Reputation Activity
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ToastinYou reacted to FtDLulz for a file, Ped Search - Frisk suspects for illegal items!This plugin is obsolete; you should download PoliceSearch instead.
Information
Ped Search allows you to go up to a ped and press the search key (default: 'G' / 'DPadLeft') to frisk them for any illegal items. It works pretty much exactly as Vehicle Search does, and the ini file is set up in the same way.
Installation and Usage
You need the Rage Plugin Hook for this to work. The newest version has been tested with Rage Plugin Hook version 0.34.862.6641 ONLY and may not work with older versions.
When you have that installed, drop both the .dll and the .ini into your Plugins folder. Once you're in-game, press F4 to bring up the Rage Hook console, and type 'LoadPlugin PedSearch.dll' (without the apostrophes). After that, simply press the search key (default 'G' / 'LeftDPad') when near a pedestrian to frisk them.
Configuration
In the included .ini file, you can edit things such as the button/key mapping, what items you can find, and the odds of finding an item. For more advanced users, you can change the animation your character uses as he searches.
Planned Features
Better animation. Want to suggest one? Ability to find a weapon if the ped actually has one and remove it. Working on it.
Please, give me any bug or crash reports. I'll try my best to fix them.
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ToastinYou reacted to BlackNoise for a file, [WIP] 2015 Tahoe Skinpack - BCSO, LSPD, LSSD, PRHiya guys,
So, I love the lakes, never been there, but always have loved them. But there is something else called 'Tahoe' that I absolutely LOVE. And @Maurice97 happened to share this love with me. He created the ELS Tahoe, I responded with this. Behold: The 2015 ELS Tahoe Skinpack!
The cars are all based on various departments. They are listed here.
LSPD: Based on the LAPD. I've used as much in-game logo's and decals as I could find. Some had to be made myself
LSSD: Based on the LASD. Again used as much in-game logo's.
BCSO: Based on the Ventura County Sheriff's Department. Thank you, @Desmond98 for the suggestion.
Park Ranger: Based on the Yellowstone National Park Rangers. Thanks for the suggestion, @ToastinYou
I am planning on adding a lot more. You can always suggest or request something in the comments. See the planned features below:
- K9 Units
- Different Neighborhoods
- Improvement of the Ranger
Enjoy the mod!
Daniel
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ToastinYou reacted to Cub for a file, Fixed Weapon SwappingWhat is Fixed Weapon Swapping?
An annoying bug (or poorly thought-out feature) exists in Grand Theft Auto V vanilla and this mod aims to fix that. Traditionally, whenever you exit a vehicle and immediately try to equip a weapon, the weapon you select in the weapon wheel will not equip at all. This is a major inconvenience as detailed by the video below:
https://youtu.be/i5WMtTvuVBo?t=23m56s
Installation for Grand Theft Auto V
Install ScriptHookV
Install ScriptHookVDotNet
Create a "scripts" folder in your root GTA V directory if it doesn't exist already.
Drag and drop "CubFixedWeaponSwapping.dll" into your "scripts" folder.
Load the game and enjoy!
How do I use this mod?
There's no catch to using this mod. It is streamline and will only positively affect your LSPDFR experience. When pulling up to a scene urgently and you need to pull your weapon quickly, no longer will you be as plagued.
How does it work technically?
This works by disabling the control to open your weapon wheel as soon as you "leave" the vehicle. The controls are then re-enabled quickly. This allows your character to wait until you are technically out of your vehicle, which allows full weapon wheel functionality. The only down-side of doing it this way is the minor additional delay added (about 0.3 second delay) when accessing your weapons. Full source can be found here. Feel free to give me suggestions as to how I can improve it
Enjoy. Inspired by Jeff Favignano and his struggles. Credit to PNWParksFan and Fiskey111 for some additional help and inspiration
Virus Scan
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ToastinYou reacted to Lt.Caine for a file, Emergency Lighting SystemEmergency Lighting System V brings one of the most popular modifications ever created for a GTA title (ELS-IV) to Grand Theft Auto V. ELS-V will add a whole new dimension to your patrols. With a fresh look and many more features than its predecessor, it's also sure to brighten up your game and satisfy the emergency lighting enthusiast in anyone.
DESCRIPTION
− ELS provides an alternate and incredibly in-depth way of controlling emergency vehicle lights and sounds.
− ELS requires vehicle models specifically designed to make use of its features.
− ELS includes over 200 unique lighting patterns scattered across 4 light groups and lighting formats.
NOTES
− Please consult the ELS USER GUIDE and other provided documentation prior to using ELS.
− As of V1.00 ELS is not compatible with any form of multiplayer.
− A visual enhancement mod is recommended to improve the appearance of ELS lights in game.
BASIC INSTALLATION
− A GTAV ScriptHook must be installed for any .asi modification to work. The original may be found HERE.
− Using script modifications in GTA Online can result in a temporary or permanent ban from the service.
− 1. Place ELS.asi, ELS.ini, the ELS folder, and AdvancedHookV.dll inside your main GTA V game directory.
− 2. Download and install (a) pro-ELS vehicle model(s).
− 3. Start your game.
CREDITS
− ELS is coded by Lt.Caine.
− AdvancedHookV and vehicle damage feature coded by LMS.
− ELS-V testing team (alphabetical order): Albo1125, BxBugs123, GravelRoadCop, PoliceWag, and Prophet.
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ToastinYou reacted to Anarchiyx3 for a file, PoliceLifeS - ALPHA | Vehicle Gas System, Hunger System, Rank SystemImportant:
Dashboard available under https://policelifes.gtn-hosting.de/
Big Thanks to cros1625 for the PoliceLifeS- Spotlight The Website link is in the GTAV/Plugins/LSPDFR/PoliceLifeS/PoliceLifeS.ini
Control Panel
We have our own online Control Panel, each player can create his own profile
The Control Panel has currently not many functions but I have many functions in Planning
e.g. a house system, Car System , statistic how many people were arrested and more.
