Everything posted by NickieB
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WIP Tahoe
There you guys go, you have your answer, its Tims model which I've slightly edited so far and its private. Don't ask me for it either, its his model and I won't give it out. Everything else seen is mine also, the pushbar, XLP's and the Defender
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WIP Tahoe
From the album: WIP
Setina Pushbar, Whelen Inner Edge XLP's, Code 3 Defender. ** The current setup does not reflect the final version in any way, this is only a screenshot of parts I'm considering using and things may be added/removed -
Setina SUV K-9 Kennel + Room for 1 Suspect/Criminal.
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Zmodeler
You don't upload z3d files for people to import in to the game. You need to export the car from zmodeler as a WFT file. Unless your giving the z3d to someone for them to look at or help you, then keeping it as a z3d is fine but you need to include all the textures you used otherwise they won't be able to open the file ocrrectly, all the textures will be missing. Uploading the .bak file isn't necessary, you don't need it. What do you mean you can't see them? Go to where you saved it and it should be there.... Or try putting it in a zip file first and then try uploading but that shouldn't matter
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list of tools to make skins withs
Photoshop
- Improved State Trooper.
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Need your help/opinion
Thats what I'm thinking. I mean if I was just showing it off, I'd go with #2. #1 and #2 are the same thing texture wise, its just that #1 shows it via a texture and #2 is a actual 3d model of the texture. So in a sense its the same thing but half the size. I'm leaning toward #1
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Need your help/opinion
The only thing with Option 2 guys is that the poly count is so high that it will cause the car file size to go up, therefore making it harder on the game. It might be to many poly's too, I don't know. I just checked the count, haven't check the actual file size yet or how the game responds
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Need your help/opinion
From the album: WIP
Post which you think looks best. ***For option 3, the rear is the same as option 1, not 2. That was a typo -
GTAIV 2013 06 15 11 14 22 83
Their is something wrong the the lightbar glass on the Charger. Probably just a mapping issue or you added a different texture to the WTD than you uses in Zmodeler
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Is there a mod to stop people from exiting their cars/shooting
Is there any mod out there that makes people not run away and abandon their cars every time you fire shots? Or what would you have to edit to prevent this from happening? I hate it when I fire a few shots to take down a suspect and everyone just lets their cars sit. I don't care if they speed off, just want to stop them from getting out THANKS
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CGMC Realism Mod
yeah, what exactly does "makes the gun more realistic" mean? Examples or a more detailed description would be nice
- 7 comments
- 4 reviews
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Code 3 Javelin v2 (FINAL)
haha. They really aren't all that common, I've only seen them in pictures. The Florida Highway Patrol does use them on all of their vehicles I believe. Real Life Pictures: '> '> '> '>
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Code 3 Javelin v2 (FINAL)
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Code 3 Javelin v2 (FINAL)
Thank you. I agreed with you it didn't look right with the other rounded housing. Its as close as I can get it
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Code 3 Javelin Preview
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Code 3 Javelin v2 (FINAL)
From the album: WIP
I redid the entire housing and added mounting feet. Just needs a proper re-texturing and ELS mapping then its ready to go on a car. -
Code 3 Javelin Preview
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Code 3 Javelin Preview
Yeah I know, the base/glass are from something I converted and I noticed it wasn't entirely accurate to the real thing. I'm going to see what I can do about that.
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Various Light Textures for ELS
lol, thats funny. I know what you thought and you just misunderstood it. Like he said, its just V3 of the texture
- 15 comments
- 8 reviews
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Time for a change.
I've played it and I just don't care for it so that could be why I feel the way I feel. Its not a big deal, if people want to do it by all means go for it.
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Code 3 Javelin Preview
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Code 3 Javelin Preview
From the album: WIP
VERSION 2 - -
Time for a change.
Absolutely not. I don't know why everyone would want to move to a game that isn't even close to GTA in any way shape or form. You'll never get the kind of following and mod base like this mod has
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Modeling question (amount of doors?)
Exactly what br100x said, you can do that and have the three door rear access like you posted but it would be at the sacrifice of two other doors or openings. You could use the hood/passenger rear or hood/driver rear or both rear doors if you want the bonnet to open. Unfortunately the game doesn't recognize anything more than the 4 doors, trunk and hood