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More realistic CPR


Patrick

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One of the very cool key strokes for LCPDFR is the CPR command (ALT + M). This performs CPR on an injured (or in some....I mean most cases, dead) person.

There are a few things about it that I dislike however:

• You are guarenteed to successfully revive the person. There is no element of chance or prospect of failure

• When the person is revived, they spawn on their feet, rather than getting back up.

So my suggesstion is the following:

Have the CPR have a more realistic effect, by not guarenteeing the survival of the casualty. This could also be quite interesting for "My Crime Stats" (Number of times successfully performed CPR, Number of times Unsuccessfully performed CPR)

In the event that you DO revive the casualty, they should slowly get back to their feet, rather than just spawn back on their feet.

Thoughts?

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One of the very cool key strokes for LCPDFR is the CPR command (ALT + M). This performs CPR on an injured (or in some....I mean most cases, dead) person.

There are a few things about it that I dislike however:

• You are guarenteed to successfully revive the person. There is no element of chance or prospect of failure

• When the person is revived, they spawn on their feet, rather than getting back up.

So my suggesstion is the following:

Have the CPR have a more realistic effect, by not guarenteeing the survival of the casualty. This could also be quite interesting for "My Crime Stats" (Number of times successfully performed CPR, Number of times Unsuccessfully performed CPR)

In the event that you DO revive the casualty, they should slowly get back to their feet, rather than just spawn back on their feet.

Thoughts?

I will try to add this.

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

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Actually, CPR is highly unlikely to revive somebody (unless it was just a choke due to food or something). You need a defibrillator to have the heart start to beat on its own again, you need an electric shock. While this may look impossible, now that we have medical backup, our own CPR should simply increase the chance of survival for when the paramedics do use their defibrillator.

Basically, we cannot revive somebody without paramedical equipment, a defibrillator. Ambulances have them, let them handle that. THOUGH, since you are on scene, CPR should increase the victim's chances of survival prior to have them handled by the paramedics. If you don't do CPR instantly, you will most likely lose the person even though the paramedics are to use the defibrillator.

ONCE AGAIN, I don't mean that a defibrillator should be visible, simply a realistic fact of life that only paramedics whom are equipped to deal with cardiac arrests for any reason, not police officers. Police officers, when on scene first of a medical emergency, they only do basic CPR to keep the blood flow in the victim's body.

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  • 3 weeks later...

Just performing CPR has a less than 1% chance of keeping the person alive

With a defibrilator, the chance of keeping the person alive increases to about 60%.

(I'm a UK Qualified Lifeguard, so I should know :P)

And now some other people will come and argue about this. :biggrin:

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And now some other people will come and argue about this. :biggrin:

And here we are about to witness a forum doing what it does best! Amazing!

But seriously, I haven't ever noticed this, well, I never perform CPR on people. I'm so kind!

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Performing CPR greatly improves the chance of having the person alive, but, to revive someone, you NEED a defibrillator.

If you don't perform CPR prior to using the defibrillator, you have a lot less chance to keep the person alive.

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  • 2 weeks later...

Have we considered an injured person callout, actually? Police often get to a scene before medics do if they're in the area. A girl I knew tried to commit suicide, and the first person on scene was a state trooper who managed to revive her. Every officer does get a bit of medical of training. Not necessarily making them an EMT, but better than an average person.

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Correct, but they aren't the same as a certified EMT. That's why they call EMS in after they taze someone. They aren't allowed to remove the barbs if they pierce the skin. Liability issue. A suspects lawyer could claim some form of mistreatment and say "Oh well they're not medical professionals, they're law enforcement officers. So the state owes my client 500 zillion dollars for pain & suffering." Otherwise the police would be sort of a super department. Fire, medical & law. lol

Edited by unr3al

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  • 1 month later...

One of the very cool key strokes for LCPDFR is the CPR command (ALT + M). This performs CPR on an injured (or in some....I mean most cases, dead) person.

There are a few things about it that I dislike however:

• You are guarenteed to successfully revive the person. There is no element of chance or prospect of failure

• When the person is revived, they spawn on their feet, rather than getting back up.

So my suggesstion is the following:

Have the CPR have a more realistic effect, by not guarenteeing the survival of the casualty. This could also be quite interesting for "My Crime Stats" (Number of times successfully performed CPR, Number of times Unsuccessfully performed CPR)

In the event that you DO revive the casualty, they should slowly get back to their feet, rather than just spawn back on their feet.

Thoughts?

Well, maybe they shouldnt even get back to their feet. Maybe there could be a way for the cop to know that he revived the victim but you then have to call a Ambulance? And then the Ambulance takes the victim away instead of just treating the patient on scene? That would seem more realistic.

[img]http://www.lcpdfr.com/cops/forum/crimestats/user/2589/sig.jpg[/img]

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I do agree with all of this, but have yall ever stop to think, that when the paramedics do arive, its not until 3-4 minutes later, and then it takes them 2 or more minutes just to get to the victim? Seriously because the paramedics on the game are slow. so even if they did have their defibrillators or watever the **** you call them, the victim would already be dead

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Don't want to start a debate but probably will - Tasers are overly used in America.

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Don't want to start a debate but probably will - Tasers are overly used in America.

There are good cops and bad cops. Good cops only use tazers when there is a sufficent threat, bad cops use them all the time.

Sticks and stones may break bones, but 5.56 fragments on impact.

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  • 1 month later...

Just performing CPR has a less than 1% chance of keeping the person alive

With a defibrilator, the chance of keeping the person alive increases to about 60%.

(I'm a UK Qualified Lifeguard, so I should know :P)

Both yes and no ;).

CPR on its own does not "bring" people back from the "dead" if they are suffering with a cardiac arrest. What you are however doing is making sure that there is still a "pulse". A pulse that the paramedics can then use to boost the heart back to life. Meaning that you would be hard pressed to actually shock a stopped heart back to life, but a person that has had CPR performed to him will be a lot easier to bring back with a Defib. So it is indeed a very important skill to have for saving lives.

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In the game they're in like 30 seconds.

Depending on the amount of traffic and civilians they have to ram through.

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