NPCAI ONLY MODE FOR ALL CALLS
ChillLSCallouts is developed by BB Development with one goal: creating one of the most comprehensive and immersive callout packs for LSPDFR.
What started as a small personal project has grown into something much bigger. We continuously expand the pack with new callouts, scenarios, bug fixes, and improvements, while focusing on quality, replayability, and realistic patrol experiences.
The pack currently features 65 unique callouts, each with multiple outcomes and spawn locations. It also includes optional NPCI integration (v3.1+) for more natural and immersive NPC interactions.
If you'd like to support the continued development of ChillLSCallouts, you can do so through Patreon. Every contribution helps us dedicate more time to creating new content and improving the pack.
ChillLS+ — 45+ New Callouts & Exclusive Projects
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ChillLSCallouts v1.5.2.7
ChillLSPaletoBay Callouts v0.0.6
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Smart Hazard Lights v1.0.0
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The 45 Calls in ChillLSPremium
ChillLSPaleto
Freight Yard Trespassing🚂:
Someone has been spotted in the Paleto Bay rail yard! It could be a robber trying to break into a freight car, or just a teenager tagging it with spray paint. Will they run, talk it out, or pull a gun?
Neighbor Dispute🏡:
Two neighbors are at each other’s throats over one of twelve reasons: fences, barking dogs, loud music, overhanging branches and more. Calm them down and find a fair solution, but watch out, one of them might snap and grab a shotgun!
Disturbance at Postal Station📦:
A customer is arguing with a postal worker over a stolen package, a lost package or a harassment accusation. Take the report before things get out of hand, because the customer might go after the worker!
Illegal Hunting🦌:
A poacher with a sniper rifle is hunting in the Paleto forest! Track him down and confront him. He has plenty of excuses ready, or he might turn the rifle on you instead.
Hen House Security Requesting Assistance🍻:
Club security is arguing with a patron at the Hen House. Is it an underage kid with a fake ID, or someone who’s carrying a weapon? Check the ID and stay sharp!
Paleto Forest Sawmill Truck Control🪵:
Get briefed by the sergeant, then run a checkpoint for logging trucks leaving the sawmill. Inspect 2–4 trucks one by one, and some of them might be hiding real contraband!
Paleto Bay Sheriff’s Office Hostage Situation🏚️:
A store robbery has ended with the robbers barricaded in an abandoned house with a hostage! Get the briefing from the on-scene commander and talk them down through a fully branching negotiation. Get too close and everything goes violent!
Bell Farm Protest✊:
Bell Farm workers are protesting their layoffs. Talk the crowd down through a deeply branching menu. There’s no luck involved this time: whether they leave peacefully or attack with knives depends entirely on what you say!
Homicide Investigation🕵️:
A woman has been shot dead outside her home in Paleto Bay. The lead detective doesn’t think much of patrol officers and leaves the witness interviews to you. Put the story together, find the suspect, and get ready for a pursuit with helicopter support!
Driver Sleeping in Vehicle😴:
A driver is slumped over the wheel and not responding. Wake them up and find out why: just tired, drunk, a medical emergency, or hiding from a fight at home?
Active Barber Robbery💈:
An armed robber is holding a barbershop employee at gunpoint! There’s no time for talking. The moment you get close, he either runs for his getaway car or opens fire!
Bank Robbery Perimeter Security🏦:
The bank has already been robbed and the suspect escaped on foot. Get briefed by the deputy on scene, hold your perimeter position and wait. When he finally shows up, he’s armed and running!
Horn Disturbance📯:
A parked car has been honking non-stop! Find out why the driver is leaning on the horn: is she testing it, holding a grudge against a neighbor, or did a stranger pay her to do it?
A Group of Armed Men Reported🔫:
Code 3! A caller has reported a group of armed men in the woods near Paleto Bay. How many, what weapons, what they want: nobody knows. Find them and find out what’s going on!
Vehicle Burglary Report🚗:
A car has been broken into and the window smashed! Seven different callers, each with their own story. Take the statement and photograph the damage from three marked spots.
Distress Signal from Forest🆘:
Code 3! A hiker’s emergency beacon has gone off near Mount Chiliad. The search area shrinks as Air One narrows down the signal. Watch for a red flare, but be careful: not every situation out there is harmless!
Illegal Logging Operation🌲:
A crew is cutting trees in the Paleto Forest, but no logging is scheduled there! Check the foreman’s permit in Records. Is it expired, forged, for the wrong plot, or are they just timber thieves who take off with the truck?
Boat Washed Ashore🚤:
An empty boat is stranded on a Paleto beach with nobody on board. Gather evidence, run the registration and work out what happened: smugglers, an insurance scam, a missing person or joyriders? Pick the right answer and the real ending plays out!
Stolen Vehicle Spotted🚨:
An ALPR camera has flagged a stolen car near you! Find it and stop it. The thief runs as soon as he notices you!
Reckless Driver💨:
A speeder is weaving through traffic! Some will pull over, but most will run. Every driver has their own driving style.
Robbery Suspect Fleeing💰:
An armed robber is fleeing in a getaway car! Catch him, but don’t forget he’s armed!
ChillLSUndercover
Undercover Drug Buy💊:
Narcotics needs a plain-clothes buyer! Take the undercover car to the meet and buy two ounces of cocaine from a Vagos dealer. Choose your words carefully. One wrong answer and your cover is blown!
Possible Terrorist Activity🎯:
“Vinewood Boulevard will bleed today.” Take the fake tour bus to the observation post and watch the boulevard with four undercover colleagues. When the shooter starts firing, civilians come first!
Robbery Crew Infiltration🚐:
You’re the new getaway driver for a crew planning to rob an armored truck! Watch the robbery happen right in front of you, then say the code word and let the UC units box them in. Wait too long and your handler will give the call himself!
Undercover Illegal Hunting Buyer🐆:
Fish & Wildlife is setting up a buy from a poacher! Listen to the deal on the buyer’s wire from the surveillance van, and only give the signal on the real code word. Will the poacher give up, fight, or spot the buyer?
Undercover Drug Shipment⚓:
A cartel is moving cocaine across the Alamo Sea! Get hired as a dock worker and carry crates down the pier. One of them is hiding the drugs. Watch out: a guard might recognize you before you get to the takedown!
Prime Minister Security Operation🕴️:
The Prime Minister is leaving his hotel and there’s a threat against his life! Blend in with the crowd and press, take hints from your UC colleagues and spot the attacker before it’s too late. Is it a gunman in the crowd, or a sniper down the street?
ChillLSSWAT
Officer Involved Shooting🚔:
Shots have been fired during a traffic stop, and an officer was involved! Secure the scene in the city with LSPD, or in Blaine County, where you make the use-of-force finding yourself.
Shots Fired at Shop Robbery🏪:
Several callers report shots fired during an armed shop robbery! Masked robbers, civilians inside and a heavy tactical response. Expect a firefight or a pursuit!
Mansion Raid Assistance🏰:
The FIB and tactical units need backup at a mansion on Senora Road! There are armed subjects on the property, so get ready for a full tactical engagement!
FBI Drug Raid Assistance🧪:
The FIB is planning a drug raid and needs your help! Get the briefing from the liaison, watch the target and go in, whether that’s on the coast near Vespucci Beach, near Sandy Shores or after a briefing at Mission Row!
