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vdH PoliceHelper 1.2.0 beta

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  • OK. New and hopefully last closed beta is available for testers... and anyone with leaked mod ;) Link in game. Many parts of code were redone. After long long tests I've managed to make thieves dri

  • Thank you for all kind words. I really appreciate it.   It will be released quite soon. There is only one world event left (but complicated) and some tweaks to make. Script is not filled with bugs,

  • OK, this time I fucked up link in my post. This shout be ok. That flu is killing me. http://www.youtube.com/watch?v=BMSFAXhKeEk

@Ayanpati, what are you talking about? It's just a video of the PoliceHelper.

oops! i am as dumb as a ****.but does the "distance from the bait car" option shows in this policehelper?sorry for my ignorance....

oops! i am as dumb as a ****.but does the "distance from the bait car" option shows in this policehelper?sorry for my ignorance....

Yes, it does happen but only when the bait car is occupied by a ped that is going to a hideout. I believe there is a 25% chance of getting a person that will that - not too sure though.

  • Author

This what I have done for you to thank you for this mod and to show that I freaking Love it so much

Thank you. It's really cool to watch that others have fun with your work :)

NEWS UPDATE

I'm tracing and fixing bugs every day. It's great to see that most people instead of complain, try to help fix bugs. Many bugs has been removed from barriers/cones section. It still needs some work, but it's better. Also in new version there will be error logging system and system that will try to prevent script and game from crashing even when error in one feature happens.

I've also added ability to choose specific car for road block, so if you prefer patriots on roadblocks it will be possible in new version.

Bad news: I still have no idea how to make policemen on roadblocks less aggressive. My car is still broken so I loose time for commuting by bus or tram (weather is horrible so no motorcycle riding for me) and I don't have as much time for work on mod as I want to. I can't guarantee that new version will be available this week, but I will try. I have to fix a bug with thief driving away (not fleeing) when you pull him over, that one is crucial for me.

Thank you for all input guys. I really appreciate it.

Edited by Abraxas

Thank you. It's really cool to watch that others have fun with your work :)

NEWS UPDATE

I'm tracing and fixing bugs every day. It's great to see that most people instead of complain, try to help fix bugs. Many bugs has been removed from barriers/cones section. It still needs some work, but it's better. Also in new version there will be error logging system and system that will try to prevent script and game from crashing even when error in one feature happens.

I've also added ability to choose specific car for road block, so if you prefer patriots on roadblocks it will be possible in new version.

Bad news: I still have no idea how to make policemen on roadblocks less aggressive. My car is still broken so I loose time for commuting by bus or tram (weather is horrible so no motorcycle riding for me) and I don't have as much time for work on mod as I want to. I can't guarantee that new version will be available this week, but I will. I have to fix a bug with thief driving away (not fleeing) when you pull him over, that one is crucial for me.

Thank you for all input guys. I really appreciate it.

You're welcome and I can't wait for the new version :)

6SF09cc.jpg
JetPhotos.Net        Airliners.Net        Radar Photography         Twitter

 

Bad news: I still have no idea how to make policemen on roadblocks less aggressive.

That's not bad news. I use this roadblock in Multiplayer, we need more aggressive police officers to take out these terrorists! If you do find a way to tune them down, can you leave a toggle in there? <:D

[center][url="http://www.youtube.com/user/Runner335"][img]http://i.imgur.com/CBYih.png[/img][/url][/center]

Thank you. It's really cool to watch that others have fun with your work :)

NEWS UPDATE

I'm tracing and fixing bugs every day. It's great to see that most people instead of complain, try to help fix bugs. Many bugs has been removed from barriers/cones section. It still needs some work, but it's better. Also in new version there will be error logging system and system that will try to prevent script and game from crashing even when error in one feature happens.

I've also added ability to choose specific car for road block, so if you prefer patriots on roadblocks it will be possible in new version.

Bad news: I still have no idea how to make policemen on roadblocks less aggressive. My car is still broken so I loose time for commuting by bus or tram (weather is horrible so no motorcycle riding for me) and I don't have as much time for work on mod as I want to. I can't guarantee that new version will be available this week, but I will try. I have to fix a bug with thief driving away (not fleeing) when you pull him over, that one is crucial for me.

