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XTREMEHEAT

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Everything posted by XTREMEHEAT

  1. My taillights for the FPIS do not work. It seems from the yft model when I opened it that the texture that allows the tail light to illuminate does not exist or something because when I check and uncheck the checkbox to hide or show the taillight in the model viewer, I do not see anything changing in the taillight fixture. Can someone help?
    Best sirens I have heard on this site!!!
  2. Got a crash when I lost track of the vehicle which the kidnapper was driving away with the hostage in it (I opted out of putting a tracker into it hence I lost the vehicle). So when I ended the call after losing track of the vehicle, it crashed. The relevant lines from the log are below. Just to be clear, I am not reporting bugs or crashes as a form of criticism at all, I am doing it in spirit of helping the author make his plugin even better and as close to perfect as possible. I am not going to ever get rid of this plugin PERIOD and so I think it is in the best interest of the community to assist the author as much as possible to make his script as crash free as possible. Thanks! The lines are below: [8/15/2018 6:19:48 PM.842] LSPD First Response: CheepCallouts Priority >> ---------- Exception ---------- [8/15/2018 6:19:48 PM.843] LSPD First Response: CheepCallouts Priority >> Exception Time: 8/15/2018 6:19:48 PM [8/15/2018 6:19:48 PM.843] LSPD First Response: CheepCallouts Priority >> Exception Source: CheepCallouts [8/15/2018 6:19:48 PM.843] LSPD First Response: CheepCallouts Priority >> Exception Message: ComputerPlus is not installed. [8/15/2018 6:19:48 PM.843] LSPD First Response: CheepCallouts Priority >> Exception TargetSite: System.Type GetClassType(System.String, System.String, System.String) [8/15/2018 6:19:48 PM.844] LSPD First Response: CheepCallouts Priority >> Exception HelpLink: [8/15/2018 6:19:48 PM.844] LSPD First Response: CheepCallouts Priority >> Exception StackTrace: at CheepCallouts_ReWritten.API.CFunc.GetClassType(String filename, String assemblyname, String classpath) in C:\Users\OIiver\source\repos\CheepCalloutsRW\CheepCalloutsRW\API\CFunc.cs:line 1454 [8/15/2018 6:19:48 PM.844] LSPD First Response: CheepCallouts Priority >> at CheepCallouts_ReWritten.API.CFunc.InvokeMethod(String filename, String Assembly, String ClassPath, String MethodName, Int32 Index, Object[] Parameters) in C:\Users\OIiver\source\repos\CheepCalloutsRW\CheepCalloutsRW\API\CFunc.cs:line 1477 [8/15/2018 6:19:48 PM.844] LSPD First Response: CheepCallouts Priority >> at CheepCallouts_ReWritten.API.CFunc.CalloutOnScene(Boolean PlayTransmission, Boolean ShowNotification) in C:\Users\OIiver\source\repos\CheepCalloutsRW\CheepCalloutsRW\API\CFunc.cs:line 2117 [8/15/2018 6:19:48 PM.844] LSPD First Response: CheepCallouts Priority >> Exception Line: 1454 [8/15/2018 6:19:48 PM.844] LSPD First Response: CheepCallouts Priority >> ---------- Exception ---------- [8/15/2018 6:21:55 PM.527] Removing options for Menu [8/15/2018 6:22:07 PM.336] RepairAndWash: KeyCleanAndRepair - KEYDOWN! [8/15/2018 6:22:07 PM.337] RepairAndWash: Repaired and cleaned [8/15/2018 6:22:32 PM.040] LSPD First Response: EndCurrentCallout: Finishing... [8/15/2018 6:22:32 PM.041] [TRACE] Instance cleaned ( #3) [8/15/2018 6:22:32 PM.118] LSPD First Response: [8/15/2018 6:22:32 PM.118] LSPD First Response: ============================== [8/15/2018 6:22:32 PM.118] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [8/15/2018 6:22:32 PM.118] LSPD First Response: ------------------------------ [8/15/2018 6:22:32 PM.118] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>". [8/15/2018 6:22:32 PM.119] LSPD First Response: ------------------------------ [8/15/2018 6:22:32 PM.119] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [8/15/2018 6:22:32 PM.119] LSPD First Response: Exception message: Operation is not valid because the specified Rage.ISpatial is invalid. [8/15/2018 6:22:32 PM.119] LSPD First Response: ------------------------------ [8/15/2018 6:22:32 PM.120] LSPD First Response: Inner exceptions: [8/15/2018 6:22:32 PM.120] LSPD First Response: ------------------------------ [8/15/2018 6:22:32 PM.120] LSPD First Response: Stack trace: [8/15/2018 6:22:32 PM.120] LSPD First Response: at Rage.Entity.DistanceTo(ISpatial spatialObject) [8/15/2018 6:22:32 PM.120] at CheepCallouts_ReWritten.Callouts.Hostage_Situation.<vehicle>b__34_0() in C:\Users\OIiver\source\repos\CheepCalloutsRW\CheepCalloutsRW\Callouts\Hostage_Situation.cs:line 607 [8/15/2018 6:22:32 PM.120] at Rage.GameFiber.Main() [8/15/2018 6:22:32 PM.121] LSPD First Response: ============================== [8/15/2018 6:22:32 PM.121] LSPD First Response: [8/15/2018 6:22:34 PM.133] LSPD First Response: All signs removed [8/15/2018 6:22:34 PM.236] LSPD First Response: [Traffic Control] Error encountered in process thread -- Thread was being aborted. [8/15/2018 6:22:34 PM.238] LSPD First Response: [Traffic Control] System.Threading.ThreadAbortException: Thread was being aborted. [8/15/2018 6:22:34 PM.239] at Rage.GameFiber.SleepThis(Int32 duration) [8/15/2018 6:22:34 PM.240] at Rage.GameFiber.Yield() [8/15/2018 6:22:34 PM.241] at ?????????????????????????????????????????.?????????????????????????????????????????() [8/15/2018 6:22:34 PM.242] LSPD First Response: [Traffic Control] Stopping process thread... [8/15/2018 6:22:34 PM.425] LSPD First Response: System.Threading.ThreadAbortException: Thread was being aborted. [8/15/2018 6:22:34 PM.426] at Rage.GameFiber.SleepThis(Int32 duration) [8/15/2018 6:22:34 PM.427] at Rage.GameFiber.Sleep(Int32 duration) [8/15/2018 6:22:34 PM.428] at Rage.Task.WaitForStatus(TaskStatus status, Int32 timeout) [8/15/2018 6:22:34 PM.429] at Rage.Task.WaitForCompletion() [8/15/2018 6:22:34 PM.430] at ????????????????????????????????????????.????????????????????????????????????????(Ped , Vehicle , Ped )
  3. Thank you very much!!! 5 stars!!!
  4. Which specific audio files from are the sirens cause I already have a modded vehicles.oac so I would like to simply put in the specific audio files? Thanks.
  5. Is there a reason why someone would get heavy fps loss when answering the hostage callout upon arriving on scene to speak to the witness until the callout is successfully ended? This didn't happen before. Thanks, it's definitely not a plugin breaking issue, just curious.
  6. It should be in the plugins folder of wherever the main GTA directory is. I am not quite sure as to where it is though. If you installed the original script by alexguirre, it should be the same place where you installed that one.
  7. I think your ped got stuck in some animation loop. I had to use the trainer to exit current animation then I was able to move around like normal and do everything else.
    I have been looking for a mod like this since day 1. I was willing to even buy a controller just to drive with on PC, now I don't need to and I can save that $$$ for something else lol!
  8. I also got a crash for the same call when I clicked yes to hear the 911 call recording.
  9. Are you allowed to PM an older version of the mod because a lot of us been having these crashes with the last few versions of computer+?
