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Sam

Community Founder
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Everything posted by Sam

  1. Some people have fixed their issues by installing the latest DirectX runtimes, found here: http://www.microsoft.com/en-us/download/details.aspx?id=35
  2. Simple, developers can now make use of LCPDFR's API and use that to make their scripts even better. There's a lot more to police helper than checking IDs.
  3. Can you show us what your GTA IV directory looks like?
  4. Okay, try deleting AdvancedHookInit.asi, and following the instructions here to install the Taser manually: '?do=embed' frameborder='0' data-embedContent>> You can edit the relevant files with notepad. All you have to do is press enter at the end of the line stated (e.g. for the first one, its the line "platformimg:/data/maps/east/bronx_w2 0" in commondataimages.txt) and then copy and paste the line provided so that it comes AFTER the line stated (so you are copying the new line into the new space you just made by pressing enter). E.g. in the case of the first example (commondataimages.txt), it would look like this (note the added line at the bottom): commonimg:/data/cdimages/navgen_script commonimg:/data/cdimages/script_network 1 platformimg:/anim/cutsprops 1 platformimg:/anim/cuts 1 platformimg:/data/maps/interiors/Int_Props/props_ss 1 platformimg:/data/maps/interiors/Int_Props/props_ab 1 platformimg:/data/maps/interiors/Int_Props/props_km 1 platformimg:/data/maps/interiors/Int_Props/props_mp 1 platformimg:/data/maps/interiors/Int_Props/props_ld 1 platformimg:/data/maps/interiors/Int_Props/props_ah 1 platformimg:/data/maps/interiors/Mission/level_2 1 platformimg:/data/maps/interiors/Mission/level_5 1 platformimg:/data/maps/interiors/Mission/level_4 1 platformimg:/data/maps/interiors/Mission/level_6 1 platformimg:/data/maps/interiors/Mission/level_1 1 platformimg:/data/maps/interiors/Mission/level_3 1 platformimg:/data/maps/props/commercial/7_11 1 platformimg:/data/maps/props/commercial/clothes 1 platformimg:/data/maps/props/commercial/office 1 platformimg:/data/maps/props/commercial/bar 1 platformimg:/data/maps/props/commercial/beauty 1 platformimg:/data/maps/props/commercial/fastfood 1 platformimg:/data/maps/props/lev_des/minigame 1 platformimg:/data/maps/props/lev_des/mission_int 1 platformimg:/data/maps/props/lev_des/icons 1 platformimg:/data/maps/props/residential/details 1 platformimg:/data/maps/props/residential/kitchen 1 platformimg:/data/maps/props/residential/lights 1 platformimg:/data/maps/props/residential/electrical 1 platformimg:/data/maps/props/residential/bedroom 1 platformimg:/data/maps/props/residential/bathroom 1 platformimg:/data/maps/props/residential/soft 1 platformimg:/data/maps/props/residential/dining 1 platformimg:/data/maps/props/doors/int_door 1 platformimg:/data/maps/props/vegetation/int_veg 1 platformimg:/data/maps/jersey/nj_05 0 platformimg:/data/maps/jersey/nj_liberty 0 platformimg:/data/maps/jersey/nj_04w 0 platformimg:/data/maps/jersey/nj_04e 0 platformimg:/data/maps/jersey/nj_xref 1 platformimg:/data/maps/jersey/nj_03 0 platformimg:/data/maps/jersey/nj_docks 0 platformimg:/data/maps/jersey/nj_02 0 platformimg:/data/maps/jersey/nj_01 0 platformimg:/models/cdimages/radar 0 platformimg:/anim/anim 0 platformimg:/models/cdimages/pedprops 1 platformimg:/models/cdimages/weapons 0 platformimg:/models/cdimages/vehicles 0 platformimg:/data/cdimages/scripttxds 1 commonimg:/data/cdimages/script 1 commonimg:/data/cdimages/carrec 1 platformimg:/data/maps/generic/procobj 1 