Hunger System
To stay alive you need to eat, we have created on the map eat stations where you can fill your life.
Vehicle gas tank system
Each vehicle has its own fuel tank, the tank is stored in a local database after restarting GTA it is therefore still present
There are petrol stations on the map where you can fill up your vehicle tank
The faster you drive the more fuel you consume
You have now the choice what you want for a Texture and the Texture - position, read the GTAV/Plugins/LSPDFR/PoliceLifeS/PoliceLifeS.ini file for more information!
Rank System
If you successfully complete tasks then you get experience points, your rank you can view on our website
so when you arrest a person you get Experience Points
Later features are available only with a certain rank
Shift Work System
You can now start your shift work, the shift is 8 hours (30 Min. reallife time) if you die, your shift is canceled
If you survive the time then you get Exp. If you arrested more criminals then you get more Exp.
To get Exp you must be logged, read the PoliceLifeS.ini file (GTAV/Plugins/LSPDFR/PoliceLifeS/PoliceLifeS.ini)
The starting point is marked on the map if you are going Onduty, its the Police Department in Los Santos
Money System
You have now your own Money System, when you press Capslock you can see your money.
After a shift work you get 75-800$ on the website you can your money too.
You can buy something soon with your money, this is in development Speedometer + Gauge Fuel
Requirements
LSPDFR latest Version (current 0.3b)
RPH latest Version (current 0.42)
How To Install PoliceLifeS
Download the latest version of the Installation pack
Extract All Files and shifting the "System.Data.SQLite.dll" in your GTA Main directory
Move the "PoliceLifeS.dll" AND the "PoliceLifeS" (Folder) in the [GTAV / plugins / LSPDFR / ] directory
Finished!
If you want to play with connection to Control Panel
create a profile on our site, login and follow the instructions!
and read the GTAV/Plugins/LSPDFR/PoliceLifeS/PoliceLifeS.ini file!
If you want a alternative Speedometer / GaugeFuel Texture (current not supported)
Key: Capslock - Display your player life status Key: E - Fill your Vehicle on Gas-Station Key: K - Indicator Left Key: L - Indicator Right Key: I - Indicator Both Key: . - Toggle Engine Key: Space - Handbrake Key: Y - Start Shift-Work Key: N - Cancel Shift-Work
If you have a problem with the mod then please use the comment function! Thanks 🙂
After the update you must enter your account information again in the GTAV/Plugins/LSPDFR/PoliceLifeS/PoliceLifeS.ini file!
If you have problems with a SQL Crash then delete the file (GTAV/Plugins/LSPDFR/PolcieLifeS/Database/PoliceLifeS.db)
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ToastinYou reacted to 72will for a file, Blaine County Road Improvement Project [Re released]THIS IS NOW CALLED :
THIS FILE WILL NOT RECEIVE ANY UPDATES, PLEASE FOLLOW ^^^ INSTEAD
Finally, Blaine County Department of Transportation is finally getting around to fixing and modernizing their beautiful county.
Alternative Description:
You need to have the map editor in order to load these
https://www.gta5-mods.com/scripts/map-editor
I also recommend you install https://www.gta5-mods.com/vehicles/convoi-exceptionnel-chevrolet-express or else there may be some random military vehciles
Sandy Shores:
Highway:
Highway 2 (Outside Grape See)
Highway 3 (chillad mountain tunnel)
A.I. Interaction:
Who Ever Raised The A.I, They get what they want and there is no way around it.
Sorry if you raised them and i offended you
They seem to do pretty good, occasionally they get on the wrong side or get so mad they run off the side and blow up (3 times for me so far) or crash into things and start a backup.
Here is a demo of version 0.5
Sandy Shores Work By @FirstThirtyMinutes Thank you!!!
Highway Work 3 By @FirstThirtyMinutes Thank you!!
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ToastinYou reacted to Splendid for a file, LSPDFR & GTA5 Backup UtilityLSPDFR & GTA5 Backup Utility
If you're tired of having to manually back up your LSPDFR/GTA5 Files, whether if it's for a general backup, or just to revert to an older version, I created this software to ease the entire process and create sane, organized backup hierarchies, including timestamped folders in whatever path you feel like backing up your files at.
All you need to do is access your backup folder, and drag and drop. (Probably going to make that automatic as-well).
Advise with the documentation file for more information and instruction, though the software is pretty straight forward.
The should be mandatory VT Scan, for the paranoid: https://www.virustotal.com/en/file/0dea2bd785967938dd2694fc73d103d7cd2aeb6fbd706886496baa383d725197/analysis/1468374874/
Genuinely hope this helps you out.
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ToastinYou reacted to RobCubed for a file, LSPDConfig - Key Conflict Manager & Printable KeymapTHIS IS A BETA RELEASE! This has been tested on several computers but there is the potential for errors with different configurations!
To use, simply download the installer, run it, and then start the program after it finishes installing. When it starts it will try to find your GTA5 folder. If it can't, it will ask you to find it.
Then you can check for conflicts using the interface, and once you're happy with your files, you can display a printable key mapping for easier lookup.
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ToastinYou reacted to PieRGud for a file, Dashcam VDashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
Features
- Grayscale filter: looks like the department's on a tight budget
- Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
- Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
- Dynamic unit numbers
- Configurable settings: use the .ini file to adjust the following...
- Unit number/name
- Department name/colour/logo
- Imperial/metric
- Date format
- Layout style
- Remote view controls (both gamepad and keyboard)
- Grayscale filter
Installation
1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
LoadPlugin "DashcamV.dll"
This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
Known Bugs
- When entering a vehicle that you left on dashcam view, your view will reset
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ToastinYou reacted to PNWParksFan for a file, Better EMSBetter EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game.
Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:
Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more! Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital. Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. Dynamic dispatch audio based on the injuries detected. Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. Custom revival probabilities - edit the survival chances for any combination of injury and body part! Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off! If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. Detailed incident report tells you the name and status of each patient. Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped.
