Everything posted by Sgt.Kanyo
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Sgt.Kanyo's handling mods
That's my car, I provided the handling for it in the ReadMe file :P
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Sgt.Kanyo's handling mods
Which one do you mean? Also have you tried the 2006 Charger line? Those are the same cars.
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SouthLAnd Parody
How is this a parody? Anyway it does look pretty well made, although the Crown Vic turned into a Honda for moment, but I guess it's alright since SouthLAnd failed with the LAPD lightbars as well lol.
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THE BEAST
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GTAIV 2014 02 01 00 17 10 547
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MH-60L Blackhawk "Nightstalkers"
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Air Evacuation
This reminds me of the movie White House Down. They were flying low with the attackhawks there as well.
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Mapped LSSD Cruiser (with MX-7000)
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IED Attack
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Sgt.Kanyo's handling mods
Well a few examples, if the car is bouncing on it's wheels really fast, then the car wasn't exported the same name as the wft dummy's name in zmod. If the car has really slow moving suspension, like the car is in slow motion while changing and stuff like that, that's a badly setup suspension in zmod or the car was moved on the Y axis (forwards or backwards) If there are black meshes going through the car (usually the suspension), then it's a badly made suspension. Sometimes that can be fixed with a handling, but not all the time. These are the common bugs that came to my mind right now. I also know these by trying my handling on a vanilla vehicle or even other car mods for a matter of fact, and it works perfectly on those. Anyway about these GTA V cars, tbh I had the opportunity to make handlings for them, because I know skylinegtrfreak, but I didn't really want to, since they are not real cars. I'd suggest using the Tahoe or Suburban handling for the Granger, the CVPI for the Stainer Cruiser, and the Taurus SHO / Ford PI handling for the ... whatever that Ford Police Interceptor lookalike is :D
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Retaking Liberty City
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2012 Ford Crown Victoria NYPD Highway Patrol
I know, but like I mentioned in the 2012 NYPD CVPI PCT version, I named it 2012 because of the paintjob it has. It says NYPD POLICE at the front and at the back, instead of just POLICE. NYPD changed that in 2012, and they are using this ever since.
- 36 comments
- 12 reviews
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2012 Ford Crown Victoria NYPD Highway Patrol
- 36 comments
- 12 reviews
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2012 Ford Crown Victoria NYPD Highway Patrol
Just noticed that 2 of the pictures are out of date. They don't have the Highway Patrol marking on the rear side, but as you can see on the first 2 pictures they are there.
- 36 comments
- 12 reviews
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2012 Ford Crown Victoria NYPD Highway Patrol
- 9,572 downloads
- Version v2
- This is a Ford Crown Victoria P71 from the NYPD Highway Patrol with a Federal Signal Vision SL and a McDermott High Riser lightbar. - This car trys to be as close to the real one as possible. - ELS v6 or older settings: E-01R and C-01 - ELS v7 settings: WRNL: H-00 PRML: E-26 SECL: E-18 - I suggest using light enhancing mods for a better look in game.- 36 comments
- 12 reviews
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Sgt.Kanyo's handling mods
Sure, I can make one for the LAFD ambulance, but it seems I have already made 1 for the firetruck. It's in the file description saying: handling by Sgt.Kanyo ;)
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Sgt.Kanyo's handling mods
Yeah, Yakadafi is EVI, and this is the handling I made for his tahoe: 2505 0.363 85 0.0 0.15 -0.16 0.5 4 0.16 5.0 240 0.45 0.55 0.6 33 1.5 1.2 12 0.12 0.48 3.0 2.5 2.5 0.15 -0.08 -0.03 0.44 2.0 1.0 2.1 2.4 0.0 50000 440010 0 0 optimized for Yakadafi's ATF Tahoe 1.0 The problem with that is, that the model was moved on the Y axis in zmod, so even though I did fix the roll over issue, the car still handles a bit weird. Like there's some problem with the suspension. In Zmod you can only move the car on the Z axis, if you don't wanna mess up the handling.
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Sgt.Kanyo's handling mods
It's totally fine, I wouldn't do it if I didn't enjoy it, but thanks. Anyway regarding the charger, they have a top speed of 155 mph irl, which I'm pretty sure is because it's limited. Unfortunately I can't add any limits or bypass the 288 Km/h limit (on some supercars it'd be nice to). Those handlings should be just as fast as their real life counterpart, because I based it on both 0-100 kmh/h and 0-200 km/h. From 100 to 200 km/h you get to see the car's real acceleration since after that there's no loss in grip. Also GTA is not very good at representing aerodynamics or I dunno maybe I just haven't figured all that out quite well.
