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BLK Highway Callouts 1.21.7

(20 reviews)

8 Screenshots

Welcome to the only highway focused callout pack (that is still slowly maintained) in LSPDFR!

 

This callout pack doesn't include shootings, robberies, muggins, kidnappings, stabbings, bank robberies, juggernatus or all the typical callouts you can find all over the script section of this website.

 

I'm more focused into creating callouts that are not too common or that can be approached from a different perspective. Why would I make you chase a vehicle around all of LS when I can make you surprise the criminals by deploying a spike strip and then, join the pursuit?

 

Remember officers don't have to deal with high speed pursuits or robberies everyday, there is also a side that is not that exciting but that officers have to do anyway. If you want to experience a different side to an officers work on the highways of LS, then give this callout pack a try.

 

 

⚠️ IMPORTANT NOTE ON CALLOUT MANAGER ⚠️

If you are using Callout Manager or any other plugin that starts callouts on demand, be aware that these callouts are meant to be played as a trooper or an officer patroling close to a highway, so if you are in the middle of the map like in Great Chaparral, Harmony or in Vinewood Hills, the callouts will fail to start.

 

 

REQUIREMENTS:

  • LSPDFR 0.4.9 (not included)
  • RagePluginHook (not included)
  • RageNativeUI (not included)
  • CalloutInterface (optional)

 

⚠️ STP and UB no longer required! ⚠️

 

HOW TO INSTALL:

  • Drag and drop the "lspdfr" folder into your main game folder.
  • Drag and drop the "plugins" folder into your main game folder.
  • Drag and drop the CalloutInterfaceAPI file to your main game folder.
  • Customize as desired in the ini file.


 

 

PLUGIN RECOMMENDATION

SceneManager by Rich

This plugin will help you manage traffic and you will surely need it for these callouts. If you don't have any plugin that can do something similar, you'll have a hard time playing this pack. I don't make it a requirement because is no longer maintained, but it still works!

Make sure to use the latest RageNativeUI version, do not use the version included in the plugin.

 

 

 

AVAILABLE CALLOUTS

 

  • NEW!  Disturbance in rest area (only available at the rest area east of LS) : Investigate a couple that has been arguing in their vehicle for a long time.

 

  • NEW!  Prowler in rest area (only available at the rest area east of LS) : The store clerk has called reporting a possible prowler in the rest area. Search for the suspect and make sure the zone is safe. Multiple outcomes possible.

 

  • NEW!  Stranded Vehicle: There's a vehicle parked on the shoulder of the highway; make sure the driver is safe.

 

  • MVA Traffic Control:
    • You are not the only officer on patrol. Some officers are cleaning a MVA scene but are having a hard time handling traffic. Hurry up and manage traffic to prevent more accidents.

 

  • Assistance to Road Worker:
    • The city had to cut resources and the road workers don't have all the security equipment they should. Luckily for them, you have them covered. Protect the workers from the heavy traffic and help maintain the roads of LS in good shape.

 

  • Animal on road:
    • Some drivers have reported an animal in/close to the highway. Get there and make sure it's not a safety concern for the drivers and the animal.

 

  • Motor Vehicle Accident:
    • Car accidents are a big part of an officers work and can't be missing in a callout pack like this.

 

  • Object on road:
    • Drivers are reporting objects on the road, potentially causing an accident. Arrive to the scene and clear the way.

 

  • Asistance to stranded driver:
    • You got a call for a vehicle stranded on the highway. Investigate and assist the driver.

 

  • Spike Strip Support:
    • There is a pursuit approaching your position. Hurry up and get ready to deploy a spike strip and catch the criminals.

 

 

 

KNOWN ISSUES 🙁 :

  • Peds/animations are not playing correctly at times.
  • Animals caught by animal control look weird at the back of the truck.

 

 

HOW TO ADD CUSTOM VEHICLES FOR HIGHWAYS

Spoiler

****DISCLAIMER****
I'm not responsible for any errors in your game/configuration if you decide to follow this tutorial. Always make a copy of any file you edit.
If you don't feel comfortable editing XML files, just DON'T do it and stick to your default configuration.

 

I'm not an expert when it comes to modifying these files. What you find here is the result of my own curiosity and experience.

