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Assorted Callouts (Bank Heist, Store Robbery & More) 1.2.0.0

(166 reviews)

8 Screenshots

 

https://www.youtube.com/albo1125

DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 

Assorted Callouts is now open source. https://github.com/Albo1125/Assorted-Callouts

 

Thank you @55charlie for the awesome images!

 

With Assorted Callouts, my aim is to provide a varying experience, adding a range of differently-styled callouts for you to experience. They all have one thing in common, though, and that is a fun and sufficiently realistic atmosphere!

Current Callouts (full explanation in documentation):

  • Petrol/Gas Theft
  • Pacific Bank Heist
  • Traffic Stop Backup Required
  • Stolen Police Vehicle
  • Person with a Knife
  • Solicitation
  • Organised Street Race
  • Illegal Immigrants in Truck
  • Store Robberies
  • Store Shoplifting
  • Prisoner Transport Required
  • Hot Pursuit
  • More to come! For suggestions and development updates, check this thread. To get early access to new versions, participate in the Loyalty Rewards Programme.

Installation instructions are provided in the ReadMe.

Lots of settings, such as keybindings, callout frequencies etc. can be modified through the INI file.

Starting from Computer+ 1.3.0.0, Assorted Callouts offers support for its callout display system. For a more realistic experience, I recommend downloading Computer+ here.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

https://www.youtube.com/albo1125

Edited by Albo1125

What's New in Version 1.2.0.0

Released

1.2.0.0 (24-06-2019)

Update for lspdfr 0.4.2
Retarget to .net 4.6.1

 

1.0.0.0 (24-11-2018)
Some code cleanup.
Open sourced at https://github.com/Albo1125/Assorted-Callouts
Updated licence.
Removed obfuscation.

LSPDFR 0.3.1 version

For some more information on the open-sourcing and my 'retirement': 

 

 

 

Files to replace if updating from a working copy of 0.6.5.1: All except Assorted Callouts.ini.

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines


Short Description

Assorted Callouts for LSPDFR

User Feedback

Recommended Comments

Kal74

Members

(edited)

28 minutes ago, Bad0pel said:

What do i need for the seatbelt fasten and car locking? my patrol car gets stolen sometimes during a traffic stop if i am in he ghetto. lol

funniest thing I've heard all morning.. I've had that happen too, but usually I steal someone else's car and give chase and if I have to resort to dirty tactics I will toss sticky bombs at my car.. Nobody steals my crown vic and gets away with it..

Like White Goodman said in the movie  Dodgeball "  Nobody makes me bleed my own blood - nobody!:tongue:

Edited by Kal74

PNWParksFan

Insiders

17 minutes ago, Bad0pel said:

What do i need for the seatbelt fasten and car locking? my patrol car gets stolen sometimes during a traffic stop if i am in he ghetto. lol

 

 

6 hours ago, Albo1125 said:

Thanks for this, haha! 

Could you let me know at which gas station this happened? 

I won't be able to get in-game until late today, but I'll try to find the location for you!

Bad0pel

Members

Thanks, this should save me from losing my squad car! :tongue:

Lyrad

Members

Hey albo, i got LSPDFR plugin crashed twice on your traffic stop callout backout. Each time i go to location, exit my vehicle approch the one from officer and then poof, everything disapear and the plugin crash. I tried your Troubleshooter which got me 3 false positive error telling me Arrest Manager, Assorted Callout and Traffic Policer weren't in plugin/LSPDFR, i made an autofix for the first one and decided to check on the second and third.

Actually they were really in the good folder and the autofix didn't moved them. Didn't try another traffic stop backup after this, going to right now.

Kilyin

Members

I can't see the screenshots because this forum seems to randomly eat attachments now.

Lyrad

Members

Ok it appears this is working now, just with some issues.

I have to arrest a suspect, i do so and then the officer who called me disapear with his car. When i call the police transport for the prisoner this is his car which disapear (or mine, yup one time my car disapeared leaving only the bike i tried like an idiot to towtruck on place).

Albo1125

Insiders Author

36 minutes ago, Lyrad said:

Hey albo, i got LSPDFR plugin crashed twice on your traffic stop callout backout. Each time i go to location, exit my vehicle approch the one from officer and then poof, everything disapear and the plugin crash. I tried your Troubleshooter which got me 3 false positive error telling me Arrest Manager, Assorted Callout and Traffic Policer weren't in plugin/LSPDFR, i made an autofix for the first one and decided to check on the second and third.

Actually they were really in the good folder and the autofix didn't moved them. Didn't try another traffic stop backup after this, going to right now.

Log please...

19 minutes ago, Lyrad said:

Ok it appears this is working now, just with some issues.

I have to arrest a suspect, i do so and then the officer who called me disapear with his car. When i call the police transport for the prisoner this is his car which disapear (or mine, yup one time my car disapeared leaving only the bike i tried like an idiot to towtruck on place).

Don't understand what you mean.

Lyrad

Members

Well td;dr would be, when i arrest the suspect (for example) on a traffic stop backup, everything despawn. From the officer calling for backup to the arrested guy's vehicle.

J T

Members

will there be more callouts added? like domestic dispute, house robbery, damage to property  etc

fireboy6117

Members

stolen police car is always crashing I don't know how to fix it. The rage hook plugin log doesn't keep track of the game 2hours in where it happened anyone know how to fix it.

PNWParksFan

Insiders

20 hours ago, Albo1125 said:

Thanks for this, haha! 

Could you let me know at which gas station this happened? 

Little Seoul/Innocence Boulevard. I got the same callout today to the same location. I had just installed the latest version of Assorted Callouts, and the car didn't blow up, so I'm guessing you put something in for that? The car did spawn in an awfully wacky position :tongue:

Since the screenshots seem to be mysteriously disappearing, here they all are in an imgur album: https://imgur.com/a/nEIqP

I like in the 2nd screenshot how the gas station owner is looking around like ":ohmy: my gas station, what have you done!"

2016-01-18_00005.jpg

2016-01-18_00006.jpg

AreYouCola

Members

Hey Albo I have a problem with pacific heist when i go to heist area it disapiers i dont know why can you help me ?

Albo1125

Insiders Author

To everyone requesting support above:

ATTACH YOUR RAGEPLUGINHOOK LOG FILE FROM YOUR GTA V FOLDER. THANK YOU!

Mercuri

Members

Hi Albo, since I installed this callouts they were the 90% of the calls I recive while playing, Is there a way to balance it?

Albo1125

Insiders Author

(edited)

2 minutes ago, Mercuri said:

Hi Albo, since I installed this callouts they were the 90% of the calls I recive while playing, Is there a way to balance it?

Check the INI file for callout frequency settings.

The frequency of LSPDFR callouts is pretty low, so keep that in mind. You can always install some other callout mods to balance it out more.

7 hours ago, PNWParksFan said:

Little Seoul/Innocence Boulevard. I got the same callout today to the same location. I had just installed the latest version of Assorted Callouts, and the car didn't blow up, so I'm guessing you put something in for that? The car did spawn in an awfully wacky position :tongue:

Since the screenshots seem to be mysteriously disappearing, here they all are in an imgur album: https://imgur.com/a/nEIqP

I like in the 2nd screenshot how the gas station owner is looking around like ":ohmy: my gas station, what have you done!"

