Jump to content

BLK Highway Callouts 1.19.40

BLK Highway Callouts adds refreshing callouts to the highways/freeways of Los Santos..
   (16 reviews)

8 Screenshots

 

Welcome to the only highway focused callout pack (that is still maintained) in LSPDFR!

 

 

This callout pack doesn't include shootings, robberies, muggins, kidnappings, stabbings, bank robberies, juggernatus or all the typical callouts you can find all over the script section of this website.

 

I'm more focused into creating callouts that are not too common or that can be approached from a different perspective. Why would I make you chase a vehicle around all of LS when I can make you surprise the criminals by deploying a spike strip and then, join the pursuit?

 

Remember officers don't have to deal with high speed pursuits or robberies everyday, there is also a side that is not that exciting but that officers have to do anyway. If you want to experience a different side to an officers work in the highways of LS, then give this callout pack a try.

 

 

IMPORTANT NOTE

If you are using Callout Manager or any other plugin that starts callouts on demand, be aware that these callouts are meant to be played as a trooper or an officer patroling close to a highway, so if you are in the middle of the map like in Great Chaparral, Harmony or in Vinewood Hills, the callouts will fail to start.

 

 

REQUIREMENTS:

  • LSPDFR 0.4.9 (not included)
  • RagePluginHook (not included)
  • RageNativeUI (not included)

 

 

HOW TO INSTALL:

  • Drag and drop the "lspdfr" folder into your main folder game.
  • Drag and drop the "plugins" folder into your main folder game.
  • Customize as desired in the ini file and xml files.


 

 

PLUGIN RECOMMENDATION

SceneManager by Rich

This plugin will help you manage traffic and you will surely need it for these callouts. If you don't have any plugin that can do something similar, you'll have a hard time playing this pack. I don't make it a requirement because is no longer maintained, but it still works!

Make sure to use the latest RageNativeUI version, do not use the version included in the plugin.

 

 

AVAILABLE CALLOUTS

 

  • MVA Traffic Control:
    • You are not the only officer on patrol. Some officers are cleaning a MVA scene but are having a hard time handling traffic. Hurry up and manage traffic to prevent more accidents.

 

  • Assistance to Road Worker:
    • The city had to cut resources and the road workers don't have all the security equipment they should. Luckily for them, you have them covered. Protect the workers from the heavy traffic and help maintain the roads of LS in good shape.

 

  • Animal on road:
    • Some drivers have reported an animal in/close to the highway. Get there and make sure it's not a safety concern for the drivers and the animal.

 

  • Motor Vehicle Accident:
    • Car accidents are a big part of an officers work and can't be missing in a callout pack like this.

 

  • Pedestrian Struck by a Vehicle:
    • You received a report of a pedestrian hit by a vehicle. Secure the scene and make sure everyone is safe.

 

  • Object on road:
    • Drivers are reporting objects on the road, potentially causing an accident. Arrive to the scene and clear the way.

 

  • Stranded Vehicle:
    • You got a call for a vehicle stranded on the highway. Investigate and assist the driver.

 

  • Spike Strip Support:
    • There is a pursuit approaching your position. Hurry up and get ready to deploy a spike strip and catch the criminals.

 

 

 

KNOWN ISSUES 🙁 :

  • Peds/animations are not playing correctly at times.
  • Conversations sometimes are available for peds being revived by STP.
  • The function to store object in the trunk doesn't work (temporarily disabled)

 

THINGS I'M WORKING ON 😃 :

  • Bug fixes.
  • Callout tweaks!
  • New callout!

 

 

 

HOW TO ADD CUSTOM VEHICLES FOR HIGHWAYS

Spoiler

****DISCLAIMER****
I'm not responsible for any errors in your game/configuration if you decide to follow this tutorial. Always make a copy of any file you edit.
If you don't feel comfortable editing XML files, just DON'T do it and stick to your default configuration.

 

I'm not an expert when it comes to modifying these files. What you find here is the result of my own curiosity and experience.