Officer and Medical Service Ambush🚑:
Police and paramedics have been attacked at a domestic violence call! An armed suspect is holding the scene and a wounded officer needs rescuing. Negotiate a surrender, or end it in a shootout!
Search Warrant Execution🏢:
SWAT is serving a search warrant on a gang boss in a downtown office tower! Report to the commander, ride up to the stack and give the breach order. His armed security won’t go down quietly!
Armed Drug Raid⚓:
The DEA needs SWAT support at the Port of Los Santos! Get the briefing from the agent in charge, meet the units at the staging point and give the go to move in on the container yard!
Shots Fired at Farmhouse🌾:
BCSO has locked down a farm near Grapeseed after shots were fired! The farmer has killed his wife and is shooting at anything that moves. All you know is the search area, while Air One circles overhead. Find him before he finds you!
ChillLSCallouts
Informant Panic Alarm🚨:
A protected police informant has hit their panic alarm! Two unknown men are outside the house. Get there fast and find out who they are and what they want!
Parking Accident🅿️:
A driver has hit a parked car with nobody in it! Interview the driver, photograph the damage and hand over the finished report.
Screaming Reported😱:
Someone has reported loud screaming from a residential building! Is it a domestic argument, a fall from a ladder, or just a primal scream therapy group in the park?
Truck Rollover🚛:
A truck has overturned and spilled its cargo across the road! Check on the driver, investigate what happened and call in a cleanup crew if you need one.
Unauthorized Parking🚫:
A property representative is reporting a car parked without permission! Talk to them and the driver and decide how to handle it.
Officer Requesting Backup for Traffic Stop👮:
An officer needs another unit at a traffic stop! Could it be a vehicle alert, strange behavior or even a possible kidnapping? Get there and help out!
Search Warrant Execution📄:
A search warrant has been issued for this address! Search apartments, a workshop, a therapy office, motel rooms and more across 23 different scenarios. Interview the occupant and record every piece of evidence, with optional NPCAI support!
Found Firearm🔫:
A resident has found a firearm and wants to turn it in! Check it out and run its history. Is it legally owned, stolen, linked to a case, or dangerous? Some finds need the Bomb Squad!
Shoplifting🛒:
Store security has caught a suspected shoplifter! Interview everyone involved and deal with suspects who cooperate, argue or run, across 15 stores and 14 scenarios, with optional NPCAI support.
Open 911 Line📞:
A 911 call has come in, but nobody is talking! Search the area from the phone ping while the call-taker describes what can be heard on the line. Usually it’s a pocket dial, but sometimes it’s a real cry for help!
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Main Features
Realistic and immersive patrol callouts
All Callouts available in 11 languages!
Randomized scenarios with multiple possible outcomes
1700+ hand selected Spawn locations
Random & specific callout selection menu
Reveal entire map via the Callout Menu
Statistics and progress tracking
NPCI (3.1+) integration
Stop The Ped & Policing Redefined support
Optimized performance and regular content updates
SimuDispatch Integration
Current Callouts (65)
NEW - Screaming Reported v1.5.2.1
Investigate reports of screaming at a residence. Handle several possible outcomes ranging from a peaceful misunderstanding to aggressive behavior or an active assault.
NEW - Informant Panic Alarm v1.5.2.1
Respond to a panic alarm at the home of a police informant. Identify the suspicious individuals outside and determine whether they pose an immediate threat.
NEW - Suspected Stalking v1.5.2.1
Interview the caller and investigate an occupied vehicle nearby. Determine whether the situation has a legitimate, suspicious or criminal explanation.
NEW - Active ATM Robbery v1.5.2.1
Interrupt an active ATM break-in. Confront the suspects and prepare for the situation to escalate into an armed encounter or vehicle pursuit.
NEW - Security Alert v1.5.2.0
Respond to a silent alarm at a freight yard. Investigate the source and handle situations ranging from innocent activity and accidental triggers to criminals who may surrender, flee or resist.
NEW - Dead Body Found (REWORKED) v1.5.2.0
Investigate a body discovered behind a residence. Interview witnesses, document evidence and follow leads as the investigation develops beyond the initial scene.
NEW - Pursuit Standoff v1.5.2.0
Assist officers at a vehicle standoff following a pursuit. Attempt negotiations or coordinate a tactical advance, with outcomes ranging from peaceful surrender to armed resistance.
NEW - Vehicle Stopped on Shoulder v1.5.2.0
Check on a driver stopped beside the road. Investigate situations involving navigation problems, fatigue, medical emergencies or a reported collision—but stay alert for unexpected threats.
NEW - Neighbor Harassment v1.5.1.8
Respond to a resident who believes his neighbor has been secretly photographing his wife. Interview everyone involved and uncover outcomes ranging from a genuine privacy violation to a hidden affair or an innocent misunderstanding.
Road Repair Assistance
Assist a road maintenance crew by controlling traffic through an active single-lane work zone. Manage vehicles safely while the crew completes the required repairs.
Speed Trap
Assist a traffic officer with an active speed enforcement operation. Identify speeding vehicles and conduct up to three traffic stops with varying driver reactions.
Vehicle Driving Without Lights
Locate a moving vehicle operating without its lights during nighttime hours. Initiate a traffic stop and investigate the reason behind the dangerous driving behavior.
Lane Closure
Secure and close an active roadway while emergency crews handle a vehicle fire or medical helicopter operation. Control the scene until responders complete their work.
Drunk Person Causing Disturbance
Respond to reports of an intoxicated person causing trouble near a residence or business. Interview callers and witnesses, then handle outcomes ranging from peaceful cooperation to fleeing or violent resistance.
Shots Fired at Shop Robbery
Assist responding officers after shots are fired during an armed shop robbery. Face an active shootout or investigate the aftermath, follow the evidence, and track the suspects to their hideout.
Mansion Robbery
Respond to reports of suspicious activity at a luxury residence. Investigate the property, speak with those on scene, and prepare for outcomes ranging from false alarms to armed intruders, hostages, or an active robbery.
Customer Refusing to Leave
Assist a business with a customer who refuses to leave the premises. Speak with both parties, determine what caused the dispute, and resolve the situation through mediation, removal, or enforcement when necessary.
Suspicious Activity in Parking Garage
Search a parking structure after reports of suspicious individuals near parked vehicles. Encounters can include vehicle burglary, stolen cars, drug activity, suspicious meetings, fleeing suspects, armed resistance, or harmless misunderstandings.
Hit and Run
Respond to a reported hit-and-run collision, interview victims and witnesses, and identify the fleeing vehicle. Track the suspect through traffic-camera sightings, air support, assisting units, or the registered home address before deciding how to proceed
Traffic Control after Crash
Respond Code 3 to a serious traffic accident and manage passing traffic while emergency personnel investigate and clear the scene. Remain in position until medical units, police, and the tow truck have finished their work.
Reckless Dirt Bike
Respond to reports of a dirt bike rider driving dangerously through traffic. Attempt a traffic stop, but be prepared for the rider to flee.
Vehicle Accident
Investigate a traffic collision involving multiple vehicles. Interview drivers and witnesses, document the scene, and determine whether impairment, distraction, reckless driving, or deliberate actions caused the crash.