2016-01-18_00005.jpg

2016-01-18_00006.jpg

Thank you will look into it :)

Edited by Albo1125

THEDJMX

Members

Can I download the older versions somewhere ? the new version of lspdfr / rph doesn`t really work with me and my other mods. so I would be great if I had an older version to work with. :D

Albo1125

Insiders Author

6 minutes ago, THEDJMX said:

Can I download the older versions somewhere ? the new version of lspdfr / rph doesn`t really work with me and my other mods. so I would be great if I had an older version to work with. :D

Check the changelog to download an older version.

Kilyin

Members

(edited)

10 minutes ago, THEDJMX said:

Can I download the older versions somewhere ? the new version of lspdfr / rph doesn`t really work with me and my other mods. so I would be great if I had an older version to work with. :D

Use the changelog dropdown at the bottom of the description.

Edit: I'm too slow.

Edited by Kilyin

Vengeance4

Members

Hey Albo, I need some help. Since 0.3 I haven't managed to get assorted callouts to work for me - my game doesn't crash but the callouts don't appear in game. I'm absolutely sure I've installed the plugin right so I'm out of ideas. Here's my log http://pastebin.com/BtFTGvpS Thanks

Marceloo

Members

Hi Albo, today I've noticed that your callouts are crashing my LSPD:FR whenever I'm in the middle of the "Traffic Stop Backup Required" callout or when i get to the stolen police vehicle and try to make a traffic stop on it. Thanks in advance for your help.

Albo1125

Insiders Author

59 minutes ago, Marceloo said:

Hi Albo, today I've noticed that your callouts are crashing my LSPD:FR whenever I'm in the middle of the "Traffic Stop Backup Required" callout or when i get to the stolen police vehicle and try to make a traffic stop on it. Thanks in advance for your help.

Include a log please

cptalpdeniz

Members

@Albo1125 Hey Albo!

 

Does this mod compatible with 

Bank Callouts 0.2.2

?

Ranger61

Members

Crashed while trying to catch up to a Gas Thief suspect

 