 

As of version 1.15.9, my callouts use LSPDFR's built-in functions to spawn emergency vehicles/peds instead of creating them manually from my XML file.
For that reason, I recommend using LSPDFR's config files to add your custom vehicles/peds the same way you can do it in the XML file I provide. Here's a quick and extremely basic tutorial:

 

1. In your GTA V main folder, go to "lspdfr/data/".
2. Open "agency.xml". Make a copy before editing.
3. Look for "<Name>San Andreas Highway Patrol</Name>"

4. Once you find the highway agency, edit it to your liking with the vehicles and ped models you want for highways. You are mostly interested in the "<Vehicles>" and "<Peds>" sections.

5. Save when you are satisfied with the configuration.

 

*Only for EUP users*
1. Go to "lspdfr/data/custom/".
2. Open "agency_eup.xml". Make a copy before doing any changes.
3. Find "<Name>San Andreas Highway Patrol</Name>"
4. Edit to your liking just like in the file in step 4 from the previous section.

5. Save when you are satisfied with the configuration.
6. Open"agency_eupfr.xml". Make a copy before editing.
7. Repeat steps 3 and 4.

8. Save when ready.

 

 

 

VIDEOS

Spoiler

 

 

 

 

Edited by BLKThePower
Updated callout list

What's New in Version 1.21.7

Released

1.21.7 - If you are updating, replace the ini file and the audio folder.

 

Hello everyone! A new update has dropped with 3 new callouts and I really hope you enjoy them as much as I do. 😄

 

For this update I wanted to create some callouts that would focus on an area of the map that's not used very often and in this case I chose the biggest rest area in LS; this is one of my fav spots in the map and I feel it has so much potential. I would love to continue making callouts like these so please let me know your thougths in the comments.😄

 

NEW CALLOUTS :

 

  • Stranded vehicle: Similar to the "assistance to driver", in this scenario you need to investigate the vehicle and check on the driver. Thank you 249Xeno for the idea.

 

  • Suspicious individual - ONLY AVAILABLE AT THE REST AREA EAST OF LS! : A suspected prowler is in the rest area. You are tasked with investigating and finding the suspect. You can talk with a few civilians that spawn all around the area and the store clerk that made the call. Make sure you search carefully every corner of the area or you might miss the suspect.

 

  • Disturbance in rest areaONLY AVAILABLE AT THE REST AREA EAST OF LS! : A couple has been arguing inside their vehicle; make sure no one is at risk.

 


UPDATED CALLOUTS:

 

MVA Traffic Control:

  • Added a tow truck to the scene.

 

Motor Vehicle Accident:

  • Added good samaritans that "tried" to help the victims. They have some dialog lines but no real impact on the callout.

 

Object On Road:

  • Now up to 4 objects can spawn.

 

Animal On Road:

  • Slightly decreased the chance to be ignored by the animal when luring it.

 

Road Maintenance:

  • The worker no longer switches animations, reducing the chance for him to stay still doing nothing when switching between them.

 

Road Maintenance 2:

  • The workers now follow the nav mesh instead of walking straight to their positions.

 

 

GENERAL CHANGES:

  • Removed remaining error message for the missing XML file; the file was no longer required.
  • Code improvements.

 

 

 

🏅 Special thanks to 249Xeno who's been encouraging me to continue working on these callouts; without him this update would've probably taken longer to be released or not happened at all. 💯

 

 

If you find any bugs or have any suggestions, feel free to contact me via PM.


Short Description

BLK Highway Callouts adds refreshing callouts to the highways/freeways of Los Santos..

User Feedback

Recommended Comments

tee

Members

I really enjoy this pack, but I don't know if its a bug or not when responding to the hwy traffic backup call, the officer in the scenario is a regular pedestrian model instead of a cop model. Maybe in a future update we can customize the officer like vehicles. 

BLKThePower

Members Author

21 hours ago, MrEthan said:

Hi!

 

When I try to accept the callout it ends it? 

Also crashes when I get there.

 

Please send me your log file so I can see why is crashing.

 

17 hours ago, revrace said:

I love this pack, but so far, the MVA Traffic Control (only one that has appeared so far, crashes my game.  Not sure why?

 

Please send me your log file to see what can be happening.

12 hours ago, tee said:

I really enjoy this pack, but I don't know if its a bug or not when responding to the hwy traffic backup call, the officer in the scenario is a regular pedestrian model instead of a cop model. Maybe in a future update we can customize the officer like vehicles. 

Yes, I'll add the option to customize the officers as well.

BlueLine Vibes

Members

(edited)

Enjoying the pack - left a review.