Citizens Arrest
Respond to a citizen holding a suspected offender. Hear both sides, examine the circumstances, and determine whether a crime occurred, the detention was justified, or the citizen went too far.
Suspicious Person
Investigate reports of a suspicious individual near homes, businesses, or public areas. Encounters may involve harmless behavior, trespassing, scams, surveillance, drugs, robbery or other stuff.
Detective Requesting Assistance
Assist detectives with follow-up inquiries after a shooting. Interview nearby residents and witnesses, gather conflicting accounts, and report your findings to the lead detective.
Roadway Hazard – Person in Traffic
Respond to reports of a person walking, running, or interfering with vehicles in active traffic lanes. The individual may be suffering from a mental health crisis or be under the influence and can remain passive, flee, or become aggressive.
Vehicle Blocking Traffic
Respond to reports of an unattended vehicle obstructing traffic. Secure the scene and decide how to handle and remove the vehicle.
Noise Disturbance (FUN CALLOUT)
Investigate reports of excessive noise at a residence. Officers may encounter a live band performing outside and must handle the disturbance.
Animal Causing Traffic Hazard
Respond to reports of an animal obstructing traffic. Animals may behave calmly, wander across the roadway, or become aggressive when approached.
Wanted Fugitive at Airport
Assist airport security with reports of a possible wanted fugitive. Encounters can involve an innocent traveler, a fleeing suspect, armed resistance, or an attempted escape by aircraft.
Suspicious Noise Behind a Business
Respond to reports of suspicious activity behind closed businesses, restaurants, clubs, shops, and gas stations. Speak with the caller, check the rear of the property, and determine whether it is a harmless misunderstanding, a disturbance, a theft in progress, a trespasser, an overdose, or a dangerous ambush. Each location has its own scenarios, dialogue, and outcomes for strong replayability.
Suspicious Vehicle
Investigate reports of an occupied suspicious vehicle. Encounters can range from harmless misunderstandings to arguments, criminal activity, fleeing suspects, armed resistance, or a deceased person inside the vehicle.
Human Trafficking Tip
Respond to a tip about a suspicious cargo truck. Stop the vehicle, inspect the rear, and determine whether the occupants are involved in human trafficking, smuggling, or another hidden situation. (Parts of the Code by Albo1125 - Credits @Albo1125 )
Illegal Dumping
Respond to reports of a suspect dumping scrap, vehicle parts, or debris in public areas. Question involved NPCs, inspect the scene, and decide whether the situation ends with a warning, citation, arrest, pursuit, or violence.
Towtruck Dispute
Handle a dispute between a tow truck driver and a vehicle owner over a vehicle being removed. Speak with the tow operator first, then the owner, keep the peace, and resolve outcomes ranging from cooperation to refusal, fleeing, fighting, or armed resistance.
Broken Down Vehicle
Respond to a stranded driver, inspect the vehicle, identify the issue, and decide whether to attempt a repair yourself or call road assistance through the ChillLS menu.
Residence on Fire
Respond to a reported structure fire, secure the scene, speak with witnesses or callers, and request an arson investigation unit to determine the cause once the fire is under control.
Courthouse Security Operation
Assist courthouse security during a high-risk court operation. Screen people entering the courthouse, decide who may enter, and respond if suspects attempt to force their way through.
Welfare Check
Respond to a welfare check request, search the property from outside, check on the resident, and determine whether the situation is harmless, medical, suspicious, or criminal.
FBI Drug Raid Assistance
Meet with FBI personnel, observe a suspected drug transaction, and support a coordinated tactical raid when the order is given.
Aggressive Driver Reported
Locate a reported reckless driver already moving through traffic and attempt enforcement. The driver may stop, flee, become aggressive, or escalate the situation.
Laser Strike Report
Investigate reports of a person aiming a powerful laser toward aircraft. Locate the suspect, determine whether the act was intentional, and decide how to handle the situation based on statements, behavior, and evidence.
Officer and Medical Service Ambush
Respond Code 3 after an officer and EMS crews are ambushed during a domestic violence call. Secure the first scene, speak with the wounded officer, locate the suspects, and assist tactical units with the developing situation.
Garbage Collection Dispute
Handle a realistic dispute between a sanitation worker and a resident or business owner. Investigate missed pickups, refused waste, property damage claims, missing items, or aggressive behavior, then decide the proper police response.
Helicopter Crash
Respond to a fatal private helicopter crash at a mansion. Interview staff and witnesses, determine whether the crash was caused by reckless flying or something more suspicious, and search the area if the evidence points to foul play.
Blocked Driveway Dispute
Added a new callout where a caller reports that a vehicle is blocking their driveway. Speak with the caller, contact the driver if present, and decide how to resolve the situation. Outcomes include cooperation, refusal, aggression, armed escalation, or an empty blocking vehicle that may need towing.
Illegal Cargo Found on Aircraft
Airport security has discovered suspicious cargo aboard an aircraft. Respond to the scene, speak with airport personnel, inspect the evidence, and determine who is responsible for the illegal shipment.
Pool Accident
Respond to a secured scene where a person has been found dead near a swimming pool. Examine the evidence, speak with the medical examiner and the victim’s wife, check the property owner’s alibi, and determine whether it was a tragic accident—or murder.
Delivery Driver Dispute
Respond to a dispute between a delivery driver and a customer involving a food order. Speak with both parties, review receipts, payment status, delivery details, or other available proof, and decide whether the issue is a civil dispute, refusal to pay, disorderly conduct, or requires further police action.
Person Sleeping on Park Bench
Respond to a welfare check involving a person reported sleeping on a public bench. Speak with the individual, assess the situation, and decide whether they need assistance, should move along, or require further police action.
Bus in Need of Assistance
Respond to a bus-related incident where the vehicle or driver requires police assistance. Secure the area, speak with involved parties, gather information, and determine the appropriate next steps.
Bounty Hunters Reported
Investigate a report involving alleged bounty hunters or fugitive recovery agents. Verify identities, review the situation, speak with both parties, and decide whether the encounter is lawful or requires police intervention.
Mansion Raid Assistance
Assist FIB, NOOSE, and DOA after a mansion raid.
The main suspect escaped the scene. Investigate the mansion, determine his exit point, track him down, and bring him in alive.
Silent Store Alarm
Added a new store alarm callout with many possible outcomes and scenarios.
Investigate what triggered the alarm. It could be a robbery, a false alarm, a technical issue, or something completely different.
Possible Sprayer
Added a new possible sprayer callout with 60+ spawn locations across the map.
Features multiple possible outcomes and different ways the situation can play out.
Transit Fare Evasion
Added a new fare evasion callout with a large amount of spawn locations and creative scenarios.
Fare evasion situations can now happen around planes, boats, buses, trains, and subway stations.
Supervisor Requested at Traffic Stop
Added a new callout where an officer requests a supervisor during a traffic stop.
Includes multiple possible outcomes, several spawn locations, custom scanner audio, and full NPCAI context support for more natural interactions.
Offficer Involved Shooting
An officer involved shooting has been reported. Respond to the scene, investigate what happened, speak with witnesses, visit the deceased person’s home, and determine whether the use of force was justified.
Property Trespassing
A new trespassing callout has been added. Respond to a property-related trespassing complaint, speak with the involved parties, and decide how to handle the situation.
