By Bxbugs123
- Wheels By Bxbugs123, Textures by Lt.Caine
-Converted to by GlitchGamer (formally nicks0112)
-Lightbars by F5544
-Edited, put together by GlitchGamer
-PNWParksFan for many amazing textures!

ADDED ARE DIFFERENT LIGHTBAR VARIANTS. SEE DOWNLOAD FOR DETAILS THANKS TO @PNWParksFan


Much thanks to my beta team, who helped me find bugs when I was busy.

@FabioLpLol @officerAMR @FRGamer @PNWParksFan @Mitchell @Krame86

@Rosscco @thegreathah @Virzza @HBengtson @PimDSLR @Maurice97

Greetings! Enjoy this model. Many updates to come. Included are 5 variants and 3 other places to put the model. The 5 variants are 

fbi2-Whelen Edge+Arjent in one model

fbi2-Whelen Edge only

fbi2-Arjent Only

fbi2-Slicktop

fbi2-Slicktop with siderunners


Then PNWParksFan has been an amazing contributor and beta tester. Much appreciation!!! He has added these models and textures:

sheriff2-Arjent model texture by @PNWParksFan

pranger-edge model texture by @PNWParksFan

firesuv- edge model texture by @PNWParksFan

 

Includes template IS BY BXBUGS, SO IT WILL/SHOULD WORK WITH GTA IV TEXTURES

NOTE: MY MODEL AND TEMPLATE IS DIFFERENT THAN CollaboProductions' TAHOE

PLEASE, IF A BUG IS ALREADY ANNOUNCED, DO NOT POST IN COMMENTS
I ask only for helpful comments, suggestions, and reviews. I am in college, so please check forums and other comments to see if the problem has been fixed.


1)Make a mods folder. This saves time. Just in case you mess up.

2)Known bugs are glass breaks but is weird, and gauges and steering wheel do not work.
-if you know how to fix this let me know.
IF your lights are really weird, try adding this to your carvariations.meta in the xmas dlc. If you add these vehicles on, just change the name of fbi2.

3)Add this to your vehicle.meta flag area for fbi2 (or whatever vehicle you wish to replace) 
FLAG_HAS_LIVERY FLAG_HAS_EXTRA 
*vehicle.meta location*
Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5

4)IF your lights are really weird, try adding this to your carvariations.meta in the xmas dlc. If you add these vehicles on, just change the name of fbi2.
*carvariations location*
Grand Theft Auto V\mods\update\update.rpf\common\data 

Spoiler

<modelName>fbi2</modelName>
  <colors>
    <Item>
      <indices content="char_array">
        134
        134
        156
        156
      </indices>
      <liveries>
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        134
        134
        156
        156
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        134
        134
        156
        156
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        134
        134
        156
        156
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        134
        134
        156
        156
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
  </colors>
  <kits>
    <Item>157_massacaro2_modkit</Item>
  </kits>
  <windowsWithExposedEdges />
  <plateProbabilities>
    <Probabilities />
  </plateProbabilities>
  <lightSettings value="1" />
  <sirenSettings value="1" />
</Item>

 

-redo the TAs and Spotlight, replace with something better

 

NOTE: OPEN IV CRASH HAS BEEN FIXED

 

 

 

 

What's New in Version 1.1

Released

-rid of both lightbars version due to not working properly
-rambar is an extra
-FIXED OPENIV CRASH 

 

 

fixed_pranger_skin.zip

User Feedback

Recommended Comments

PNWParksFan

Insiders Contributor

When I first installed this I had issues with the lights showing up wrong. Turns out I had old carvariations entries I had forgotten about in various locations. If you have issues, make sure you remove any carvariations entries you put in for that slot in any of the possible locations (mpheist, mpluxe2, mpchristmas2, etc.). The lights settings aren't the same as for the Ford Explorer models I had in a lot of these slots previously, which is why I had issues. 

Also the download should include some variations of emerglights texture, letting you put all red, all blue, or red/blue w/ clear lightbar options for the edge model. 

J T

Members

really nice set ups, I would recommend adding another spotlight to the passenger side since most police vehicles in California have two of them...kudos for updating the tahoe

GlitchGamer

Members Author

31 minutes ago, PNWParksFan said:

When I first installed this I had issues with the lights showing up wrong. Turns out I had old carvariations entries I had forgotten about in various locations. If you have issues, make sure you remove any carvariations entries you put in for that slot in any of the possible locations (mpheist, mpluxe2, mpchristmas2, etc.). The lights settings aren't the same as for the Ford Explorer models I had in a lot of these slots previously, which is why I had issues. 