Full instructions are included in the README file; please read it carefully!
This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download.
If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above.
A big thank you to everybody who helped with the development of this mod!
@fiskey111 for helping figure out CPR animations @Albo1125, @alexguirre, and many others for their help with coding questions @Darkmyre for particularly helpful beta testing and other help @LtFlash and @Fiskey111 for advice on medical realism All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64 And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!
SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.
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ToastinYou reacted to PieRGud for a file, LSPDFR Computer+Ever miss the LCPDFR computer? The one with the user-friendly realistic interface? LSPDFR Computer+ aims to bring that back.
LSPDFR Computer+ is open-source! Check out the git.
Looking for the Ped and Vehicle Images? Click Download, select Additional_ComputerPlusImageAssets.zip and extract the contents to your root folder
Features
Ability to search for persons and vehicles without keys conflicting with other mods. Ability to request backup using a nice looking interface. Uses the LSPDFR API to get ped and vehicle information. Also includes info left out of the regular LSPDFR police computer, like times stopped, number of citations, and a vehicle's stolen status. Uses the Traffic Policer API (if it is installed) to also show a vehicle's insurance information. Search fields are automatically filled out with the subject's information during a traffic stop, so all you have to do is press a button! Dynamic backgrounds! Depending on which police vehicle you're in, you'll get a specialized department background. Comes with RDE support. Looks practically identical to the LCPDFR computer (in terms of the layout). Active Calls screen, which shows all callouts sent by Dispatch, even the ones that AI units respond to! (Must have participating callout plugins installed for this to work) Computer+ has its own API, for callout developers to use!! Computer+ will automatically add LSPDFR+ court case when you create an arrest report. (LSPDFR+ by @Albo1125 is required). Computer+ now have ability to create citation for stopped ped on foot. After stopping a ped (by holding E key) or using "Stop The Ped", you may open Computer+ and create a citation for the ped. Make sure you have the latest "CitationDefinitions.xml" in place which has a public citation category. After it's created, return to the ped and give the citation to the ped (default key: LControlKey + PgUp). You may open Computer+ as a tablet while on foot. (default key: LControlKey + NumPad0)
Installation
Place ComputerPlus.dll, ComputerPlus.ini and the ComputerPlus folder in Plugins\LSPDFR\.
LSPDFR will automatically load Computer+ when you go on duty.
Usage
While in a stationary police vehicle, hold E or the Right D-Pad button to bring up Computer+.
Configuration
If you open the ComputerPlus.ini file, you will notice a few things.
You can change the username and/or password that is displayed on the login screen to anything you want.
You can also adjust which backgrounds are shown for which vehicles.
To give an additional police vehicle a background, simply add another entry in the format vehiclename:bgfile.jpg
ENSURE THAT THE VEHICLE YOU'RE ADDING IS A POLICE VEHICLE AND THE BACKGROUND FILE IS IN .JPG FORMAT.
Developers
Keep an eye on the Computer+ Developers Wiki, over at -- https://github.com/PieRGud/ComputerPlus/wiki
If callout developers need any help integrating their plugins, you can contact @BejoIjo, @ainesophaur or @PieRGud on the LSPDFR Developers Discord server (link is in the API forums)
Additional Info
Computer+ does not replace the default LSPDFR computer.
So, if you don't always want to use Computer+ during your patrols, then you need not worry - the default computer is still there.
Known Issues
Your cursor is frozen in the middle or does not move Pause GTA (if you cannot, unload LSPDFR) Go to Settings Keyboard / Mouse Mouse Input Method Set to "Raw Input" Your cursor does not appear ... make sure the display resolution in game matches your windows display resolution. If the resolutions do not match, you will not see a mouse cursor If you have multiple monitors, make sure GTA's Graphic Settings have the same "Output Monitor" set as the same monitor set as your windows primary monitor. Example, if you have three monitors and your left monitor is your primary windows monitor, make sure GTA's Output Monitor is set to the left monitor -- if GTA isn't set to the same primary monitor as windows, you will not see a mouse GTA5 freezes / drops to 1fps while computer+ is open.. ...after you alt+tabbed out of the game.. If you plan to alt tab out of the game, play in windows boardless Try to untick the option to draw the background before leaving the game screen. Until there is a way to detect if the game has focus, this seems to be the only solution ...after you opened the Rage console Don't do that.. seems to be an issue with Rage's handling of form events and the console key presses ....after you pressed the escape key Don't do that... Rage forms do not like the escape key pressed multiple times
Support
If you experience a bug, crash, or you just have a question/concern, please post in the Computer+ topic.
Contributions
If you would like to contribute to the project, feel free to fork the repo and open a Pull Requests. We work through feature branching and prefer to keep commits as scoped as possible (ie, not one large commit). If you have any questions, please contact @ainesophaur
Many thanks to contributions from the following members:
@BejoIjo, @Stealth22 and @Fiskey111
!!!!! VERY IMPORTANT NOTES !!!!!
If your game is crashing when opening ped or vehicle information window, please be informed that GTA V has very limited memory allocation for plugins which tends to crash your game when you have too many plugins installed. To prevent crashing, please try the followings:
Download and install a good "gameconfig.xml" which might increase memory space for plugins. We recommend the one created by "dilapidated" Reduce your mods and plugins by disabling them one by one until your game is stable => !!!! Especially reduce a few "RagePluginHook" plugins in "GTA V\Plugins\" folder !!!! If your game is still crashing, try to disable Computer+ components: Disable ped image by setting the flag in the .ini file (set DisplayPedImage=false) Disable vehicle image by setting the flag in the .ini file (set DisplayVehicleImage=false) Disable random history report generator in the .ini file (set RandomHistoryReport=false) -
ToastinYou reacted to turbofandude for a file, VocalDispatchWelcome to VocalDispatch for LSPDFR!
If you watched the video, remember that Charlie 63 is my unit number - not something you need to say to make it work. You should choose your own identifier.