[1/20/2016 6:31:06 PM.716] ______________________________________________________________________________________________
[1/20/2016 6:31:06 PM.716] [Loaded Police Radio 0.45 - Intended use RagePluginHook 0.34]
[1/20/2016 6:31:06 PM.716] [Created by : FinKone]
[1/20/2016 6:31:06 PM.716] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[1/20/2016 6:31:06 PM.716]
[1/20/2016 6:31:06 PM.716] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[1/20/2016 6:31:06 PM.718] Audio loaded...
[1/20/2016 6:31:06 PM.743] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 2560 1440
[1/20/2016 6:31:06 PM.762] [TRACE] Thread WorldEventManager #1 initialized
[1/20/2016 6:31:06 PM.763] [TRACE] Thread PlayerChaseManager #1 initialized
[1/20/2016 6:31:06 PM.768] [TRACE] Thread TrafficControl #1 initialized
[1/20/2016 6:31:06 PM.821] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[1/20/2016 6:31:06 PM.821] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[1/20/2016 6:31:06 PM.821] LSPD First Response: Spawning & Checking Transport Vehicle
[1/20/2016 6:31:07 PM.030] LSPD First Response: Adding transport vehicle to list: SHERIFF
[1/20/2016 6:31:07 PM.031] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[1/20/2016 6:31:07 PM.036] Police Station Jail blips created.
[1/20/2016 6:31:07 PM.058] LSPD First Response: Albo1125.Common.dll 4.2.1.0 starting dependency check for Assorted Callouts
[1/20/2016 6:31:07 PM.059] LSPD First Response: GAME VERSION: 1.0.573.1
[1/20/2016 6:31:07 PM.060] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.34
[1/20/2016 6:31:07 PM.061] LSPD First Response: Assorted Callouts not in beta.
[1/20/2016 6:31:07 PM.062] LSPD First Response: Assorted Callouts is not in beta.
[1/20/2016 6:31:07 PM.068] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/20/2016 6:31:07 PM.068] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/20/2016 6:31:07 PM.068] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/20/2016 6:31:07 PM.068] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/20/2016 6:31:07 PM.068] LSPD First Response: Registering callout ???????????????????????????????????????
[1/20/2016 6:31:07 PM.068] LSPD First Response: Registering callout ???????????????????????????????????????
[1/20/2016 6:31:07 PM.068] LSPD First Response: Registering callout ???????????????????????????????????????
[1/20/2016 6:31:07 PM.069] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/20/2016 6:31:07 PM.069] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/20/2016 6:31:07 PM.072] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.5.1.0
[1/20/2016 6:31:07 PM.075] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[1/20/2016 6:31:07 PM.076] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[1/20/2016 6:31:07 PM.076] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[1/20/2016 6:31:07 PM.077] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[1/20/2016 6:31:07 PM.077] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[1/20/2016 6:31:07 PM.077] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[1/20/2016 6:31:07 PM.077] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[1/20/2016 6:31:07 PM.077] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[1/20/2016 6:31:07 PM.077] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[1/20/2016 6:31:07 PM.077] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[1/20/2016 6:31:07 PM.078] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[1/20/2016 6:31:07 PM.078] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[1/20/2016 6:31:07 PM.078] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[1/20/2016 6:31:07 PM.078] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[1/20/2016 6:31:07 PM.078] LSPD First Response: [Code 3 Callouts] All callouts registered
[1/20/2016 6:31:07 PM.080] LSPD First Response: Albo1125.Common.dll 4.2.1.0 starting dependency check for Traffic Policer
[1/20/2016 6:31:07 PM.080] LSPD First Response: GAME VERSION: 1.0.573.1
[1/20/2016 6:31:07 PM.081] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.34
[1/20/2016 6:31:07 PM.108] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[1/20/2016 6:31:07 PM.410] LSPD First Response: Loading Traffic Policer settings...
[1/20/2016 6:31:07 PM.424] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[1/20/2016 6:31:07 PM.424] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[1/20/2016 6:31:07 PM.424] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[1/20/2016 6:31:07 PM.428] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[1/20/2016 6:31:09 PM.628] setting up new cop: null
[1/20/2016 6:31:09 PM.628] [TRACE] New ped recognized as cop
[1/20/2016 6:31:10 PM.142] setting up new cop: null
[1/20/2016 6:31:10 PM.142] [TRACE] New ped recognized as cop
[1/20/2016 6:31:11 PM.662] setting up new cop: null
[1/20/2016 6:31:11 PM.662] [TRACE] New ped recognized as cop
[1/20/2016 6:31:12 PM.665] setting up new cop: null
[1/20/2016 6:31:12 PM.665] [TRACE] New ped recognized as cop
[1/20/2016 6:31:12 PM.666] setting up new cop: null
[1/20/2016 6:31:12 PM.666] [TRACE] New ped recognized as cop
[1/20/2016 6:31:42 PM.840] [TRACE] It has been 36.3210774 seconds since the last callout
[1/20/2016 6:31:42 PM.842] LSPD First Response: Creating ?????????????????????????????????????????
[1/20/2016 6:31:42 PM.846] [TRACE] Callout created:  #1
[1/20/2016 6:31:42 PM.995] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MACDONALD_ST
[1/20/2016 6:31:43 PM.010] [TRACE] Thread ZoomThread #1 initialized
[1/20/2016 6:31:46 PM.153] [TRACE] User accepted callout
[1/20/2016 6:31:53 PM.000] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[1/20/2016 6:31:53 PM.001] [TRACE] Instance cleaned (ZoomThread #1)
[1/20/2016 6:31:53 PM.003] [TRACE] Thread ZoomThread #1 has been shut down
[1/20/2016 6:32:10 PM.316] setting up new cop: null
[1/20/2016 6:32:10 PM.316] [TRACE] New ped recognized as cop
