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SuperCallouts 4.0.0.2

(63 reviews)

1 Screenshot

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Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!

 

 

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SuperCallouts is a plugin for LSPDFR to add more callouts. Currently adds 36 new callouts!

 

With SuperCallouts I aim to add more unique callouts to LSPDFR with a uniform feel. I add both realistic and crazy new calls that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugins DeadlyWeapons and SuperEvents to completely change how the game feels.

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*SWAT Related Callouts*

(Dangerous!)

FIB Reports known armed mafia members spotted at the casino.

FIB Reports known armed mafia members spotted in Sandy Shores.

FIB Raid mafia drug smugglers found at the harbor.

Police Reports mafia planted large bomb in Los Santos.

FIB Raid, wanted gang members spotted involved in a police officer murder.

Sheriff under attack by a biker gang.

 

 

*Realistic Callouts*

Traffic report, stolen super car spotted.

Traffic report, vehicle belonging to a possible kidnapper spotted.

911 call of someone being held at gunpoint.

911 call of a car accident.

911 call of someone being attacked by an animal.

911 call of a hit and run.

911 call of an alien sighting.

911 call of a suspicious car.

911 call of a vehicle fire.

911 call of a police impersonator.

911 call of someone walking around with a gun.

911 call of a car blocking traffic!

911 call of an illegally parked car!

911 call of a knife attack at the subway!

911 call of a drunk driver.

911 call of someone not breathing.

911 call hang-up with no details.

911 call of someone trespassing.

911 call of a stolen construction vehicle.

911 call of someone vandalizing property.

911 call of someone wandering outside naked.

911 call of a fight in the street.

Correction Department Backup, multiple prisoners escaping.

Correction Department Backup, prisoner escaping transport.

Police Backup, officer under fire.

Police Backup, manhunt for a fugitive.

Police Backup, medical supplies theft.

Police Backup, stolen police vehicle.

Police Backup, officer not responding.

EMS requests police escort.

 

Many of the callouts have multiple outcomes! I try to make sure they are not too repetitive!

 

Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!

Policing Redefined is recommended for this plugin!

Superior StopThePed and UltimateBackup replacement.

Some callouts or features may be disabled without it.

 

 

 

Edited by SuperPyroManiac
Cuz

What's New in Version 4.0.0.2

Released

UPDATE 4.0.0.2

 

PR Support

 

Any Issues or Ideas?

Please leave bug reports and ideas in my Discord!
Join my Discord server!
Click Me!

 

 


Changes:

  • Added support for Policing Redefined.
  • Removed tipped over dump truck and stolen cleaning supplies callouts.
  • Overhauled actions for most callouts when using PR.
  • Remade the vehicle fire callout.
  • Remade the fight callout.
  • Remade the dropped call callout.
  • Remade the angry animal callout.
  • All other callouts will slowly be remade with new interactions and better immersion in mind.
  • Fixed an issue where errors are logged when ending a callout with another tool such as Grammar Police.
  • PR is strongly recommended, but not required. STP/UB and Vanilla are still fully supported.
  • HOTFIX 4.0.0.1: Fixed the crash on launch due to typing fire instead of vehiclefire when setting up callouts. Im stupid. Thanks for the reports!
  • HOTFIX 4.0.0.2: Fixed an issue related to permits with the PR API.

    I've done an immense amount of work with this, not worth putting in the change log. I plan a lot more work in the future for every existing and new callout. Join my Discord to help me test new versions.

 

Config:

  • N/A

 

Known Bugs:

  • If you get the vehicle failed to spawn issue, please report it to me as I want to ensure this bug is squashed forever.

Short Description

SuperCallouts - 36 new detailed and uniform callouts.

User Feedback

Recommended Comments

ScorpionJordi

Members

I just installed the RageNativeUI and put it in the gta folder, yesi do have the latest version of microsoft and still it doesn't work. It gives the error code saying: could not load plugiimage.thumb.png.b4716267c58b7a2fb26db9066f58f555.pngn. 