The callout features multiple possible situations, randomized behavior, and different locations for more variety. Thanks for the Idea! @OfficerAlexis
Group Drinking in Public
Neighbors report a group of intoxicated people causing a disturbance. Respond to the scene and deal with the situation. Features multiple outcomes and several different spawn locations.
Parking Dispute
A dispute has broken out over a parking space. Whether it's illegal parking, someone stealing a parking spot, or another disagreement, it's up to you to calm the situation. Includes multiple outcomes.
Trespassing at the LS Taxi Yard
A taxi company reports a suspicious person wandering around their property. Investigate the situation, which can develop in several different ways with multiple possible outcomes.
Sergeant Requested
A citizen insists on speaking with a sergeant regarding an important matter. Report to Mission Row Police Station, speak with the citizen, and assist them with their concern.
Stolen Tanker
A tanker carrying highly explosive cargo has been stolen. Locate and stop the vehicle before disaster strikes.
Suspicious Ammo Purchase
An Ammu-Nation employee reports a customer attempting to purchase an unusually large amount of ammunition. Respond to the store and investigate the situation.
Construction Worker Dead
A construction worker has been found dead at a construction site. Respond to the scene and investigate what happened.
Bank Dispute
Bank staff report a disturbance involving a customer. Respond to the bank, determine what caused the dispute, and resolve the situation. Features multiple outcomes and several different spawn locations.
Taxi Driver Dispute
A taxi driver reports a dispute with a passenger. Respond to the scene, determine what happened, and resolve the situation. Features multiple outcomes and several different spawn locations.
Stolen Bus
A city bus has been reported stolen. Locate the vehicle, stop the suspect, and bring the situation to a safe conclusion.
Public Urination
Citizens report a person urinating in public. Respond to the scene, investigate the situation, and deal with it appropriately. Features multiple possible outcomes.
Showcase Videos
Requirements
RageNativeUI
Enable All Interiors (Recommended, for some Calls)
CalloutInterface (Recommended)
Stop The Ped (Recommended)
or Police Redefined (Recommended)
MoreFire (Recommended)
NPCI Version 3.1+ (Recommended)
SimuDispatch (Recommended)
PDComp (Recommended)
This plugin should work with GTA Enhanced. If you encounter any bugs, please report them.
Disclaimer: Translations were created using translation software and may contain minor inaccuracies or wording that feels unnatural. If you notice any translation errors, missing text, or incorrect wording, please let us know so we can improve them in future updates.
©2026 ChillLSCallouts by Benjamiin & BB Development. All rights reserved. Do not modify, redistribute, or reupload any part of this package without my permission.
I hope you enjoy this pack! I'd really appreciate any feedback, suggestions, or ideas for future callouts.
If you encounter any bugs, please report them here, and if you have any questions, feel free to contact me.
Edited by BB.
What's New in Version 1.5.2.1
Released
1.5.2.1 - New Callouts
Screaming Reported – Investigate a domestic disturbance with several peaceful, aggressive, and assault-related outcomes.
Informant Panic Alarm – Respond to suspicious individuals outside the home of a police informant.
Suspected Stalking – Interview a caller and investigate an occupied vehicle with legitimate, suspicious, and criminal explanations.
Active ATM Robbery – Interrupt an ATM break-in that can develop into a vehicle pursuit.
All applicable new callouts support scripted interactions and NPCAI-only gameplay.
Complete Rework
Trespassing at Taxi Yard has been rebuilt with new scenarios, spawn logic, characters, animations, dialogue, outcomes, NPCAI context, and localization.
Callout Improvements
Added two new outcomes and additional suspect models to Bank Needs Assistance.
Added new bus and boat locations to Transit Fare Evasion.
Added new fire and medical-helicopter scenes to Lane Closure.
Improved the stretcher and patient transport sequence in Lane Closure.
Added two new locations to Traffic Control after Crash.
Added another location to Silent Store Alarm.
Improved corpse placement and visibility in Construction Worker Found Dead.
Fixed Belladonna unexpectedly dying or disappearing in Dead Body Found.
Removed Belladonna’s aggressive outcome; the suspect can now be arrested peacefully.
Improved NPCAI context for the officer in Supervisor Requested at Traffic Stop.
Added proper NPCAI context for emergency personnel in Bus Assistance.
Scanner Audio
Custom scanner audio now begins when the callout is displayed instead of after acceptance.
Improved persistent playback to reduce audio being interrupted when a callout is accepted.
Localization and Organization
Added multilingual localization for new and reworked content.
Removed Callouts
The following callouts were removed from ChillLSCallouts and backed up for use in a separate pack:
Officer Involved Shooting
Shots Fired at Shop Robbery
Mansion Raid Assistance
FBI Drug Raid Assistance
Officer and Medical Service Ambush
Old
Changelog – Version 1.5.2.0.1
Bug Fixes & Improvements
Fixed minor issues reported after the last update.
Improved callout cleanup when a callout ends early or gets cancelled.
Fixed a rare issue where peds could keep old tasks after scene cleanup. (This should improve performance, and reduce framedrops)
Minor dialogue timing improvements.
General stability and crash-prevention improvements.
Changelog - Version 1.5.2.0
New Callout - Security Alert
Respond to silent security alarms at industrial and commercial locations.
Possible outcomes include armed burglars, accidental alarms, security guards, returning employees, and animals.
Includes nighttime scheduling and Time Adaptive Callouts support.
Added multiple locations, suspect reactions, vehicle pursuits, conversations, and NPCAI context.
Complete Rework - Dead Body Found
Completely replaced the previous Dead Person Found callout.
Investigate a body, collect physical evidence, and work with a responding detective.
Follow the victim’s employment history to a private security company.
Includes witness interviews, evidence collection, multiple locations, and peaceful or armed outcomes.
New Callout - Pursuit Standoff
Respond to a terminated pursuit that has developed into an armed vehicle standoff.
Negotiate with the occupants or order officers to move in.
Suspects may surrender or open fire from inside the vehicle.
New Callout - Vehicle Stopped on Shoulder
Investigate vehicles stopped along highways and major roads.
Possible outcomes include medical problems, navigation issues, phone use, collision damage, exhausted drivers, and a rare ambush.
Uses vehicles from the ChillLS vehicle pool.
NPCAI Improvements
Expanded NPCAI-only support across many existing callouts.
Added appropriate contexts for suspects, callers, witnesses, employees, security staff, passengers, and other involved persons.
Aggressive NPCAI outcomes now use delayed escalation instead of reacting immediately when the player arrives.
Escalation delays vary between 20 and 50 seconds.
Improved context reliability so NPCs understand their actual role and the active incident.
House Fire investigators now correctly understand that they are the responding arson unit.
Pedestrian Data Improvements
Expanded clean-ped profiles across suitable civilian roles.
Clean profiles now work independently with LSPDFR, StopThePed, and Policing Redefined.
Clean civilians no longer randomly receive warrants, intoxication, drug influence, or unrelated search items.
Parking Dispute participants are now always clean.
Taxi Driver Dispute participants are clean except when intoxication is part of the selected outcome.
Human-trafficking victims retain appropriate drug-status behavior.
Improved STP status verification and retry handling.
Corrected Policing Redefined alcohol, drug, and search-inventory integration.
