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mtloya

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  1.    mtloya reacted to a comment on a file: MTL Ladder Truck Livery Pack
  2. mtloya started following XScanner
  3. Beautiful stuff as always. Might f around and make matching liveries to what I made for your ladder truck. ;)
  4. Hi all, I'm having an issue with getting customregion fire units to spawn with their correct liveries based on their zoning. The vehicles will spawn in the appropriate zones as confirmed within the RPH console, but regardless of location, they're spawning with the livery in slot 2. I'm currently testing whether making additional liveries would be worth it, provided I can get them to spawn in their respective response districts... If someone could please help me troubleshoot my coding, that would be excellent. Mind you - in SpecialUnits, liveries work fine for fire units. Additionally, in my Ambulance section directly above the Firetruck section in CustomRegions, liveries also work as they should per zone. This is leading me to believe that within the Firetruck section specifically within CustomRegions, liveries are for whatever reason ignored. Which, given that UB is basically abandoned at this point, I wouldn't be surprised. If I have to create the departments within SpecialUnits just to get the correctly-liveried unit to spawn, I guess I'll do that, but I'd prefer not to. I don't recall having this issue previously the last time I spun up an LSPDFR install about a year and a half ago, but I could be remembering incorrectly. Code is as follows: Thanks in advance.
  5. Hi all, After a year and a half hiatus, I've decided to pick V back up as well as LSPDFR and the like. Thankfully, my old mods folder still mostly works, but I've decided to go through every vehicle I have installed one at a time to determine what might need fixed, and I of course found a couple with conflicting sirensettings, via the log file for Limit Adjuster. With that said - and I assume the answer is yes but I cannot find a definite answer anywhere I look - do I simply want to change one of the conflicting siren IDs to a different number that isn't currently used to resolve the conflict? For context, at the moment, the textures for the sirens for a given vehicle which is being stated as having a conflict are all over the place, weird sizes, etc. etc. Just looking for confirmation or next best steps. Thanks.
  6. OldtimerGamer6351 started following mtloya
  7. This seems to be constantly failing for me. Game will launch and everything will be fine, but ambient vehicle spawns kill the lights on the car that I'm driving, and very frequently the sirensettings for multiple vehicles on scene will immediately stop or bug out as well.
    • 442 downloads
    • Version 1.0.0
    This is my first public livery upload so please go easy. This pack contains liveries for AIF Infantrymen's MTL Ladder Truck as an attempt to match Monkeypolice188's and Lt.Caine's fleets for the following agencies: LSFD, LSCityFD, LSCoFD, USAF, LSIA, BCFD, and Davis FD. You will of course first need to download and install AIF Infantrymen's model, found here: https://www.lcpdfr.com/downloads/gta5mods/vehiclemodels/27309-mtl-ladder-truck/ Install steps for the liveries are in the readme. I may create and upload additional liveries in the future. I've been contemplating making an FDNY skin... As mentioned, these liveries were inspired by Monkeypolice188's and Lt.Caine's uploads, and some content was sourced or recreated from their liveries. Their liveries were heavily referenced in the making of this pack. All other content was either redrawn/made by hand or sourced from game resources or free online resources. Let me just say that trying to find decent reference pictures/videos for Compton's older ladder truck was the hardest part about this. However, I personally think that livery came out the best, with the custom City of Davis seal and bulldog.
  8.    mtloya reacted to a comment on a file: Spotlight
  9.    mtloya reacted to a comment on a file: Spotlight
  10. I'd also like to confirm that for whatever reason, this callout pack looks for Traffic Policer despite it not being a required dependency. My log (the crash-relevant part) is below. Guess I'll uninstall for the meantime...
  11.    mtloya reacted to a comment on a file: Scene Manager
  12.    mtloya reacted to a post in a topic: Disabling world events
  13.    mtloya reacted to a comment on a gallery image: towtruck pack
  14. Nice job! Would you be able to create a lsfd brush unit from this??
  15. Been crashing recently during traffic stops trying to look up a vehicle's plate. As soon as I click the vehicle in the list, the game either hard crashes, or LSPDFR soft crashes. Not sure what the issue is, my comp+ is up to date. Here is a screenshot of when it soft crashed. Not sure who Sammy is, but it isn't me.
  16. I do have a gameconfig that matches the current update, but I don't have the heap limit or packfile adjusters. Have them downloaded, just not installed. I'll see if that makes any difference. Edit - Added the heap limit adjuster file. Seems to be working right now. I'll report back if I run into any further issues. Edit 2 - Crashed again, same exact situation. Heap adjuster doesn't necessarily help. I should've read my own log file closer. Originally, it looked like it was an issue with Spike Strips V. This most recent crash however did not yield anything in the RPH log that points to anything in particular. I'll try to remove SSV and see if anything changes. Edit 3 - Removed SSV, didn't make a difference. Just crashed again, but RPH was able to handle it and not crash the game. See screenshot for log.
  17. Hi all, I'm having an issue where the entire game crashes when I attempt to look up a vehicle using Computer+ during a traffic stop. Crash report states it's an access violation exception. I run the game and all related processes with admin privileges, and my antivirus isn't active during gaming. I'll post the logs, directory screenshot, etc., below. What is odd though, is that prior to the traffic stop, I was able to pull the vehicle's information up with no problem. As soon as I initiate the stop and get the driver's info (using StopThePed) then return to my vehicle to confirm, the computer crashes the game. This just started happening, it did not do this until recently. I added a few callout packs recently, but I can't imagine those being the issue as the vehicle pulled over is during a patrol, and not any callout. I've been wrong before, though... I have a variety of miscellaneous scripts and mods that were all working, but I can't list them all simply because I don't remember what's all there, haha. The callout packs that I most recently installed are: First Callouts, On the Beat Callouts, Highway Callouts, Taco's Highway Callouts, & Common Callouts. I did not experience this issue prior to installing these packs. Anyone have any ideas or suggestions? I know the obvious, remove each new callout one by one, but I figured I'd ask before doing that. RagePluginHook.log
  18. The trucks look great, but could you upload a version that is just the files, and not the .oiv installer? I'd prefer to add them to my modding dlcpack as addon vehicles than replace the defaults.
  19. Nice work! We definitely need more Vanilla/lore friendly DOT vehicles! Would you be willing to make a fire dept. tanker out of this? All the truck needs is a pump panel, some storage compartments, change the color of the lights, and a new skin!
  20. Hate to bump, but is there any update on that tanker?
  21. Hi all, With the introduction of the newest DLC "Arena War", there is a new vehicle called the MTL Apocalypse Cerberus. It appears to be an old tanker retrofitted with a flamethrower... Yeah. I thought this would be the perfect candidate for a vanilla water tender/tanker, by removing the plow, front bumper, flamethrower, and giving it a new texture and a lighting package. I would be more than willing to give it a shot, but Zmodeler is something I can't afford to buy a subscription to right now, and even then, I can't create a texture template for the life of me. Here's a video by GTA Series Videos showcasing it: https://www.youtube.com/watch?v=CAsHB7V2sHk I hope this stirs up someone's imagination and motivation. I personally believe that the game needs some more vanilla fire trucks and I feel with this one, we're already halfway there. I hope someone takes this on! Thanks, -mtloya

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