Thank you for all input guys. I really appreciate it.

Thank YOU for making this mod and thanks for the update. You're awesome!

oBbIp.gif

This mod I have to say is awesome. When you said that we shouldnt get too excited about it I was getting worried but man o man this mod is awesome. I can wait for future updates and maybe even some missions if you change your mind about adding them. Good work and goo luck.

  • Author

Custo if I manage how to cool them down I will leave option to make them aggressive, I like it when user can decide how his game work.

PD-Freak don't expect many new features. For now I focus on bug fixing. Next version will have 2 (yup, there is another one) features. Ability to set preffered car for road block and for all customisation lovers... custom skins :)

To be honest I have only one idea for new real feature for PoliceHelper but I still don't know if I am able to make it work.

Next on my list is METT mod. There are two problems that I have to solve, for now I have no idea how.

But then I'm back to PH and callouts. I have draft of 3 new callouts and ideas for more but that will take a lot of time to finish.

PS: PoliceHelper was started 2830 times yesterday. Amazing. Don't worry I don't spy you ;) PoliceHelper on start connects with my server to check if there is new version available.

Edited by Abraxas

Shit yo, i would upload a lot of videos like that but youtube hates me, it takes forever to upload one video. >:(

The video I posted above took me more than 5 hrs of uploading and processing.

6SF09cc.jpg
JetPhotos.Net        Airliners.Net        Radar Photography         Twitter

 

Thank you. It's really cool to watch that others have fun with your work :)

NEWS UPDATE

I'm tracing and fixing bugs every day. It's great to see that most people instead of complain, try to help fix bugs. Many bugs has been removed from barriers/cones section. It still needs some work, but it's better. Also in new version there will be error logging system and system that will try to prevent script and game from crashing even when error in one feature happens.

I've also added ability to choose specific car for road block, so if you prefer patriots on roadblocks it will be possible in new version.

Bad news: I still have no idea how to make policemen on roadblocks less aggressive. My car is still broken so I loose time for commuting by bus or tram (weather is horrible so no motorcycle riding for me) and I don't have as much time for work on mod as I want to. I can't guarantee that new version will be available this week, but I will try. I have to fix a bug with thief driving away (not fleeing) when you pull him over, that one is crucial for me.

Thank you for all input guys. I really appreciate it.

It sucks about your car man, and take your time :) We are loving the mod as it is right now, and the bugs are at a minimum. You have done a great job, and have brought a whole new level of modding to the game. I congratulate you on your ideas, and I am glad you shared them with us.

On behalf off all the guys I play with that use your mod and enjoy it, I know you have made our games more interesting.

logo.png GMC Founder
Check out our Public Computer Database | Try out my Script's
Members should not be afraid of their community, community's should be afraid of their members.

  • Author

Thank you guys. I really appreciate all your support.

NEWS UPDATE

I hoped for Sunday release, but one serious bug appeared and I have to test more to see if I've fixed it. I've added road block policemen accuracy setting. Many of bugs have been fixed, but I still have to find some time to test it as sometime game crashes to desktop without any notice in logs.

I'll just leave you one small screen as a teaser (PSD with original skin and this one will be available) ;)

VFeLW.png

  • Author

Hey Abraxas how many different hideout locations are there across the map?

23 for now

has your rare occurrence been found yet, I'm still hoping to grab that BETA tester spot :P

No. I have SAMP60 error sometimes and have no idea why. Maybe it's because I'm using ELS with non ELS cars (had to install it for testing).

No. I have SAMP60 error sometimes and have no idea why.

SMPA60 is an error triggered by car mods. If you have them in your game, that's an error you can get when crashing.

But this error mostly comes up in Multiplayer, because players that don't know that it can crash other players will play online with them. The game notices model differences amongst the players with car mods. So once the game has a problem with the vehicle models, it will get the SMPA60 error.

I didn't know you can SMPA60 in Single Player, unless you were testing in Multiplayer.

[center][url="http://www.youtube.com/user/Runner335"][img]http://i.imgur.com/CBYih.png[/img][/url][/center]

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