  • Community Team

2Sccnbq.png

 

It needs to be put inside the LSPDFR folder, so like this:

 

...\Grand Theft Auto V\plugins\LSPDFR\SuperCallouts.dll

....\Grand Theft Auto V\plugins\LSPDFR\SuperCallouts.ini

WildManDan

Members

On 8/18/2019 at 1:13 PM, Cyan said:

Most mods on the site are approved automatically (you're talking something around 95%). We do a basic automated AV check on every file submitted to the site. We also have a system that signals files for varying reasons (it contains an executable, encrypted data, archive within archive). Any file which our automated system flags as potentially posing a user risk is sent into our manual approval queue. This process is usually done within ~10 minutes of uploading the file.

It's almost impossible for a virus scan of plugins/scripts to be accurate, as the behaviour of plugins/scripts is only really resolved at runtime. No AV is intelligent enough to do a proper dynamic analysis of these, so we have a manual process which can take time -- especially on weekends. Although our aim is usually within 12 hours, during peak times or over holiday periods this can take longer.

We really, really don't want to serve users malicious files and try to keep a decent reputation on being a safe site.

I fully understand. I respect that, and I respect you have lives outside of LSPDFR too. Most of what goes on here asides ad revenue is completely free and non profit too, so for the time you do spend approving files, checking reported comments and helping in forums etc, We're all grateful. 

BEARlyThereCDN

Members

On 8/18/2019 at 8:47 AM, BEARlyThereCDN said:

Putting this callout pack in right NOW! Looking forward to it. 😎🤙

 

Well, I installed the pack and played for several hours yesterday and didn't get a single callout from it. So, later today I'm going to remove my other packs and give it a try.

 

Has anyone else maybe had trouble with Super not getting along well with other packs?

  • Community Team
17 minutes ago, BEARlyThereCDN said:

 

Well, I installed the pack and played for several hours yesterday and didn't get a single callout from it. So, later today I'm going to remove my other packs and give it a try.

 

Has anyone else maybe had trouble with Super not getting along well with other packs?

 

I think it may be related to my callout probability stats I have in there. I have them between medium and low so if another plugin sets theirs at very high, or always. It would have a way bigger chance of using theirs instead. I'll look into making mine pop up equally. 

BEARlyThereCDN

Members

Turned out there was one callout pack dominating over SuperCallouts. It's gone and I've enjoyed some of the new callouts in this pack. Really good work @SuperPyroManiac! I'm really looking forward to this pack growing.

(edited)

  • Community Team
1 hour ago, BEARlyThereCDN said:

Turned out there was one callout pack dominating over SuperCallouts. It's gone and I've enjoyed some of the new callouts in this pack. Really good work @SuperPyroManiac! I'm really looking forward to this pack growing.

I'm glad to hear it. What pack was it that was causing the issues? Id like to see if I can figure out why. 

 

 

Also, update 1.2 is about 75% complete. Major overhaul to all callouts and added RageNativeUi to allow dialogue in callouts. Plus 4 new callouts added. Just in the testing phase and finishing up the EMS and Prisoner transport callouts. 

Edited by SuperPyroManiac

great job on this! You did a hella' good job!!

dimkashvet

Members

Hi, I really liked the callouts pack but, you could add more locations to the drug trafficking call.Like Sandy Shores or Los Santos

BEARlyThereCDN

Members

7 hours ago, SuperPyroManiac said:

I'm glad to hear it. What pack was it that was causing the issues? Id like to see if I can figure out why.

Turned out it was OJ Callouts. Now, with it gone, I get more callouts from this pack mixed in with the other packs I'm using.

 

7 hours ago, SuperPyroManiac said:

IAlso, update 1.2 is about 75% complete. Major overhaul to all callouts and added RageNativeUi to allow dialogue in callouts. Plus 4 new callouts added. Just in the testing phase and finishing up the EMS and Prisoner transport callouts. 

At the rate SuperCallouts is progressing, I think I'll be able to remove more packs as time goes on. Like I said in my review, giving us the ability to enable/disable some callouts in the .ini is something other modder's should do. I just ignore some of them because they don't feel realistic to me.