[1/20/2016 6:32:10 PM.316] setting up new cop: null
[1/20/2016 6:32:10 PM.316] [TRACE] New ped recognized as cop
[1/20/2016 6:32:11 PM.368] [TRACE] Created new chase
[1/20/2016 6:32:11 PM.369] [TRACE] Suspect added to chase
[1/20/2016 6:32:11 PM.484] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:11 PM.485] [TRACE] Cop added to chase
[1/20/2016 6:32:11 PM.486] [TRACE] Added blip for cop
[1/20/2016 6:32:11 PM.486] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:11 PM.486] [TRACE] Cop added to chase
[1/20/2016 6:32:11 PM.486] [TRACE] Added blip for cop
[1/20/2016 6:32:14 PM.368] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[1/20/2016 6:32:14 PM.369] [TRACE] Suspect added to chase
[1/20/2016 6:32:14 PM.417] [TRACE] Creating cop chase task
[1/20/2016 6:32:14 PM.419] [TRACE] Cop chase task assigned
[1/20/2016 6:32:14 PM.419] [TRACE] Creating cop chase task
[1/20/2016 6:32:14 PM.419] [TRACE] Cop chase task assigned
[1/20/2016 6:32:21 PM.907] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[1/20/2016 6:32:21 PM.942] X:495 Y:-1753 Z:27.625
[1/20/2016 6:32:21 PM.986] [TRACE] Requested backup LocalPatrol in LosSantosCity
[1/20/2016 6:32:21 PM.986] [TRACE] Creating unit LocalUnit
[1/20/2016 6:32:21 PM.991] [TRACE] Created police2
[1/20/2016 6:32:21 PM.998] [TRACE] New cop created s_m_y_cop_01
[1/20/2016 6:32:21 PM.999] s_m_y_cop_01_white_mini_02
[1/20/2016 6:32:21 PM.999] s_m_y_cop_01_white_full_01
[1/20/2016 6:32:22 PM.002] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:22 PM.002] [TRACE] Cop added to chase
[1/20/2016 6:32:22 PM.002] [TRACE] Added blip for cop
[1/20/2016 6:32:22 PM.002] [TRACE] Added cop to existing chase
[1/20/2016 6:32:22 PM.003] setting up new cop: null
[1/20/2016 6:32:22 PM.003] [TRACE] Creating cop chase task
[1/20/2016 6:32:22 PM.003] [TRACE] Cop chase task assigned
[1/20/2016 6:32:22 PM.104] X:471.5 Y:-1707.5 Z:27.9375
[1/20/2016 6:32:22 PM.104] [TRACE] Requested backup LocalPatrol in LosSantosCity
[1/20/2016 6:32:22 PM.104] [TRACE] Creating unit LocalUnit
[1/20/2016 6:32:22 PM.104] [TRACE] Preloading POLICE3
[1/20/2016 6:32:23 PM.021] X:383.25 Y:-1836.5 Z:26.9375
[1/20/2016 6:32:23 PM.021] [TRACE] Requested backup LocalPatrol in LosSantosCity
[1/20/2016 6:32:23 PM.021] [TRACE] Creating unit LocalUnit
[1/20/2016 6:32:23 PM.021] [TRACE] Created police2
[1/20/2016 6:32:23 PM.022] [TRACE] New cop created s_f_y_cop_01
[1/20/2016 6:32:23 PM.022] s_f_y_cop_01_black_full_02
[1/20/2016 6:32:23 PM.022] s_f_y_cop_01_black_full_02
[1/20/2016 6:32:23 PM.023] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:23 PM.023] [TRACE] Cop added to chase
[1/20/2016 6:32:23 PM.023] [TRACE] Added blip for cop
[1/20/2016 6:32:23 PM.024] [TRACE] Added cop to existing chase
[1/20/2016 6:32:23 PM.024] setting up new cop: S_F_Y_Cop_01
[1/20/2016 6:32:23 PM.076] [TRACE] Creating cop chase task
[1/20/2016 6:32:23 PM.076] [TRACE] Cop chase task assigned
[1/20/2016 6:32:23 PM.198] X:441.25 Y:-1761.25 Z:27.84375
[1/20/2016 6:32:23 PM.199] [TRACE] Requested backup LocalPatrol in LosSantosCity
[1/20/2016 6:32:23 PM.199] [TRACE] Creating unit LocalUnit
[1/20/2016 6:32:23 PM.199] [TRACE] Created police2
[1/20/2016 6:32:23 PM.200] [TRACE] New cop created s_m_y_cop_01
[1/20/2016 6:32:23 PM.200] s_m_y_cop_01_black_mini_03
[1/20/2016 6:32:23 PM.200] s_m_y_cop_01_black_mini_01
[1/20/2016 6:32:23 PM.200] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:23 PM.200] [TRACE] Cop added to chase
[1/20/2016 6:32:23 PM.201] [TRACE] Added blip for cop
[1/20/2016 6:32:23 PM.201] [TRACE] Added cop to existing chase
[1/20/2016 6:32:23 PM.201] [TRACE] New cop created s_f_y_cop_01
[1/20/2016 6:32:23 PM.202] s_f_y_cop_01_black_full_01
[1/20/2016 6:32:23 PM.202] s_f_y_cop_01_black_full_01
[1/20/2016 6:32:23 PM.202] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:23 PM.202] [TRACE] Cop added to chase
[1/20/2016 6:32:23 PM.203] [TRACE] Added blip for cop
[1/20/2016 6:32:23 PM.203] [TRACE] Added cop to existing chase
[1/20/2016 6:32:23 PM.203] [TRACE] Creating cop chase task
[1/20/2016 6:32:23 PM.203] [TRACE] Cop chase task assigned
[1/20/2016 6:32:23 PM.203] [TRACE] Creating cop chase task
[1/20/2016 6:32:23 PM.203] [TRACE] Cop chase task assigned
[1/20/2016 6:32:23 PM.525] setting up new cop: S_F_Y_Cop_01
[1/20/2016 6:32:23 PM.525] setting up new cop: null
[1/20/2016 6:32:24 PM.110] [TRACE] Created police3
[1/20/2016 6:32:24 PM.110] [TRACE] New cop created s_m_y_cop_01
[1/20/2016 6:32:24 PM.111] s_m_y_hwaycop_01_white_full_01
[1/20/2016 6:32:24 PM.111] s_m_y_cop_01_white_mini_02
[1/20/2016 6:32:24 PM.111] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:24 PM.111] [TRACE] Cop added to chase
[1/20/2016 6:32:24 PM.111] [TRACE] Added blip for cop
[1/20/2016 6:32:24 PM.111] [TRACE] Added cop to existing chase
[1/20/2016 6:32:24 PM.127] [TRACE] Creating cop chase task
[1/20/2016 6:32:24 PM.127] [TRACE] Cop chase task assigned
[1/20/2016 6:32:24 PM.540] setting up new cop: null
[1/20/2016 6:32:25 PM.895] REDIST COP
[1/20/2016 6:32:25 PM.896] REDIST COP
[1/20/2016 6:32:26 PM.460] [TRACE] Cop caught shooting: False True True False
[1/20/2016 6:32:26 PM.476] TASING
[1/20/2016 6:32:27 PM.943] REDIST COP
[1/20/2016 6:32:32 PM.271] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[1/20/2016 6:32:33 PM.709] Invoking surrender
[1/20/2016 6:32:34 PM.075] REDIST COP
[1/20/2016 6:32:34 PM.075] REDIST COP
[1/20/2016 6:32:34 PM.076] REDIST COP
[1/20/2016 6:32:34 PM.393]  220402
[1/20/2016 6:32:35 PM.166] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[1/20/2016 6:32:35 PM.167] HAS WEAPON
[1/20/2016 6:32:35 PM.179] [TRACE] Arrested or dead
[1/20/2016 6:32:35 PM.180] [TRACE] Thread PlayerArrest #1 initialized
[1/20/2016 6:32:43 PM.401] 1/20/2016 6:32:43 PM - released
[1/20/2016 6:32:44 PM.070] Prompting Arresting
[1/20/2016 6:32:44 PM.534] [TRACE] Key down #1