platformimg:/data/maps/interiors/Generic/blocks 1 platformimg:/data/maps/interiors/Generic/public_2 1 platformimg:/data/maps/interiors/Generic/homes_2 1 platformimg:/data/maps/interiors/Generic/homes_3 1 platformimg:/data/maps/interiors/Generic/brownstones 1 platformimg:/data/maps/interiors/Generic/indust_1 1 platformimg:/data/maps/interiors/Generic/bars_2 1 platformimg:/data/maps/interiors/Generic/retail_2 1 platformimg:/data/maps/interiors/Generic/bars_1 1 platformimg:/data/maps/interiors/Generic/public_3 1 platformimg:/data/maps/interiors/Generic/public_1 1 platformimg:/data/maps/interiors/Generic/retail_3 1 platformimg:/data/maps/interiors/Generic/retail_1 1 platformimg:/data/maps/interiors/Generic/retail_4 1 platformimg:/data/maps/interiors/Generic/bars_3 1 platformimg:/data/maps/interiors/Generic/blocks_3 1 platformimg:/data/maps/interiors/Generic/blocks_2 1 platformimg:/data/maps/interiors/Generic/homes_1 1 platformimg:/data/maps/props/doors/ext_door 1 platformimg:/data/maps/props/roadside/rubbish 1 platformimg:/data/maps/props/roadside/fences 1 platformimg:/data/maps/props/roadside/works 1 platformimg:/data/maps/props/roadside/traffic 1 platformimg:/data/maps/props/roadside/st_vend 1 platformimg:/data/maps/props/roadside/lamppost 1 platformimg:/data/maps/props/roadside/sign 1 platformimg:/data/maps/props/roadside/bllbrd 1 platformimg:/data/maps/props/roadside/bins 1 platformimg:/data/maps/props/roadside/crates 1 platformimg:/data/maps/props/street/amenitie 1 platformimg:/data/maps/props/street/rooftop 1 platformimg:/data/maps/props/street/misc 1 platformimg:/data/maps/props/street/elecbox 1 platformimg:/data/maps/props/vegetation/ext_veg 1 platformimg:/data/maps/props/windows/gen_win 1 platformimg:/data/maps/props/industrial/industrial 1 platformimg:/data/maps/props/industrial/skips 1 platformimg:/data/maps/props/industrial/drums 1 platformimg:/data/cdimages/navmeshes 0 platformimg:/data/cdimages/gtxd 0 platformimg:/data/cdimages/paths 0 platformimg:/data/maps/manhat/manhat12 0 platformimg:/data/maps/manhat/manhat05 0 platformimg:/data/maps/manhat/manhatxr 0 platformimg:/data/maps/manhat/manhat08 0 platformimg:/data/maps/manhat/manhat06 0 platformimg:/data/maps/manhat/subwayxr 0 platformimg:/data/maps/manhat/manhatsw 0 platformimg:/data/maps/props/industrial/railway 1 platformimg:/data/maps/manhat/manhat04 0 platformimg:/data/maps/manhat/manhat07 0 platformimg:/data/maps/manhat/manhat09 0 platformimg:/data/maps/manhat/manhat03 0 platformimg:/data/maps/manhat/manhat11 0 platformimg:/data/maps/manhat/manhat02 0 platformimg:/data/maps/manhat/manhat01 0 platformimg:/data/maps/manhat/manhat10 0 platformimg:/models/cdimages/componentpeds 1 platformimg:/data/maps/east/brook_s2 0 platformimg:/data/maps/east/brook_s 0 platformimg:/data/maps/east/brook_s3 0 platformimg:/data/maps/east/brook_n 0 platformimg:/data/maps/east/brook_n2 0 platformimg:/data/maps/east/east_xr 0 platformimg:/data/maps/east/queens_m 0 platformimg:/data/maps/east/queens_w2 0 platformimg:/data/maps/east/queens_w 0 platformimg:/data/maps/east/queens_e 0 platformimg:/data/maps/east/bronx_e 0 platformimg:/data/maps/east/bronx_e2 0 platformimg:/data/maps/east/bronx_w 0 platformimg:/data/maps/east/bronx_w2 0 platformimg:/lcpdfr/models 1 #map xref #map instance
  5. Do you have a ScriptHookDotNet log and a ScriptHook log?
  6. Okay, use the mouse to control the Quick Action Menu. You move the mouse to the option you want and then release the key, it will select that option for you. Secondly, for the callouts, just bring up the big map (pause screen), if it doesn't show on the small map.
