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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

RPH 0.37 Loading Screen Crash FIX


Albo1125

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Hey guys,

After doing some investigation and with the help of MulleDK19, we have discovered that most potential RPH 0.37 crashes can be solved! I have provided an easy-to-follow, short tutorial below. Please let me know if this helped or not.

 

My YouTube: Click here. 

My Discord Server - https://discord.gg/0taiZvBSiw5qGAXU

Useful post? Let me and others know by clicking the Like button.
Check out my many script modifications! 
Having issues? LSPDFR Troubleshooter by Albo1125.

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I have another issue where if I click off ragehook while it's loading it won't go full screen after that, it'll either freeze or the screen will go black? Any ideas what could cause this?

Edited by Atwood16
Forgot something
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6 hours ago, Atwood16 said:

I have another issue where if I click off ragehook while it's loading it won't go full screen after that, it'll either freeze or the screen will go black? Any ideas what could cause this?

You wouldn't happen to be on Windows 10, or happen to be using a controller with Windows 10 would you?

Simple to get by this. Just disconnect the control pad and reconnect it once the screen renders. Dunno why this is but it also seems to render the keyboard inputs null and void too.

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54 minutes ago, DarkGamer1553 said:

Not working for me 

Please try it without any other plugins installed as they may be causing issues.

7 minutes ago, Termin13 said:

Worked for me, thanks! 

Note: I was just running LSPDFR alone and was crashing on the loading screen, this fixed that. If you have other plugins there may be other issues.

Thank you for the feedback!

My YouTube: Click here. 

My Discord Server - https://discord.gg/0taiZvBSiw5qGAXU

Useful post? Let me and others know by clicking the Like button.
Check out my many script modifications! 
Having issues? LSPDFR Troubleshooter by Albo1125.

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3 minutes ago, OfficerAleks said:

HI albo, I deleted my mods folder and then it worked fine but when I remade the mods folder and put vehicle models in there, it started to crash again. Do you know what causes this?

You may need to update OpenIV and try it again in that case.

Rockstar seems to have placed stricter measures against modding this patch...We'll have to see.

My YouTube: Click here. 

My Discord Server - https://discord.gg/0taiZvBSiw5qGAXU

Useful post? Let me and others know by clicking the Like button.
Check out my many script modifications! 
Having issues? LSPDFR Troubleshooter by Albo1125.

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5 minutes ago, OfficerAleks said:

HI albo, I deleted my mods folder and then it worked fine but when I remade the mods folder and put vehicle models in there, it started to crash again. Do you know what causes this?

What vehicles? Your own or third party mods such as BCSO or RDE? Plugins will cause it to crash since they haven't been updated.

 

Upload your crash report. 

PjE8h.jpg

 

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3 minutes ago, Albo1125 said:

You may need to update OpenIV and try it again in that case.

Rockstar seems to have placed stricter measures against modding this patch...We'll have to see.

Updated my OpenIV before I remade the mods folder. But as you said we'll have to see.

7 minutes ago, IckleKI said:

What vehicles? Your own or third party mods such as BCSO or RDE? Plugins will cause it to crash since they haven't been updated.

 

Upload your crash report. 

I had RDE but I deleted it (I think).

Here's my log:

