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ASTTrprDillon95

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  1. Like
    ASTTrprDillon95 got a reaction from ALLENjr12 in Alaska State Troopers Vehicle Mega Pack   
    Aight so I decided to start a thread on this. Here are some views on the vehicles:
     
    Alaska State Troopers:
     

    2007 Alaska State Troopers Crown Victoria Police Interceptor
     

     

     

     

     

     

     

     
     
    There are more Vehicles to be included into this pack just keep a look out
     
  2. Like
    ASTTrprDillon95 got a reaction from ALLENjr12 in Alaska State Troopers Vehicle Mega Pack   
    Aight so I decided to start a thread on this. Here are some views on the vehicles:
     
    Alaska State Troopers:
     

    2007 Alaska State Troopers Crown Victoria Police Interceptor
     

     

     

     

     

     

     

     
     
    There are more Vehicles to be included into this pack just keep a look out
     
  3. Like
    ASTTrprDillon95 reacted to Kane104 in My Thoughts on V Modeling   
    Yes, that's undeniably true. Most models you'll find in the community are merely ports from existing games. Though, I haven't been arguing on behalf of those that do such. I've been arguing on behalf of the modelers such as myself that are actually capable of scratch modeling our own cars, its us that I refer to as a "minority". Classifying people that simply take ported cars and glue parts to them as modelers is incorrect.
  4. Like
    ASTTrprDillon95 reacted to Cj24 in My Thoughts on V Modeling   
    Of course that person did something. Converting models takes time and effort, mapping models takes time and effort and adding materials takes time and effort. It's impossible just to import development parts, most of them need editing before they actually work or get even close to the current standards.
    If you want to be able to decide if a car is unlocked - do it yourself. Especially if all parts are unlocked, you have no excuse at all. Stop complaining about other modders, if you think downloading and assembling model parts is so simple, why don't you do it?
    You believe unless you actually create a new polygon, you haven't actually created anything? You obviously never tried modding or modeling.
    You talk about "solving", so you believe it's an issue people like to decide themselves. Seriously, what's the problem? Somebody doesn't create a model at all - gain for the community: Absolutely nothing. Somebody creates a model and gives it to trustworthy friends who release an awesome (locked) car - gain for the community: A high quality vehicle model everybody can download and enjoy in their game. If somebody doesn't want to release something, it's that way.
     
    I don't even understand the point of the discussion. Some consumers require mods to be unlocked, but what do they gain? Nothing, because they can't even mod. Most modders say everybody should decide for themselves.
    Apart from "being better the community" I haven't seen many arguments against locking so far, and in IV it was for more likely for an unlocked model to get used without credits. That's not exactly good for the community, isn't it?
  5. Like
    ASTTrprDillon95 reacted to Cj24 in My Thoughts on V Modeling   
    Many people are doing it. But there're many people not even trying to do it either. Everybody can buy ZModeler and learn how to convert models. There're even complete step-by-step tutorials for complete conversions. Without knowledge of the programm you might run into model specific issues though. You'll need experience. A modder decided to start modding himself, he bought the tools and many people here started without having unlocked models or tons of tutorials. The community didn't give him modding experience, he got it himself. Why do you think he's obliged to give all of his work back to the community? Especially to a community that obviously doesn't even want to respect his own decisions.
    I totally understand if you don't want to spend all that time and do it yourself. But instead trying to force modders to release everything unlocked just because other people are too lazy to do it themselves?
    And if you keep using metaphors, do it correctly: Nobody is preventing access to the park - everybody is able to use it. But the city won't allow you to just start removing trees or building your own house in that park.
     