  7. We need to see your LCPDFR.log, ScriptHookDotNet log and ScriptHook log.
  8. Try restarting the game when this happens. Chances are that LCPDFR can't spawn all of the peds or vehicles required.
  9. Alright, what other modifications are you using?
  10. SecuRom might require the 2008 redistributable. Install that and see what happens.
  11. What operating system are you using? Also, show us the SciptHookDotNet log and ScriptHook log
  12. And just so you know, the SHDN Console is opened by pressing the tilde key. Which depending on your keyboard is either the top left ( ` ) or, ( # ) or ( ~ ), try them all.
  13. Should bring along the San Bernardino cowboys to burn someone alive too.
  14. It is, yes, but there's a catch. You'd need to make sure that the ped mod you are installing does not contain any more or any less individual components than the default ped it is replacing. For example, in the case of M_Y_COP, it has: - 2 head models, with 3 textures each. - 4 upper body models, with 4 individual textures. - 2 lower body models, with 2 individual textures. - 1 hat model, with 2 textures. - 1 glasses model, with 1 texture Therefore, your modded ped cannot have any more or any less components than these. If you're not quite sure what this means, I'd recommend that you leave the default peds in, and wait for us to release a fix for this.
  15. Really enjoyed watching this, although you should read over the user guide. It explains things like calling in events, opening doors, etc. Also, to force a pursuit, you can hold down CTRL at the same time as pressing the traffic stop key. And when you see the weird Press ~ messages, that means the key definition is screwed, it should always show a key. Go check your .ini file and make sure everything is working. Looking forward to more videos though, there's nothing I like more than seeing people play new versions of the mod for the first time. It's always great to see other people enjoy it, because sadly we don't get that experience ourselves very often. Don't forget to have LASD and CHP as well. Oh yeah, and change the max cars and max cops values in your .ini. You're going to need 20 cars minimum.
  16. Okay, do you have the definitions.ide, WeaponInfo.xml and models.img in the LCPDFR folder in the PC folder of the root GTA IV directory?
  17. This is pretty odd. The only thing I can see is that LCPDFR is trying to use a TBOGT only native function ("SET_CHAR_WILL_TRY_TO_LEAVE_WATER"). Nonetheless, this shouldn't crash you. I think the best suggestion I can give you is to reboot your system, then run the game again a few times and see if you can pinpoint exactly when the crashes happen.
  18. Sorry ;( This is something totally out of our control. No, platform is correct. The LCDPFR weaponinfo.xml is located in pc/lcpdfr/WeaponInfo.xml. In GTA IV's file definitions, platform is the platform the game is running on (in this case, PC), therefore it represents the PC folder. You must have some sort of problem where the pc/lcdpfr folder doesn't exist, or pc/lcpdfr/WeaponInfo.xml is inaccessible or doesn't exist. The other thing that would cause this to crash is a duplicate definition, which would be caused by your manual edit and the AdvancedHookInit.asi injection running simultaneously. You may be able to remove AdvancedHookInit.asi if you have manually edited the files for the Taser. Besides, there's no lcpdfr folder in the common folder.
  19. You can try using the manual installation. All you have to do is extract the contents of the .zip, and then copy the folders and files inside the folder into your IV directory, replacing anything it asks. Then make sure you select an ASI loader - more info the manual install guide.
  20. We'll look into this, thanks for the report.
  21. Alternatively try using the manual install. All you have to do is extract the files, then copy all of them into your GTA IV directory, replacing anything it asks.
  22. You seem to be having similar problems to: > Keep an eye on that thread as well, we're looking into this. In the mean time, can you tell us what operating system you're using, what other mods you're using, how you installed LCPDFR and make sure you install these too: http://www.microsoft...s.aspx?id=30679 http://www.microsoft...s.aspx?id=30653
  23. Unless you've modified your ped models before, you don't need to install the ones I provided. I'd recommend that you play some more and see exactly what it is that crashes you.

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