Spoiler

2016-03-19 13:24:32.327] Started new log on 2016-03-19 13:24:32.327
[2016-03-19 13:24:32.328] ====================================================================================================
[2016-03-19 13:24:32.324] Log path: D:\steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2016-03-19 13:24:32.328] Log verbosity: Verbose
[2016-03-19 13:24:32.330] Initializing input system
[2016-03-19 13:24:32.335] Initializing game console
[2016-03-19 13:24:32.341] Console key has been set to F4 (key code: 115)
[2016-03-19 13:24:32.399] Initializing console variable "SkipGameIntro".
[2016-03-19 13:24:32.399] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[2016-03-19 13:24:32.403] Read value: <null>
[2016-03-19 13:24:32.403] Initializing console variable "DisableRenderVersionText".
[2016-03-19 13:24:32.404] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2016-03-19 13:24:32.409] Read value: True
[2016-03-19 13:24:32.409] Setting value of console variable "DisableRenderVersionText" to stored value.
[2016-03-19 13:24:32.409] Initializing console variable "ConsoleKey".
[2016-03-19 13:24:32.409] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2016-03-19 13:24:32.410] Read value: F1
[2016-03-19 13:24:32.410] Setting value of console variable "ConsoleKey" to stored value.
[2016-03-19 13:24:32.410] Console key has been set to F1 (key code: 112)
[2016-03-19 13:24:32.410] Initializing console variable "PluginTimeoutThreshold".
[2016-03-19 13:24:32.410] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2016-03-19 13:24:32.410] Read value: 10000
[2016-03-19 13:24:32.411] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2016-03-19 13:24:32.411] Initializing console variable "AlwaysShowConsoleOutput".
[2016-03-19 13:24:32.411] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2016-03-19 13:24:32.411] Read value: <null>
[2016-03-19 13:24:32.411] Initializing console variable "StartWithDeveloperModeEnabledId".
[2016-03-19 13:24:32.411] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[2016-03-19 13:24:32.412] Read value: <null>
[2016-03-19 13:24:32.412] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2016-03-19 13:24:32.412] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2016-03-19 13:24:32.412] Read value: <null>
[2016-03-19 13:24:32.412] Initializing console variable "ShowOnScreenWarnings".
[2016-03-19 13:24:32.412] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2016-03-19 13:24:32.413] Read value: <null>
[2016-03-19 13:24:32.413] Console initialized
[2016-03-19 13:24:32.413] Initializing forms manager
[2016-03-19 13:24:32.416] Version: RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA for Grand Theft Auto V
[2016-03-19 13:24:32.424] ================ RAGE Plugin Hook ================
[2016-03-19 13:24:32.430] Command line option -disableCounterMeasuresAgainstOnlineVehicleRemoval is specified; disabling counter measures against removal of online vehicles in singleplayer.
[2016-03-19 13:24:32.432] Checking game support
[2016-03-19 13:24:32.540] Product name: Grand Theft Auto V
[2016-03-19 13:24:32.541] Product version: 1.0.678.1
[2016-03-19 13:24:32.541] Is steam version: True
[2016-03-19 13:24:32.542] Initializing DirectX
[2016-03-19 13:24:32.545] Initializing Direct3D
[2016-03-19 13:24:32.545] Loading C:\Windows\system32\d3d11.dll
[2016-03-19 13:24:32.545] Loaded at 0x7FFEBC7C0000
[2016-03-19 13:24:32.545] D3D11CreateDeviceAndSwapChain at 0x7FFEBC7E5800
[2016-03-19 13:24:32.545] Creating Direct3D 11 device and swap chain
[2016-03-19 13:24:32.555] Swap Chain created: 0xAEF7BFE2D0
[2016-03-19 13:24:32.555] Swap Chain VTable: 0xAEF7BFE2D0
[2016-03-19 13:24:32.556] Swap Chain VTable_2: 0x7FFEBC7496B8
[2016-03-19 13:24:32.556] 0x485641FFFA32A5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[2016-03-19 13:24:32.556] D3D11Present: 0x7FFEBC73CDE0