DISCLAIMER: Although I am not done working on VocalDispatch, I've become extremely busy with work and will not be working on it for a while. I will offer the best support I can, but my response times will be slower.
Features:
Communicate verbally with dispatch Accept a callout verbally Request backup (code 2, code 3, pursuit, air unit, SWAT, ambulance, firetruck) verbally End current callout verbally Tow truck and transport support (via Arrest Manager) Custom Backup and Better EMS integration Responses to status (show me <status>) and detained/in custody reports for videos and added immersion Varied and appropriate responses to verbal communication Developer API for integration with third party software To use features provided via Arrest Manager, you will need to install Arrest Manager by Albo1125, version 7.9.1.0 or higher. You can get it here:
To get the best backup and EMS functionality, please install the following two plugins.
VocalDispatch will automatically use both of these plugins, if installed.
Non-English Languages
It is possible to use VocalDispatch in other languages. You can do this by editing the {GTA V}\plugins\lspdfr\VocalDispatch\default.xml file to reflect the appropriate words in your language and changing the locale setting in {GTA V}\plugins\lspdfr\VocalDispatch.ini. If community contributors wish to translate the files and upload them for a certain language, I will add them here.
German
French
API Information
There is a topic in the forums regarding the API with a link to the example project and more information. You can see it here:
Support
All support for VocalDispatch should be conducted via the forum topic. If you're having issues, please send me the "RagePluginHook.log" file located in your GTA V main folder. The forum topic is located here:
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ToastinYou reacted to Sam for a file, LSPD First ResponseIf you are installing LSPDFR 0.4 for the first time, we strongly recommend that you do so on a clean copy of Grand Theft Auto V without any other mods or plugins.
LSPDFR 0.4 brings sweeping changes which have been implemented over a number of years and is the latest major version of LSPDFR, released in December 2018. LSPDFR turns the world of GTA V upside down, giving you the power to enforce the law as you see fit.
Please see the following resources for more information about LSPDFR and its features:
LSPDFR 0.4 Page: https://www.lcpdfr.com/lspdfr
LSPDFR 0.4 Wiki: https://www.lcpdfr.com/wiki/lspdfr/04
LSPDFR 0.4 Getting Started: https://www.lcpdfr.com/wiki/lspdfr/04/getting-started/
Installation Guides: https://www.lcpdfr.com/lspdfr/how-to-install/
Part of the First Response Mods family.
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ToastinYou reacted to FtDLulz for a file, Vehicle Search - Search a suspect's vehicle!This plugin is obsolete; you should download PoliceSearch instead.
Information
From the time LSPDFR first came out, I wanted to add a bit more variety to what you could do.
This does just that.
Just detained a suspect and want to check their car for anything else you can charge them for? Simply go to any door of their car and press 'G' to search it. You can search the hood, trunk, and doors of a car. After a second or two, a notification will pop up, displaying what you found, if anything. This could be anything from some alcohol to license plates to a weapon. It's not just limited to just one item, either. You could find a weapon and some drugs, or maybe this guy likes to steal and has license plates, forged ID cards, and another vehicle's registration. If you've already searched a vehicle, then it will notify you of that, and list the items you found. If you accidentally search a car when you don't want to, press the search key again or just use a movement key and it will cancel the search.
In addition, you can pull out equipment from your trunk, such as rifles, body armor, and med-kits, in case a situation becomes more than just a small handgun can handle.
If you want another option in how you handle a situation, than this is for you. I hope you enjoy!
This plugin also has controller support. Just press left on the DPad by default to search a vehicle.
Installation and Usage
You need the Rage Plugin Hook for this to work. The newest version has been tested with Rage Plugin Hook v0.34.862.6641 ONLY and may not work with older versions.
When you have that installed, drop both the .dll and the .ini into your Plugins folder. Once you're in-game, press F4 to bring up the Rage Hook console, and type 'LoadPlugin VehicleSearch.dll' (without the apostrophes). If you're running an older Rage Hook, it will probably say something about the plugin not being verified. Just hit the up arrow, and then enter again. It should load correctly. After that, simply press the search key (default 'G' / 'LeftDPad') when near a vehicle's door to search it.
Configuration
In the included .ini file, you can edit things such as the button/key mapping, what items you can find, and the odds of finding an item. For more advanced users, you can change the animation your character uses as he searches.
Planned Features
Integration with FinKone's Police Radio K9
Credit
I'd of course like to credit G17 Media for creating LSPDFR, and the creators of the Rage Plugin Hook: for the hook itself, and for providing a ton of example code.
I'd also like to give due credit to FinKone, who gave me help with positioning code, and for his own plugin, Police Radio.
Please, give me any bug or crash reports. I'll try my best to fix them. I'd like suggestions on what I could add to the mod. If you have a great idea of something that would work well with the system already in place, then go ahead and tell me; if I think it would fit well, then I'll do my best to add it.
I've uploaded a video of the plugin in action which you can view here. This is of the first version, so keep that in mind.
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ToastinYou reacted to CaptainSugarFree for a file, License Plate VariationsLicense Plate Variations made by: CaptainSugarFree
Please do not edit or redistribute these plates as your own and before asking for permission.
The DMV without the wait!
Install instructions in the "Readme" file
License Plate Variations replaces the current license plates of your choosing. Currently there are 7 states and 2 fictional states.
Future Updates:
Add all 50 states
Add more fictional plates
Map of completed plates:
Social Media:
Twitter: @CptSugarFree
YouTube: youtube.com/c/captainsugarfreecsf
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ToastinYou reacted to alexguirre for a file, Emergency Strobes - Now with Wig-Wag Lights!This plugin makes the headlights flash while you have your siren on or you can toggle them with T without having your sirens on.
Check the Emergency Strobes Configuration.ini file to change various settings and controls.
The patterns can be changed in the Emergency Strobes Patterns.xml file.