    If you want to download a ripped model from NFS or DSF, feel free to do so. They've been available on public websites for years without any game developer ever complaining. If you want to go further, and use a converted model, maybe even including many new models or textures, you can't just ignore the person that did these changes.
    Nobody ever said he owns that model. By converting and editing it, he did contribute to it. Since you can't just lock the conversion of a car itself, the whole car is locked. He is not like a worker from a company that gets paid by the client. You need to stop comparing modding to companies, it does not work. There're no clients, you don't get paid.
    If you prefer it, people could just stop releasing converted models completely. You won't have any advantage from that either. In fact, you complained about that as well earlier.
    I said it before: If you believe people shouldn't lock converted cars, just convert it yourself and release it unlocked.
    I don't even understand your problem right now. CVPIs, Impalas, Caprices, Explorers and Tauruses, after being converted from another game, have all been released unlocked. Most of those models may be converted to V as well. If it's a model somebody bought on some 3d site, sometimes redistribution is allowed only if the model can't be edited - or not at all.
  6. Like
    ASTTrprDillon95 got a reaction from GreenAid in My Thoughts on V Modeling   
    you still don't get what Kevin's trying to put through? It's not about the name. It's about time and effort invested into making these models that many of us feel there should be a lock feature. No one paid us to do any mods. All these mods done at our own time. Conversions I couldn't care less. it's about the time and effort invested in the scratch made parts and models. 
  7. Like
    ASTTrprDillon95 got a reaction from GreenAid in My Thoughts on V Modeling   
    you still don't get what Kevin's trying to put through? It's not about the name. It's about time and effort invested into making these models that many of us feel there should be a lock feature. No one paid us to do any mods. All these mods done at our own time. Conversions I couldn't care less. it's about the time and effort invested in the scratch made parts and models. 
  8. Like
    ASTTrprDillon95 got a reaction from GreenAid in My Thoughts on V Modeling   
    you still don't get what Kevin's trying to put through? It's not about the name. It's about time and effort invested into making these models that many of us feel there should be a lock feature. No one paid us to do any mods. All these mods done at our own time. Conversions I couldn't care less. it's about the time and effort invested in the scratch made parts and models. 
  9. Like
    ASTTrprDillon95 reacted to TGM in My Thoughts on V Modeling   
    (excuse the empty quote box, I can't seem to get rid of it)
    Just because we aren't releasing things doesn't mean that we "aren't helpful". Learning is taking the time to research into the topic, rather than being handed a model saying "Here. Take it and put it in ZModeler, wow you've learned a lot". There should be a locking function for those who want their work to be locked, there will always be somebody who released their stuff unlocked because there are those that do it today. Why do you seem to think that a lot of modders will have "tons of models in their hands without knowing what to do with them"? What is that supposed to mean, I don't quite understand what you mean. Simple as this, the modders don't get a lock function, most of them won't release their stuff. I don't see why you complain about people showing screenshots of their work because they aren't releasing them, can they not display what they've been working on? As I said, why do so many people act hungry for these mods? Have patience, people are still figuring out how things work in V. Modders aren't robots.
  10. Like
    ASTTrprDillon95 reacted to Cj24 in My Thoughts on V Modeling   
    You really believe nobody is releasing because everybody wants locked mods? The export filter for V was just released, everybody is still trying to figure it all out. It's a new game, a new programm and there're new issues. Many different people from many different communities are trying to convert cars currently. I never got so many messages from people asking if they can convert something like I did in the last few days.
     