[1/20/2016 6:32:44 PM.534] [TRACE] Key down #1.5
[1/20/2016 6:32:44 PM.535] CA: True
[1/20/2016 6:32:44 PM.535] AC: False
[1/20/2016 6:32:47 PM.589] LSPD First Response: Contains key after add
[1/20/2016 6:32:50 PM.724] [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[1/20/2016 6:32:50 PM.725] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:50 PM.727] [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[1/20/2016 6:32:50 PM.730] ABORT BUST
[1/20/2016 6:32:50 PM.731] [TRACE] Initiating suspect transport
[1/20/2016 6:32:50 PM.740] X:541 Y:-1672.5 Z:28.3125
[1/20/2016 6:32:50 PM.740] [TRACE] Requested backup LocalPatrol in LosSantosCity
[1/20/2016 6:32:50 PM.740] [TRACE] Creating unit LocalUnit
[1/20/2016 6:32:50 PM.741] [TRACE] Created police3
[1/20/2016 6:32:50 PM.742] [TRACE] New cop created s_m_y_cop_01
[1/20/2016 6:32:50 PM.742] s_m_y_cop_01_white_full_02
[1/20/2016 6:32:50 PM.742] s_m_y_cop_01_white_mini_02
[1/20/2016 6:32:50 PM.745] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/20/2016 6:32:50 PM.747] [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[1/20/2016 6:32:50 PM.799] setting up new cop: null
[1/20/2016 6:32:50 PM.799] [TRACE] No more suspects useable, aborting chase
[1/20/2016 6:32:50 PM.801] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:50 PM.801] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:50 PM.801] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:50 PM.801] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:50 PM.801] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:50 PM.801] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[1/20/2016 6:32:50 PM.801] [TRACE] Instance cleaned (ChaseController #1)
[1/20/2016 6:32:50 PM.801] [TRACE] Aborted chase
[1/20/2016 6:32:52 PM.242] 3
[1/20/2016 6:32:52 PM.248] Removing options for Menu
[1/20/2016 6:32:52 PM.248]  
[1/20/2016 6:32:52 PM.248] > Idle
[1/20/2016 6:32:52 PM.248] > Drink Coffee
[1/20/2016 6:32:52 PM.248] > Drink eCola
[1/20/2016 6:32:52 PM.248] > Eat Donut
[1/20/2016 6:32:52 PM.248] > Eat P's & Q's
[1/20/2016 6:32:52 PM.248]  
[1/20/2016 6:32:52 PM.248] > Hello
[1/20/2016 6:32:52 PM.248] > Thanks
[1/20/2016 6:32:52 PM.248] > Shocked
[1/20/2016 6:32:52 PM.248] > Provoke
[1/20/2016 6:32:52 PM.248] > Insult
[1/20/2016 6:32:52 PM.249] [TRACE] Preloading 0xdc586841
[1/20/2016 6:32:52 PM.249] [TRACE] Preloading PROP_ECOLA_CAN
[1/20/2016 6:32:52 PM.249] [TRACE] Preloading PROP_DONUT_02
[1/20/2016 6:32:52 PM.249] [TRACE] Preloading PROP_CANDY_PQS
[1/20/2016 6:32:52 PM.862] [TRACE] Transfering control from PlayerArrest #1 (Blocker) to PlayerSuspectTransport #1
[1/20/2016 6:32:52 PM.862] [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[1/20/2016 6:32:52 PM.863] [TRACE] Asked thread PlayerArrest #1 to abort: Ped left Arrest (left)
[1/20/2016 6:32:52 PM.863] [TRACE] Instance cleaned (PlayerArrest #1)
[1/20/2016 6:32:52 PM.863] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)
[1/20/2016 6:32:52 PM.863] [TRACE] PlayerSuspectTransport #1 received control over ped
[1/20/2016 6:32:52 PM.863] [TRACE] PlayerArrest #1 is aborting already
[1/20/2016 6:32:52 PM.878] [TRACE] Thread PlayerArrest #1 has been shut down
[1/20/2016 6:32:52 PM.879] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #1)
[1/20/2016 6:32:52 PM.880] [TRACE] Thread PlayerSuspectTransport #1 initialized
[1/20/2016 6:32:53 PM.029] 4
[1/20/2016 6:32:53 PM.029] Removing options for Menu
[1/20/2016 6:32:53 PM.029] Not in vehicle so added all
[1/20/2016 6:32:53 PM.226] 4
[1/20/2016 6:32:53 PM.226] Removing options for Menu
[1/20/2016 6:32:53 PM.226]  
[1/20/2016 6:32:53 PM.226] > Idle
[1/20/2016 6:32:53 PM.226] > Drink Coffee
[1/20/2016 6:32:53 PM.226] > Drink eCola
[1/20/2016 6:32:53 PM.226] > Eat Donut
[1/20/2016 6:32:53 PM.226] > Eat P's & Q's
[1/20/2016 6:32:53 PM.226]  
[1/20/2016 6:32:53 PM.226] > Hello
[1/20/2016 6:32:53 PM.226] > Thanks
[1/20/2016 6:32:53 PM.226] > Shocked
[1/20/2016 6:32:53 PM.226] > Provoke
[1/20/2016 6:32:53 PM.226] > Insult
[1/20/2016 6:32:54 PM.110] 4
[1/20/2016 6:32:54 PM.110] Removing options for Menu
[1/20/2016 6:32:54 PM.110] Not in vehicle so added all
[1/20/2016 6:32:54 PM.766] [TRACE] Instance cleaned ( #1)
[1/20/2016 6:32:56 PM.264] Removing options for Menu
[1/20/2016 6:32:56 PM.264] Not in vehicle so added all
[1/20/2016 6:32:56 PM.279] LSPD First Response: Adding suspect not arrested by player
[1/20/2016 6:33:01 PM.668] Arrived
[1/20/2016 6:33:22 PM.430] [TRACE] Key down #1
[1/20/2016 6:33:22 PM.430] [TRACE] Key down #1.5
[1/20/2016 6:33:22 PM.430] CA: True
[1/20/2016 6:33:22 PM.431] AC: False
[1/20/2016 6:33:32 PM.468] 3
[1/20/2016 6:33:32 PM.468] Removing options for Menu
[1/20/2016 6:33:32 PM.468] Not in vehicle so added all
[1/20/2016 6:33:32 PM.468] [TRACE] Preloading 0xdc586841
[1/20/2016 6:33:32 PM.468] [TRACE] Preloading PROP_ECOLA_CAN
[1/20/2016 6:33:32 PM.468] [TRACE] Preloading PROP_DONUT_02
[1/20/2016 6:33:32 PM.468] [TRACE] Preloading PROP_CANDY_PQS
[1/20/2016 6:33:39 PM.877] 4
[1/20/2016 6:33:39 PM.877] Removing options for Menu
[1/20/2016 6:33:39 PM.877]  
[1/20/2016 6:33:39 PM.877] > Idle
[1/20/2016 6:33:39 PM.877] > Drink Coffee
[1/20/2016 6:33:39 PM.877] > Drink eCola
[1/20/2016 6:33:39 PM.878] > Eat Donut
[1/20/2016 6:33:39 PM.878] > Eat P's & Q's
[1/20/2016 6:33:39 PM.878]  
[1/20/2016 6:33:39 PM.878] > Hello
[1/20/2016 6:33:39 PM.878] > Thanks
[1/20/2016 6:33:39 PM.878] > Shocked
[1/20/2016 6:33:39 PM.878] > Provoke
[1/20/2016 6:33:39 PM.878] > Insult
[1/20/2016 6:33:40 PM.680] 4
[1/20/2016 6:33:40 PM.680] Removing options for Menu
[1/20/2016 6:33:40 PM.680] Not in vehicle so added all
[1/20/2016 6:33:42 PM.649] 4
[1/20/2016 6:33:42 PM.649] Removing options for Menu
[1/20/2016 6:33:42 PM.649]  
[1/20/2016 6:33:42 PM.649] > Idle
[1/20/2016 6:33:42 PM.649] > Drink Coffee
[1/20/2016 6:33:42 PM.649] > Drink eCola
[1/20/2016 6:33:42 PM.649] > Eat Donut