REQUIREMENTS
-RAGEPluginHook 0.50+
INSTALLATION
-Drop Emergency Strobes.dll, Emergency Strobes Configuration.ini and Emergency Strobes Patterns.xml into Grand Theft Auto V\Plugins\
OPEN SOURCE
-The source code is hosted on Github.
SHOWCASE VIDEO
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ToastinYou reacted to Trinyx for a file, [0.3.1] LawCallouts → Version 1.2.4 [Check bank account, Dispatch inspector unit, Call to the journalists, Request new police vehicle, New callouts]Law Callout
How to install ?
- Move all files in your GTA V folder.
- Start GTA V and go on duty!
- Enjoy for this!
List of calls :
- Possible Murder: A murder has just been said, go talk to a witness!
- Possible Home Invasion: An officer saw the suspects get into a home! He called himself the backup to intervene.
- Emergency carjacking: A person commits a service vehicle theft !
- Stolen Truck: A truck was stolen! You must intervene to neutralize the thief!
- Speed Pursuit: A suspect detected by ANPR System runs at full speed! You have stopped the vehicle ..
- Homeless People: A homeless person disturbing behavior for a citizen, you must act!
- Bus Stolen: A bus has just been hijacked, intercept the suspect responsible for that.
- Celebrity Kidnapping: A celebrity has been kidnapped, intercept the suspect and rescue the victim !
- Terrorist Attack: Destroy the terrorist threat, the individuals are armed with heavy weapons and explosive belts !
- Possible Hooker: Observe the hooker and see what happens.
- Gang Riot: Go to the position and stop the gang riot !
- Possible Burglary: An alarm is triggered, go see what happens.
Preview(s) :
For the French people:
For the English people :
Thanks for downloading! and Thanks if you visit my web site : http://lefr.fr
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ToastinYou reacted to Nutt for a file, Law Enforcement Jurisdiction ScriptIntroduction Hello everyone, I’m pleased and very excited to introduce the “Law Enforcement Jurisdiction Script” or L.E.J.S. for short. The script was designed and outlined as a team project between Albo1125 and myself. This script was designed in-mind to give the end-user more control over the policing powers within GTA V. By allowing most, if not all, the functionality of governing which departments have jurisdictions over what parts of Los Santos. With this script you’ll have the power on setting up which areas of patrols… what particular vehicles are in use… what particular Law Enforcement Officers are in use... are they stationed or patrolling… what time of (day or night)… and much-much more.
Special Thanks
Thanks EVI for being the original beta tester and bouncing future ideas off us.
Thanks c13, BroCop and Dilapidated on assisting in the second wave of beta testing.
Thank you AlexGuirre for the Zones enum-related stuff and Dilapidated once again for the HELI_MISSION native use.
Police Jurisdiction Police jurisdiction refers to the legal authority for police to enforce laws and the specific geographical area in which this authority exists. Police officers generally have jurisdiction to enforce the laws of a local geographic area or the entire state in which they serve. By contrast, federal officers, such as FBI agents, carry out the enforcement of federal laws throughout the entire country.
Jurisdictions and Policing Possibilities Border and Customs Enforcement. Wildlife and Game Enforcement. City, State and Federal Buildings Patrols. County Roads, Freeways, Highways and Byways Patrols. Road Construction Assistance and Enforcement. Railroads and Train Yards Patrols. Subways and Trolleys Patrols. Airport Policing and Security Enforcement. Marina, Beach and Shipyard Patrols. Coast Guard Patrols. Public and Private Property Security Patrol. Or any other area of Law Enforcement and Security that you can think of. Summary L.E.J.S. allows the end-user to customize their needs within the .INI file (example below), by giving the end-user certain key variables on achieving their goals. The script will be an ongoing project (add-ons, updates, tweaking, etc…) that will give the end-user even more control over time.
CREDITS & LICENCE Law Enforcement Jurisdiction Script is coded by Albo1125 (aka The Great OZ). Cee Montana (aka Nutt) is the owner of the Law Enforcement Jurisdiction Script. You cannot upload or redistribute the Law Enforcement Jurisdiction Script without the explicit written permission of Cee Montana (Nutt).
Q&A Time Q. Is there a tutorial on getting started?
A. Yes. Please see the awesome tutorial video by Albo in the video section. Also, the first time you execute the LEJS Editor - it will automatically link you with the tutorial video. Don’t worry, it’s only a onetime measure on cutting down on some of the learning curve questions. Lastly, the Editor may require the “run anyway” elevated permissions for the first time depending on your OS.
Q. How many Jurisdictions Patrol Profiles can I create within the .INI file?
A. Creating jurisdiction profiles are limitless. That being said, I would personally suggest on keeping each jurisdiction area or zone, vehicle count under twenty-five (25). Especially if you’re using non-vanilla vehicles and a large activation boundary. In other words: You can have hundreds and hundreds of patrol spots… just keep each jurisdiction or area under twenty-five (25) vehicles if possible.
Q. Can the user create jurisdictions and patrol points all across Los Santos?
A. Yes.
Q. Can the user create sea and air support jurisdictions points?
A. Yes. If you’re creating custom air-support and/or sea-support jurisdictions… you can gather coordinates by using a simple trainer or enhanced trainer “airbrake” feature during gameplay, then saving the coordinates data via RHA console command “SaveLEJSLocationInfo MyLocationName”.
Q. How accurate are the Jurisdictions and patrolling setups?
A. The script is very accurate to what the .INI file is setup to do (by you). The x, y, z coordinates, heading coordinates and the area of patrol size, are very important key components on giving the user as much control and accuracy on creating believable jurisdictions patrols.
Q. What is the difference between selecting a “Custom” and “Zone” jurisdiction setup?
A. Custom setups gives the user more options (control) for specific needs and accuracy… while Zone setups gives the user immediate selections (over 90 zones) on getting patrols setup quickly - without the needed coordinates data.
