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davidc

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Everything posted by davidc

  1. Yeah I replaced all the files and I also checked my AI backup files to make sure there were no typos so I don't think that's the cause of the issue. I can't find the RageHookPlugin line anymore but it was along the lines of 'couldn't find location to spawn' after the call was terminated automatically after accepting it. Thanks!
  2. Not sure if anyone is having this issue but the resisting arrest calls always end up being code 4 automatically...
  3. Awesome stuff! Any chance we can get DLS configs too please?
  4. Hey guys, at first I thought DLS and ultimate backup were acting up after the update, but then I found out turns out it's a particular car pack that's got issues. It was functioning fine previously and I didn't touch any of the vehicles.meta but after the update, the cars are no longer recognised as police vehicles, so even when I enter them, I cannot turn on the emergency lights. I checked the vehicles.meta file and the emergency tag is still there, but I have no idea what is wrong with it. Has anyone dealt with something similar before?
  5. All right, so here's the log file [Asi loader] XLiveLess present - skipping xlive changes [ScriptHookDotNet] Found [ScriptHookDotNet] Valid [System dependencies] Verifying dependencies integrity [System dependencies] Checking MSVCR110.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking MSVCP110.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved MSVCR110.dll to C:\Windows\SysWOW64\MSVCR110.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking MSCOREE.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking SCRIPTHOOK.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Check passed [System dependencies] Checking MSVCR100.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking D3DX9_43.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved msvcrt.dll to C:\Windows\SysWOW64\msvcrt.dll [System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll [System dependencies] Check passed [System dependencies] Checking ScriptHookDotNet.asi [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved ScriptHook.dll to D:\LCPD\LCPD\Grand Theft Auto IV\ScriptHook.dll [System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Resolved d3dx9_43.dll to C:\Windows\SysWOW64\d3dx9_43.dll [System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] v2.0.50727 2.0.50727.5420 SP2 v3.0 3.0.30729.5420 SP2 v3.5 3.5.30729.5420 SP1 v4 Client 4.5.50938 Full 4.5.50938 v4.0 Client 4.0.0.0 [System dependencies] The .NET Framework version 4.5.1 is installed [System dependencies] Checking ADVANCEDHOOK.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved ScriptHook.dll to D:\LCPD\LCPD\Grand Theft Auto IV\ScriptHook.dll [System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll [System dependencies] Resolved PSAPI.DLL to C:\Windows\SysWOW64\PSAPI.DLL [System dependencies] Resolved dbghelp.dll to C:\Windows\SysWOW64\dbghelp.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Resolved SHELL32.dll to C:\Windows\SysWOW64\SHELL32.dll [System dependencies] Resolved MSVCR110.dll to C:\Windows\SysWOW64\MSVCR110.dll [System dependencies] Resolved MSVCP110.dll to C:\Windows\SysWOW64\MSVCP110.dll [System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] Checking ADVANCEDHOOKINIT.ASI [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Resolved MSVCR110.dll to C:\Windows\SysWOW64\MSVCR110.dll [System dependencies] Resolved MSVCP110.dll to C:\Windows\SysWOW64\MSVCP110.dll [System dependencies] Check passed [System dependencies] Checking SLIMDX.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved ole32.dll to C:\Windows\SysWOW64\ole32.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll [System dependencies] Resolved WINMM.dll to C:\Windows\SysWOW64\WINMM.dll [System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll [System dependencies] Failed to resolve MSVCP100.dll from D:\LCPD\LCPD\Grand Theft Auto IV\SLIMDX.DLL [System dependencies] Resolved MSVCP100.dll to [System dependencies] Image MSVCP100.dll in is not a 32-bit image [System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] No problems found [LCPD First Response] Checking LCPDFR installation [LCPD First Response] No problems found [Log Check] Checking log files [Log Check] asilog.txt seems okay [Log Check] ScriptHookDotNet.log lists one or more errors [Log Check] 2015-07-28 21:46:28 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2015-07-28 21:47:07 - Direct3D device created! 2015-07-28 21:47:07 - SEARCHING FOR SCRIPTS... 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\LaserAndFlashlightWeapons.net' ... 2015-07-28 21:47:07 - ...found script 'LaserAndFlashlightWeapons.FlashlightPlayer'! 2015-07-28 21:47:07 - ...found script 'LaserAndFlashlightWeapons.LasersightPlayer'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\ArrestWarrant.net.dll' ... 2015-07-28 21:47:07 - ...found script 'ArrestWarrant.Main'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\indicator.net.dll' ... 