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Ekalb's Thread of Unimpressive Mods

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  • It's about time I brought this up in my own thread;     Declasse Merit Police Patrol Uv-Mapped from scratch to match Lt. Caine's original template (so Abraxas' vdh texture pack will work well en

  • Now awaiting approval! 

  • Great to see these skins coming out, they really weren't one of my strengths for the Buffalo, I stuck with making relatively simple ones. I threw together a version of the vapid cruiser with a Wh

I threw together a version of the vapid cruiser with a Whelen Liberty Non-ELS Lightbar by request:

I don't think it's substantial enough to go up in the DL section here but here's a 4Shared link if anyone is interested:

Just a thought on an old thing, you could always turn the slicktop file here into a pack and include both in an update. That way anyone who missed that post could snag it.

  • Randomised lightbar setup Buffalo - Currently talking to another modder about if he'd be interested in providing a lightbar or two. Once I've determined which I'll use it shouldn't take long.
  • Unmarked Flashpoint-esque Landstalker - A 'just-for-fun' project really. It has all the (non-ELS) lighting equipment that it needs, just could do with some miscellaneous adjustments and I might fit some interesting content into the boot compartment.

First sounds great, and it'd be awesome to see a full set of other vehicles with that feature. I'd like a good polpatriot replacement, so the Landstalker sounds nice. Hopefully it will have livery support so we can make it marked if we want.

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So I decided to make it easier on everyone and actually include the .wft and the .wtd files in the download package. Check the DL page again if you downloaded the incomplete file before (my mistake!).

These are not unimpressive. They're rather nice mods actually. People will like these because they fit in with the default cars. I may even download these since I've been looking for some default mods with ELS for my game.

FORMER COMMUNITY TEAM

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With some awesome help from f5544 by way of his Mx7000 lightbar, I've thrown together this. It'll be a slicktop/lightbar version of the vapid so that it'll spawn half the time with the mx7000 and half the time with grill and rear deck lights (as slicktop/unmarked). It looks like I'll do something similar to the Buffalo too but I've done lots with the Buffalo recently so it's time for a change!

I've also made some changes to to the indicator and breaklights of the Vapid cruiser again. If anyone uses the current Vapid mods I have out, the taillights are attached to the back of the light and the indicators are attached to the side section. What I've done is attach the bottom of that light to the indicators and the top to the taillights, more closely resembling recently model crown vics.

Can I get some opinions on which setup you guys prefer?

With some awesome help from f5544 by way of his Mx7000 lightbar, I've thrown together this. It'll be a slicktop/lightbar version of the vapid so that it'll spawn half the time with the mx7000 and half the time with grill and rear deck lights (as slicktop/unmarked). It looks like I'll do something similar to the Buffalo too but I've done lots with the Buffalo recently so it's time for a change!

Aw man, if we could get versions of each with the chance of every lightbar setup you've done for them, that would be beyond spectacular, though I don't know how feasible that is..

I've also made some changes to to the indicator and breaklights of the Vapid cruiser again. If anyone uses the current Vapid mods I have out, the taillights are attached to the back of the light and the indicators are attached to the side section. What I've done is attach the bottom of that light to the indicators and the top to the taillights, more closely resembling recently model crown vics.

Can I get some opinions on which setup you guys prefer?

I've always noticed that when the brakelights are on, nothing actually flashes for a blinker, so if that fixes it, it'd be great.

Any estimate on when the ped skins will be done?

[img]http://www.lcpdfr.com/cops/forum/crimestats/user/40770/sig.jpg[/img]

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Any estimate on when the ped skins will be done?

(Un)fourtunately I'm enjoying vehicle modelling too much now so they aren't too high on the priority list. Eventually though. Sorry

Will the MX7000s have an "all light" setup?

What do you mean? I'd love to attach some of the LED lights in the underside of the MX7000 to the headlights and the indicators so you can control them, but unfourtunately I don't believe that is possible when it is an extra part and not always attached to the vehicle. If I was to make the Mx7000 lightbar more functional with those features, it'd have to be the only and permanent lightbar on the vehicle.

Aw man, if we could get versions of each with the chance of every lightbar setup you've done for them, that would be beyond spectacular, though I don't know how feasible that is..

That's a bit too ambitious I'm afraid. As I've mentioned before, I can only have a maximum of 8 non-els light coronas (dummys) in total per police vehicle.

Thanks for the feedback, I believe all I need to fix up is some collision issues and both the Vapid and the Buffalo in Slicktop/Mx7000 configuration should be ready.

Edit; Ahh i went to put a traffic advisor bar in the back of the Buffalo with the mx7000 and realised I'd turned it into exactly what LtCaine made years ago. Frustrating.

