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Will

Management Team
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Everything posted by Will

  1. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  2. If you would take the time to understand how LML works, you would understand it doesn't touch your mods folder. Any issues like you describe are user error.
  3. Well, you should really just need to follow the tutorial for the modding dlc. I just found the one where he says that and I'm not sure why he would do it that way. It will be much easier to troubleshoot if you only put your mods in there.
  4. I would recommend redoing your mods folder just because the way you had it was way wrong. You don't need to copy every single dlcpack into it, just the ones you are making changes to. You should follow Albo's tutorial again. You shouldn't need to reinstall everything so long as you just copy your MODDING dlc instead of using his empty one. Then just run the EUP installer again.
  5. It doesn't matter if you made changes in it. If your game was working after the last GTA update it probably isn't the issue, but after every GTA update you need to copy the new update.rpf to your mods folder, update dlclist.xml to include your added dlcpacks, and download a new gameconfig.xml for the latest version of the game.
  6. I would start by copying the most recent update.rpf back in there. You'll have to update dlclist.xml, install gameconfig.xml, and possibly others depending on what you modded. Sidenote: benefit of LML - no need to copy the new update.rpf every update. You can just load any data files you need to replace in update.rpf directly with LML.
  7. If someone told you to do that, it was to test to see if your mods folder was the problem. By renaming, they won't load anymore, so if the game loads, your mods folder is the problem.
  8. It's pretty moronic to rename your mods folder to "_mods" and blame LML and Coastal Callouts for your mods not loading anymore.
  9. I looked at your previous screenshot again...for one, your mods folder was called "_mods" which is why they weren't loading. Two, why in the hell do you have every single dlcpack in your mods folder? You only need the ones you're using for mods (if your using Albo's modding DLC, then you shouldn't need ANY of the default dlcpacks). For the crashing problem, if it started crashing after naming your mods folder properly, then it's because of something in there. Make sure you have the most recent version of update.rpf. Honestly, I seriously doubt anyone could narrow down the issue if you have EVERY dlc pack in your mods folder. It honestly baffles me how you blame LML for breaking your game after seeing that.
  10. LML wouldn't delete any of the mods you had installed. You did that yourself somewhere along the way. If the trainer won't work either, it sounds like you deleted dinput8.dll. Completely unrelated to LML.
  11. vfs.dll is what actually loads the stuff into the game, so removing it is essentially the same as deleting openiv.asi when you're using a mods folder. Did you have anything installed with LML? It's likely something was installed wrong causing the game to crash.
  12. You do the same with LML but without the need for any americandlc.rpf or whatever. A file with the extension .gxt2 can be loaded as a data file and will have the same effect.
  13. It goes in your root folder (where GTAV.exe is located). You need to have an asi loader for it to work (dinput.dll that is packaged with ScriptHookV generally).
  14. Considering this is for LML support, the ModManager.log and vfs.log would also be helpful.
  15. LML is completely separate from anything else you currently have installed. It is no different from "manually" installing it, LML just removes the need for rpf files for most things like vehicle models and data files. If you truly think it's "not that great" you didn't spend enough time learning how it works. It is 100% better than using a mods folder with tons of dlc.rpf files.
  16. There are MP houses in paleto so theoretically it could be done the same way.
  17. We...we do have that...there are two apartments you can choose from in the interaction menu. One is a higher class apartment in the hills and the other a more standard one. Each have different interiors, both from MP. It's definitely possible to add more but would require Sam to actually do something for once.
  18. Officer Moo from the Department of Criminal OverWatch training for her new duties.
  19. Small bug/oversight: If you carry/bring someone directly to your helicopter/boat to place them inside (instead of using a hoist), it says to press [none] to place them inside. I didn't see anything in the ini to set a keybind for this. Sidenote: I don't recommend landing on the yacht...
  20. It shouldn't break any plugins unless they have a hardcoded version check to only work with a specific version of LSPDFR. This could of course vary from plugin to plugin, but for most part they should be fine.
  21. I've uploaded a (very) small update that should improve performance (I only check all peds every 100ms now - checking every tick is a bad idea, who knew?).
  22. You do not need ScriptHook to play LSPDFR or use any RPH plugins (unless they specifically require it, which would be very odd).
  23. Please do not advertise Discord servers or external support sites. It's always better to provide support on the forum so everyone can benefit from it.
  24. Unfortunately that's probably a side effect of getting all the peds in the world, yes. Disabling AI support should remove that issue as the AI thread never starts.
  25. You need to edit your ini file to change the offset position. I believe others have found appropriate coordinates for the front earlier in these comments. Can you send me the log for the crash? If it's something I can fix I certainly will.

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