2015-07-28 21:47:07 - ...found script 'indicatorClass'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\LCPDANPR.net.dll' ... 2015-07-28 21:47:07 - ...found script 'Braveheart.ANPR_System'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ... 2015-07-28 21:47:07 - ...found script 'LCPDFR_Loader.Loader'! 2015-07-28 21:47:07 - ...found script 'LCPDFR_Loader.PublicScript'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\LessOvertake.net.dll' ... 2015-07-28 21:47:07 - ...found script 'trafficruleCS.lessovertake'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\SpawnCars.net.dll' ... 2015-07-28 21:47:07 - ...found script 'SpawnCars.SpawnCars'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\SpotLight.net.dll' ... 2015-07-28 21:47:07 - ...found script 'LawEnforcement.spotlight'! 2015-07-28 21:47:07 - ...found script 'LawEnforcement.WindowExapleScript'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\TrafficFlow.net.dll' ... 2015-07-28 21:47:07 - ...found script 'TrafficFlow.Taxi'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\vdH_towService.net.dll' ... 2015-07-28 21:47:07 - ...found script 'vdH.TowService'! 2015-07-28 21:47:07 - DONE! 13 valid scripts found! 2015-07-28 21:47:07 - STARTING SCRIPTS... 2015-07-28 21:47:07 - INFO: Phone number checks are not available! 2015-07-28 21:47:07 - ...successfully started script 'vdH.TowService'! 2015-07-28 21:47:07 - ...successfully started script 'TrafficFlow.Taxi'! 2015-07-28 21:47:07 - ...successfully started script 'LawEnforcement.WindowExapleScript'! 2015-07-28 21:47:07 - ...successfully started script 'LawEnforcement.spotlight'! 2015-07-28 21:47:07 - ...successfully started script 'SpawnCars.SpawnCars'! 2015-07-28 21:47:07 - ...successfully started script 'trafficruleCS.lessovertake'! 2015-07-28 21:47:07 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2015-07-28 21:47:07 - ...successfully started script 'LCPDFR_Loader.Loader'! 2015-07-28 21:47:07 - ...successfully started script 'Braveheart.ANPR_System'! 2015-07-28 21:47:07 - ...successfully started script 'indicatorClass'! 2015-07-28 21:47:07 - ...successfully started script 'ArrestWarrant.Main'! 2015-07-28 21:47:07 - ...successfully started script 'LaserAndFlashlightWeapons.LasersightPlayer'! 2015-07-28 21:47:07 - ...successfully started script 'LaserAndFlashlightWeapons.FlashlightPlayer'! 2015-07-28 21:47:09 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object. at LCPD_First_Response.Engine.Main.‌‍‪‌‬‎‭‭‍‌‮‭‌‮‏‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 244 at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 211 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2015-07-28 21:47:55 - SCRIPTS TERMINATED! I am using ELS V8.5, simple's cvpi, nypd/lcpd unmarked cvpi and the lcso car pack. Once the game was loaded, lcpdfr immediately crashes
  6. ... uh no offence but as you know in my last post, I have stated that I followed all the above instructions and it did not work. I believe pasting all those instructions here again would not really help the problem... but anyways, thanks for your time I genuinely hope that someone would know what exactly has happened. Last time I played it (a month ago), it was still fine. Yesterday, it just stopped working.
  7. Hi, Following up on my last post, my GTAIV works, but LCPDFR.loader.loader still crashes once the game is loaded. I have run the diagnostic tool, which it says I do not have scripthook, lcpd first response.dll and asi, even though all files are present in my folder. I tried reinstalling everything manually, but it still would not work. Is there something else I need to do? Below is the log file. Hope that helps [INFO - 3:57:54 PM] [Log] Started [INFO - 3:57:54 PM] [Main] Main: Initializing... [INFO - 3:57:54 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 3:57:54 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 3:57:55 PM] [AssemblyHelper] GetTypesInheritingFromTypeInAssembly: Inner exception: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found. [ERROR - 3:57:55 PM] [AssemblyHelper] GetTypesInheritingFromTypeInAssembly: Inner exception: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found. [ERROR - 3:57:55 PM] [AssemblyHelper] GetTypesInheritingFromTypeInAssembly: Inner exception: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found. [ERROR - 3:57:55 PM] [AssemblyHelper] GetTypesInheritingFromTypeInAssembly: Inner exception: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found. [ERROR - 3:57:55 PM] [] System.ArgumentNullException: Value cannot be null. Parameter name: source at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at ‏‍‬‍‎‪‮‮‫‍‏‌‌‎‌‬‪‮‎‪‫‎‫‎‮.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Plugins\PluginManager.cs:line 32 at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 168 at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222 Thanks a lot!
  8. ^Yes I have already checked everything on the list But it still would not work. When I had 1.0d, it worked. Once I changed it to 1.1, it would not work. Are there any mods that are not compatible with 1.1?