Callout Distance Improvements
Reduced the default preferred callout distance.
Callouts can now be offered from approximately 100 meters away.
Improved dynamic location selection so nearby scenes are preferred more consistently.
MaxCalloutDistance is now enforced as a strict upper limit.
Distant callouts can still occur occasionally without dominating location selection.
Existing Callout Improvements
Mansion Robbery
The mansion search-area blip now remains visible after arriving at the scene.
Improved NPCAI support and scene identification.
Reduced the search area to make the affected property easier to identify.
Shots Fired at Shop Robbery
Improved the “Observe Suspects” interaction prompt and ground marker.
Suspects can now be observed from a more practical distance.
Corrected Sandy Shores investigation scenes that could incorrectly use the active-shootout layout and dialogue.
Traffic Control After Crash
Prevented damaged civilian vehicles from repeatedly exploding.
Reduced the risk of EMS deaths and chain-reaction explosions.
Reckless Dirt Bike
Corrected fleeing outcomes that could fail to activate an LSPDFR pursuit.
Silent Store Alarm
Added outcome repetition protection.
The same outcome can return later but will no longer be selected twice consecutively.
Lane Closure
Fire-suppression duration can now be configured through the INI.
Improved scene timing and configuration support.
Customer Refusing to Leave
Clears unrelated pedestrians around the business before staging the scene.
Corrected callout audio being interrupted when the callout is accepted.
Construction Worker Found Dead, OIS and Mansion Raid Assistance
Scene vehicles now use their authored XYZ coordinates directly.
Removed unwanted ground correction, freezing, and similar vehicle placement overrides.
Pack-Wide Stability
Added a permanent death-state guard for aggressive and fleeing callout Peds.
Suspects can no longer resume shooting or fleeing after being killed and subsequently revived.
Old combat and flee tasks are removed after revival.
Weapons are removed while arrest and cuffing behavior remains available.
Audited all combat, flee, and pursuit entry points across the pack.
Improved handling of paused game clocks so Time Adaptive Callouts does not fight external time-control plugins.
Added new translations, scanner audio, locations, probability adjustments, and general callout-flow fixes.
Changelog – Version 1.5.1.9
Bug Fixes & Improvements
Fixed a rare crash that could happen when ending certain callouts while NPCs were still in combat.
Improved cleanup handling for spawned vehicles, props, and evidence objects.
Fixed a rare issue where callout blips could remain on the map after a callout was cancelled.
Improved despawn safety when a player moves far away from an active scene.
Fixed a minor issue where some NPCs could keep their scenario animation after the callout had already started.
Improved pursuit-state checks to prevent suspects from being marked incorrectly after fleeing.
Improved compatibility handling for external plugins during callout startup and cleanup.
Updated several fallback checks for missing ped and vehicle models.
Minor dialogue timing adjustments across multiple callouts.
Improved internal callout-state handling for better stability.
General crash-prevention and performance improvements.
Changelog - Version 1.5.1.8
New Callout - Neighbor Harassment
Callout Improvements
Shots Fired at Shop Robbery
- Added a new Chumash location.
- Includes both an active shootout and a “Suspects Evaded” investigation outcome.
- New Sheriff aftermath scene with witness statements, camera evidence, and tactical follow-up.
Stolen Tanker
- Explosion countdown adjusted to 60–150 seconds.
- Tanker driver now drives faster and more assertively while using safer pursuit behavior.
Taxi Driver Dispute
- Original taxi vehicles now use their exact authored coordinates.
- Removed automatic ground correction and vehicle freezing from those locations.
General Improvements
- Improved the reliability of opening the ChillLS Callouts menu.
- Added new translations and scanner audio.
- Updated the README and default INI configuration.
- General stability and callout-flow improvements.
Changelog - ChillLSCallouts 1.5.1.7
New Callouts
Road Repair Assistance
Speed Trap
Vehicle Driving Without Lights (Night Callout)
Lane Closure
Updates
Added new spawn locations for Taxi Driver Dispute and House Fire.
Renamed Residence on Fire to House Fire.
Reworked Stolen Tanker with dynamic road spawning and updated pursuit logic.
Revised driving, obstacle recovery and parking logic for Road Assistance and Arson Investigation units.
Added a Backspace shortcut to move responding service units to their parking spot, available after five seconds.
Added NPC AI context for officers in Illegal Cargo on Aircraft and Supervisor at Traffic Stop.
Updated the moving search area in Human Trafficking.
Reduced the search-area size in Mansion Robbery.
The area blip in Suspicious Activity at Parking Garage now remains visible after arrival.
Added translated dispatch reminders to speak with the downed officer in Officer and Medical Service Ambush.
Changed NPC AI end-callout hints to appear once instead of repeatedly.
Adjusted several callout probabilities.
Added new dispatch recordings and corrected audio assignments for Customer Refusing to Leave and Drunk Person.
Included updated translations and corrected Portuguese language-file naming.
Set the default initial callout delay to 5 seconds.
Updated the README and installation instructions.
Changelog – Version 1.5.1.5
NEW – Drunk Person Causing Disturbance
Added a new callout involving a drunk person causing a disturbance.
Respond to the scene, assess the situation, speak with involved persons, and handle the incident appropriately.
NEW – Shots Fired at Shop Robbery
Added a new high-risk robbery callout where shots have been fired at a shop.
Respond to the location, secure the scene, and bring the situation under control.
Language Update
Fixed remaining untranslated dialogue fragments in Trespassing at Taxi Yard.
Updated supported language files.
NPCAI Improvements
Expanded optional NPCAI-only mode to:
Parking Dispute
Public Drinking
Suspicious Vehicle
Bank Needs Assistance
Detective Requesting Assistance
Trespassing at Taxi Yard
Construction Worker Found Dead
Improved Sergeant Requested scenes, vehicle presentation, and NPCAI context.
Dialogue & Configuration Updates
Added configurable OfficerName support for scripted dialogue subtitles.
Improved dialogue display duration across the pack.
Added interior requirement labels to relevant INI entries.
Removed the unreliable “Listen to 911 Call” feature.
Audio Updates
Added RobberyShotsFired.wav.
Added ShopShotsFired.wav.
Restored missing packaged audio for Mansion Robbery and Customer Refusing to Leave.
Documentation
Added a Supporter Credits section to the README.
Updated README and configuration documentation.
Bug Fixes & Improvements
Added further cleanup improvements.
Improved combat handling.
Improved relationship-group handling.
Improved callout-state stability.
General stability and crash-prevention improvements.
Changelog - Version 1.5.1.5
New Callout: Mansion Robbery
New Callout: Customer Refusing to Leave
Added a new multi-stage Sandy Shores location for Pool Accident
Added a new Paleto Bay location for Residence on Fire
Expanded optional NPCAI-only investigation support for:
Suspicious Noise Behind a Business
Citizens Arrest
Dead Person Found
Vehicle Accident
Added proximity-based escalation timers for NPCAI investigations so pursuits and aggressive outcomes still trigger naturally without scripted dialogue
Improved dynamic spawn selection for Pool Accident
Improved Customer Refusing to Leave with more varied dialogue, animations, business-appropriate NPC models, and a custom pink route
Initial callout scenes now remain in place until the player has left the area before being cleaned up
Added a built-in emergency-services notification logo as fallback when the optional texture OIV is not installed
General stability, cleanup, dialogue-flow, and compatibility improvements
Changelog – Version 1.5.1.4
PDComp Integration
Added full PDComp integration across the pack.
