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XTREMEHEAT

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Everything posted by XTREMEHEAT

  1. The license should show up as soon as you go on duty right after you install PeterUCallouts. Try to reinstall it properly. It is a big in-game window which shows up, it does not go away until you accept it.
    Love the thinking out of the box on this one!!!
  2. Whenever I arrive on scene for hostage callout in Strawberry, it always ends with code 4 without me doing anything. I never saw any spawned peds. Anyone else got the same issue? I just drive into the yellow marker on the map and it ends with code 4 automatically.
  3. I believe some previous comments may have addressed this issue, something to do with frame scaling or DPI scaling I guess, not sure. Please browse through the earlier comments, maybe it may shed some light. I myself don't know or haven't used the plugin for a long time now due to crashes.
  4. Did you download the additional Images folder as mentioned in the third line of the mod description? It is a separate download provided when clicking the download button. It does NOT come with the default plugin folder.
  5. Hi Cheep, So I got the crash again for the 4th time (every time I respond to the Kidnapping call, it crashes as soon as I reach the ped who I am supposed to talk to, I assume that is the witness who will provide some information. The relevant lines from the log are below again: [7/15/2018 3:08:02 AM.774] LSPD First Response: CheepCallouts Priority >> ---------- Exception ---------- [7/15/2018 3:08:02 AM.774] LSPD First Response: CheepCallouts Priority >> Exception Source: CheepCalloutsRW [7/15/2018 3:08:02 AM.774] LSPD First Response: CheepCallouts Priority >> Exception Message: ComputerPlus is not installed. [7/15/2018 3:08:02 AM.774] LSPD First Response: CheepCallouts Priority >> Exception TargetSite: System.Type GetClassType(System.String, System.String, System.String) [7/15/2018 3:08:02 AM.775] LSPD First Response: CheepCallouts Priority >> Exception HelpLink: [7/15/2018 3:08:02 AM.775] LSPD First Response: CheepCallouts Priority >> Exception StackTrace: at CheepCallouts_ReWritten.API.CFunc.GetClassType(String filename, String assemblyname, String classpath) [7/15/2018 3:08:02 AM.775] at CheepCallouts_ReWritten.API.CFunc.InvokeMethod(String filename, String Assembly, String ClassPath, String MethodName, Int32 Index, Object[] Parameters) [7/15/2018 3:08:02 AM.775] at CheepCallouts_ReWritten.API.CFunc.CalloutOnScene(Boolean PlayTransmission, Boolean ShowNotification) [7/15/2018 3:08:02 AM.775] at CheepCalloutsRW.Callouts.Kidnapping.Process() in H:\LSPDFR Callouts\CheepCallouts\CheepCallouts\Callouts\Shooting.cs:line 161 [7/15/2018 3:08:02 AM.775] LSPD First Response: CheepCallouts Priority >> Exception Line: 0 [7/15/2018 3:08:02 AM.775] LSPD First Response: CheepCallouts Priority >> ---------- Exception ---------- [7/15/2018 3:08:02 AM.808] LSPD First Response: [7/15/2018 3:08:02 AM.808] LSPD First Response: ============================== [7/15/2018 3:08:02 AM.809] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [7/15/2018 3:08:02 AM.809] LSPD First Response: ------------------------------ [7/15/2018 3:08:02 AM.809] LSPD First Response: Origin: Game fiber "CalloutManager". [7/15/2018 3:08:02 AM.809] LSPD First Response: ------------------------------ [7/15/2018 3:08:02 AM.809] LSPD First Response: Exception type: System.AccessViolationException [7/15/2018 3:08:02 AM.809] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [7/15/2018 3:08:02 AM.810] LSPD First Response: ------------------------------ [7/15/2018 3:08:02 AM.810] LSPD First Response: Inner exceptions: [7/15/2018 3:08:02 AM.810] LSPD First Response: ------------------------------ [7/15/2018 3:08:02 AM.810] LSPD First Response: Stack trace: [7/15/2018 3:08:02 AM.810] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [7/15/2018 3:08:02 AM.810] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [7/15/2018 3:08:02 AM.811] at CallSite.Target(Closure , CallSite , Object , Int32 , Single , Single , Single , Boolean , Single , Single , Single ) [7/15/2018 3:08:02 AM.811] at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid9[T0,T1,T2,T3,T4,T5,T6,T7,T8](CallSite site, T0 arg0, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5, T6 arg6, T7 arg7, T8 arg8) [7/15/2018 3:08:02 AM.811] at CheepCalloutsRW.Callouts.Kidnapping.End() in H:\LSPDFR Callouts\CheepCallouts\CheepCallouts\Callouts\StolenVehicle.cs:line 42 [7/15/2018 3:08:02 AM.811] at CheepCalloutsRW.Callouts.Kidnapping.Process() in H:\LSPDFR Callouts\CheepCallouts\CheepCallouts\Callouts\Shooting.cs:line 168 [7/15/2018 3:08:02 AM.811] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 197 [7/15/2018 3:08:02 AM.811] at Rage.GameFiber.Main() [7/15/2018 3:08:02 AM.811] LSPD First Response: ============================== [7/15/2018 3:08:02 AM.811] LSPD First Response: [7/15/2018 3:08:04 AM.560] LSPD First Response: All signs removed [7/15/2018 3:08:04 AM.632] LSPD First Response: [Traffic Control] Error encountered in process thread -- Thread was being aborted. [7/15/2018 3:08:04 AM.635] LSPD First Response: [Traffic Control] System.Threading.ThreadAbortException: Thread was being aborted. [7/15/2018 3:08:04 AM.636] at Rage.GameFiber.SleepThis(Int32 duration) [7/15/2018 3:08:04 AM.637] at Rage.GameFiber.Yield() [7/15/2018 3:08:04 AM.638] at ?????????????????????????????????????????.?????????????????????????????????????????() [7/15/2018 3:08:04 AM.638] LSPD First Response: [Traffic Control] Stopping process thread... Thanks!
  6. Did you download the additional Images folder? It is a separate download provided when clicking the download button. It does NOT come with the default plugin folder.
  7. Hi, would you know why at times my brake lights just shut off and then after a while it turns back on? It is as if some kind of opaque texture is randomly covering the lights. Thanks!!
  8. Hi, thank you for commenting. Actually that is not a problem, that is the night pattern which you are looking at. To get the wig wags you have to switch to the day pattern. The night pattern does not have wig-wags, you can enable that through the ELS patterns as detailed in the installation instructions. Thanks.
  9. It doesn't appear on Ragehook, but it automatically works when LSPDFR is loaded and you go on-duty. It is not a separate rage hook plugin but rather a plugin for LSPDFR.
  10. 45-50 with LSPDFR, worst case 40 50-55 without, best case 60
  11. Intel® Core™ i7-7700HQ 2.8 GHz; Quad-core (upto 3.8 GHz with boost) DDR4 8 GB RAM 256 GB SSD NVIDIA® GeForce® GTX 1050 Ti 4GB ------------------------- It actually used to work just fine on a laptop with way lower specs until some update occurred (can't remember if it was an update from rockstar, or the computer plugin itself). It hasn't worked since then even with the current specs. Thanks for trying to assist.
  12. I always used it that way but it didn't really help.
  13. Have been having same issues even though it worked fine for as long as I can remember before recent updates. Had to remove the plugin, didn't like to have to restart my game every time I ran someone through the computer. I love this mod regardless.
  14. Thank you for clarifying. Appreciate the response!!
  15. may not be the best model judging from the reviews ...
  16. Hi LSPDFR community, Does anyone know where I can find an FPIU 2016 with daytime running headlights such as shown below circled in red? It is more realistic this way, most of the FPIU models on LSPDFR don't seem to have the daytime running light working in the day or night. Thanks!!!