 

As of version 1.15.9, my callouts use LSPDFR's built-in functions to spawn emergency vehicles/peds instead of creating them manually from my XML file.
For that reason, I recommend using LSPDFR's config files to add your custom vehicles/peds the same way you can do it in the XML file I provide. Here's a quick and extremely basic tutorial:

 

1. In your GTA V main folder, go to "lspdfr/data/".
2. Open "agency.xml". Make a copy before editing.
3. Look for "<Name>San Andreas Highway Patrol</Name>"

4. Once you find the highway agency, edit it to your liking with the vehicles and ped models you want for highways. You are mostly interested in the "<Vehicles>" and "<Peds>" sections.

5. Save when you are satisfied with the configuration.

 

*Only for EUP users*
1. Go to "lspdfr/data/custom/".
2. Open "agency_eup.xml". Make a copy before doing any changes.
3. Find "<Name>San Andreas Highway Patrol</Name>"
4. Edit to your liking just like in the file in step 4 from the previous section.

5. Save when you are satisfied with the configuration.
6. Open"agency_eupfr.xml". Make a copy before editing.
7. Repeat steps 3 and 4.

8. Save when ready.

 

 

 

VIDEOS

Spoiler

 

 

 

 

Edited by BLKThePower
Grammar mistakes


What's New in Version 1.19.40

Released

1.19.40 (Latest)

 

*If you are updating, replace the dll, ini file and audio carpet.*

 

UPDATED CALLOUTS:

 

Spike Strip Support

  • Suspect's vehicle is now random instead of a fixed model vehicle.
  • Stability improvents

 

Traffic Break:

  • Slight change to audios played during traffic halts.

 

Ran Over Ped:

  • Added damage packs.

 

Motor Vehicle Accident:

  • Added damage packs to all victims.

 

Object on Road:

  • Temp removed feature to store objetcs in the vehicle. Sorry, I didn't have time to fix it.

 

 

NEW FUNCTIONALITY:

  • Added options in the ini file to disable callouts

 

 

FIXES & MISC:

  • Added new dialog lines.
  • Added support for the latest LSPDFR, RPH and RageNativeUI versions.

 

I know this is a small, irrelevant update but last year was a very busy year for me, which is a good thing since I've been mostly being busy with work but sadly has also reduced the time I had for my hobbies and side projects, like this one. I'll try to make a bit more room this year for this callout pack so I can add a couple more callouts and work on some tweaks to make things feel fresh again.

 

Anyway, thank you to everyone who has played my callouts and for those who enjoy them like I do. You rock ❤️!

Happy New Year! 🙂

 

 

1.19.32 (Previous)

 

*If you are updating, replace the dll, ini file and audio carpet.*

 

UPDATED CALLOUTS:

 

Stranded Vehicle:

  • Added dialog option to offer a taxi to the driver.

 

MVA Traffic Control:

  • Fixed bug that caused the ambulance to stay after ending the callout.
  • Fixed bug that made the firefighters stay in the vehicle.
  • Tweaked firetruck behavior when approaching the scene. It should reduce the chance of the firetruck smashing into other vehicles.

 

Object on Road:

  • Removed the object model "v_ilev_depo_box01". This object remained floating after being picked picked up and dropped by the player.

 

Spike Strip Support (Work in Progress) :

  • Bug fixes.
  • Playability changes.
  • Note: This callout is still a work in progress and is disabled by default. If you want to play it, enable it using the ini file.
  • Thx @OfficerBenzo for all the suggestions. I had a clearer mind this weekend and made a couple of changes that made it to this update. Try it out and let me know what you think!  😀

 

Motor Vehicle Accident:

  • Added an additional unit responding to the callout. This unit has no practical function, it's just for the looks (well, I thougth it'd look cool) 😁
    • Edit the ini file if you don't like this feature.

 

 

NEW FUNCTIONALITY:

  • Added option in the ini file to enable additional law enforcement units to arrive to a callout scene. Only available for selected callouts: Motor Vehicle Accident and Spike Strip Support.

 

 

FIXES & MISC:

Fixed the traffic control timer always taking the default value. Thx @tee for reporting this bug.