 

Just had some minor issues.  For some reason when I respond with Grammar Police "responding code 3" for example, it doesn't accept the call.  Could be on my end though.

Roadwork traffic assist - Accepted the call and I had to end it as it was in a bad area for video editing etc.  However, when I ended the call, the yellow circle did not get taken away from my map.  Happened twice in a row.   Oh and the Roadwork Traffic Control assist, it might be better if we can get closer to the worker before he starts talking.  I found that he had already said a full sentence before I had my door closed. Just a thought.  I do like the prompt feature to get him to start working, but perhaps one more prompt when  you get to him first.  Does that make sense?

 

Received a call for Traffic Break, started towards the yellow circle and game crashed.  Not sure if it was related.  Worked with the callouts yesterday and it did not do this, so it may just be a fluke.

 

Edited by OfficerBenzo

SlimInAZ

Insiders

Great pack and perfect for me as I generally prefer playing as state police. Only thing I've noticed so far was the ped uniform issue. I was able to specify my state police vehicle in the config file (and it correctly was used at the callout scene) but the peds were wearing park service uniforms. It's also great to see callouts that specifically warrant using traffic manager. Thanks again!

Operator Chan

Members

Honestly the most fun I've had with callouts in a while can't wait to see what comes next!

BLKThePower

Members Author

On 1/12/2022 at 3:25 PM, OfficerBenzo said:

Enjoying the pack - left a review.

 

Just had some minor issues.  For some reason when I respond with Grammar Police "responding code 3" for example, it doesn't accept the call.  Could be on my end though.

Roadwork traffic assist - Accepted the call and I had to end it as it was in a bad area for video editing etc.  However, when I ended the call, the yellow circle did not get taken away from my map.  Happened twice in a row.   Oh and the Roadwork Traffic Control assist, it might be better if we can get closer to the worker before he starts talking.  I found that he had already said a full sentence before I had my door closed. Just a thought.  I do like the prompt feature to get him to start working, but perhaps one more prompt when  you get to him first.  Does that make sense?

 

Received a call for Traffic Break, started towards the yellow circle and game crashed.  Not sure if it was related.  Worked with the callouts yesterday and it did not do this, so it may just be a fluke.

 

Will definetly take a look into these issues, thank you for feedback!

 

PNWParksFan

Insiders

On 1/11/2022 at 7:32 AM, BLKThePower said:

Yes, I'll add the option to customize the officers as well.

 

Instead of having to customize settings for officer models, police car models, fire truck models, etc. you can use the RequestBackup API. One of the options for the RequestBackup function lets you specify an exact number of occupants in the backup vehicle and lets you spawn it with no tasks (i.e. won't drive anywhere unless you give the driver a task) and at a specific location. You can use this to e.g. spawn in a fire truck with 4 occupants, and it'll use whatever the user's already configured in their backup.xml to spawn the right fire truck model for that area, with the right peds and whatever uniforms they're configured for. I would suggest doing this for any AI emergency vehicles you spawn (fire trucks, ambulances, police cars) as it lets the player control all of the settings without you having to do any extra work to implement it. 

BLKThePower

Members Author

On 2/18/2022 at 3:53 AM, PNWParksFan said:

 

Instead of having to customize settings for officer models, police car models, fire truck models, etc. you can use the RequestBackup API. One of the options for the RequestBackup function lets you specify an exact number of occupants in the backup vehicle and lets you spawn it with no tasks (i.e. won't drive anywhere unless you give the driver a task) and at a specific location. You can use this to e.g. spawn in a fire truck with 4 occupants, and it'll use whatever the user's already configured in their backup.xml to spawn the right fire truck model for that area, with the right peds and whatever uniforms they're configured for. I would suggest doing this for any AI emergency vehicles you spawn (fire trucks, ambulances, police cars) as it lets the player control all of the settings without you having to do any extra work to implement it. 

 

Awesome, thanks!

SkaroCult

Members

(edited)

Love this pack.  I've been using it for a couple of months now, and it's definitely a breath of fresh air when patrolling as a trooper.  Just curious, though. Is the pack still moving out of the alpha stage?  It would be a shame if not, because it's an awesome callout pack with much needed callouts.  Very much appreciated.