Supported callouts can now use PDComp features more reliably for improved compatibility and a smoother gameplay experience.
Vehicle Pool Update
Added new vehicles to the ChillLS vehicle pools.
This gives supported callouts more vehicle variety during scene setup.
Bug Fixes & Improvements
Fixed minor bugs reported in previous versions.
Improved compatibility handling with external plugins.
Improved general callout reliability.
Minor cleanup and stability improvements.
Changelog - Version 1.5.1.3
New Callout
Added Suspicious Activity in Parking Garage.
Investigate suspicious subjects across nine parking structures.
Includes car burglaries, occupied suspicious vehicles, possible vehicle thefts, suspicious meetings, pursuits, armed resistance, and false alarms.
New
Added full Turkish language support throughout the callout pack.
Improvements
Improved pursuit arrest handling across supported callouts. Pursuits are no longer prematurely terminated when an arrest begins.
CustomScannerAudioVolume now updates correctly for every playback.
Setting CustomScannerAudioVolume=0 now fully mutes custom callout audio and prevents the related fallback scanner audio.
Improved localization loading to prevent duplicate keys from overwriting callout-specific translations.
Fixes
Fixed Garbage Collection Dispute incorrectly progressing or ending when the sanitation worker was interviewed before the caller.
The caller must now be interviewed before the worker becomes available.
Removed unintended automatic departure behavior from the sanitation worker.
Additional cleanup and stability improvements for spawned entities and active pursuits.
Changelog - Version 1.5.1.2
New Callout: Hit and Run
Added SimuDispatch API v2 integration.
Added configurable on-duty grace period before ChillLS callouts become available.
Expanded optional NPCAI-only investigation support to Officer Involved Shooting, Bus Assistance, and Illegal Cargo Found on Aircraft.
Fixed interview menus reopening after being manually closed.
Improved NPCAI context accuracy and consistency.
Improved time-adaptive callouts with faster minute-based transitions and shortest-direction time changes.
Courthouse Security Operation now sets the configured scene time correctly.
Fixed potential crashes when ending certain callouts early.
Improved callout cleanup and cancellation handling across the pack.
Fixed Noise Disturbance music being interrupted by sounds from other plugins.
Updated all supported language files, README, and configuration documentation.
General stability and crash-prevention improvements.
Changelog – Version 1.5.1.1
NEW – Traffic Control After Crash
Added a new callout where officers respond to a fatal traffic accident.
Secure the crash scene, manage traffic, and keep the area safe while the incident is being handled.
Includes multiple different crash scene locations.
Officer Involved Shooting Stability Fixes
Improved stability for the Officer Involved Shooting callout.
Removed unsafe native hard-deletes for evidence objects.
Props are now cleaned up more safely by being dismissed in a controlled way.
This should fix the reported crash after the Sandy Shores house section.
Bug Fixes & Improvements
Added safer entity checks during cleanup.
Added additional collision and ground-placement checks for the new crash scenes.
Changelog - Version 1.5.1.0
New Callouts
Reckless Dirt Bike
Vehicle Accident
Citizens Arrest
Suspicious Person
Detective Requesting Assistance
New Languages
Added Italian
Added Swedish
Added Japanese
Improvements
Added custom scanner audio for all new callouts.
Added modular language folders for newer callouts.
Expanded localization support across all available languages.
Improved cleanup handling for spawned props and entities.
Improved overall entity disposal and callout termination behavior.
Bug Fixes
Fixed a potential crash in Public Drinking when removing alcohol props.
Replaced unsafe hard deletion of certain objects with safer cleanup logic.
Fixed several localization and encoding issues affecting special characters, Cyrillic text, and Japanese characters.
General stability and crash-prevention improvements.
Changelog – Version 1.5.0.10
NEW – Roadway Hazard: Person in Traffic
Added a new callout where a person is running, sprinting, or acting dangerously on the roadway.
The person may be under the influence or experiencing a mental crisis.
Respond to the scene, secure the area, and handle the situation safely.
Features multiple possible behaviors, including continued disorderly behavior, fleeing, or rare armed aggression.
Uses fixed spawn locations instead of dynamic road spawns for more reliable scene setup.
Language Update
Added translations for the new callout in all currently available languages. All Callouts now have full language support!
Menu Language Fix
Fixed a language and encoding issue in the ChillLSCallouts menu.
Umlauts, accents, Cyrillic characters, and special characters now display correctly again.
This affects German, Spanish, Portuguese, French, Russian, Polish, and other supported languages.
Dead Body Found Bug Fix
Fixed an issue where witnesses could be spoken to multiple times with Y after their dialogue was already completed.
Bug Fixes & Improvements
Added the new callout to the dynamic nearby-spawn system.
Updated SimuDispatch and CalloutInterface support for the new content.
Minor stability and logic improvements.
Changelog – Version 1.5.0.9
NEW – Vehicle Blocking Traffic
Added a new callout where an unattended vehicle is blocking traffic.
Respond to the scene and decide how the situation should be handled.
Crash Fixes & Stability
Improved the despawn system for spawned props and evidence objects.
Replaced several direct hard native deletes across multiple callouts.
This should reduce crash risks after the latest GTA/RAGE update, especially during object cleanup.
Officer Involved Shooting
Improved cleanup handling for evidence and house objects.
Residence on Fire
Adjusted the fire loop behavior.
Fire should no longer constantly restart, and firefighters should no longer keep extinguishing endlessly.
Balancing
Slightly reduced aggressive outcomes for Welfare Check, Public Drinking, and Suspicious Noise Behind a Business.
Removed
Removed Surveillance Operation from the current pack.
Maybe coming back after rework
Bug Fixes & Improvements
Minor stability improvements.
General cleanup improvements.
Changelog – Version 1.5.0.8
NEW – Noise Disturbance: The Rookie
Added a new noise disturbance callout inspired by a rookie-style police response.
NEW – Animal Causing Traffic Hazard
Added a new traffic hazard callout involving an animal on or near the roadway.
Respond to the area, secure the scene, and handle the situation safely.
NEW – Wanted Fugitive at Airport
Added a new airport-related callout involving a wanted fugitive.
Locate the suspect, assess the situation, and bring the fugitive into custody.
Spawn Updates
Added a new spawn location for Construction Worker Found Dead.
Bug Fixes & Improvements
Minor bug fixes.
Changelog – Version 1.5.0.7
NEW – Suspicious Noise Behind a Business
Added a new callout where a suspicious noise is reported behind a business.
Respond to the location, investigate the area, and determine what caused the disturbance.
Simu Dispatch Support (BETA)
Added Simu Dispatch support.
This feature is currently in beta.
Callout Spawn Logic Update
Reworked the callout spawn logic.
Far-away callouts can still spawn, but nearby callouts between 200–3000 meters are now preferred.
Interface Improvements
Reworked the callout interface integration.
Callouts now display the correct response codes.
Bug Fixes & Improvements
Fixed an issue where the game could crash during e.g. the Public Drinking callout. Thanks for the Report @Gilmar
Fixed minor bugs.