[2016-03-19 13:24:32.556] D3D11ResizeBuffers: 0x7FFEBC74F710
[2016-03-19 13:24:32.556] D3D11ResizeTarget: 0x7FFEBC77DBE0
[2016-03-19 13:24:32.556] D3D11SetFullscreenState: 0x7FFEBC74FB40
[2016-03-19 13:24:32.563] Direct3D initialized
[2016-03-19 13:24:32.563] Initialized DirectX
[2016-03-19 13:24:32.563] Direct3D watcher thread spawned
[2016-03-19 13:24:33.512] Getting device
[2016-03-19 13:24:33.513] Retrieved device
[2016-03-19 13:24:33.513] Creating wrapper
[2016-03-19 13:24:33.585] Wrapper created
[2016-03-19 13:24:33.591] Effect created
[2016-03-19 13:24:33.592] Creating buffer
[2016-03-19 13:24:33.592] Created buffer
[2016-03-19 13:24:33.592] Creating blend state
[2016-03-19 13:24:33.593] Created blend state
[2016-03-19 13:24:33.593] Done with creation
[2016-03-19 13:24:33.635] Initializing texture system.
[2016-03-19 13:24:33.635] Initializing texture system; phase 1
[2016-03-19 13:24:33.635] Initializing texture system; phase 2
[2016-03-19 13:24:33.644] Initializing texture system; phase 3
[2016-03-19 13:24:33.645] Initializing texture system; phase 4
[2016-03-19 13:24:33.656] Initializing texture system; phase 5
[2016-03-19 13:24:33.658] Initializing texture system; phase 6
[2016-03-19 13:24:33.660] Initializing texture system; phase 7
[2016-03-19 13:24:33.662] Initializing texture system; phase 8
[2016-03-19 13:24:33.663] Initializing texture system; phase 9
[2016-03-19 13:24:33.664] Initializing texture system; phase 10
[2016-03-19 13:24:33.668] Initializing texture system; phase 11
[2016-03-19 13:24:33.668] Initializing texture system; phase 12
[2016-03-19 13:24:33.670] Initializing texture system; phase 13
[2016-03-19 13:24:33.670] Initializing texture system; phase 14
[2016-03-19 13:24:37.565] Direct3D watcher thread ended
[2016-03-19 13:25:07.078] Initializing game support
[2016-03-19 13:25:07.934] Compatibility level: 0
[2016-03-19 13:25:07.934] Supported version detected
[2016-03-19 13:25:07.934] ==================================================
[2016-03-19 13:25:08.185] Patched IsDebuggerPresent
[2016-03-19 13:25:08.436] Waiting for game initialization
[2016-03-19 13:25:08.787] Initializing hook
[2016-03-19 13:25:09.038] Completing interoperability
[2016-03-19 13:25:09.038] Initialization code 1.
[2016-03-19 13:25:09.038] Initialization code 2.
[2016-03-19 13:25:09.038] Initialization code 3.
[2016-03-19 13:25:09.047] 1 Address: 0x00007FF788BF1C70
[2016-03-19 13:25:09.047] Calling func 1
[2016-03-19 13:25:09.065] 2 Address: 0x00007FF7896A68F6
[2016-03-19 13:25:09.065] 3 Address: 0x00007FF788225D3E
[2016-03-19 13:25:09.097] Address: 0x00007FF7896A6894
[2016-03-19 13:25:09.098] Unknown var: 0x00007FF78A571D80
[2016-03-19 13:25:09.098] Initialization code 4.
[2016-03-19 13:25:09.098] Completing interoperability, phase 1
[2016-03-19 13:25:09.098] Completing interoperability, phase 2
[2016-03-19 13:25:09.098] Completing interoperability, phase 3
[2016-03-19 13:25:09.098] Completing interoperability, phase 4
[2016-03-19 13:25:09.098] Completing interoperability, phase 5
[2016-03-19 13:25:09.099] Completing interoperability, phase 6
[2016-03-19 13:25:09.099] Completing interoperability, phase 7
 

 

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I can play, it fix it for me. I had to delete all my /mod folder since no vehicle or scripts work for me at the moment. I need someone to explain why they don't work on the new patch. I hate playing with just default vehicles.

PjE8h.jpg

 

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so you re not even gonna update those four Apps ?

(GTAV, RAGE and Scripthookv and ScripthhookDOTnet) or just not update the mods or anything ??

Edited by joe25
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