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Cyan

Management Team
  • Joined

Everything posted by Cyan

  1. You failed to do the following, please do so or the thread will be locked: Give a clear, detailed description of the problem.Explain any circumstances surrounding the problem.State what solutions you have tried.Post ALL relevant logs (LCPDFR.log, Scripthook.log, ScriptHookDotNet.log, AdvancedHook.log).Include as much information as possible.Post your system specifications.Post what other mods you are using. This includes car and script mods.
  2. Remove all the vehicle modifications - and restore backups (or reinstall the game if you have no backups), this doesn't look like an LCPDFR crash (LCPDFR loads fine). Also, are you running a genuine version of IV?
  3. Hello there -- welcome to LCPDFR.com and thanks for trying out LCPDFR! Please do the following: Make sure you aren't using a crack - We don't support cracks or people using pirated softwareUpdate GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - These patches are needed. Make sure that you run the game as an administrator.Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only"Ensure that ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folderEnsure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder.Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation.Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself.Install these: https://www.microsoft.com/en-us/download/details.aspx?id=30653 , https://www.microsoft.com/en-us/download/details.aspx?id=30679 In some cases, your issue is resolved after following the above steps. If it did help, please let everyone know in the topic that your issue is resolved. If you do have to post a topic, do the following; Give a clear, detailed description of the problem.Explain any circumstances surrounding the problem.State what solutions you have tried.Post ALL relevant logs (LCPDFR.log, Scripthook.log, ScriptHookDotNet.log, AdvancedHook.log).Include as much information as possible.Post your system specifications.Post what other mods you are using. This includes car and script mods.Please note that failure to follow these instructions may cause this thread to be closed.
  4. Hello there -- welcome to LCPDFR.com and thanks for trying out LCPDFR! Please do the following: Make sure you aren't using a crack - We don't support cracks or people using pirated softwareUpdate GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - These patches are needed. Make sure that you run the game as an administrator.Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only"Ensure that ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folderEnsure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder.Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation.Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself.Install these: https://www.microsoft.com/en-us/download/details.aspx?id=30653 , https://www.microsoft.com/en-us/download/details.aspx?id=30679 In some cases, your issue is resolved after following the above steps. If it did help, please let everyone know in the topic that your issue is resolved. If you do have to post a topic, do the following; Give a clear, detailed description of the problem.Explain any circumstances surrounding the problem.State what solutions you have tried.Post ALL relevant logs (LCPDFR.log, Scripthook.log, ScriptHookDotNet.log, AdvancedHook.log).Include as much information as possible.Post your system specifications.Post what other mods you are using. This includes car and script mods.Please note that failure to follow these instructions may cause this thread to be closed.
  5. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  6. Maybe fixed? Apparently one of the bugs when using Memcached so we've turned it off.
  7. The only reason you didn't see this in IV is because R* didn't really update IV... R* are going to updating V a lot, and this is something you will have to learn to live with. It's not because they're purposefully trying to disable scripthooks (as far as I'm aware), but scripthooks (by their nature -- they hook into the game) will need updated with new memory locations and such as updates to the executable by R* completely change this.
  8. ​We never give release dates for any of the software. This has been our policy since the first beta versions of LCPDFR for IV.
  9. ​We're actually not too interested in that - being a mod affords us freedoms of allowing for imperfection. If it was official, we'd have to release very slowly because we'd have to do stuff like translations, QA and product support.
  10. ​We've not yet decided on a name -- although SAPDFR is certainly not excluded from the list of possibilties. See my post here regarding this.
  11. Thanks for letting us know; we're looking into this.
  12. Workaround it then for now. I'll file this as a bug with our forum software.
  13. http://www.lcpdfr.com/profile/1459-element2586/?do=content&type=downloads_file&change_section=1 See their/my activity button..
  14. LCPDFR Online Services system is back online and using the new member database. However, we've not yet converted the login mechanism over, so it will only work if you already have an API key. We'll we working in the coming days on restoring new login functionality and making sure you can all view your statistics again online. Although you cannot view your statistics, provided you had a valid API key before the site conversion, these are still being recorded to your account. Enhanced multiplayer should work again fine for all users however (both logged-in and not logged-in). Also, as scripts modifications are now possible in V and an early scripthook has been released, I've added a "Community Modifications V" category to the downloads. Unlike the IV category, it only has one subcategory which is "Script & Data File Modifications" -- you can use this to place any GTA V scripts that you create after the scripthook SDK has been released! As more ways to modify GTA V are discovered (e.g. vehicle mods, which I'm sure everyone is waiting on!), we'll be adding more categories to suit.
  15. Noted. Cheers for reporting.
  16. ​Yes, I do understand this -- it may surprise you I have some experience in reverse engineering. My point is the hashes which are shown in that list are completely different to the PC hashes and therefore the list isn't too useful right now. I was simplifying purely for the benefit of the user.
  17. ​I'm pretty sure that's for console versions of the game. The PC natives are completely different.
  18. Probably your anti-virus software interfering with the download. A user issue, not our issue.
  19. Something being "hard" to modify for someone does not mean it's not possible. Our own LMS has already injected a scripthook into the game and has already figured out a few natives to use.
  20. I understand the sentiment and I can see how such an idea would work on a very loosly moderated site like Stack Overflow. We have higher standards than most communities though, and a forum for very loose semi-private discussion wouldn't really fit in.
  21. It's not deliberate, don't worry. Looks like an IPS bug.
  22. Should be sorted. Again stuff like this can be expected until we've removed 'Reconstructing' from the status header.
  23. There is a button called 'See Their Activity' on other peoples' profiles. On your own profile it is called 'See My Activity'. Pressing this turns the entire tab area into a place to see their activity. You can then hit 'Files' on the left to see all their files (or your own files).

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