  10. Thanks, I reinstalled it as well and it worked!
  11. You have to change the audio hash name in vehicles.meta to police for any of the cars you wish to use the same sound.
  12. My policeradio and ODLoadout doesn't work when I have this plugin installed.
  13. There are two versions 1.3.11.3 and 1.3.11.21. The mod site says it was updated to 1.3.11.21 although there is an option for 1.3.11.3. Which one is the latest version really? Thanks.
  14. I do not remember but the one that is provided in the download seems to be the latest version anyways. Same goes for RageNativeUI. Both of them should be in main directory of GTA V. TrafficControl.ini and TrafficControl.dll should be in C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR folder. The instruction on the mod page is wrong apparently because I did not install mine in the plugin folder in the main directory but rather the LSPDFR folder within the plugin folder and it works that way. Even shows on my policeradio and everything works perfect. Please test that out and let the others know if it works for you. I am almost 100% sure that this should work, the install directory for the TrafficControl ini and dll file is wrong on this page.
  15. Ahhh I think I see your point. Are you saying that it is not working on the latest update of the game? I'm on rage 0.62 and gta 5 version 1365. I didnt update to latest one yet. ScripthookV and rage would have to update as well if you updated to latest version of gta 5. But I was referring to the version before latest update. Sorry!
  16. Idk about any bugs tbh, it's been working for me ever since I installed it. It was updated about 3 months ago which isn't that really so long ago. Could it be something unique to your system?
  17. Hi FTM, big fan of yours! Watch every live stream. Yes I did notice that your strobes stopped working in the latest episode although I do not know why. I am also running the latest version of the game and it works fine. Can you send me your ragepluginhook log so I can see if the emergency strobe plugin even loaded correctly? If not, that would have to be taken up by alexguirre. If it loaded correctly but the game failed to disable the patterns, then I think I can help. Plus you are using NVR and I do remember vaguely that NVR users need a different fix. Kindly PM me your log. Thanks and I am very pleased you use the mod, means a lot!!! Is this the issue with every single car? And do the taillights at least strobe? Or nothing works at all, neither day or night patterns?
  18. Thanks, will give that shot.
  19. XTREMEHEAT posted a topic in Legacy
    Hi, Can someone please help me with texture loss issues? I get them after 30 – 40 mins of playing. I have the following in my mod folder: - (replaced) emergency vehicles ONLY (except RIOT, RCV, BUZZARD, MAVERICK, FIRETRUK, TOWTRUCK) - Modded NOOSE SWAT, FIB, and IAA peds - LA ROADS - VisualV - Gameconfig by dipliated - CityLights (https://www.gta5-mods.com/maps/citylights-v1-visualparadox) - Baka's Weapons Sounds [REMASTERED] 2.3 - Modded siren audio and Crown Vic Engine sound mod My specs are i7-7700HQ, Nvidia 1050 Ti 4GB, 256 GB SD, and 8 GB RAM. It was not happening before, but I cannot remember when it started. My graphics settings are set to Very High/Ultra and VRAM Usage is at 2GB out of 4GB. With my specs, I find it rather strange that I should experience texture losses so I believe it is perhaps it is something in the mods folder or my LSPDFR plugins. I replaced my emergency cars with lower poly vehicles which seemed to have helped a bit, but not completely. I also put the GTA5.exe process to high priority but did not help. I can also list some of the LSPDFR plugins and the exact vehicle packs I have if someone is willing to go the distance and help me solve the problem. Just a note that I have been playing for over years now with no texture loss, but I replaced or added some plugins which may have caused the issue. If someone had a similar experience and figured out what potential mods or plugins may cause it, please feel free to share as it may benefit others besides me. Thank you so much.
    Love it! This is here to stay permanently in my game, no doubt about that! I would like to make it a bit louder, perhaps someone can point out to me which audio files are the sirens so I can amplify them. Cheers!
  20. I too was looking for this type of plugin, basically the LSPDFR backup menu integrated with police smart radio.
  21. latest patch (patchday18ng) should work.

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