 

Keep up the great work @SuperPyroManiac! 😎👍

  • Community Team
12 minutes ago, BEARlyThereCDN said:

I just ignore some of them because they don't feel realistic to me.

 

That's the whole idea behind it. I knew i'd need it when I started getting lots of "Swat" callout requests. That way those of us who play realistically can disable the chaos mode, but those who want it, i'll provide it. As well as make it exciting. Wait until people see the LSPD Gang raid. It's crazy, but i'm sure some people like it.

 

This 1.2 update is turning out really well I think you guys will like it!

 

I am thinking about just cutting out the dog in a hot car callout though. Too many issues, 1 can't get the car to be in a parking lot unless I set it in a set location which kills the randomness, and 2 dogs steal the car as crazy as it sounds.

Citizen844

Members

Awesome!

Powindahh

Members

So I just had the mob callout happen and after all of them were dead the blips stayed on the map and I couldn't seem to progress, am I missing something or is it just a bug?

  • Community Team
8 minutes ago, Powindahh said:

So I just had the mob callout happen and after all of them were dead the blips stayed on the map and I couldn't seem to progress, am I missing something or is it just a bug?

 

3 ways:

Have EMS try to revive all of them

Have Coroner cleanup

Drive 100 meters away

chadc78

Members

Updated 1 hour ago, whats in the update the changelog is still reading same as last update

J T

Members

what was in the update? and would like to see domestic disturbance, bar fights, mugging, gang activity.....those are rarely done and idk why but would make the game more fun....i have to disable half the callouts because they have already been done

  • Community Team
5 hours ago, chadc78 said:

Updated 1 hour ago, whats in the update the changelog is still reading same as last update

 

3 hours ago, J T said:

what was in the update? and would like to see domestic disturbance, bar fights, mugging, gang activity.....those are rarely done and idk why but would make the game more fun....i have to disable half the callouts because they have already been done

 

I changed the "LCPDFR" to "LSPDFR" in the main image but I didn't do an update, that's strange.

J T

Members

12 minutes ago, SuperPyroManiac said:

 

 

I changed the "LCPDFR" to "LSPDFR" in the main image but I didn't do an update, that's strange.

ok and what about the rest of my comment about my suggestions for callouts?

  • Community Team
31 minutes ago, J T said:

ok and what about the rest of my comment about my suggestions for callouts?

 

I have everyone's idea's in a text file. I can't make everything at once, right now just working on the 4 shown on the main page.

Officer Doofy

Members

Great mod, love the scripts, easy to use, well thought out. Thank you Super, I may be new to the whole LSPDFR scene, but I know games, I know coding and what you and so many others have done in this community is very much appreciated. Thanks again for extending the life of this game!

8 hours ago, SuperPyroManiac said:

 

3 ways:

Have EMS try to revive all of them

Have Coroner cleanup

Drive 100 meters away

You can also end the call using police smart radio as well.

AntonisUSA

Members

Hello I really like the EMS escort call, i dont know if its possible to make an "officer down" call and have units escorting the officer to the hospital. Good package though Thank you

Gary Connor

Members

Can you make a callout similar to the police big search "search for suspect"? The search range is preferably a little bigger, preferably half a city.

  • Community Team

Update 1.2

Only added 3 new callouts but have changed a lot of existing callouts and added dialogue to some!

Now includes RageNativeUI!

UPDATE PUBLISHED, MAY TAKE UP TO A DAY TO BE APPROVED BY STAFF

 

  • Added "Truck Tipped Over" Callout.
  • Added "Prisoner Escaping Transport" Callout.
  • Added "LSPD Gang Task Force" Callout.
  • Added RageNativeUI to the plugin! (Required)
  • Added conversations to new and old callouts!
  • Made balancing changes to Robbery, Car Accident, and Hot pursuit.
  • Changed the callout message for all of the callouts, all it does it make it look uniform and nice.
  • Added the new callouts to the .ini file.
  • EMS Escort delayed due to some issues.

INSTALATION

REPLACE:

SuperCallouts.dll

SuperCallouts.ini

ADD:

RageNativeUI.dll (GTA MAIN FOLDER)

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