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LCPDFR 1.0: Stuck at Loading Screen?

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Hey LCPDFR Community,

 

I'm currently having an issue where as soon as I try to enter the police station, it is stuck on a loading screen.

 

Attached are the logs.

 

LCPDFR.log:

[iNFO - 12:30:08 PM] [Log] Started
[iNFO - 12:30:08 PM] [Main] Main: Initializing...
[iNFO - 12:30:08 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
[iNFO - 12:30:08 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[iNFO - 12:30:09 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 12:30:09 PM] [settings] ReadSettings: Invalid entry 
[iNFO - 12:30:09 PM] [settings] ReadSettings: Suspect transporter POLICE
[iNFO - 12:30:09 PM] [settings] ReadSettings: Suspect transporter POLICE2
[iNFO - 12:30:09 PM] [settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 12:30:09 PM] [settings] ReadSettings: Invalid entry 
[WARNING - 12:30:09 PM] [settingsFile] GetValue: Value not found: ClientPort (Networking)
[iNFO - 12:30:09 PM] [Main] Main: Initializing done
[iNFO - 12:30:09 PM] [serverCommunication] InitializeConnection: Internet connection available
[ERROR - 12:30:09 PM] [serverCommunication] GetPublicIP: Error when using local internet gateway as UPnP device: Invalid access to memory location
[iNFO - 12:30:09 PM] [serverCommunication] InitializeConnection: Public IP Address is: 108.168.**.***
[WARNING - 12:30:10 PM] [serverCommunication] InitializeConnection: Couldn't reach server
[WARNING - 12:30:10 PM] [serverCommunication] InitializeConnection: Failed to connect to the LCPDFR server. Multiplayer is deactivated
[iNFO - 12:30:11 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[ERROR - 12:33:15 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 12:33:15 PM] [] System.Threading.ThreadAbortException: Thread was being aborted.
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at freval_162.fr1()
   at LCPD_First_Response.Engine.Main.fr2()
 
AdvancedHook:
Log started on: 12:30:9 12-29-2013
------------------------
[iNFO - 12:30:9] Gameversion - 1.0.7.0
[iNFO - 12:30:9] Data unprotected
[iNFO - 12:30:9] Game patched
[iNFO - 12:30:9] Xlive protections disabled
[iNFO - 12:30:9] AdvancedHook 0.28 © 2010-2013 LMS - Initialized
[iNFO - 12:30:9] Permission granted for LCPDFR only
[iNFO - 12:30:9] Thanks to listener, aru and #iv-modding
[iNFO - 12:30:9] Attaching exception handler...
[iNFO - 12:30:9] Exception handler attached
[iNFO - 12:30:9] Patching game functions...
[iNFO - 12:33:15] An exception occured
[iNFO - 12:33:15] 
Process: EA0000 
 
Address: 1449346 ()
 
Code: C0000005
 
Registerdump - EAX: 1 EBP: 83D3F70 EBX: 0 ECX: 5B3B6F93 EDI: 284CB84 EDX: 243 EIP: 1449346 ESI: 4 ESP: 37EDB8
 
 
AdvancedHookInit:
Log started on: 12:29:28 12-29-2013
------------------------
[iNFO - 12:29:28] Gameversion - 1.0.7.0
[iNFO - 12:29:28] AdvancedHookInit 0.3 © 2013 LMS - Initialized
[iNFO - 12:29:28] Attaching hooks...
[iNFO - 12:29:28] CPools::InstallHooks: Hooking CPool__Initialize
[iNFO - 12:29:28] CPools::InstallHooks: Hooking CPedFactory
[iNFO - 12:29:28] Data unprotected
[iNFO - 12:29:28] Game patched
[iNFO - 12:29:28] Xlive protections disabled
[iNFO - 12:29:28] Disabling network connection check
[iNFO - 12:29:28] Spawning patcher thread
[iNFO - 12:29:28] Patching files
[iNFO - 12:29:39] Disabling loading screens
[iNFO - 12:29:39] Increasing size of "PtrNode Single" pool from 8 to 10
[iNFO - 12:29:39] Increasing size of "PtrNode Double" pool from 16 to 20
[iNFO - 12:29:39] Increasing size of "Building" pool from 112 to 132
[iNFO - 12:29:39] CPool__Initialize: Size: 132 - Name: Building - EntrySize: 32000
 
Thanks for the help everyone.
 

Legal copy of the game? Running the game as administrator? Latest patch? What other mods are you using? What operating system are you using? Make sure that LCPDFR 0.95 is removed.

 

Also, please install these

http://www.microsoft.com/en-us/download/details.aspx?id=30679

http://www.microsoft.com/en-us/download/details.aspx?id=30653

http://www.microsoft.com/en-us/download/details.aspx?id=5549 (If you haven’t updated GFWL, use this).

 

Invenio, Investigatio, Imperium

Using ped modifications?

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

  • Author

Ped modifications rolled backed to default state, with file provided from LCPDFR.

 

0.95 is removed (I think, deleted the FirstResponse files as well as the LCPDFR scripts folder,  (modified WeaponInfo so Tazer doesnt work anymore, as per upgrade advice in the .pdf)

(Perhaps an uninstall guide would be nice?)

 

Legal copy of the game, purchased from Steam (not in steam directory, but still legal copy)

 

Win7 64bit- running PoliceHelper, TowService, METT, TrafficFlow, SpotLight, Indicator, ALPR, ELS, PoliceStation Mod (I've set PoliceStationMod=True within config), Simplenative Trainer, SpeedReader.

 

Running as admin doesn't fix it, all files already installed.

 

GWFL already updated.

 

Oh and I don't know if this is an LCPDFR issue or an GTA issue, but whenever the game crashes, I get this buzzing high pitched noise, that doesnt go away, and the only solution is to reboot.

 

Edited by DaveX

This is a support topic.
Only reply here to offer help or assistance to DaveX. Off-topic or "me too" replies will be removed.

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