Edited by SkaroCult

BLKThePower

Members Author

1 hour ago, SkaroCult said:

Love this pack.  I've been using it for a couple of months now, and it's definitely a breath of fresh air when patrolling as a trooper.  Just curious, though. Is the pack still moving out of the alpha stage?  It would be a shame if not, because it's an awesome callout pack with much needed callouts.  Very much appreciated.

Yes, it will. I've been really busy for the last 2 months during the weekends, which is when I usually have time to work on this. An update is coming out this weekend with 2 callouts reworked and bug fixes 😁

 

 

baker1986

Members

When the plugin loads it tells me im missing a required plugin (doesnt say what just says to view the readme) however I do have all the plugins that are recommended. Any suggestions?

Drewster327

Members

Every callout I try in this plugin says (CalloutManager) Failed to start callout ....

iAintADemon

Members

On 3/21/2022 at 3:38 PM, baker1986 said:

When the plugin loads it tells me im missing a required plugin (doesnt say what just says to view the readme) however I do have all the plugins that are recommended. Any suggestions?

Same for me.

LtSnoDawg69

Members

Maybe some of you could stop using callout manager if it's failing to start.

BLKThePower

Members Author

On 3/21/2022 at 5:22 PM, Drewster327 said:

Every callout I try in this plugin says (CalloutManager) Failed to start callout ....

 

I don't recommend using CalloutManager for this pack or at least not to use it if not close to a highway. If you are in the middle of the map like in Great Chaparral, Harmony or in Vinewood Hills, the callouts will fail to start.

TRon 95

Members

Why traffic stop backup callout has removed ?

SkaroCult

Members

On 3/19/2022 at 12:11 AM, BLKThePower said:

Yes, it will. I've been really busy for the last 2 months during the weekends, which is when I usually have time to work on this. An update is coming out this weekend with 2 callouts reworked and bug fixes 😁

 

 

Awesome, bro!  I know how it is. 😄  Keep up the good work.  As I previously said, it's very much appreciated. 👍

Skenda

Members

20220324223516_1.thumb.jpg.8a2ddd6cfcf5d02839aeff421d34ad09.jpg

Skenda

Members

20220325010206_1.thumb.jpg.22820379dd03b119e9c4c6537c7929bf.jpg

Sh40wX19

Members

(edited)

Are you able to add these 2 callouts in the nest upate:

 

Dead Animal On The Road and

 

A Person Firing a weapon at Vehicles/civilians 

 

 

 

Edit: if i find more suggestions or think of some more, do you have a discord where i can post them 

Edited by Sh40wX19

SlimInAZ

Insiders

1419802067_HWYCallout.thumb.jpg.520f6c95ca25498f2a6d80be762262d4.jpg

Mrsuperx13

Members

Can I recommend perhaps adding the version number to your plugin's zip?

baker1986

Members

On 3/21/2022 at 2:38 PM, baker1986 said:

When the plugin loads it tells me im missing a required plugin (doesnt say what just says to view the readme) however I do have all the plugins that are recommended. Any suggestions?

This problem seems to be resolved thankyou, awesome callout pack defo spending some more time on the highways! 

BLKThePower

Members Author

On 3/24/2022 at 3:36 PM, Skenda said:

20220324223516_1.thumb.jpg.8a2ddd6cfcf5d02839aeff421d34ad09.jpg

😶 Maybe I shoulld remove bikes from this callout 🤣🤣

 

 

 

15 hours ago, Mrsuperx13 said:

Can I recommend perhaps adding the version number to your plugin's zip?

Sure, I'll do it from now on!

 

20 hours ago, Sh40wX19 said:

Are you able to add these 2 callouts in the nest upate:

 

Dead Animal On The Road and

 

A Person Firing a weapon at Vehicles/civilians 

 

 

 

Edit: if i find more suggestions or think of some more, do you have a discord where i can post them 

No, I don't have a discord, but I'm in LSPDFR discord with the same username.

1. I can rework the animal on the highway to include a dead animal

2. I thought about something like this for one callout, but I'm trying to avoid pursuits / shootings for this pack... but I'll think about it. Suggestions are more than welcomed!

Drewster327

Members

On 3/24/2022 at 12:23 PM, BLKThePower said:

 

I don't recommend using CalloutManager for this pack or at least not to use it if not close to a highway. If you are in the middle of the map like in Great Chaparral, Harmony or in Vinewood Hills, the callouts will fail to start.

Whatever you did with the last update fixed it, callouts are working now. Love this callout pack, great for some CHP patrols

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