  9. Hi, I have recently installed lcpdfr 1.1, and once the game is loaded, the lcpdfr script crashes due to a "critical error". Below is my lcpdfr log: [INFO - 9:48:32 PM] [Log] Started [INFO - 9:48:32 PM] [Main] Main: Initializing... [INFO - 9:48:32 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 9:48:32 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 9:48:33 PM] [AssemblyHelper] GetTypesInheritingFromTypeInAssembly: Inner exception: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found. [ERROR - 9:48:33 PM] [AssemblyHelper] GetTypesInheritingFromTypeInAssembly: Inner exception: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found. [ERROR - 9:48:33 PM] [AssemblyHelper] GetTypesInheritingFromTypeInAssembly: Inner exception: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found. [ERROR - 9:48:33 PM] [AssemblyHelper] GetTypesInheritingFromTypeInAssembly: Inner exception: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found. [ERROR - 9:48:33 PM] [] System.ArgumentNullException: Value cannot be null. Parameter name: source at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at ‏‍‬‍‎‪‮‮‫‍‏‌‌‎‌‬‪‮‎‪‫‎‫‎‮.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Plugins\PluginManager.cs:line 32 at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 168 at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222 Other mods loaded properly. Is there something I need to do or install? Thanks
  10. I do not know why, but I get either "callout is terminated" or LCPDfr errors for every callout...
  11. nevermind, i found it. please ignore the previous post.
  12. can just ask where is the skin for the ford explorer?
  13. Not sure if it is just me, when I press E and check the officer in the officer down call, I get loads of LCPDFR Unexpected Errors, and they just keep making that "ding" sound. My character just remains squatting... Not sure why this happens.
  14. We might not be able to succeed (touch wood), but at least we expressed our opinions and we attempted to change our future. Therefore, there will be no regret no matter what happens next.
  15. I understand that the Tiananmen one was WAY worse than this. However, you also have to understand that this is happening in Hong Kong 20 something years later. Hong Kong is supposed to be a democratic world with a democratic government (even China promised that), instead of a barbaric one like the Chinese. Also, the protesters were being extremely peaceful and NOT causing ANY issues at all. Why use pepper spray and tear gas on the unarmed, defenseless and innocent people? (even though some people say that the NYPD is even worse...no comment) And yes, Hong Kong is legally part of China, but it is not China. It might sound contradicting, but it is the truth. *Hopefully I do not sound too emotional. It is my hometown, and therefore I feel that I have the obligation to defend it, just like the Ukrainians and any other people in western countries. *btw it was the PLA army (no offense, just sayin) back in 1989.
  16. Not sure if you guys notice, but there are large scale protests in Hong Kong lately. They are all related to democracy and real universal suffrages (without China controlling in the back). The protesters blocked highways and main roads in some main areas of HK, but the protests have been really peaceful, and there were absolutely NO rioting, arson... basically without ANY violence. However, the police responded the crowd with brutality, and attempted to disperse unarmed and defenseless citizens with tear gas and pepper sprays. This caused even more citizens to come out and take the streets of Hong Kong. Now, the police has withdrew all riot officers to attempt to save its own reputation. I am just wondering what you guys think about this entire thing. Just so you guys know, Hong Kong was once a British colony, and is why it has been so successful in terms of economy and democracy. 17 years ago, it was handed back to China, but China promised us that things will not change for 50 years (till 2047). The problem is, the Chinese government has been extremely sly, and is completely impossible for us Hong Kongers to trust it. They are now "giving" us a universal suffrage, but the candidates are all chosen by Beijing...which I assume you guys know what's gonna happen. Here are some links in case you wanna know more about the entire event: http://www.scmp.com/topics/occupy-central http://www.bbc.co.uk/news/world-asia-china-29054196 Crazy HKPD using pepper spray & tear gas
  17. not sure why, but I am always getting something like "an exception has been handled properly, a resource does not exist". I get this all the time, such as after talking to a mugged complaint or receiving a gang related assault call.
  18. you seriously need to read the reviews written by real police officers... it is a movie, so it can't be 100% real, but no offense, how is the intro bad?
  19. just follow this basic structure and you will be fine. Intro: • status quo • thesis • list all the examples you are gonna use (road map) Write 3 paragraphs each starting with a topic sentence Conclusion: • thesis & road map • what people should do or what people should learn from this particular thingy * DO NOT use personal experiences. Some people say that it's okay, but it's actually not. You WILL be marked down.
  20. I'm sorry but I really have to say this. This skin is not really
  21. Of course you can. Just make sure that LCPDFR is not activated when you're playing the story mode, or else the game will crash. It's probably due to the player character model and stuff. You have to be Niko, not a cop. Other than that, everything should be fine.
  22. It's great! But I feel sad for the Liberty City...
  23. Good luck! I'm sure that it's gonna be exciting!
  24. That actually happened to me too, callouts were extremely rare, but the dispatcher told me to disregard everytime I got a call. :(
  25. yes, I am aware of that, and I did set myself available, but still no callouts.

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