[1/20/2016 6:33:42 PM.649] > Eat P's & Q's
[1/20/2016 6:33:42 PM.649]  
[1/20/2016 6:33:42 PM.649] > Hello
[1/20/2016 6:33:42 PM.649] > Thanks
[1/20/2016 6:33:42 PM.649] > Shocked
[1/20/2016 6:33:42 PM.649] > Provoke
[1/20/2016 6:33:42 PM.649] > Insult
[1/20/2016 6:33:43 PM.465] Set action to: Drink Coffee (1)
[1/20/2016 6:33:44 PM.249] Set action to: Drink eCola (2)
[1/20/2016 6:33:44 PM.731] Set action to: Eat Donut (3)
[1/20/2016 6:33:45 PM.432] Set action to: Eat P's & Q's (4)
[1/20/2016 6:33:46 PM.436] 4
[1/20/2016 6:33:46 PM.436] Removing options for Menu
[1/20/2016 6:33:46 PM.436] Not in vehicle so added all
[1/20/2016 6:33:52 PM.026] [TRACE] Key down #1
[1/20/2016 6:33:52 PM.026] [TRACE] Key down #1.5
[1/20/2016 6:33:52 PM.026] CA: True
[1/20/2016 6:33:52 PM.026] AC: False
[1/20/2016 6:33:52 PM.354] [TRACE] Key down #1
[1/20/2016 6:33:52 PM.354] [TRACE] Key down #1.5
[1/20/2016 6:33:52 PM.354] CA: True
[1/20/2016 6:33:52 PM.354] AC: False
[1/20/2016 6:33:53 PM.855] [TRACE] TaskTransportSuspect: OnAbort
[1/20/2016 6:33:53 PM.856] [TRACE] Removing ped from SuspectTransportManager #1 (Blocker)
[1/20/2016 6:33:53 PM.856] [TRACE] Removing ped from SuspectTransportManager #1 (Blocker)
[1/20/2016 6:33:53 PM.856] [TRACE] Finished suspect transport
[1/20/2016 6:33:55 PM.041] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JAMESTOWN_ST
[1/20/2016 6:33:55 PM.045] LSPD First Response: Spawn found with special ID
[1/20/2016 6:33:55 PM.045] LSPD First Response: Spawn found with special ID
[1/20/2016 6:34:02 PM.426] [TRACE] It has been 67.65987 seconds since the last callout
[1/20/2016 6:34:02 PM.427] LSPD First Response: Creating ImpairedDriver
[1/20/2016 6:34:02 PM.430] [TRACE] Callout created:  #2
[1/20/2016 6:34:05 PM.692] [TRACE] User accepted callout
[1/20/2016 6:34:21 PM.257] Relocating to a close position
[1/20/2016 6:34:24 PM.417] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist
[1/20/2016 6:34:24 PM.417] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)
[1/20/2016 6:34:24 PM.418] [TRACE] Instance cleaned (PlayerSuspectTransport #1)
[1/20/2016 6:34:24 PM.431] [TRACE] Thread PlayerSuspectTransport #1 has been shut down
[1/20/2016 6:34:56 PM.507] setting up new cop: null
[1/20/2016 6:34:56 PM.507] [TRACE] New ped recognized as cop
[1/20/2016 6:34:56 PM.507] setting up new cop: null
[1/20/2016 6:34:56 PM.507] [TRACE] New ped recognized as cop
[1/20/2016 6:34:57 PM.021] setting up new cop: null
[1/20/2016 6:34:57 PM.021] [TRACE] New ped recognized as cop
[1/20/2016 6:35:24 PM.845] setting up new cop: null
[1/20/2016 6:35:24 PM.845] [TRACE] New ped recognized as cop
[1/20/2016 6:35:24 PM.845] setting up new cop: null
[1/20/2016 6:35:24 PM.845] [TRACE] New ped recognized as cop
[1/20/2016 6:35:25 PM.361] setting up new cop: null
[1/20/2016 6:35:25 PM.361] [TRACE] New ped recognized as cop
[1/20/2016 6:35:25 PM.361] setting up new cop: null
[1/20/2016 6:35:25 PM.361] [TRACE] New ped recognized as cop
[1/20/2016 6:35:25 PM.362] setting up new cop: null
[1/20/2016 6:35:25 PM.362] [TRACE] New ped recognized as cop
[1/20/2016 6:35:25 PM.862] setting up new cop: null
[1/20/2016 6:35:25 PM.863] [TRACE] New ped recognized as cop
[1/20/2016 6:35:25 PM.863] setting up new cop: null
[1/20/2016 6:35:25 PM.863] [TRACE] New ped recognized as cop
[1/20/2016 6:35:41 PM.495] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[1/20/2016 6:35:41 PM.496] [TRACE] Thread TrafficStop #1 initialized
[1/20/2016 6:35:51 PM.772] LSPD First Response: Mimicking
[1/20/2016 6:35:59 PM.641] LSPD First Response: Done mimicking
[1/20/2016 6:36:16 PM.416] [TRACE] Key down #1
[1/20/2016 6:36:16 PM.416] [TRACE] Key down #1.5
[1/20/2016 6:36:16 PM.416] CA: True
[1/20/2016 6:36:16 PM.416] AC: False
[1/20/2016 6:36:17 PM.300] [TRACE] Key down #1
[1/20/2016 6:36:17 PM.300] [TRACE] Key down #1.5
[1/20/2016 6:36:17 PM.300] CA: True
[1/20/2016 6:36:17 PM.300] AC: False
[1/20/2016 6:36:17 PM.900] [TRACE] Key down #1
[1/20/2016 6:36:17 PM.900] [TRACE] Key down #1.5
[1/20/2016 6:36:17 PM.900] CA: True
[1/20/2016 6:36:17 PM.900] AC: False
[1/20/2016 6:36:33 PM.299] 3
[1/20/2016 6:36:33 PM.299] Removing options for Menu
[1/20/2016 6:36:33 PM.299] Not in vehicle so added all
[1/20/2016 6:36:33 PM.299] [TRACE] Preloading 0xdc586841
[1/20/2016 6:36:33 PM.299] [TRACE] Preloading PROP_ECOLA_CAN
[1/20/2016 6:36:33 PM.299] [TRACE] Preloading PROP_DONUT_02
[1/20/2016 6:36:33 PM.299] [TRACE] Preloading PROP_CANDY_PQS
[1/20/2016 6:36:35 PM.988] Removing options for Menu
[1/20/2016 6:36:35 PM.989] Not in vehicle so added all
[1/20/2016 6:37:00 PM.736] [TRACE] Key down #1
[1/20/2016 6:37:00 PM.736] [TRACE] Key down #1.5
[1/20/2016 6:37:00 PM.736] CA: True
[1/20/2016 6:37:00 PM.736] AC: False
[1/20/2016 6:37:03 PM.841] [TRACE] Asked thread TrafficStop #1 to abort: Check3
[1/20/2016 6:37:03 PM.842] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[1/20/2016 6:37:03 PM.843] [TRACE] TrafficStop #1 is aborting already
[1/20/2016 6:37:03 PM.843] [TRACE] Instance cleaned (TrafficStop #1)
[1/20/2016 6:37:03 PM.857] [TRACE] Thread TrafficStop #1 has been shut down
[1/20/2016 6:37:05 PM.773] 1/20/2016 6:37:05 PM- timeAtInteractPressed
[1/20/2016 6:37:10 PM.293] 1/20/2016 6:37:10 PM- timeAtInteractPressed
[1/20/2016 6:37:13 PM.147] 1/20/2016 6:37:13 PM- timeAtInteractPressed
[1/20/2016 6:37:15 PM.130] 1/20/2016 6:37:15 PM- timeAtInteractPressed
[1/20/2016 6:37:18 PM.266] 1/20/2016 6:37:18 PM- timeAtInteractPressed
[1/20/2016 6:37:20 PM.571] 1/20/2016 6:37:20 PM- timeAtInteractPressed
[1/20/2016 6:37:25 PM.791] 1/20/2016 6:37:25 PM- timeAtInteractPressed
[1/20/2016 6:37:26 PM.028] setting up new cop: null
[1/20/2016 6:37:26 PM.028] [TRACE] New ped recognized as cop
[1/20/2016 6:37:26 PM.541] setting up new cop: null
[1/20/2016 6:37:26 PM.541] [TRACE] New ped recognized as cop
[1/20/2016 6:37:28 PM.260] 1/20/2016 6:37:28 PM- timeAtInteractPressed
