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Wilderness Callouts 0.6.0

(66 reviews)

16 Screenshots

Gx2GCQD.png
Requires RAGEPluginHook 0.65+LSPDFR 0.4.1+ and RAGENativeUI 1.6.3+

Current Callouts

  • Possible illegal hunting
  • Rocks blocking the road
  • Aircraft crash
  • Wanted felon in vehicle
  • Suicide attempt
  • Animal attack
  • Missing person
  • Public disturbance
  • Hostage situation
  • Arson
  • Officer needs transport
  • Attacked police station
  • Demonstration

 

Extra Features

  • Air ambulance
  • Vet
  • Binoculars
  • Hunting and fishing license check
  • Helicopter camera

 

Ambient Events

  • Someone hunting
  • Public intoxication

 

Post

To see development progress, suggest ideas or report bugs go to this post: 

Videos

 

What's New in Version 0.6.0

Released

v0.6.0

Special thanks to @PeterU for contributing to this update.

  • Updated for LSPDFR 0.4.
  • Added integration with Police SmartRadio
    • Vet and air ambulance can now be called from the radio.
  • Fixed typos.
  • Source code released on GitHub.

User Feedback

Recommended Comments

cobra0422

Members

will this mod get an update?

Shimmer

Members

For anyone new to this mod and looking at the comment section to see if its working with the recent updates of Gta/Script/Rage - as of end of April 2017. I can say it is working well for me at this stage.  :)

Kal74

Members

2 hours ago, Shimmer said:

For anyone new to this mod and looking at the comment section to see if its working with the recent updates of Gta/Script/Rage - as of end of April 2017. I can say it is working well for me at this stage.  :)

Wilderness Callouts still works as far as I can tell too, but as far as it being updated, to my knowledge from speaking with the Author, for now the answer is no. Who knows maybe he will update it one day. 

aglowgibbon

Members

I'm having a problem where after I finish a callout the yellow do is still there, it doesn't go away, i tried pushing END however that did nothing. Suggestions?

I know this plugin is rather outdated, but most of the callouts work for me still. That being said, everything but the Demonstration callout functions correctly. The callout goes code 4 whenever I go on scene... @alexguirre

KowT

Members

controls pls? new at the game

mj7789

Members

how do u open the menue

 

jb431

Members

What are the peds that are highlighted by the green dots? Sometimes they are hunting, or have a gun, others are just walking around various locations of the map.

foggydewhurst

Members

(edited)

will this ever be fixed? 😞 this is one of the best callouts on the site, no other has vet or air ambulance as far as i know? working like this anyway

 

 

Spoiler

[17/11/2018 14:56:45.200] LSPD First Response: 
[17/11/2018 14:56:45.201] LSPD First Response: ==============================
[17/11/2018 14:56:45.201] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[17/11/2018 14:56:45.201] LSPD First Response: ------------------------------
[17/11/2018 14:56:45.202] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[17/11/2018 14:56:45.202] LSPD First Response: ------------------------------
[17/11/2018 14:56:45.202] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[17/11/2018 14:56:45.202] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[17/11/2018 14:56:45.203] LSPD First Response: ------------------------------
[17/11/2018 14:56:45.203] LSPD First Response: Inner exceptions:
[17/11/2018 14:56:45.203] LSPD First Response: ------------------------------
[17/11/2018 14:56:45.203] LSPD First Response: Stack trace:
[17/11/2018 14:56:45.204] LSPD First Response: at Rage.Entity.DistanceTo(ISpatial spatialObject)
[17/11/2018 14:56:45.204] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(Ped )
[17/11/2018 14:56:45.204] at System.Linq.Enumerable.WhereArrayIterator`1.MoveNext()
[17/11/2018 14:56:45.205] at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
[17/11/2018 14:56:45.205] at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
[17/11/2018 14:56:45.205] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[17/11/2018 14:56:45.205] at Rage.GameFiber.Main()
[17/11/2018 14:56:45.206] LSPD First Response: ==============================
[17/11/2018 14:56:45.206] LSPD First Response: 
[17/11/2018 14:56:49.735] LSPD First Response: All signs removed
[17/11/2018 14:56:50.345] LSPD First Response: Added ambient event fibers to cleanup
[17/11/2018 14:56:50.361] LSPD First Response: [Wilderness Callouts | HuntingEvent]<EXCEPTION> Thread was being aborted. ::    at Rage.GameFiber.SleepThis(Int32 duration)
[17/11/2018 14:56:50.361] at Rage.GameFiber.Sleep(Int32 duration)
[17/11/2018 14:56:50.362] at WildernessCallouts.AmbientEvents.HuntingEvent.<Action>b__23_0()
[17/11/2018 14:56:50.426] LSPD First Response: [Wilderness Callouts | HuntingEvent] Cleaned up

always getting game fibre tick error with huntingevents 😞

Edited by foggydewhurst

Kilyin

Members

13 minutes ago, foggydewhurst said:

will this ever be fixed? 😞 this is one of the best callouts on the site, no other has vet or air ambulance as far as i know? working like this anyway