Fixed a rare issue where peds could become invisible after being killed.
General stability improvements.
Changelog – Version 1.5.0.6
NEW – Human Trafficking Tip
Added a new callout where officers respond to a serious human trafficking tip.
Investigate the report, follow the available information, and determine what is really happening at the scene.
NEW – Surveillance Operation (BETA)
Added a new surveillance-based callout.
Observe the situation, gather information, and decide when police action is required.
NEW – Suspicious Vehicle
Added a new callout involving a suspicious vehicle report.
Respond to the area, investigate the vehicle and its occupants, and handle the situation appropriately.
Spawn Updates
Added a new spawn location for FBI Drug Raid Assistance.
NEW - Language Update
Added Polish language support.
More translated callouts and language improvements will continue to be added step by step.
NPCAI Beta
Added beta support for NPCAI.
Added a new INI option: Use NPCAI When Possible.
When enabled, some supported callouts can use NPCAI interactions instead of requiring Y-based dialogue.
This feature is currently in beta and only works with Broken Down Vehicle for now.
Bug Fixes & Improvements
Improved response code handling.
Fixed and improved several callout code issues.
Backend cleanup and code structure improvements.
General stability improvements.
Changelog – Version 1.5.0.5
Audio Improvements
Changed the dispatch audio volume for better balancing.
Added a new INI option to change the dispatch audio volume manually.
This feature is currently in beta.
Public Drinking Update
Added 1 new scenario to the Public Drinking callout.
Bug Fixes & Improvements
Improved spawning and despawning for better performance.
Minor bug fixes.
General stability improvements.
Changelog – Version 1.5.0.4
NEW – Illegal Dumping
Added a new callout involving reported illegal dumping.
Respond to the scene, investigate the situation, speak with involved persons, and handle the incident appropriately.
Includes 12 spawn locations.
NEW – Tow Truck Dispute
Added a new dispute callout involving a tow truck driver and a vehicle owner.
Respond to the scene, speak with both parties, determine what happened, and resolve the situation.
Includes 11 spawn locations.
NEW – Dead Person Found
Added a new callout where a dead person has been found.
Respond to the location, secure the scene, and investigate the circumstances.
Uses dynamic spawn logic with a large amount of possible locations.
Spawn Updates
Added new spawn locations to the Bank Dispute callout.
Language Update
Added Russian language support.
Added French language support.
New supported callouts in all available languages:
Illegal Dumping
Tow Truck Dispute
Dead Person Found
More languages and translated callouts will be added step by step in future updates.
Bug Fixes & Improvements
Fixed an NPCAI issue where context was not passed correctly.
General stability improvements.
Changelog – Version 1.5.0.3
NEW – Broken Down Vehicle
Added a new roadside callout involving a broken down vehicle.
Includes 132 spawn locations across the map.
NEW – Residence on Fire
Added a new fire-related callout where officers respond to a residence fire.
Includes 5 spawn locations.
NEW – Courthouse Security Operation
Added a new security operation callout at the courthouse.
Includes 1 spawn location.
NEW – Welfare Check
Added a new welfare check callout.
Respond to the location, check on the resident, and determine if further action is needed.
Includes 32 spawn locations.
NEW – FBI Drug Raid Assistance
Added a new callout where you assist the FBI during a drug raid operation.
Includes 2 spawn locations.
NEW – Aggressive Driver Reported
Added a new traffic-related callout involving a reported aggressive driver.
Uses dynamic spawn logic with a large amount of possible locations.
Helicopter Crash Update
Added new spawn locations for the Helicopter Crash callout.
Time-Based Callouts
Added time-based callout support.
Certain callouts can now depend on the in-game time.
This feature can be disabled in the INI file.
NEW – Services Menu
Added a new Services section to the ChillLSCallouts menu.
During certain callouts, you can now request support services directly through the menu.
Added service support for:
Road Assistance
Arson Investigation Unit
More services will be added in future updates.
Language Update
Added Brazilian Portuguese language support.
Updated callout language support for:
Stolen Tanker
Sergeant Requested at Traffic Stop
Taxi Driver Dispute
Public Urination
Bank Dispute
Broken Down Vehicle
Residence on Fire
Welfare Check
Courthouse Security Operation
FBI Drug Raid Assistance
English remains the default language.
System Improvements
Added a new advanced checker.
The checker now verifies the plugin version, language packs, changed INI keys, and whether everything loaded correctly.
Changed the NPCAI bridge. This should improve compatibility and hopefully make NPCAI work correctly for more users.
Bug Fixes & Improvements
Fixed a potential crash caused by the new statistics logging system.
Fixed a dialogue bug with the Bus Assistance callout.
Fixed an issue with prop-attach fibers in the Officer Involved Shooting callout that could cause the game to crash.
Removed Traffic Light Failure from the WIP list.
General stability improvements.
Changelog – Version 1.5.0.2
NEW – Laser Strike Report
Added a new callout involving a reported laser strike.
Includes 32 spawn locations and multiple ways the situation can play out.
NEW – Officer and Medical Service Ambush
Added a new high-risk callout where an officer and medical personnel were ambushed during a response.
Includes 4 spawn locations.
NEW – Garbage Collection Dispute
Added a new dispute callout involving garbage collection workers and civilians.
Includes 13 spawn locations.
NEW – Helicopter Crash
Added a new helicopter crash callout.
Currently includes 1 spawn location, with more coming in Version 1.5.0.3.
Delivery Driver Dispute Improvements
Added props to the scene for more realism.
Improved ped spawning and despawning logic.
Spawn Updates
Added 7 new spawn locations for Public Drinking.
Added 1 new spawn location for the Suspicious Cargo callout.
Vehicle Pool Updates
Changed the Blocked Driveway Dispute vehicle selection to use ChillVehiclePool.
Added 60 new vehicles to the vehicle pool.
The vehicle pool now includes 143 vehicles in total.
Officer Involved Shooting Rework
Reworked parts of the Officer Involved Shooting callout.
Improved and strengthened the spawn logic for more reliable scene setup.
Language Update Preparation
Started preparing the upcoming language update.
Languages will now be added step by step for supported callouts.
Added German and Spanish language support for:
Public Drinking
Possible Sprayer
Parking Dispute
Laser Strike Report
Officer and Medical Service Ambush
Garbage Collection Dispute
Helicopter Crash
More in the future!
English remains the default language.
NEW – Callout Menu
A new callout menu is now available.
Default key: F5
The key can be changed in the INI file or set to none if you do not want to use the menu.
With the new menu, you can:
Choose a random ChillLSCallouts callout.
Start a specific ChillLSCallouts callout directly.
Reveal the minimap during a callout without Menyoo.
Change the active language.
View callout statistics, including accepted callouts, completed callouts, arrests, suspect deaths, and pursuits.
Bug Fixes & Improvements
Reworked loading and unloading notifications.
Fixed an issue where dispatch would not play the correct audio for Trespassing at LS Taxi Yard.
Fixed a possible crash in the Public Drinking callout.
General stability improvements.
Changelog – Version 1.5.1.0
NEW – Blocked Driveway Dispute
Added a new callout where a caller reports that a vehicle is blocking their driveway.
Speak with the caller, contact the driver if present, and decide how to resolve the situation.