Also the download should include some variations of emerglights texture, letting you put all red, all blue, or red/blue w/ clear lightbar options for the edge model. 

Yup! Thanks for mentioning!

30 minutes ago, knightfall said:

really nice set ups, I would recommend adding another spotlight to the passenger side since most police vehicles in California have two of them...kudos for updating the tahoe

I will

Soley

Members

I have problem, when i replace the files in OpenIV i get an error:

Untitled-10000000.jpg

GlitchGamer

Members Author

1 minute ago, Soley said:

I have problem, when i replace the files in OpenIV i get an error:

Untitled-10000000.jpg

Model works fine. I have to figure out the issue. It happens to anyone. 

You can't view it via open iv for now

Soley

Members

Just now, GlitchGamer said:

Model works fine. I have to figure out the issue. It happens to anyone. 

You can't view it via open iv for now

I see, alright

GlitchGamer

Members Author

3 minutes ago, Soley said:

I see, alright

I understand the frustration that comes with this. Sorry about that.

Soley

Members

Nah man it's just normal for any newly released stuff, i appreciate this work already man :thumbsup:

jordylad1690

Members

I could be wrong but to you not get tht error if the model is locked

kcoynejr

Members

In the readme you say click the import button and import the models. Where is the import button?

GlitchGamer

Members Author

Make sure edit mode is enabled. click the green plus sign.

D.png

Kilyin

Members

on the sheriff model the arjent is bright from the rear, and very dull in the front. Looks pretty bad.

GlitchGamer

Members Author

5 minutes ago, kcoynejr said:

In the readme you say click the import button and import the models. Where is the import button?

 

Soley

Members

How to get the Yellow lights enabled? all lights working except the rear yellow lights in the middle, any specific model uses that?

GlitchGamer

Members Author

(edited)

3 minutes ago, Kilyin said:

on the sheriff model the arjent is bright from the rear, and very dull in the front. Looks pretty bad.

I will look into it. I heard the Arjent sometimes looks dull if you dont use RadianceV or something of that sort. It looks the same to me, but I will look into it still;.

2 minutes ago, Soley said:

How to get the Yellow lights enabled? all lights working except the rear yellow lights in the middle, any specific model uses that?

Its part of the turn signal for now. You would have to use some trainer or something to use them.

Edited by GlitchGamer

Soley

Members

2 minutes ago, GlitchGamer said:

I will look into it. 

Its part of the turn signal for now. You would have to use some trainer or something to use them.

This one i mean

Untitled-441.jpg

GlitchGamer

Members Author

I know. It uses left and right turn signals, you have to use your hazard lights

GlitchGamer

Members Author

3 minutes ago, Soley said:

This one i mean

 

kcoynejr

Members

16 minutes ago, GlitchGamer said:

Make sure edit mode is enabled. click the green plus sign.

D.png

So do I drop it in patchday4ng or in the vehicles rpf inside patchday4ng?

Kilyin

Members

(edited)

19 minutes ago, GlitchGamer said:

I will look into it. I heard the Arjent sometimes looks dull if you dont use RadianceV or something of that sort. It looks the same to me, but I will look into it still;.

Its part of the turn signal for now. You would have to use some trainer or something to use them.

I use RadianceV. I actually had that backwards, it looks fine from the front but dull in the rear. There is literally no bloom at all from the rear. Ignore the skin it's a WIP, and difficult since I can't open the .yft in OpenIV. ;)

Video:

Spoiler

 

 

 

 

 

 

Edited by Kilyin

Officer27

Members

(edited)

Click Edit mode in the location and then the green + sign and then select fbi2 files and click ok.

In this case i have replaced police 2 with the mod so its not in the screenshot

Untitled.png

Edited by Officer27

GlitchGamer

Members Author

5 minutes ago, Kilyin said:

I use RadianceV. I actually had that backwards, it looks fine from the front but dull in the rear. There is literally no bloom at all from the rear. Ignore the skin it's a WIP, and difficult since I can't open the .yft in OpenIV. ;)

Video:

  Hide contents

 

 

 

 

 

 

I personally cannot tell a difference. When it comes to bloom, its just how the lightbar by f5544 was made. 2 "lights" to make it look like many. It is what I did with my siderunners.

skin looks nice BTW

Kilyin

Members

There is a typo on the Park Ranger skin, Law Enforcment should be Law Enforcement.

PNWParksFan

Insiders Contributor

10 minutes ago, Kilyin said:

There is a typo on the Park Ranger skin, Law Enforcment should be Law Enforcement.

Crap... that's embarrassing, not sure how I missed that. I will fix it and send the updated file to @GlitchGamer as soon as I get home. 

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