Added support for the latest LSPDFR, RPH and RageNativeUI versions.

 

Albo1125 - For his easy 'how to get started' tutorial.
NoNameSet - For his explanation on vehicle damage.
wilson212 - For his further explanation on frontal and rear vehicle damage.

You may also like

  • Emergency Lighting System

    Emergency Lighting System V brings one of the most popular modifications ever created for a GTA title (ELS-IV) to Grand Theft Auto V. ELS-V will add a whole new dimension to  your patrols. With a fresh look and many more features than its predecessor, it's also sure to brighten up your game and satisfy the emergency lighting enthusiast in anyone.   DESCRIPTION − ELS provides an alternate and incredibly in-depth way of controlling emergency vehicle lights and sounds. − ELS requires
    Lt.Caine

    By Lt.Caine

    Updated

    • 4.4m
  • LSPD First Response

    The LSPD First Response modification
    G17 Media

    By G17 Media

    Updated

    • 17.6m
  • SuperCallouts

    SuperCallouts - 38 new detailed and uniform callouts.
    SuperPyroManiac

    By SuperPyroManiac

    Updated

    • 1.5m
  • Emergency uniforms pack - Law & Order

    https://www.patreon.com/alex_ashfold
    Alex_Ashfold

    By Alex_Ashfold

    Updated

    • 4m
  • 686 Callouts

    20 callouts, providing immersive variation to your LSPDFR experience.
    Charlie686

    By Charlie686

    Updated

    • 529.8k
  • EUP Menu

    EUP Menu is a carefully-built menu for the popular Emergency Uniforms Pack modification.
    PieRGud

    By PieRGud

    Updated

    • 2.7m
  • User Feedback

    Recommended Comments



    On 1/2/2023 at 7:58 AM, Cyanotic said:

    Some CVE stuff would be awesome. Loving this callout pack. 

    I'm not familiar with that term, what does it mean or what do they do??

    Link to comment
    Share on other sites

    18 hours ago, BLKThePower said:

    I'm not familiar with that term, what does it mean or what do they do??

    Commercial Vehicle Enforcement. State Troopers conduct a lot of random Commercial vehicle inspections. Ultimate questions for STP recently introduced a whole CVE section,  it would be cool to have some type of callouts or anything along the lines of CVE to go along with that. There really isn't a pack that offers this so it would be pretty interesting to see. 

    Link to comment
    Share on other sites

    On 2/21/2023 at 6:02 AM, commonwealth321 said:

    Good day,

    Just wanted to ask if this callout pack still works as of the latest update?

     

    Thanks.

    It should work. Updates got delayed a bit but I haven't heard of any issues 

    Link to comment
    Share on other sites

    On 2/24/2023 at 9:05 AM, BLKThePower said:

    It should work. Updates got delayed a bit but I haven't heard of any issues 

    Cool. 

     

    Many thanks for the reply I appreciate it.

     

    I love this callout pack for when I do highway patrol related policing. 

    Link to comment
    Share on other sites

    16 hours ago, BLKThePower said:

    I'll address this issue, thx for the report

    I also realized I had a version of RAGENativeUI from February, and there was an update in June. I was using an outdated version. I wanted to mention that in case it would make any difference to you, thanks man.

    Link to comment
    Share on other sites

    Is this callout getting updates? Because I only use these callouts for my game and I love this callout the most.  I hope it still continues to be updated all the time.

    Link to comment
    Share on other sites

    On 10/12/2023 at 12:41 AM, Parzival.Zio said:

    Is this callout getting updates? Because I only use these callouts for my game and I love this callout the most.  I hope it still continues to be updated all the time.

    Yes, I still plan to update it but I've been really busy during the weekends for the past year and those are the days that I used to work on this

    Link to comment
    Share on other sites

    2 minutes ago, BLKThePower said:

    Yes, I still plan to update it but I've been really busy during the weekends for the past year and those are the days that I used to work on this

    do you what you gotta do man. IRL comes first. This pack has potential. 