Q. Can I create “Custom” and “Zone” setups within the same jurisdiction?
A. Yes.
Q. Is there a default .INI (prebuilt) contained in the download?
A. Yes. A few patrol points on getting you started.
Q. Can I use custom and/or renamed patrol vehicles?
A. Yes.
Q. Can I use civilian cars?
A. Yes. If it has wheels, wings and it floats - you can use it.
Q. Do the LEJS Officers react to crimes?
A. Yes and No. Officers will react to Michael’s, Trevor’s and Franklin’s crimes - not surrounding crimes (gangbangers, fights, etc…). We’re working on the latter part… so stay tuned for updates.
Q. The Officers that are patrolling - do they roam away from their areas of assignments?
A. No. As long as the user sets the correct “area of patrol size” and/or other boundaries within the .INI file… the patrolling Officers will stay within their jurisdiction scope.
Q. Will Officers leave their Jurisdictions during a commission of crime?
A. Yes. But we’re looking into giving the user the option on “not allowing pursuits beyond the set jurisdiction scope”.
Q. How do I get the axis x, y, z, and heading coordinates for my particular custom patrol needs?
A. LEJS has a custom console command “SaveLEJSLocationInfo MyLocationName” which allows you to easily save your location information in the required format of LEJS's INI file.
Q. Will there be a thread on sharing locations and coordinates?
A. Sure will. I figured some end-users may-not want to go through the hassle of plugging in data. So there will be a thread where users can share their Jurisdiction setups and/or patrolling spots (with photos) – so that others can decide if its fits their needs.
Q. How stable is the script?
A. No major problems to report.
Q. How can I edit the .INI file?
A. The nice and simplistic .INI Editor of course!
Q. Key features?
A. Most of the key features can be viewed from the .INI Editor. However, I believe the master viewing mode (F3 Key by default) is quite impressive. You can verify the areas of patrols that you created (per immediate surrounding area), and modify them later based on your observation. And if you set the blip feature (per car) within the .INI file, you’ll see the vehicles in real-time (especially the vehicles that are set to patrol) doing their job within the area of scope that you set.
Q. What are the red, green and yellow blips in the master viewing mode (F3)?
A. If enabled in the .INI file (per vehicle), the master viewing mode lets the user know which vehicles are stationed (red), which ones are patrolling (green) and which ones are zoned spawned (yellow).
Q. How do I reload the script if it stops working completely?
A. Bring up the Rage Plugin Console. First, if necessary, unload the plugin by typing UnloadPlugin “Law Enforcement Jurisdiction Script.dll” and pressing enter. You can then reload it by typing LoadPlugin “Law Enforcement Jurisdiction Script.dll” and pressing enter.
Q. Can I easily make changes to the INI file while in game?
A. Absolutely! When you’re in master viewing mode (F3), you can reload the values from the INI file by pressing F5 (default). You will see the changes you made are immediately reflected by the master viewing mode for easy editing and perfecting your jurisdictions.
FYI: * Guys/Gals please make sure to use the correct coordinates when creating custom zones. Especially if it has a negative (-) in front of it. Example: if the coordinate states -34.789 then it should be -34.789. Tutorial Video:
https://youtu.be/pLKJE4S3jEY Other Videos: https://youtu.be/DrcY-iGZtzQ https://youtu.be/_L5YLMC_fsk
Optional LEJS Livery Starter Pack (Los Santos Included):
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ToastinYou reacted to Danielle for a file, Realistic ALPR/ANPR SystemNOTICE
This plugin bases vehicle registration off of LSPDFR's database. The STOCK police computer will return the CORRECT registered owner. Police Radio and Rage Computer base their registered owner off of the driver of the vehicle and WILL NOT (consistently) return the correct registered owner. (Police Radio sometimes changes the owners name it displays for its random events). I will continue to utilize the method of retrieving the owner information that is consistent with LSPDFR in its stock configuration.
Description
An ALPR/ANPR system that is created to simulate the realism found in its real life counterparts. With this realism you must operate the ALPR/ANPR system in a realistic manner, from sitting on the side of the highway to doing sweeps through a parking garage. Run around with the system turned on while doing your regular patrols or stake out on the side of the road looking for stolen vehicles. This mod with not blip or mark the vehicle that creates the alert, you must locate based on the License Plate, Model, and the Camera that generated the alert.
Installation
Unzip file to your main Grand Theft Auto 5 folder.
Configuration
EnableKeyboard - Enables and Disables the keyboard hotkey.
SystemToggleKey - The key that is used to toggle the system on and off. (Valid Keys: http://bit.ly/1IW5uTY)
EnableController - Enables and Disables the Controller Support.
SystemToggleButton -The button that is used to toggle the system on and off. (Valid Buttons: http://bit.ly/23oOGy1)
SystemName - The name of the system (Ex: ALPR or ANPR)
ScanBeepOn - Turns off the scanning beep when a plate is detected.
WarrantPercent - Percentage of warrants detected by the system.
TowPercent - Percentage of vehicles requiring impound.
StolenPercent - Percentage of stolen vehicles detected by the system.
CameraDegreesFOV - Field of View of the cameras
CameraRange - The viewable range of the cameras
DriverFrontAngle - The Driver-side Front camera angle
DriverSideAngle - The Driver-side Side camera angle
PassengerFrontAngle - The Passenger-side Front camera angle
DriverSideAngle - The Passenger-side Side camera angle
Features
The ALPR/ANPR system is available on all police vehicles.
4 Camera System (Driver Front, Driver Side, Passenger Front, Passenger Side)
Ability to Enable and Disable the ALPR/ANPR system (Defaults to "T" Key)
Realistic Scanning of Vehicle Plates
Alerts when a stolen vehicle is scanned or vehicle owner has an active warrant.