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Sgt.Kanyo's handling mods
Well about the PIU, I've made my handling based on the exact 3.5 V6 AWD. I dunno where policemag got their info, that it's new, because both the Ford PI and Ford PIU came standard with the 3.5 V6 with AWD. You had the option to go FWD, but that's stupid, why would you wanna go FWD. All my handlings are FWD based AWD system, meaning a bit more power goes to the front, but still it's an AWD system just like what Ford had. About the charger, I guess I can make an AWD version of it. The civvie version had the AWD option, but I guess now even the Charger Pursuit has that option. I'm pretty sure that's a rear biased AWD system, but I'll have to do some research first lol.
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Sgt.Kanyo's handling mods
Yeah, I've made a few. Here's a few of them: 2010 Seagrave Marauder II: ======================= 12700 0.6 95 0.0 0.0 -0.16 0.0 6 0.08 1.0 100 0.15 0.50 0.2 40 0.8 1.2 11 0.09 0.5 2.2 0.6 0.6 0.2 -0.14 0.0 0.5 1.5 1.0 1.6 2.2 0.0 40000 48 300000 2 optimized for MrScheckske's Seagrave Marauder II Spartan Motors Crimson Fire: ====================== 12700 0.6 95 0.0 0.0 -0.2 0.5 8 0.08 1.0 110 0.35 0.50 0.1 40 0.8 1.2 11 0.09 0.5 3.0 2.3 2.3 0.25 -0.12 0.0 0.5 1.5 1.0 1.6 2.2 0.0 40000 48 300000 2 optimized for gtapolicetrucker's Crimson Spartan Pierce PUC Pumper (1200 gallons of water) =================================== 12700 0.6 95 0.0 0.0 -0.24 0.5 8 0.08 1.0 110 0.35 0.50 0.1 40 0.8 1.2 11 0.09 0.5 3.0 2.3 2.3 0.25 -0.12 0.0 0.5 1.5 1.0 1.6 2.2 0.0 40000 48 300000 2 optimized for DeathsDeciple's Fire Truck / Fire V1.1F Pierce PUC Pumper Tanker (3000 gallons of water) ======================================== 25400 0.6 95 0.0 0.9 -0.35 0.5 8 0.08 1.0 90 0.3 0.50 0.1 35 0.8 2.2 5 0.09 0.3 3.5 2.5 2.5 0.5 -0.12 0.03 0.34 1.5 1.0 1.6 2.2 0.0 40000 48 300000 2 optimized for PFCBarefoot's Pierce Heavy Pumper V1.4 ELS Also if you need one for the original firetruck I'd suggest using this: 12700 0.6 95 0.0 0.0 -0.17 0.0 6 0.08 1.0 100 0.15 0.50 0.2 40 0.8 1.2 11 0.09 0.5 2.2 0.6 0.6 0.2 -0.14 0.01 0.5 1.5 1.0 1.6 2.2 0.0 40000 48 300000 2 Could you give me some links which cars do you mean? Also I've already made a handling for the Ford PIs. They use the 3.5 V6 Ecoboost engine. These are the handlings: 2012 Ford Police Interceptor: ======================== 1969.0 0.34 85 0.0 0.0 -0.36 0.7 4 0.185 5.0 205 0.5 0.55 0.7 35.0 1.8 1.0 11 0.11 0.48 3.0 2.0 2.0 0.1 -0.08 0.0 0.5 2.0 1.0 2.2 2.5 0.0 25000 400010 00000010 0 optimized for UndercoverChicken's Ford Police Interceptor 1969.0 0.34 85 0.0 0.15 -0.38 0.7 4 0.185 5.0 205 0.5 0.55 0.7 35.0 1.8 1.0 11 0.11 0.48 3.5 2.3 2.3 0.1 -0.08 0.0 0.5 2.0 1.0 2.2 2.5 0.0 25000 400010 00000010 0 optimized for Cj24's Ford Police Interceptor
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[WIP] 2013 Ford F450 - FDNY ambulance
That is the F450, but I'm guessing that's pretty rare. Also that's still no crew cab, that's an extended cab. EDIT: Also it says it's Haz-Tac so I'm pretty sure all the ambulances will stay the same they are, and only the Haz-Tac units will have this.
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[WIP] 2013 Ford F450 - FDNY ambulance
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Dual Siren (Update)
The manual siren doesn't work. Instead of manual siren you only get the airhorn. The airhorn key doesn't work. Everything else works though. Could you update the mod so that the manual siren mode works? Also what I'd really like is if you could change the manual siren's tone. So like you press 1 the manual siren will be wail, you press 2 the manual siren will be yelp etc. Also including the ambulance's siren would be a really nice addition.
- 12 comments
- 2 reviews
- Dual Siren (Update)
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Prisoners Transporter unit