[1/20/2016 6:37:31 PM.146] 1/20/2016 6:37:31 PM- timeAtInteractPressed
[1/20/2016 6:37:33 PM.162] 1/20/2016 6:37:33 PM- timeAtInteractPressed
[1/20/2016 6:37:35 PM.247] 1/20/2016 6:37:35 PM- timeAtInteractPressed
[1/20/2016 6:37:37 PM.701] 1/20/2016 6:37:37 PM- timeAtInteractPressed
[1/20/2016 6:37:40 PM.905] 1/20/2016 6:37:40 PM- timeAtInteractPressed
[1/20/2016 6:37:43 PM.761] 1/20/2016 6:37:43 PM- timeAtInteractPressed
[1/20/2016 6:37:46 PM.396] 1/20/2016 6:37:46 PM- timeAtInteractPressed
[1/20/2016 6:37:48 PM.365] 1/20/2016 6:37:48 PM- timeAtInteractPressed
[1/20/2016 6:37:49 PM.982] 1/20/2016 6:37:49 PM- timeAtInteractPressed
[1/20/2016 6:37:52 PM.702] 1/20/2016 6:37:52 PM- timeAtInteractPressed
[1/20/2016 6:37:56 PM.822] 1/20/2016 6:37:56 PM- timeAtInteractPressed
[1/20/2016 6:37:58 PM.873] 1/20/2016 6:37:58 PM- timeAtInteractPressed
[1/20/2016 6:38:00 PM.777] 1/20/2016 6:38:00 PM- timeAtInteractPressed
[1/20/2016 6:38:04 PM.892] 1/20/2016 6:38:04 PM- timeAtInteractPressed
[1/20/2016 6:38:07 PM.277] 1/20/2016 6:38:07 PM- timeAtInteractPressed
[1/20/2016 6:38:17 PM.039] 1/20/2016 6:38:17 PM- timeAtInteractPressed
[1/20/2016 6:38:19 PM.408] 1/20/2016 6:38:19 PM- timeAtInteractPressed
[1/20/2016 6:38:23 PM.042] 1/20/2016 6:38:23 PM- timeAtInteractPressed
[1/20/2016 6:38:25 PM.026] 1/20/2016 6:38:25 PM- timeAtInteractPressed
[1/20/2016 6:39:11 PM.516]  611800
[1/20/2016 6:39:15 PM.368] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[1/20/2016 6:39:15 PM.386] [TRACE] Thread PlayerArrest #2 initialized
[1/20/2016 6:39:18 PM.355] 1/20/2016 6:39:18 PM - released
[1/20/2016 6:39:25 PM.308] Prompting Arresting
[1/20/2016 6:39:30 PM.593] LSPD First Response: Contains key after add
[1/20/2016 6:39:40 PM.869] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #2
[1/20/2016 6:39:40 PM.869] [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[1/20/2016 6:39:40 PM.869] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)
[1/20/2016 6:39:40 PM.869] [TRACE] Instance cleaned (PlayerArrest #2)
[1/20/2016 6:39:40 PM.869] [TRACE] Assigned ped to PlayerSuspectTransport #2 (Blocker)
[1/20/2016 6:39:40 PM.869] [TRACE] PlayerSuspectTransport #2 received control over ped
[1/20/2016 6:39:40 PM.869] [TRACE] PlayerArrest #2 is aborting already
[1/20/2016 6:39:40 PM.889] [TRACE] Thread PlayerArrest #2 has been shut down
[1/20/2016 6:39:40 PM.889] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #2)
[1/20/2016 6:39:40 PM.889] [TRACE] Thread PlayerSuspectTransport #2 initialized
[1/20/2016 6:40:07 PM.312] LSPD First Response: Adding suspect not arrested by player
[1/20/2016 6:40:15 PM.489] [TRACE] Key down #1
[1/20/2016 6:40:15 PM.489] [TRACE] Key down #1.5
[1/20/2016 6:40:15 PM.489] CA: False
[1/20/2016 6:40:15 PM.489] AC: False
[1/20/2016 6:40:15 PM.489] [TRACE] Key down #2
[1/20/2016 6:40:15 PM.489] [TRACE] Ped #2
[1/20/2016 6:40:15 PM.489] [TRACE] Ped #3
[1/20/2016 6:40:15 PM.489] [TRACE] Ped #2
[1/20/2016 6:40:20 PM.861] [TRACE] Key down #1
[1/20/2016 6:40:20 PM.861] [TRACE] Key down #1.5
[1/20/2016 6:40:20 PM.861] CA: False
[1/20/2016 6:40:20 PM.861] AC: False
[1/20/2016 6:40:20 PM.861] [TRACE] Key down #2
[1/20/2016 6:40:20 PM.861] [TRACE] Ped #2
[1/20/2016 6:40:20 PM.861] [TRACE] Ped #3
[1/20/2016 6:40:20 PM.861] [TRACE] Ped #2
[1/20/2016 6:40:33 PM.589] setting up new cop: null
[1/20/2016 6:40:33 PM.589] [TRACE] New ped recognized as cop
[1/20/2016 6:40:33 PM.589] setting up new cop: null
[1/20/2016 6:40:33 PM.589] [TRACE] New ped recognized as cop
[1/20/2016 6:40:57 PM.340] [TRACE] Key down #1
[1/20/2016 6:40:57 PM.340] [TRACE] Key down #1.5
[1/20/2016 6:40:57 PM.340] CA: False
[1/20/2016 6:40:57 PM.340] AC: False
[1/20/2016 6:40:57 PM.340] [TRACE] Key down #2
[1/20/2016 6:40:57 PM.341] [TRACE] Ped #2
[1/20/2016 6:40:57 PM.341] [TRACE] Ped #3
[1/20/2016 6:40:57 PM.341] [TRACE] Ped #2
[1/20/2016 6:42:15 PM.108] LSPD First Response: Spawn found with special ID
[1/20/2016 6:42:15 PM.109] LSPD First Response: Spawn found with special ID
[1/20/2016 6:42:15 PM.126] LSPD First Response: Spawn found with special ID
[1/20/2016 6:42:15 PM.142] LSPD First Response: Spawn found with special ID
[1/20/2016 6:42:15 PM.158] LSPD First Response: Spawn found with special ID
[1/20/2016 6:42:15 PM.175] LSPD First Response: Spawn found with special ID
[1/20/2016 6:42:15 PM.191] LSPD First Response: Spawn found with special ID
[1/20/2016 6:42:15 PM.657] setting up new cop: S_F_Y_Cop_01
[1/20/2016 6:42:15 PM.657] [TRACE] New ped recognized as cop
[1/20/2016 6:42:27 PM.552] Removing options for Menu
[1/20/2016 6:42:27 PM.552] In vehicle so added just one
[1/20/2016 6:42:37 PM.667] [TRACE] Asked thread PlayerSuspectTransport #2 to abort: Suspect ceased to exist
[1/20/2016 6:42:37 PM.667] [TRACE] Removing ped from PlayerSuspectTransport #2 (Blocker)
[1/20/2016 6:42:37 PM.667] [TRACE] Instance cleaned (PlayerSuspectTransport #2)
[1/20/2016 6:42:37 PM.679] [TRACE] Thread PlayerSuspectTransport #2 has been shut down
[1/20/2016 6:42:39 PM.247] LSPD First Response: Error while processing callout: Impaired Driver: Operation is not valid because the specified  Stealth.Plugins.Code3Callouts.Models.Peds.Suspect is invalid.   at Rage.Entity.get_IsDead()
[1/20/2016 6:42:39 PM.247] at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver.Process()
[1/20/2016 6:42:39 PM.248] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 187
[1/20/2016 6:42:39 PM.248] LSPD First Response: EndCurrentCallout: Finishing...
[1/20/2016 6:42:39 PM.251] [TRACE] Instance cleaned ( #2)
[1/20/2016 6:43:09 PM.187] [TRACE] It has been 29.9357123 seconds since the last callout
[1/20/2016 6:43:09 PM.187] LSPD First Response: Creating ?????????????????????????????????????????
[1/20/2016 6:43:09 PM.199] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[1/20/2016 6:43:09 PM.199] [TRACE] Preloading SABREGT
[1/20/2016 6:43:09 PM.200] [TRACE] Callout created: Robbery #1