    You complain about people not releasing yet you say people shouldn't release anymore? Apart from that, I'm not really sure what you could gain from releasing, or what you can lose by deciding not to release something.
  11. Like
    ASTTrprDillon95 reacted to LMS in My Thoughts on V Modeling   
    My personal opinion on this is that whoever makes something, should be allowed to say how it should be used. That this can not always be enforced is another story. But if people take proactive measures to prevent theft/editing/whatever, it is their right. I also sometimes decide to make it harder to translate my code back to source code and sometimes I released stuff without any protections or in source form. But that's up to me. Sure, there can be idiots hiding behind these "rules" and doing it only to tease people, but on the other hand, I personally never understood all the hype. It's just a model, it's not that it's a complete game changer or that it is completely unique in every regard and nothing else available. If it was a huge collection or in terms of coding a big modification, I could understand it a little bit better, but then again where is the point in working on such a big project without a community around it. Too much drama for something that doesn't happen that often and doesn't really have any effect.
  12. Like
    ASTTrprDillon95 reacted to Cj24 in My Thoughts on V Modeling   
    It would be absolutely useless to give up locking just because 0.1% of the people in the community know a way around it. Why do people lock their cars? Because they don't want other people to take their credit. If people respected the modders and nobody ever posted wrong credits, there would have never been a reason to need a way to lock cars. I can live without locking, but I sure don't mind modders who rather not just rely on people crediting them. And before the debate about whether credits are useful or not: If you want to use a converted car but without having to post credits, you'll have to convert it yourself. It's as simple as that.
    You obviously won't just use vanilla models. Most modders I've been talking to have not even started creating vehicles for V, mostly because ZMod3 is much more expensive. I know a lot of people are currently converting the CVPI from DSF, but it's just going to take time. The community has always been in competition, people were always trying to create new, better mods. This time, I guess, many people are going to want to have the best conversion. And in my opinion, that's better than everybody wanting to be the first one.
    Honestly, so far the only people I've seen complain about locking do not create new content themselves. Almost all of them never modeled anything, most of them don't even know how to convert anything. Yet they demand access to everything else. That's an attitude many modders can't stand at all, and I can't blame them.
  13. Like
    ASTTrprDillon95 reacted to Cj24 in My Thoughts on V Modeling   
    There's one main difference between movie producers and modders: Money. Movie producers are not going to stop creating films because they simply wouldn't earn money then.
    Apart from that, it's actually not that different. They have many different ways to protect movies. YouTube's Content ID system usually blocks movies automatically, DVDs have copy protections and region limits. They actually have so much influence on politics that movie piracy can get you in jail. They do complain about illegal uploads, and so do modders complain about wrong credits or missing permission.

    So far, locking models was pretty safe. Again, very few people managed to rip unlocked models and then actually took the time to convert them into IV again. It wouldn't even make sense for many models, since you can just convert them from other games without ripping in many cases.
    Of course just keeping everything unlocked would prevent ripping, but that's useless. Sure, nobody will rip anymore, but that's just because they can take it anyway. You don't leave your door unlocked either to prevent people breaking in. It's even easier to steal something that way, same with locked models.
    Since it seems like many people don't know it yet: Oleg posted that he is considering an option to prevent re-import. It would not be titled locking, since he doesn't want to give a false feeling of safety. We don't know if people release unlockers, we don't know if there'll be tools apart from ZModeler. Locking worked pretty well in IV, since most people just didn't know how to rip. Simply saying locking has no use and therefore nobody should even try it is the wrong approach in my opinion.
  14. Like
    ASTTrprDillon95 reacted to Cj24 in My Thoughts on V Modeling   
    Honestly, I don't think anything is going to change. Instead of locking models, people simply won't give permission to edit them.
    Just because all models can be edited, far from all models may be edited. The only thing that's going to be easier is to import models in ZMod. However, it's going to be a lot more complicated to check whether credits are correct or permissions were given. In the past, you were able to filter for unlocked models and you were allowed to use nearly all of them without any further permissions. Now you'll need to check every single model part to find out if you may edit it or have to contact the author to ask for permission.
    Without the ability to lock models, there won't be a new "open source" modding community. There'll just be much more reports because people don't want others to edit their mods.
  15. Like
    ASTTrprDillon95 got a reaction from Original Light in Current LA Emergency Services fleet?   
    What a CHP officer told me when I spoke to him when I was in SF was that the Sedan wasn't practical for them. He mentioned that they felt the Sedan was small. Also because they feel they need a bigger vehicle to stop suspects in bigger vehicles in some pursuits.
  16. Like
    ASTTrprDillon95 got a reaction from Original Light in Current LA Emergency Services fleet?   
    What a CHP officer told me when I spoke to him when I was in SF was that the Sedan wasn't practical for them. He mentioned that they felt the Sedan was small. Also because they feel they need a bigger vehicle to stop suspects in bigger vehicles in some pursuits.
  17. Like
    ASTTrprDillon95 got a reaction from OfficerFive0 in creating els car help   
    Use coronas
  18. Like
    ASTTrprDillon95 got a reaction from OfficerYi in [REQ] Alaska State Troopers FPI and FPIU Model   
    The AST clan isnt even using the right lighting. Well you have got to see if anyone wants to take your request or not. Good Luck.
  19. Like
    ASTTrprDillon95 got a reaction from ScrimpyData in [REQ] Federal Signal Valor - Solved   
    There are a tonne of reasons why people with the interceptor sedan models refusing to release them unlocked. The downloads section can give you a good reason why.
  20. Like
    ASTTrprDillon95 reacted to Kane104 in Volkswagen Golf 7 GTI [WIP]   
    As usual, there hasn't been a proper model like this made for GTA IV yet and I believe this will be the first one. I actually started scratch modeling the car half way through last year(after I finished the VW Amarok model) but had to abandon it due to my studies, I ended up forgetting about the project until I stumbled upon it a few days ago and decided to finish it up. Originally, I finished up most of the front end of the car and only got to doing the rear when I got busy on it again.
     
