Everything posted by Dippa
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Sandy Callouts
- 21 comments
- 6 reviews
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Faith On Duty
- 27 comments
- 2 reviews
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pdComp - Police Computer
@CossackGames would it be possible to make it so the name of the suspect could be labeled beside the evidence where the evidence is listed? It seems it would be helpful when you have multiple arrest and trying to navigate which suspect was caught with what?
- 390 comments
- 39 reviews
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FrostLine Crime Generator
Oh wow, it did not show any of my message. Sorry about that! I'm running into the same issue as the other person in terms of excepting a callout but every time I do, it will say “disregard code-4”.
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FrostLine Crime Generator
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pdComp - Police Computer
@CossackGames Is it possible to make so we may come across more female or male police officers that may be in plain clothes or off-duty when we are doing traffic stops or asking peds for ID on foot?
- 390 comments
- 39 reviews
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pdComp - Police Computer
- 390 comments
- 39 reviews
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pdComp - Police Computer
- 390 comments
- 39 reviews
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pdComp - Police Computer
- 390 comments
- 39 reviews
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pdComp - Police Computer
@CossackGames bro is it possible to add illegal tint and underglow citations in the new update? I'm loving the windows background too!
- 390 comments
- 39 reviews
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pdComp - Police Computer Color Icons
- 330 downloads
- Version 1.0.0
This is just something simple I did for me and thought I would share. This colored icons for https://www.lcpdfr.com/profile/281770-cossackgames/ awesome mod. Thanks @CossackGames for your great mod and allowing me to share these!- 1 comment
- 1 review
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Ambient AI Police, Sitting patrols and Traffic Stops
- 88 comments
- 1 review
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Ambient AI Police, Sitting patrols and Traffic Stops
I have been looking for a mod like this for years now. This is a great ambient mod! I would make once suggestion is if you could add on your INI settings for rage and duration like you made on your civilian mod. Example: [ScenarioSettings] ; Durations in milliseconds (1000ms = 1 second) TowTruckDuration=120000 ; 2 minutes BrokenDownDuration=180000 ; 3 minutes CrashDuration=240000 ; 4 minutes Great work overall!
- 88 comments
- 1 review
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ELSSirenExtender
Ok, I am getting features such as the honk, and it said it's loaded on screen when I first get in game, however the siren does not cut out when getting out of the car. I use a controller to turn it ELS on and off, so do you think this is why it may not be working? If it is only looking for keybinding and not controller support, possibly?
- 53 comments
- 5 reviews
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- rph
- lspdfr plugin
- legacy
- rph
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Tagged with:
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Battleye disabled but RPH isn't launching
Thanks for the heads-up!
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If your battlEye does not disable
Is this Steam you are talking about, and where is the location of the launcher?
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Immersive Ambient Events
@Echooo that sounds great my friend! Excellent mod, excellent work! One other thing, is there a way to increase the time they are spotted on the map. I'm always looking for those twin question marks but when I do see them I can't just head their way to pursue like real life, instead I have to drop everything driving crazy and unrealistic trying to get to them before the question marks vanish. It don't seem to allow me to be very far before they vanish 👍
- 195 comments
- 23 reviews
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Immersive Ambient Events
@Echooo is it possible on the street race event to make it so once you catch one racer the event will not end? Some time I like to go pursue the other but it will end even if AI officers are chasing the other at the time. I LOVE those pursuits!
- 195 comments
- 23 reviews
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Immersive Ambient Events
Is it possible to make the second racer (should he get away while we chance the other) continue to stay marked on the map so we can pursue him, like a BOLO, after arresting the first one? I noticed when it crashed once, the question marks stayed blipped on the one that got away. He was riding around on the map so I thinking, it would be cool if this was the case all the time. Like say another unit spots him and starts a pursuit the same as how you have the BOLO callout or I can go to his location and catch him. Or even if his car is parked at a home and we come arrest him based off the tag. I look forward to those racers popping up on the map but they vanish to soon.
- 195 comments
- 23 reviews
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Immersive Ambient Events
@Echooo first I have to say I LOVE the race callout. the way they drive is outstanding! Since the update however now when I try to pull one over and get out the car when they stop ( they keep driving for a while) LSPDFR crasRagePluginHook.loghes. Here is my log.
- 195 comments
- 23 reviews
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Ransom Ambience
Idea: random Police having vehicles pulled over doing a traffic stop that you could pull up to or just sit and watch until the officer is finished with the traffic stop. (like along the highways all over the map)
- 297 comments
- 17 reviews
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Kuchera Callouts
@againstallodds I know you over there in the lab attempting to find the cure for cancer but is it possible to make the dialogue area a bit wider around the subject we may be speaking to use Y? Just that sometimes I have to get all in their face from different angle to get Y to trigger 🤝
- 195 comments
- 36 reviews
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AI:Respond
I noticed a weird bug were the hazard lights keep turning on and off with this mod. Also are the backup units suppose to stay or just arrive and leave? When I get to the scene there was only one there and it left when I pulled up.
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Kuchera Callouts
- 195 comments
- 36 reviews
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Kuchera Callouts
No question you came out swinging with this callout pack. I'm getting you was tired of the same cookie cut callouts and searching for something new so you went in the lab and got to work! Hats off to you for this being your first release and having this much depth. You blessed the site with this one 🤝
- 195 comments
- 36 reviews