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XTREMEHEAT

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Everything posted by XTREMEHEAT

  1. In carcols, Replace All "1431655765" and "2863311530" with "0".
  2. Me too! It just stopped working recently, I haven't tested it on a clean game to determine if its another script/plugin causing the issue. I'll do that soon and let you know.
  3. Based on the assembly.xml file (after unzipping the OIV installer), it seems that there are multiple files that were modified. "mods/update/x64/dlcpacks/patchday5ng/dlc.rpf/x64/levels/gta5/vehicles.rpf" has sheriff.yft, sheriff_hi.yft, sheriff.ytd, sheriff+hi.ytd "mods/update/x64/dlcpacks/mpchristmas2/dlc.rpf/common/data" has carvariations.meta "mods/update/update.rpf/common/data" has visualsettings.dat "mods/update/update.rpf/common/data/levels/gta5" has vehicles.meta You cannot simply delete the .meta or .dat files since they are used by other vehicles. You will have to copy paste the entry of the default sheriff lines into the modded meta files (carvariations and vehicles meta files). As for visualsettings.dat, that only affected the emergency lighting brightness so you should be OK with that left in there.
  4. My game crashes when RPH tries to load up with the new version of this plugin. It was fine with 3.1.2, any ideas? Log is attached. RagePluginHook.log
    Adds to immersion greatly. I always hated how my cop was always silent when accepting a call. That's no longer a problem!
  5. @Officerporci If I recall correctly, before this mod used to state that the voice overs only exist for male cops, is this still the case or it also works for female cops too?
  6. oh lol my bad, i read a "where" there for some reason...
  7. The vehicle textures section would be the most ideal category.
  8. mine does sometime for other plugin dll files, you just have to add it as an exclusion to the anti virus software
  9. This is a really nice one; I watch CPD religiously and love Voight.
  10. lol true, i did play it as recently as 3 weeks ago with that carcol mod with no issue (b4 updating my game). That step to change the filename or format type was taken from the mod creator although I myself never had to do it since it always worked as is...sorry it didnt work out tho
  11. hmm thats weird cause I have been using that same carcol mod since day 1, i know rockstar updated the game version, maybe that could have some conflict, i will let you know once or if I play on the updated game version. btw, I think i may have forgotten a step, see if this works. Take the carcols.xml file rename the file format to ymt (so you end up with "carcols.ymt") and then place it in Open IV directory I told you earlier.
  12. yep (as far as i recall, been a while since i modded)
  13. u dont have 2 convert it, u can simply replace the ymt file in openiv with the xml file attached.
  14. If in the future this can allow the headlights and taillights to strobe, not just the coronas like ELS does, but the ACTUAL headlights to strobe with configurable patterns kind of like what the following plugin allows, that would be awesome and I can make patterns for them like I did before.
    Love this pack especially as it has been converted to ELS!
  15. Really nice pack, i'm a big fan of rotator packs.
  16. i attached it for you, it has the changes, just place it in the directory as mentioned earlier. carcols.xml
  17. Yes, but to be clear, the carcols typically control the tail light flashing, I don't think I've seen it control reverse light flashes. Download the carcols file from here: https://www.gta5-mods.com/tools/carcols-ymt-converted-into-xml-format Then through a text editor, preferably Notepad++, replace All "1431655765" and "2863311530" with "0" to turn off taillight flashing. Save it and put it in: mods\update\update.rpf\x64\data.
  18. Do you have an ELS log file in your main GTA folder? If not, that means ELS has not been installed correctly (you are most likely missing a dependency: scripthookv). If you do have an ELS log file, open it and make sure that there are no errors. If there are no errors, it would say something along the lines of: "(OK) ALL CLEAR -- Configuration file processed" for each ELS car you installed. Make sure you placed the VCF configuration files in the same folder as specified in the ELS configuration ini file, by default it is set to "pack_default". There are two types of flashing that goes on. One is ELS based, meaning the corona textures that flash, and the other is the actual light that flashes which is native to GTA V but can be disabled. For the ELS flashes, go to your VCF files for your cars, and go to the <ACORONAS> section, make sure to change the DfltPattern to 0 for the lights you wish to deactivate from flashing (ofcourse save the file after you're done making the changes). But if you are looking to turn off the other type of taillight flashing, you have to edit something in your carcol file which I can help you with IF that is what you really wish for; lemme know.
  19. Is it possible to simply copy paste the agency_eup.xml file into the DefaultRegions.xml file? I customized the agency_eup file to the maximum and to do it all over again for Ultimate Backup and try to match the components for each ped would be hell....
  20. Is it possible to simply copy paste the agency_eup.xml file into the DefaultRegions.xml file? I customized the agency_eup file to the maximum and to do it all over again for Ultimate Backup and try to match the components for each ped would be hell....
  21. I noticed that a lot of times if I am running code 3 and I get stuck behind a car, it despawns that car right in front of me. Is this intended or is something else going on? This happened a couple of times. Thanks.

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