    Link to comment
    Share on other sites

    3 hours ago, BLKThePower said:

    Yes, I still plan to update it but I've been really busy during the weekends for the past year and those are the days that I used to work on this

    I hope you can, because I love this callouts.

     

    another thing, can you add for your update to have Ai to switch over to lane(s) that are free instead of sitting there and causing traffic congestion? Like two lanes over leaving the lane next to the officer free as they are getting close. (Officer safety)

    also.. I normally do traffic stop a lot with CHP vehicle model on and off the highways. Is there a way you can make the Ai to change lanes  instead of waiting or causing traffic jam. It would be really helpful to I and those that love your mod.

    Another update I would love to see is that, for an accident on the highway, spawning vehicle(s) would spawn far from the accident or far behind the accident so they can move over like real life.

    Link to comment
    Share on other sites

    10 hours ago, Parzival.Zio said:

    I hope you can, because I love this callouts.

     

    another thing, can you add for your update to have Ai to switch over to lane(s) that are free instead of sitting there and causing traffic congestion? Like two lanes over leaving the lane next to the officer free as they are getting close. (Officer safety)

    also.. I normally do traffic stop a lot with CHP vehicle model on and off the highways. Is there a way you can make the Ai to change lanes  instead of waiting or causing traffic jam. It would be really helpful to I and those that love your mod.

    Another update I would love to see is that, for an accident on the highway, spawning vehicle(s) would spawn far from the accident or far behind the accident so they can move over like real life.

    Scene Manager is your friend cause this pack relies on Scene Manager. For the AI Staying still, this has to do with ClearTheWayV and ELS. If you have both installed, go to your ELS.ini and change ELSTrafficCtrlOn = True, ELSActiveOnAI = True to ELSTrafficCtrlOn =  false, ELSActiveOnAI = false. It ain't much but that'll resolve the issue. 

    Link to comment
    Share on other sites

    Awesome!! I will go ahead and do that!

    Btw, when will be the next update for this callout and what will you add to this new update? I am just excited about these callouts.

    Edited by Parzival.Zio
    Link to comment
    Share on other sites

    Question: When will you update this callout? Do you have any exact date or close to it for you to update it? Lspdfr and other mods are getting updated. I'm not sure how much longer this callout will last before it'll start crashing...

    Link to comment
    Share on other sites

    @OfficerMorrison

     

    Its been a while now and I know that you are very busy. But I am following up on what you said about updating this callout, is there a time frame for you to update it? because its very backup on the out-of-date since API had changed a lot for lspdfr due to GTA v updates.

    Link to comment
    Share on other sites

    On 11/8/2023 at 4:03 AM, Parzival.Zio said:

    @OfficerMorrison

     

    Its been a while now and I know that you are very busy. But I am following up on what you said about updating this callout, is there a time frame for you to update it? because its very backup on the out-of-date since API had changed a lot for lspdfr due to GTA v updates.

    I'll have way more free time starting next week until the first week of january, so I would say you can expect and update during that period. 🙂

    Link to comment
    Share on other sites

    1 minute ago, BLKThePower said:

    I'll have way more free time starting next week until the first week of january, so I would say you can expect and update during that period. 🙂

    Can't wait. Glad to see you back in action. 

    Link to comment
    Share on other sites

    Thank you for the update! I am glad this is back up and running again.

     

    I am also glad that you are back and getting this callout even better. Much appreciated!!

    Link to comment
    Share on other sites

    30 minutes ago, Swikanda said:

    Is it conflicting or disabling other plugins?

    Not that I know of. I have not received any errors or callouts at the same time. I only use two callouts, this one and the other which is Immersive Ambient Events.
    Having more callouts relating to highways would be nice.

    Edited by Parzival.Zio
    Link to comment
    Share on other sites

    Many thanks for this high-quality callout pack. I have been playing these callouts since the beginning of 2022. In my opinion, this pack belongs in every plugin folder! 🙂

    Thank you for your work and never forget that a hobby remains a hobby. All the best for you!

    Link to comment
    Share on other sites


    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now
    ×
    ×
    • Create New...