Ekalb, I love you. Could you do the same thing with Vincent, pleas?

I'd love to but if I was to keep the FS Streethawk on it i'd have to make a couple few sacrifices;

Only 4 lights in total on the lightbar, as opposed to the 6 that are on it now

No traffic advisor bar attached to the lightbar (otherwise the slicktop spawn wouldn't have rear indicators)

The 8 light limit for non-els cars is where some of these amibitious ideas fall down. Interestingly though, having alternating light setups like what I'm trying to do here are not something that I believe ELS cars could do, and also unfourtunately not a problem that I believe the Illumination mod would be able to solve either.

Also if anyone wants a modding project to do - how about a script mod that could spawn cars with specific extra part configurations and specific liveries? This would avoid the 1/8 chance that these cars have of looking a little awkward with a big police lightbar but no police livery decals. It could also mean that you could have police2 spawn in Alderney with an Alderney State Trooper livery and a MX7000 lightbar but then also spawn in Algonquin with an LCPD livery and a Whelen Edge lightbar, all using the same vehicle slot. I'm not sure how possible this would be though.

Edited by Ekalb

Most of Lt. Caine's MX7000 cars have a metal grille in the middle of the lightbar. However, one of his (ELS) cars has an "all light" setup, where the grille is replaced with white glass and an emergency light. Would it be possible to get a non-ELS bar like that?

Most of Lt. Caine's MX7000 cars have a metal grille in the middle of the lightbar. However, one of his (ELS) cars has an "all light" setup, where the grille is replaced with white glass and an emergency light. Would it be possible to get a non-ELS bar like that?

it is possible, only in the middle it uses also a light. and that would be 5 lights of the total of 8 lights.

Ekalb, is a standard Vector Vapid somewhere in the pipe. Caine's works well enough, but it doesn't have indicators mapped to the adviser on the light bar like your Buffalo has now. Also it could benefit from your brake light change, too.

If we can eventually get a Merit sorted out, and maybe a Vector Stinger, my fleet would be complete.

Damn it Ekalb, I'm gonna download that Vapid, it's a sexy one!

[b]Always try...![/b]

[font="verdana, geneva, sans-serif"][color=#0000FF]Serbian Police Pack:[/color][color=#800080] [url="http://www.lcpdfr.com/files/file/181-serbian-police-car-pack/"]http://www.lcpdfr.co...olice-car-pack/[/url][/color][/font]

 

I'd love to but if I was to keep the FS Streethawk on it i'd have to make a couple few sacrifices;

Only 4 lights in total on the lightbar, as opposed to the 6 that are on it now

No traffic advisor bar attached to the lightbar (otherwise the slicktop spawn wouldn't have rear indicators)

I'm okay with this! If you would find some free time it would be great when you'd made it.

Also if anyone wants a modding project to do - how about a script mod that could spawn cars with specific extra part configurations and specific liveries? This would avoid the 1/8 chance that these cars have of looking a little awkward with a big police lightbar but no police livery decals. It could also mean that you could have police2 spawn in Alderney with an Alderney State Trooper livery and a MX7000 lightbar but then also spawn in Algonquin with an LCPD livery and a Whelen Edge lightbar, all using the same vehicle slot. I'm not sure how possible this would be though.

Area Extras Mod? But then, wouldn't it require more than 8 light dots?

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Hm.. About the part spawning, that might be possible.

Do you mean you'd like one model with multiple lightbars but the type of lightbar that spawns is restricted to a certain area of the game map?

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

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Hm.. About the part spawning, that might be possible.

Do you mean you'd like one model with multiple lightbars but the type of lightbar that spawns is restricted to a certain area of the game map?

Well I guess that could be simple enough to do since some cars already do it (I think the Rebla and the Sentinel spawn with certain extra part configurations only in Hove Beach) but on top of that I'd love it if you could control what livery spawns with what extra configuration, so that we wouldn't have the issue where unmarked cars spawn with full lightbars but perhaps I'm being a bit too ambitious here and perhaps that isn't really that big of a deal.

Well I guess that could be simple enough to do since some cars already do it (I think the Rebla and the Sentinel spawn with certain extra part configurations only in Hove Beach) but on top of that I'd love it if you could control what livery spawns with what extra configuration, so that we wouldn't have the issue where unmarked cars spawn with full lightbars but perhaps I'm being a bit too ambitious here and perhaps that isn't really that big of a deal.

Yeah, you've got a point there. The sentinel spawns as a sport package in some areas and the sultan has a special sport spawn in one certain area of Alderney.

I'll have a look through my game files and see what I can find. Surely its just a case of finding how the game controls how extra parts spawn and where

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

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