    Here's two progress pictures for the mean time:
     

     

     
    Some areas are still rough and I'll obviously be fixing them as I go along, the goal was to get the general shape and contours of the car and then start the detailing from there. I'll be posting regular progress updates on the model as I progress.
     
  21. Like
    ASTTrprDillon95 reacted to Francis in 1.1 released   
    Please don't, we have enough on the team for that :D hahaha
     
    Of course I'm just fooling around you guys.
  22. Like
    ASTTrprDillon95 got a reaction from ScrimpyData in [REQ] Federal Signal Valor - Solved   
    There are a tonne of reasons why people with the interceptor sedan models refusing to release them unlocked. The downloads section can give you a good reason why.
  23. Like
    ASTTrprDillon95 got a reaction from ScrimpyData in [REQ] Federal Signal Valor - Solved   
    There are a tonne of reasons why people with the interceptor sedan models refusing to release them unlocked. The downloads section can give you a good reason why.
  24. Like
    ASTTrprDillon95 reacted to Kane104 in WarStrikeWolf's WIP   
    Please don't call yourself a modeler if you're just going to take publicly available parts and throw them together on a model, its insulting to the actual modelers. A modeler is the person that actually makes those models you're using from scratch. In your case, you've done nothing besides import a few unlocked models without any textures whatsoever and you haven't even arranged the hierarchy properly. Persons who do and release such work are labelled by some in the community as a GAD(a person who just glues and distributes poorly assembled models), its not a term you want to stick.
     
    You're learning and I respect that, I was there once too. However, if you're looking for decent feedback, the least you could do would be to get the model into the game(in a working state) and then start a thread with a few ingame pictures of what you've done or what you're trying to achieve. I should also make mention that many people don't understand the concept of using the forums and in turn they upload these models to the downloads database expecting feedback, an act that results in more hate rather than criticism nowadays as the downloads database has been plagued by such content over the past few years. 
     
    I'd recommend you take a look at the tutorials pertaining to the assembly of mods before you continue, doing so ought to be to your own benefit. Unless there's a demand for what you're making, I'd also suggest you keep the models that you've assembled whilst in the process of learning to yourself and rather use them for feedback in order to improve your skills.
     
    Whilst many people aren't accepting of blunt responses and see them negatively, I'd rather be honest about what you've produced rather than praising it and giving you a false idea of success and perfection.
  25. Like
    ASTTrprDillon95 reacted to McAwesome6934 in templates   
    *You're
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