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Can the inventor of LCPDFR help me out?

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  I love LCPDFR but i cant get a gta 4 from internet so i play sleeping dogs, it is an awesome game , really awesome! Can the inventor of LCPDFR also write a mod of sleeping dogs that allows player to play as a police officer and do patrol and pursuit or even shootout in HK,that should be wonderful

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I love LCPDFR but i cant get a gta 4 from internet so i play sleeping dogs, it is an awesome game , really awesome! Can the inventor of LCPDFR also write a mod of sleeping dogs that allows player to play as a police officer and do patrol and pursuit or even shootout in HK,that should be wonderful

You can buy GTA on Steam.

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  I love LCPDFR but i cant get a gta 4 from internet so i play sleeping dogs, it is an awesome game , really awesome! Can the inventor of LCPDFR also write a mod of sleeping dogs that allows player to play as a police officer and do patrol and pursuit or even shootout in HK,that should be wonderful

 

The Year of the Snake DLC for Sleeping Dogs lets you play as a police officer and do some police missions.  You can arrest people and taser them and such as well.

 

Interestingly enough, the DLC actually came about as a result of loads of people suggesting it to Square Enix on their forums.  Not only that, but lots of those people showed LCPDFR as an example!

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I too play Sleeping Dogs. The amount of infrastructure already in place would make LCPD:FR a great addition to the game (as HKPD:FR) and would be slightly easier to implement than GTA IV was originally. You already have a tazer/cuffs, as aforementioned, but you also could get the police computer (and Abraxas' vDH Police Helper-style handheld MDC) working. Skins, cars, and weapons are already in place.

 

Theoretically, all you would need is this:

 

-Put cuffed people into cars

-Callouts and things to respond to

-Accurate sirens & lights, so that you can activate lights without sirens and change tones w/o deactivating lights

-Bodyguards

-The ability to change skins, if necessary (you could use Wei Shen otherwise).

 

Now I know that LCPD:FR will always be for IV. But maybe it's time to move on? Realistically, how much longer will we be playing LCPD:FR (eyeing some SAPD:FR for V)?

 

Also, Sleeping Dogs is a Grand Theft Auto-style game...

Edited by spreilly

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I too play Sleeping Dogs. The amount of infrastructure already in place would make LCPD:FR a great addition to the game (as HKPD:FR) and would be slightly easier to implement than GTA IV was originally. You already have a tazer/cuffs, as aforementioned, but you also could get the police computer (and Abraxas' vDH Police Helper-style handheld MDC) working. Skins, cars, and weapons are already in place.

 

Theoretically, all you would need is this:

 

-Put cuffed people into cars

-Callouts and things to respond to

-Accurate sirens & lights, so that you can activate lights without sirens and change tones w/o deactivating lights

-Bodyguards

-The ability to change skins, if necessary (you could use Wei Shen otherwise).

 

Now I know that LCPD:FR will always be for IV. But maybe it's time to move on? Realistically, how much longer will we be playing LCPD:FR (eyeing some SAPD:FR for V)?

 

Also, Sleeping Dogs is a Grand Theft Auto-style game...

Couldn't have said it better myself.

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I too play Sleeping Dogs. The amount of infrastructure already in place would make LCPD:FR a great addition to the game (as HKPD:FR) and would be slightly easier to implement than GTA IV was originally. You already have a tazer/cuffs, as aforementioned, but you also could get the police computer (and Abraxas' vDH Police Helper-style handheld MDC) working. Skins, cars, and weapons are already in place.

 

Theoretically, all you would need is this:

 

-Put cuffed people into cars

-Callouts and things to respond to

-Accurate sirens & lights, so that you can activate lights without sirens and change tones w/o deactivating lights

-Bodyguards

-The ability to change skins, if necessary (you could use Wei Shen otherwise).

 

Now I know that LCPD:FR will always be for IV. But maybe it's time to move on? Realistically, how much longer will we be playing LCPD:FR (eyeing some SAPD:FR for V)?

 

Also, Sleeping Dogs is a Grand Theft Auto-style game...

Even things like callouts can be ridiculously hard to do. Most of LCPDFR is comprised of heavy scripting, but the callouts still are tough to do. I guess unless the game already had callouts that you could easily copy and edit.

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You could respond to fights, gang activity, drug deals, and run traffic. All of those exist in some fashion in the game. Others would have to be scripted, yes.

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The thing is, you ask now, and if and only if, the devs of LCPDFR wanted to, it would probably take a few years before a beta was even released. Then a another year or two for it to reach the stage that 1.0b is at. It would probably be more of a hassle for them to attempt to make, than the reward would be.

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Well let's be honest. How many more releases will 1.0 go through? IMO it's reached its peak.

It may as well have, but if there is a GTA V PC release, especially if it is in the near future, why start making LCPDFR for a new game that probably has completely different code than what Rockstar uses in their GTA IV series.They may be gearing up for a GTA V PC release so they can have something somewhat together. Plus, as Sam and many of the developers do, have lives outside of this website. So making a brand new script for a whole different game would take years. And perhaps they don't have time for making a new one. LCPDFR has had a few versions simply because they had the base script down, and improved on what they had. 

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