Integrated with LSPDFR's crime database
Controller Support with Configurable Button
Motorcycle units only utilize two cameras (Driver and Passenger Front cameras)
Configuration File that can edit the Hotkey, Controller Button, System Name, Scanning Beep, and Camera Attributes
Scans vehicles rear and front license plate (if the vehicle has a front plate)
Ignores all non-plated vehicles
"Tow on Sight" for crimes like "Unpaid parking/speeding tickets"
Todo List
Simulate camera range accuracy falloff
Simulate reduced camera range in rain
Create and Implement alert GUI
Allow ALPR/ANPR use on tow truck with a special "Tow Hotlist" for repossessions
Known Bugs
Persona of vehicle owner/driver does not seem to sync with LSPDFR
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ToastinYou reacted to PNWParksFan for a file, Clean ALL The Things! Blip cleanup, delete or dismiss vehicles and peds, vehicle repairLSPDFR crashes in the middle of a pursuit. We've all been there. Maybe it's while developing a new callout, maybe it's a slightly unstable plugin you like to use, maybe LSPDFR just crashes on your computer sometimes. Now your map is littered with flashing red and blue blips and the suspect is still showing up red even though you arrested them. You reload LSPDFR, but the messy map remains. Abandoned police cars block the road. Do you waste a bunch of time restarting GTA, or do you just move some cars to the side of the road and deal with it?
Well, now there's a better solution! The CleanAllTheThings Plugin has several different modes to help you clean up the game world - whether there was a crash, some cops just randomly abandoned their vehicles, or just because you feel like it.
CleanUpLSPDFRCrash removeEmptyPoliceVehicles
Combines most commonly used commands when cleaning up from an LSPDFR crash during a pursuit. Calls the following commands, described below:
RemoveAllBlips DismissPeds DismissVehicles (policeOnly=true, occupiedOnly=false) DeletePeds (deadOnly=true) DeleteVehicles (policeOnly=true, unoccupiedOnly=true) IF removeEmptyPoliceVehicles is true FixAllVehicles policeOnly, occupiedOnly
Repairs and cleans all vehicles in the game. If policeOnly is true, only fixes police vehicles. If occupiedOnly is true, only fixes occupied vehicles.
This command is useful if you're in a pursuit and a police vehicle is unrealistically damaged due to smashing into things thanks to the hyper-active pursuit AI.
RemoveAllBlips
Removes all blips from the map, including red/blue flashing blips for pursuits. Note that this command does NOT delete the underlying object, it just removes the blip from your map! That means if you call this command while a pursuit is active, the pursuit will continue - you just won't be able to see where the suspect is. You would have to use a Dismiss or Delete command to actually remove the underlying objects.
RemoveBlipsFromVehicles policeOnly, occupiedOnly
Turns off the blips for all vehicles loaded in game. Specify true or false for policeOnly and occupiedOnly to only remove blips from police vehicles, and/or only remove blips from occupied vehicles.
DismissVehicles policeOnly, occupiedOnly
Dismisses vehicles, clearing any tasks assigned to them and allowing the game to unload the vehicle if you leave the area they are in. Specify true or false for policeOnly and occupiedOnly to only dismiss police vehicles or occupied vehicles.
DeleteVehicles policeOnly, occupiedOnly, unoccupiedOnly
Deletes vehicles, and any peds inside those vehicles, anywhere in the game world. Specify true or false for policeOnly, occupiedOnly, and/or unoccupiedOnly.
policeOnly = only deletes police vehicles occupiedOnly = only deletes vehicles with peds in them unoccupiedOnly = only deletes vehicles without peds in them If you specify both occupiedOnly and unoccupiedOnly to be both true or both false, then it will delete all vehicles.
DeletePeds deadOnly
Deletes all peds in the game. Specify true or false for deadOnly to only delete dead peds, or to delete all peds. Note that in some cases, a ped may appear to be dead, but
is actually alive and set to appear unconscious by a plugin. If deadOnly is set to true, these peds will not be removed.
DismissPeds
Dismisses all peds, terminating any tasks and allowing the game to despawn them if you leave their area. Any peds stuck in place due to a callout should start walking or driving away, including any arrested peds.
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Hope you find this plugin useful! Please leave a comment and let me know if you encounter any problems, and if the plugin helps you out consider leaving a review.
Plugin tested on RPH 0.34 with LSPDFR 0.3.
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ToastinYou reacted to Albo1125 for a file, Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more)https://www.youtube.com/albo1125
DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE
Traffic Policer is now open source. https://github.com/Albo1125/Traffic-Policer
Welcome to Traffic Policer! This script modification for LSPDFR greatly enhances not only traffic policing, but policing in general. It sports various major features that will make your shift as a police officer much more realistic, and, above all, fun!
Requirements - some of these are included (credits go to their appropriate authors):
LSPDFR 0.4.2 (not included) Albo1125.Common 6.6.3.0 or higher (included) RAGENativeUI 1.6.3.0 or higher (included) RAGEPluginHook 0.51 or higher (not included) A legal copy of GTA V (versions 1.0.1011.1-1.0.1604.1). Installation Instructions are provided in the ReadMe & Documentation files.
Traffic Policer's Features are explained in the Documentation files & video.
Support - what to do if you encounter a bug or have problems:
Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ Read the documentation file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible. Redistribution is prohibited.
https://www.youtube.com/albo1125
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ToastinYou reacted to Stealth22 for a file, Keep Calm - Reduce AI panic attacks when shots are firedKeep Calm Plugin for GTA V
Copyright (C) 2015 Stealth22. All rights reserved.
Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
PLEASE DO NOT PM ME WITH SUPPORT REQUESTS, OR POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE WITH ME FIRST.
FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE, OR POST IN THE KEEP CALM FORUM TOPIC.
** NOTE REGARDING RPH CRASHES **
If your GTA V crashes to the desktop, and RPH says that the crash was most likely caused by Keep Calm...to put it simply, it most likely was not caused by Keep Calm.
RPH tries to detect which plugin caused the crash by calculating which plugin was running at the time of the crash. Keep Calm runs constantly in the background, so naturally, RPH will think that Keep Calm is the culprit whenever you have a game crash.