  17. I got some kind of crash when force ending the kidnapping call out before actually getting on scene. The relevant log lines are below in case anyone can take a crack at it. Do I HAVE to have ComputerPlus installed cause another call out from this plugin seemed to crash as well throwing a similar error as below: Error while processing callout: Hostage Situation: ComputerPlus is not installed. Thanks! [7/6/2018 8:10:29 PM.542] LSPD First Response: CheepCallouts Priority >> ---------- Exception ---------- [7/6/2018 8:10:29 PM.543] LSPD First Response: CheepCallouts Priority >> Exception Source: CheepCalloutsRW [7/6/2018 8:10:29 PM.543] LSPD First Response: CheepCallouts Priority >> Exception Message: ComputerPlus is not installed. [7/6/2018 8:10:29 PM.543] LSPD First Response: CheepCallouts Priority >> Exception TargetSite: System.Type GetClassType(System.String, System.String, System.String) [7/6/2018 8:10:29 PM.543] LSPD First Response: CheepCallouts Priority >> Exception HelpLink: [7/6/2018 8:10:29 PM.543] LSPD First Response: CheepCallouts Priority >> Exception StackTrace: at CheepCallouts_ReWritten.API.CFunc.GetClassType(String filename, String assemblyname, String classpath) [7/6/2018 8:10:29 PM.543] at CheepCallouts_ReWritten.API.CFunc.CreateCallout(String shortName, String name, Int32 response, String description, Vector3 location, List`1 peds, List`1 vehicles) [7/6/2018 8:10:29 PM.544] LSPD First Response: CheepCallouts Priority >> Exception Line: 0 [7/6/2018 8:10:29 PM.544] LSPD First Response: CheepCallouts Priority >> ---------- Exception ---------- [7/6/2018 8:10:29 PM.545] [TRACE] User accepted callout [7/6/2018 8:10:36 PM.847] [TRACE] Asked thread ZoomThread #15 to abort: Timeout exceeded [7/6/2018 8:10:36 PM.847] [TRACE] Instance cleaned (ZoomThread #15) [7/6/2018 8:10:36 PM.852] [TRACE] Thread ZoomThread #15 has been shut down [7/6/2018 8:10:59 PM.339] LSPD First Response: EndCurrentCallout: Finishing... [7/6/2018 8:10:59 PM.378] LSPD First Response: [7/6/2018 8:10:59 PM.378] LSPD First Response: ============================== [7/6/2018 8:10:59 PM.379] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [7/6/2018 8:10:59 PM.379] LSPD First Response: ------------------------------ [7/6/2018 8:10:59 PM.379] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>". [7/6/2018 8:10:59 PM.379] LSPD First Response: ------------------------------ [7/6/2018 8:10:59 PM.379] LSPD First Response: Exception type: System.AccessViolationException [7/6/2018 8:10:59 PM.380] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [7/6/2018 8:10:59 PM.380] LSPD First Response: ------------------------------ [7/6/2018 8:10:59 PM.380] LSPD First Response: Inner exceptions: [7/6/2018 8:10:59 PM.380] LSPD First Response: ------------------------------ [7/6/2018 8:10:59 PM.380] LSPD First Response: Stack trace: [7/6/2018 8:10:59 PM.381] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [7/6/2018 8:10:59 PM.381] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [7/6/2018 8:10:59 PM.381] at CallSite.Target(Closure , CallSite , Object , Int32 , Single , Single , Single , Boolean , Single , Single , Single ) [7/6/2018 8:10:59 PM.381] at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid9[T0,T1,T2,T3,T4,T5,T6,T7,T8](CallSite site, T0 arg0, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5, T6 arg6, T7 arg7, T8 arg8) [7/6/2018 8:10:59 PM.381] at CheepCalloutsRW.Callouts.Kidnapping.End() in H:\LSPDFR Callouts\CheepCallouts\CheepCallouts\Callouts\StolenVehicle.cs:line 42 [7/6/2018 8:10:59 PM.381] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 397 [7/6/2018 8:10:59 PM.381] at LSPD_First_Response.Mod.API.Functions.StopCurrentCallout() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 479 [7/6/2018 8:10:59 PM.382] at ?????????????????????????????????????????.?????????????????????????????????????????() [7/6/2018 8:10:59 PM.382] at ?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? ) [7/6/2018 8:10:59 PM.382] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() [7/6/2018 8:10:59 PM.382] at Rage.GameFiber.Main() [7/6/2018 8:10:59 PM.383] LSPD First Response: ============================== [7/6/2018 8:10:59 PM.383] LSPD First Response: [7/6/2018 8:11:01 PM.228] LSPD First Response: All signs removed
  18. Do I need a YTD file for this or simply install the YFT to the latest patchday (patchday18) folder? Thanks.
  19. Awesome pack!!! But want to clarify why am I not able to see the brakelights for the dodge charger. I only see the outer layer/ring of LEDS for the taillights, but not the inner layer at the left and right side of the brakelights as shown below. Did I install it wrong? I did put it in pranger slot but edited the vehicles.meta accordingly. Thanks a lot!!
  20. Yup, that was the point of the NIGHT pattern in terms of being more realistic. You can add strobes from ELS however. That is explained in the NIGHT PATTERN section of the mod description above.
  21. you have to switch over to the "DAY" pattern. The switch button is configured in the original strobe mod INI file. That pattern also will cause the taillights and brakelights to strobe fully.

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