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Real traffic script doesn't work well

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Hey guys, I will try to explain my problem. So I decided to install some script (parachute) but before that I made a full copy of the game, and only then I decided to install script. It didn't work and I needed to backup an old folder with game, so I did it (moved back all files with mods and scripts installed that are working perfectly, I've played with them for a longtime), but then SUDDENLY I had texture bugs and some other crap but it's disappeared later lol. But most annoying is that the game decreased number of peds and cars in game (there were more than now) but I copied all exact same files that were before and that were working perfectly. Also there is some script that doesn't work well now too. Script that I use is realtraffic, all works fine except there are less cars now and there is not many marks of them (about 11-12 but there were 20-25). Why is that happening if I copied all exact same files?

Use Traffic Load, (not Traffic Flow) it's the best one in my opinion.  You can adjust amt of peds that spawn as well as traffic, and is fairly adjustable with the .ini included.  Blows away the others.

 

Good luck!

 

DrDetroit

  • Author

hey man, what is the perfect number for this in your opinion (traffic load)? also i noticed that playing with realtraffic or traffic load script when on foot there are no cars at all on streets, but when i get into parked car there are many of them. man why is that so? :s

Edited by Glitcher

I have mine set at 150% for cars and peds.  In game settings are at 22 for traffic density.  I don't have the issue with no cars while on foot, probably something else causing that.

 

DrDetroit

 

 

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Moving from GTA IV Script Modifications Showroom to GTA IV Support Requests. Please read the pinned "about this section" before posting in the Scripting Showroom.

Invenio, Investigatio, Imperium

  • Author

I have mine set at 150% for cars and peds.  In game settings are at 22 for traffic density.  I don't have the issue with no cars while on foot, probably something else causing that.

 

DrDetroit

 

Last question man :D I have simple native trainer, left 4 liberty, firsperson and flashlight scripts and also icenhancer with standart sets for 1070, what do you think causing this problem?

Edited by Glitcher

Traffic Load just seems to lead to crashes far too often. I wish Traffic Flow was overhauled to take advantage of every possible model instead of 20 per.

 

There is actually and edited file of Traffic Flow allowing up to 25 vehicles and you may be able to add more. I use this mod and it's perfectly good and has a large variety of vehicles. 

 

 

Last question man :D I have simple native trainer, left 4 liberty, firsperson and flashlight scripts and also icenhancer with standart sets for 1070, what do you think causing this problem?

 
It MAY be iCEnhancer, I couldn't tell you for sure, but see if you are close to using all you graphic memory, try lowering it slightly to allow more room. Texture loss is also often caused by high poly vehicles, so it may be you vehicles rather then a mod. Try putting back the original vehicle.ide and see what happens - don't forget to backup your modded vehicle.ide though.
 
Unlike the some of the others, I believe that TrafficFlow (the edited files more so) is the best. If you are noticing less vehicles in your game either: Turn up vehicle density in your graphics options, or install the mod, "More Liberty v3".

 

Edited by Tozza

[img]http://i.imgur.com/PvKEkIM.gif[/img]

 

There is actually and edited file of Traffic Flow allowing up to 25 vehicles and you may be able to add more. I use this mod and it's perfectly good and has a large variety of vehicles.

 

Haven't run into that one.

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