Features multiple possible outcomes, including cooperative suspects, refusal to move, aggressive behavior, armed escalation, or an empty blocking vehicle that may need to be towed. 31 Spawns
Added Spawn Locations
Added 23 new spawn locations for Supervisor Requested at Traffic Stop.
Added 18 new spawn locations for Possible Sprayer.
Added 30 new spawn locations for Public Urination.
Changelog – Version 1.5.0.0
NEW – Pool Accident
Added a new investigation callout involving a pool accident. Was it really an accident, or was the victim murdered?
NEW – Illegal Cargo Found on Aircraft
Added a new airport-related callout where illegal cargo has been discovered on an aircraft. Respond to the scene, secure the area, and investigate the situation.
Spawn Updates
Added a new Dead Construction Worker spawn.
Added 15 new Taxi Driver Dispute spawn locations.
Added 17 new Parking Dispute spawn locations.
Removed 5 Parking Dispute locations due to unreliable or buggy spawning.
Reworked Parking Dispute spawns, situations, and dialogues.
Added new situations and dialogue variations for Parking Dispute.
NEW OIS Spawn location in Sandy!
Public Drinking Rework
Reworked the Public Drinking callout.
Updated skins, dialogues, bugs, and spawn handling.
Changed the Public Drinking scanner audio.
Fixed a coding issue where StopThePed would not detect involved peds as drunk.
Taxi dispute Rework
Dialogue System Rework
Reworked the dialogue system.
You no longer need to spam Y during conversations. Press Y once to start the dialogue, and the conversation will continue automatically.
You still need to start conversations manually and select choices or questions in the interaction menu when required.
Bug Fixes & Improvements
Fixed the broken OIV installer.
Fixed a rare dialogue bug affecting Public Drinking, Parking Dispute, and Supervisor Requested at Traffic Stop.
Fixed an invisible person issue in the Stolen Tanker callout that could prevent the pursuit from ending.
Fixed an issue in Dead Construction Worker where the summary could appear too early during the callout.
Fixed a spawn issue in Dead Construction Worker where the body could become invisible.
Implemented fallback models for vehicles and peds.
General stability improvements.
Changelog – Version 1.4.1.1
NEW – Delivery Driver Dispute
Added a new callout involving a dispute with a delivery driver.
Respond to the scene, speak with the involved parties, determine what happened, and resolve the situation appropriately.
Bug Fixes & Improvements
Fixed a spawn bug with the Suspicious Ammo Purchase callout.
Fixed a spawn bug with the Bus Assistance callout.
Improved spawning and despawning systems for better performance.
Improved cleanup handling after callouts end.
Improved pedestrian placement logic to reduce awkward spawn positions.
Updated several callout interaction checks.
Improved general scenario handling.
Minor animation timing adjustments.
Minor stability improvements.
Changelog – Version 1.4.1.0
NEW – Person Sleeping on Park Bench
Added a new callout where a person is reported sleeping on a park bench. Respond to the scene, check on the person, and decide how to handle the situation.
NEW – Bus in Need of Assistance
Added a new bus-related callout. Respond to a bus that needs police assistance and resolve the situation safely.
NEW – Bounty Hunters Reported
Added a new callout involving reported bounty hunters. Investigate the situation and determine whether their actions are lawful or if police intervention is required.
Spawn Updates
Suspicious Ammo Purchase now covers all Ammu-Nation stores.
Property Trespassing received a big spawn update with 26+ new locations across the map.
Bug Fixes & Improvements
Fixed an audio file issue for the Silent Store Alarm callout.
Improved performance.
Improved spawning and despawning systems.
Added more vehicles to the callout vehicle pool.
Updated several animations.
Changelog – Version 1.4.0.0
NEW – Silent Store Alarm
Added a new store alarm callout with many possible outcomes and scenarios.
Investigate what triggered the alarm. It could be a robbery, a false alarm, a technical issue, or something completely different.
NEW – Possible Sprayer
Added a new possible sprayer callout with 60+ spawn locations across the map.
Features multiple possible outcomes and different ways the situation can play out.
NEW – Transit Fare Evasion
Added a new fare evasion callout with a large amount of spawn locations and creative scenarios.
Fare evasion situations can now happen around planes, boats, buses, trains, and subway stations.
NEW – Mansion Raid Assistance
Assist FIB, NOOSE, and DOA after a mansion raid.
The main suspect escaped the scene. Investigate the mansion, determine his exit point, track him down, and bring him in alive.
Warning: This callout can be difficult. Suspects may be heavily armed.
Added
Added new spawn locations across the entire map.
Bug Fixes & Improvements
Fixed issues with the Group Drinking in Public callout.
Fixed several arrest-related issues.
Improved pursuit handling and cleanup.
General bug fixes and stability improvements.
Changelog – Version 1.3.0.4
NEW – Supervisor Requested at Traffic Stop
Added a new callout where an officer requests a supervisor during a traffic stop.
Includes multiple possible outcomes, several spawn locations, custom scanner audio, and full NPCAI context support for more natural interactions.
Bug Fixes & Improvements
Fixed suspects sometimes re-entering pursuit behavior after being arrested or grabbed.
Improved pursuit cleanup across active LSPDFR pursuits.
Improved compatibility handling for Policing Redefined vehicle records.
General stability improvements.
Changelog V1.3.0.3
Custom Dispatch Audio Overhaul
Updated the dispatch audio for several ChillLSCallouts callouts.
New Custom Logo & OIV Installer
Added a new custom ChillLSCallouts logo with an included .oiv installer for easier installation. - NOW Fixed thank you for telling me @sledge5581
Bus Callout Rewrite
The bus-related callout has been completely rewritten for better stability, cleaner logic, and a more reliable gameplay flow.
Stability Improvements
Improved overall stability across several systems and reduced the chance of unexpected issues during callouts.
Improved Logging
Added more detailed logging to make it easier to identify and fix possible issues in future updates.
Ped Model Improvements
Adjusted and improved several ped models to better fit their callout situations.
General Fixes & Improvements
Made various smaller fixes, cleanup changes, and backend improvements across the plugin.
Changelog – Version 1.3.0.2
NEW – Property Trespassing
A new trespassing callout has been added. Respond to a property-related trespassing complaint, speak with the involved parties, and decide how to handle the situation.
The callout features multiple possible situations, randomized behavior, and different locations for more variety. Thanks for the Idea! @OfficerAlexis
NPCI Integration Rework
Fully reworked the NPCI integration. Thank you for pointing my mistake out @GoD5p33d666
NPCs across all 13 callouts now receive proper role, scenario, and scene context, making conversations feel more natural and situation-aware.
Shared scene details are now passed correctly, and NPC moods can update dynamically based on how the situation develops.
If Bugs continue with NPCI please REPORT THEM!
Short Description
AI disclosure
The author has disclosed that AI tools were used in creating the following aspects of this file:
- Description
- Images
- Mod and Mod Content (Moderate)
AI Helped me to improve it/Bugfix parts of the Code . English isn't my primary language, so I used AI to help translate and improve some of the texts. Translation programs were also used to translate the mod
Thanks to my friend Ju helping me with the code
Parts of the code from the 'Human Trafficking' Call were used from 'Illegal Immigrants in a Truck' by Albo1125.
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