GTA V can CTD for any number of reasons. Keep Calm does not do anything heavy enough to cause a game crash...I am not saying that it will never happen, but it has never happened in the history of Keep Calm's development. Anyone who has reported a CTD crash so far has had their issues stemming from elsewhere.
If you get an RPH crash that says Keep Calm was the cause, try un-installing Keep Calm, or disabling it from starting in the RPH settings. If the crashes persist, your issues are being caused by something else.
If the crashes go away, then re-install Keep Calm by downloading the latest release from LCPDFR.com. If the crashes then return, we need to diagnose the issue further, and you should post a comment here (or in the forum topic) so we can look into it.
** IMPORTANT NOTE REGARDING THE ENTITY PERSISTENCE MOD!! **
If you use the Entity Persistence mod by FtDLulz, you need to do ONE of two things...
If ped persistence is enabled, ensure that it is set to only 'persist' dead peds, not live ones (this is the default setting, to my knowledge) OR...Disable ped persistence entirely
If ped persistence is enabled, and set to 'persist' LIVE peds, then Keep Calm will have NO effect at all!! (Not to mention that you will have performance issues if you do that!)
YOU HAVE BEEN WARNED!!!
Requirements
You must have at least version v0.41 of the RAGE Plugin Hook installed, LSPDFR v0.3.1, as well as v1.6.0.1 of the Stealth.Common DLL, which is packaged with this release. Keep Calm will check these versions on startup, and will refuse to run if older versions are installed.
You must have a fully legal, non-pirated version of GTA V.
Installation
- Copy the Keep Calm.dll and Keep Calm.ini files into the Plugins folder of your GTA V directory.
- Copy the Stealth.Common.dll file into your main/root GTA V directory.
Features
- Nearby drivers and pedestrians should not panic in the event of gunfire (police officers are excluded)
- Some customization is available via the config file
- Peds spawned by LSPDFR and LSPDFR plugins are excluded, to eliminate conflicts with callout plugins
Usage
- Press the toggle keybind (CTRL + 9 by default) to start/stop Keep Calm
- Keep Calm will start on it's own by default, unless the auto-start is disabled in the config file
Known Issues
Please note that GTA V does not always provide access to every pedestrian and vehicle in the area, and some peds may spawn AFTER the "calming" function has already been triggered. It runs in the background continuously, but each ped has to be modified individually.
As a result, some drivers and pedestrians may still panic in the event of gunfire. This may improve as new versions of the RAGE Plugin Hook are released.
This plugin has been released with the intent of minimizing the panic attacks experienced by the AI.
The panic attacks will NOT be eliminated completely, however, this plugin should hopefully minimize them enough to make the game more enjoyable. The main intent with this plugin is to not have drivers run officers over when they are in the middle of making an arrest after a pursuit.
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ToastinYou reacted to w35 for a file, RageShowMyLocation 0.172.20.2048 (Speed Limit, Color Distinction of Road Types, City/County, Street Name, Heading, Player Speed, Time, Coords(X,Y,Z), Zone)This plugin adds in configurable location in game window information about :
current player location (street and city/county), displays interstates in red, routes in yellow, other streets in white color, displays speed limit at current street, it's based on street location and in some cases player coordinates in game world - as of now it has basic functionality, comparing to this what I planned. also displays current time in game (12 or 24 hour clock), current player speed displayed in MPH or KMPH depending on which system player choosen in options, direction / heading. current zone player coordinates (x,y,z) There's ability to configure plugin behaviour via "RageShowMyLocation.ini" file and / or using in-game menu accessible by pressing LShift + F6 (thanks to RageNativeUI - by alexguirre, Stealth22, LtFlash, Guad and others ), which includes :
position of each 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) on screen, font sizeof each 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) on screen, switchable options mentioned below also switches (on/off) in ini file :
metric/imperial units switch, time (in game), heading, player speed, player coordinates (x,y,z), current zone. if display text inside black box (with adjustable opacity) or not, for all those patrols on sunny weather, and ...
font family/name - this can be any system font installed in Windows, in-game menu key binding (for better integration with other tools, trainers etc.) Settings, while using in-game menu, are saved immediatelly to ini file after applying so they are persistent, and are applied instantly.
Default config has set position values for small screen resolution which give basic feel how it works, just to be adjusted by player to his/her needs.
If You have older version of plugin, and plugin's ini file contains customized text positioning (among other options), and want to retain your config, You should backup plugin's ini file, and restore it if desired after plugins update. However from time to time, I'm updating plugin's functionality and new settings become available, so I post in plugin's change log information about these new settings, so plugin users know what to expect.
There's API for plugin makers in test phase as well allowing to obtain speed limit for given street (name, location) - see development forum thread for details - I'll post there some examples.
Issues with text flickering has been resolved, In RPH 0.29 - 0.30 was added method for faster drawing text on game window, so once I figured that solution to this problem is already available, I used it.
Improved zone information displayed to player, thanks to translation table (raw string to more readable form) from AlexGuirre.
Requirements :
- Rage Plugin Hook 0.52 (may work with older versions)
- Rage Native UI 1.6
Installation :
- Unpack archive file (7-zip),
- Copy file named "RageShowMyLocation.dll" and "RageShowMyLocation.ini" to Gta5/Plugins directory,
- Copy file named "RageNativeUI.dll" to main GTA 5 directory
- Enable Plugin in Rage Plugin Hook Settings Window (accesible after holding Shift key when starting RPH 0.52), plugins tab
Please do not re-upload this file to other sites, as You do not have my permission to do so.
This plugin is only available here and at my site (see My profile tab or development forum thread - http://www.lcpdfr.com/forums/topic/54695-wiprel-rageshowmylocation/
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ToastinYou reacted to Bxbugs123 for a file, 2011 CROWN VICTORIA LASD/LSSDThis work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. By downloading this file you agree to the TERMS OF USE AND DISTRIBUTION, If you can not abide by those terms then do not download this file.