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LSPDConfig - Key Conflict Manager & Printable Keymap 0.9.0


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THIS IS A BETA RELEASE! This has been tested on several computers but there is the potential for errors with different configurations!

To use, simply download the installer, run it, and then start the program after it finishes installing. When it starts it will try to find your GTA5 folder. If it can't, it will ask you to find it.

Then you can check for conflicts using the interface, and once you're happy with your files, you can display a printable key mapping for easier lookup.

Robert Whittemore (Me!)

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  • User Feedback

    Recommended Comments

    Suggestions

    Keybindings

    Is it possible to have an option as to how the keybindings are spat out? currently its 

    Spoiler

     

    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.ini
    ConsoleKey F3
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\BreathalyzerRAGE.ini
    BreathalyzerActivation F10
    BreathalyzerModifier None
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\Emergency Strobes.ini
    Modifier key LControlKey
    Manual toggle key T

     

    Would it be possible to have an option to not show the location but just the .ini name so its a little easier to scan through. The long locations make it a bit harder to read quickly:

    Spoiler

     

    RagePluginHook
    ConsoleKey F3
    BreathalyzerRAGE
    BreathalyzerActivation F10
    BreathalyzerModifier None
    Emergency Strobes
    Modifier key LControlKey
    Manual toggle key T

     

    Or/And a choice for this style of keymapping:

    Spoiler

    psobb-board.jpg

     


    Remapping
    Is it beyond the capabilities of an application such as this to be able to correct a key bind from within the app? Maybe so the 'Check for Conflicts' text opens from within an app window instead of a txt file?

    This is really useful as is, nice job mate. Thank you.

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    As to your first point - good suggestion. Yes. I'll likely do that today or tomorrow.

    The second - while possible, frankly it's just a bit more than I want to do at this time. If I find myself with some extra free time I'd explore it for sure.

    Remapping: I actually thought about this for a while. There were a few options I explored, but decided not to in the interest of getting this application working and released quickly.

    My first idea - a full dynamic/rebindable interface, which converts keypresses to the proper win key codes. Problem: Feature creep. Lot of extra work for only a convenience. Right now the program is the bare essentials and functional.

    Second idea - a dynamic interface that lists every conflict, and when you click one, both of the files open to the conflict for editing. Problem: While not as much extra work as the first idea, it's still a bit of feature creep I wasn't willing to spend a lot of time on yet. This is PROBABLY the solution I'll go with if the interest is strong enough - either by just opening two instances of your default TXT editor, or through a simple built-in dual-sided text editor.

     

    Thanks for the feedback!

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    Is there a wat to make it like you can edit right away? that would be cool.

    Like that there is one Ini. file that links to the mods ini files. If there is a way to read them all @ once there must be a way to write them over.

     

    The one who could made this will be the god of the ini files lol there are so many smart modders here right ;)

     

     

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    On 4/20/2016 at 4:32 AM, festivalmatt said:

    Suggestions

    Keybindings

    Is it possible to have an option as to how the keybindings are spat out? currently its 

      Reveal hidden contents

     

    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.ini
    ConsoleKey F3
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\BreathalyzerRAGE.ini
    BreathalyzerActivation F10
    BreathalyzerModifier None
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\Emergency Strobes.ini
    Modifier key LControlKey
    Manual toggle key T

     

    Would it be possible to have an option to not show the location but just the .ini name so its a little easier to scan through. The long locations make it a bit harder to read quickly:

      Reveal hidden contents

     

    RagePluginHook
    ConsoleKey F3
    BreathalyzerRAGE
    BreathalyzerActivation F10
    BreathalyzerModifier None
    Emergency Strobes
    Modifier key LControlKey
    Manual toggle key T

     

    Or/And a choice for this style of keymapping:

      Reveal hidden contents

    psobb-board.jpg

     


    Remapping
    Is it beyond the capabilities of an application such as this to be able to correct a key bind from within the app? Maybe so the 'Check for Conflicts' text opens from within an app window instead of a txt file?

    This is really useful as is, nice job mate. Thank you.

    how did you get it to look like that? It opens in Notepad++ for me, so I don't know if that's the problem, or if I don't have the right view setting. Because right now it looks exactly the same as if I took all of my .ini's and just pasted them into one file.

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    On 11/02/2018 at 10:11 PM, hhtesntwr said:

    how did you get it to look like that? It opens in Notepad++ for me, so I don't know if that's the problem, or if I don't have the right view setting. Because right now it looks exactly the same as if I took all of my .ini's and just pasted them into one file.

    I think at the time it opened into my browser, so thats how the browser presented it to me. 

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    On 2/20/2018 at 6:32 AM, festivalmatt said:

    I think at the time it opened into my browser, so thats how the browser presented it to me. 

    Huh. I guess I'll have to find an XML viewer/converter.

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    2023 and this is still a gem to have especially for someone who doesn't think about keeping track of keybinds initially then feels overwhelmed to try to have a central doc with said keybinds....me...I'm 'someone'.

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