Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

FKDZ

Members
  • Joined

  • Last visited

Everything posted by FKDZ

  1. Better for me, loads in about 1,5 seconds when going to the downloads page.
  2. You can use the 0.4 police menu and change your spawn point to a random police station. You'll never see your apartment again. That's what I do. I appreciate the whole off duty RP aspect, but LSPDFR is so prone to crashes, before I go *onduty* I could randomly crash and it would all be for nothing. So I'd rather be a cop from the very start. I still have the same average performance as with 0.3 only difference is 0.4 has some really **heavy script calls**. Very noticable when pulling out the custom flashlight, and when a suspect is having a hard time pulling over.
  3. Hm, no mod for this as far as I know. I've never seen a cop order commands to a felon whilst sitting in his car though, aren't they generally standing behind their driver door with guns pointed at the driver?
  4. I think its certainly possible, and a cool idea! But at the moment there is no mod for such a thing.
  5. Yes, sorry, I meant for both! That would be nice. I think the Action section in the police radio would need it even more badly as that is hidden in another menu. Being able to for example press shift+1 and then have the earpiece animation run whilst using vocal dispatch would be amazing and a whole lot more immersive. Also, sidenote 🙂 , I remember in 0.3 when holding capslock your player would switch between these cool subtle animations like crossing his/her arms, holding his/her duty belt and such, is that ever going to make a return? That said these are small things and you have enough things already I'm guessing 😉 , keep up the great work, looking forward to 0.4.2!
  6. Loving that ballistic shield, certainly gonna come in handy for some high risk callouts. If I had one suggestion: I love the animations you guys add, but to access and play them, is kind of a hassle right? I never get myself to do it. I would suggest a way to individually keybind those animations as an optional thing, so for example shift + 1 is drinking coffee, shift + 2 is showing your badge....etc. This would allow us to quickly trigger those great animations. Either way thanks for all the hard work, looking forward to the update!
  7. Uninstall Better EMS, it was the cause of your crash. Use UltimateBackup's EMS feature
  8. Damn, wish you well man. Thoroughly enjoy your modding work. Hopefully we will see you back one day!
  9. I've never experienced running out of breath, this is because I am pretty far along in the vanilla story mode I guess? If so, maybe just take a hour or so (don't know how long it takes) to train your stamina to max? Otherwise StopThePed has a sprintboost feature that could work
  10. I'd just prepare to make the transition to 0.4 because once GTA 5 gets an update even more mods you use will break. No reason not to update, plugins are much more stable
  11. You should state what visual mod your run (or not), like visualv, naturalvision, etc... seeing as that has massive impact on the overall look and brightness.
  12. I get where you are coming from, and I wish for the same. But I don't think it's done with ill intent. The dev team is tiny, have families/work/priorities. So their time is limited, being more transparent and more engaging simply adds a lot more work. I know this is a simple answer, but I dont think its far off the truth. The devs most likely don't have as much time or passion anymore as they used to (very obvious in the amount of updates). That said, a roadmap, no matter how long it takes, would be nice, to at least give the mod a clear future, even if they don't reach it.
  13. Damn, looks really nice. Really like arrow direction lights as well, looking forward to seeing them ingame!
  14. Nice flatbed, and plans for a non-fivem version?
  15. I wasn't trying to ask to to make the same system as UB, thats crazy 😄 . I was just wondering if it was possible to add in a system which...if this plugin goes out of date, it won't crash the game, but will just function with limited functionality. So we can still use the 10-41, 10-42 and others that don't depend on other plugins. This way, your work into this plugin isn't completly lost when UB updates (which is a lot)
    This is a great pack, also appreciate seeing an impala again, not so common these days 😉
  16. yeah, also sometimes my page gets refreshed/reset for no reason
  17. Hey all, So i've been running into this issue where I shoot a ped, call EMS (with STP), they get revived and the reason states ''beaten in a fist fight''. Is there a way to avoid this happening? Because when a ped gets shot in the head, they should be dead obviously, or atleast have a tiny chance of survival. If there is not fix for this, have you guys experienced this? Is there a thing you need to (or not) to avoid this? Thanks for any help!
    Realy like it, great car. Thank you. Only issue I could find is if it gets dirty the interior police lights become invisible. But thats all. Thankyou!!
  18. Crashes now with Ultimate Backup being updated to 1.5.5.0. Bummer, isn't there a way to not make this mod not depend on the status of UB and STP? Being that those mods get updated a lot, it must be a hassle to update this the whole time to keep up
  19. I've done a lot (too much) research into this when I was having the problem. The main source of the issue is your graphical texture settings. I downgraded to Normal settings and have never seen texture loss again, sadly, it does send your texture quality back to the stone age. But the main hardware reason is not your GPU ( I have a GTX 1080). It's your RAM and harddrive. Firstly though, downgrade all the liveries to 2K, this is the big source of problems with texture loss because mod authors think 4K liveries are a selling point somehow with zero to none visual improvement (how do you even run LSPDFR stable at 4K lol). I have old 16gb of DDR3 800mHz RAM, people with 16gb+ DDR4 with higher mHz RAM will run into a lot less/no texture loss issues.
    Really nice cars, and grats on first release! Love the lighting setup/design on them, not a christmas tree but not boring either, great balance. Some minor things I noticed with the FPIU: - Trunk door has some slight gaps on the side. - First person position is not exactly straight (hands not on wheel) - Some z-fighting on the front windshield.
  20. This looks good, grats on first release! But I think you forgot to include the FPIS in the rar file 🙂 ? The FPIU has no ''******_hi.yft'' Pretty sure it needs that? And also I get a extraction error see here, police3.ytd may have become faulty;
  21. Looks nice! Was wondering do these replace the default vanilla LSPD textures? or do I need to change the EUP outfit textures of the peds?

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.