 

 

  Hide contents

[17/11/2018 14:56:45.200] LSPD First Response: 
[17/11/2018 14:56:45.201] LSPD First Response: ==============================
[17/11/2018 14:56:45.201] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[17/11/2018 14:56:45.201] LSPD First Response: ------------------------------
[17/11/2018 14:56:45.202] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[17/11/2018 14:56:45.202] LSPD First Response: ------------------------------
[17/11/2018 14:56:45.202] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[17/11/2018 14:56:45.202] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[17/11/2018 14:56:45.203] LSPD First Response: ------------------------------
[17/11/2018 14:56:45.203] LSPD First Response: Inner exceptions:
[17/11/2018 14:56:45.203] LSPD First Response: ------------------------------
[17/11/2018 14:56:45.203] LSPD First Response: Stack trace:
[17/11/2018 14:56:45.204] LSPD First Response: at Rage.Entity.DistanceTo(ISpatial spatialObject)
[17/11/2018 14:56:45.204] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(Ped )
[17/11/2018 14:56:45.204] at System.Linq.Enumerable.WhereArrayIterator`1.MoveNext()
[17/11/2018 14:56:45.205] at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
[17/11/2018 14:56:45.205] at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
[17/11/2018 14:56:45.205] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[17/11/2018 14:56:45.205] at Rage.GameFiber.Main()
[17/11/2018 14:56:45.206] LSPD First Response: ==============================
[17/11/2018 14:56:45.206] LSPD First Response: 
[17/11/2018 14:56:49.735] LSPD First Response: All signs removed
[17/11/2018 14:56:50.345] LSPD First Response: Added ambient event fibers to cleanup
[17/11/2018 14:56:50.361] LSPD First Response: [Wilderness Callouts | HuntingEvent]<EXCEPTION> Thread was being aborted. ::    at Rage.GameFiber.SleepThis(Int32 duration)
[17/11/2018 14:56:50.361] at Rage.GameFiber.Sleep(Int32 duration)
[17/11/2018 14:56:50.362] at WildernessCallouts.AmbientEvents.HuntingEvent.<Action>b__23_0()
[17/11/2018 14:56:50.426] LSPD First Response: [Wilderness Callouts | HuntingEvent] Cleaned up

always getting game fibre tick error with huntingevents 😞

 

You can disable the ambient events in the .ini file... but I'm not sure how stable the rest of the callouts are at this point.

GamingJeroenV

Members

When is this plugin working for LPDFR 0.4?

WildManDan

Members

I really hope this could be updated soon to work with all these new updates to everything. 

Pazzi

Members

thanks @alexguirre for all your plugins! you're a legend!

broodpup

Members

Just tried to download this file and I got a warning from google chrome saying the site might be hacked? Anyone else experience this?

lucianboi

Members

2 minutes ago, broodpup said:

Just tried to download this file and I got a warning from google chrome saying the site might be hacked? Anyone else experience this?

i just did too.

broodpup

Members

Just now, lucianboi said:

i just did too.

I downloaded it anyway but have not unzipped the file yet. Looks pretty standard though. Still, kinda sketched out about the error

 

lucianboi

Members

Just now, broodpup said:

I downloaded it anyway but have not unzipped the file yet. Looks pretty standard though. Still, kinda sketched out about the error

 

it might be a false positive.i dont think alexguirre  would give us a virus

broodpup

Members

Just now, lucianboi said:

it might be a false positive.i dont think alexguirre  would give us a virus

I dont think that either. Google said the site might have been hacked 

lucianboi

Members

Just now, broodpup said:

I dont think that either. Google said the site might have been hacked 

ohhh.ill wait on that then to see what he says

Guest dillplayzyt

Guest dillplayzyt

Guests

Yea i got the same thing

 

leezo98

Members

cant wait to start this callout pack been waiting for what feels like forever, for a different pack 😎

JBin818

Members

This is cool.  I always liked this mod.  It got real glitchy on 3.0 just before 4.0 came out.  I think it was conflicting with other mods too.  Nice to see this got updated. 

hawwk

Members

oh god... thank you so much i thought you were gone! it's so great to have this mod back 

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