[1/20/2016 6:43:09 PM.215] [TRACE] Thread ZoomThread #2 initialized
[1/20/2016 6:43:14 PM.273] setting up new cop: null
[1/20/2016 6:43:14 PM.273] [TRACE] New ped recognized as cop
[1/20/2016 6:43:19 PM.197] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[1/20/2016 6:43:19 PM.197] [TRACE] Instance cleaned (ZoomThread #2)
[1/20/2016 6:43:19 PM.199] [TRACE] Thread ZoomThread #2 has been shut down
[1/20/2016 6:43:19 PM.329] setting up new cop: null
[1/20/2016 6:43:19 PM.330] [TRACE] New ped recognized as cop
[1/20/2016 6:43:19 PM.330] setting up new cop: null
[1/20/2016 6:43:19 PM.330] [TRACE] New ped recognized as cop
[1/20/2016 6:43:19 PM.830] setting up new cop: S_F_Y_Cop_01
[1/20/2016 6:43:19 PM.830] [TRACE] New ped recognized as cop
[1/20/2016 6:43:19 PM.830] setting up new cop: null
[1/20/2016 6:43:19 PM.830] [TRACE] New ped recognized as cop
[1/20/2016 6:43:22 PM.867] setting up new cop: null
[1/20/2016 6:43:22 PM.867] [TRACE] New ped recognized as cop
[1/20/2016 6:43:22 PM.867] setting up new cop: null
[1/20/2016 6:43:22 PM.867] [TRACE] New ped recognized as cop
[1/20/2016 6:43:23 PM.382] setting up new cop: null
[1/20/2016 6:43:23 PM.382] [TRACE] New ped recognized as cop
[1/20/2016 6:43:23 PM.382] setting up new cop: null
[1/20/2016 6:43:23 PM.382] [TRACE] New ped recognized as cop
[1/20/2016 6:43:26 PM.418] setting up new cop: null
[1/20/2016 6:43:26 PM.418] [TRACE] New ped recognized as cop
[1/20/2016 6:43:30 PM.471] setting up new cop: null
[1/20/2016 6:43:30 PM.471] [TRACE] New ped recognized as cop
[1/20/2016 6:43:30 PM.471] setting up new cop: null
[1/20/2016 6:43:30 PM.471] [TRACE] New ped recognized as cop
[1/20/2016 6:43:40 PM.195] LSPD First Response: Creating drug driver event
[1/20/2016 6:43:46 PM.197] [TRACE] It has been 21.9622561 seconds since the last callout
[1/20/2016 6:43:46 PM.198] LSPD First Response: Creating HitAndRun
[1/20/2016 6:43:46 PM.198] [TRACE] Callout created:  #3
[1/20/2016 6:43:46 PM.217] [TRACE] Thread ZoomThread #3 initialized
[1/20/2016 6:43:46 PM.402] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[1/20/2016 6:43:53 PM.557] [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[1/20/2016 6:43:53 PM.557] [TRACE] Thread TrafficStop #2 initialized
[1/20/2016 6:43:56 PM.206] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded
[1/20/2016 6:43:56 PM.206] [TRACE] Instance cleaned (ZoomThread #3)
[1/20/2016 6:43:56 PM.207] [TRACE] Thread ZoomThread #3 has been shut down
[1/20/2016 6:44:19 PM.576] [TRACE] Key down #1
[1/20/2016 6:44:19 PM.576] [TRACE] Key down #1.5
[1/20/2016 6:44:19 PM.576] CA: False
[1/20/2016 6:44:19 PM.576] AC: False
[1/20/2016 6:44:19 PM.576] [TRACE] Key down #2
[1/20/2016 6:44:19 PM.577] [TRACE] Ped #2
[1/20/2016 6:44:19 PM.577] [TRACE] Ped #3
[1/20/2016 6:44:19 PM.577] [TRACE] Ped #2
[1/20/2016 6:44:19 PM.577] [TRACE] Ped #2
[1/20/2016 6:44:19 PM.577] [TRACE] Ped #3
[1/20/2016 6:44:19 PM.709] 1/20/2016 6:44:19 PM - released
[1/20/2016 6:44:20 PM.343] [TRACE] Key down #1
[1/20/2016 6:44:20 PM.527] [TRACE] Key down #1
[1/20/2016 6:44:39 PM.859] [TRACE] Key down #1
[1/20/2016 6:44:39 PM.859] [TRACE] Key down #1.5
[1/20/2016 6:44:39 PM.859] CA: False
[1/20/2016 6:44:39 PM.859] AC: False
[1/20/2016 6:44:39 PM.859] [TRACE] Key down #2
[1/20/2016 6:44:39 PM.859] [TRACE] Ped #2
[1/20/2016 6:44:39 PM.859] [TRACE] Ped #3
[1/20/2016 6:44:39 PM.860] [TRACE] Ped #2
[1/20/2016 6:44:39 PM.860] [TRACE] Ped #3
[1/20/2016 6:44:39 PM.860] [TRACE] Ped #2
[1/20/2016 6:44:39 PM.860] [TRACE] Ped #3
[1/20/2016 6:44:39 PM.860] [TRACE] Ped #2
[1/20/2016 6:44:39 PM.860] [TRACE] Ped #3
[1/20/2016 6:44:39 PM.860] [TRACE] Ped #2
[1/20/2016 6:44:39 PM.860] [TRACE] Ped #2
[1/20/2016 6:44:39 PM.860] [TRACE] Ped #3
[1/20/2016 6:44:39 PM.960] 5
[1/20/2016 6:44:39 PM.960] 1/20/2016 6:44:39 PM - released
[1/20/2016 6:44:45 PM.630] [TRACE] Key down #1
[1/20/2016 6:44:45 PM.630] [TRACE] Key down #1.5
[1/20/2016 6:44:45 PM.630] CA: False
[1/20/2016 6:44:45 PM.630] AC: False
[1/20/2016 6:44:45 PM.630] [TRACE] Key down #2
[1/20/2016 6:44:45 PM.630] [TRACE] Ped #2
[1/20/2016 6:44:45 PM.630] [TRACE] Ped #3
[1/20/2016 6:44:45 PM.630] [TRACE] Ped #2
[1/20/2016 6:44:45 PM.630] [TRACE] Ped #3
[1/20/2016 6:44:45 PM.630] [TRACE] Ped #2
[1/20/2016 6:44:45 PM.630] [TRACE] Ped #3
[1/20/2016 6:44:45 PM.630] [TRACE] Ped #2
[1/20/2016 6:44:45 PM.630] [TRACE] Ped #3
[1/20/2016 6:44:45 PM.630] [TRACE] Ped #2
[1/20/2016 6:44:45 PM.631] [TRACE] Ped #2
[1/20/2016 6:44:45 PM.631] [TRACE] Ped #3
[1/20/2016 6:44:45 PM.731] 5
[1/20/2016 6:44:45 PM.732] 1/20/2016 6:44:45 PM - released
[1/20/2016 6:44:52 PM.524] 3
[1/20/2016 6:44:52 PM.524] Removing options for Menu
[1/20/2016 6:44:52 PM.524] In vehicle so added just one
[1/20/2016 6:44:52 PM.524] [TRACE] Preloading 0xdc586841
[1/20/2016 6:44:52 PM.524] [TRACE] Preloading PROP_ECOLA_CAN
[1/20/2016 6:44:52 PM.524] [TRACE] Preloading PROP_DONUT_02
[1/20/2016 6:44:52 PM.524] [TRACE] Preloading PROP_CANDY_PQS
[1/20/2016 6:44:52 PM.524] 2
[1/20/2016 6:44:52 PM.524] Removing options for Menu
[1/20/2016 6:44:52 PM.524] In vehicle so added just one
[1/20/2016 6:44:53 PM.389] 1
[1/20/2016 6:44:53 PM.389] Removing options for Menu
[1/20/2016 6:44:53 PM.389] Not in vehicle so added all
[1/20/2016 6:44:58 PM.129] Removing options for Menu
[1/20/2016 6:44:58 PM.129] Not in vehicle so added all
[1/20/2016 6:45:09 PM.950] [TRACE] Created new chase
[1/20/2016 6:45:09 PM.950] [TRACE] Transfering control from TrafficStop #2 (GameplayMandatory) to ChaseHost #1
[1/20/2016 6:45:09 PM.950] [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[1/20/2016 6:45:09 PM.950] [TRACE] Asked thread TrafficStop #2 to abort: Ped left traffic stop
[1/20/2016 6:45:09 PM.951] [TRACE] Instance cleaned (TrafficStop #2)
[1/20/2016 6:45:09 PM.951] [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[1/20/2016 6:45:09 PM.951] [TRACE] ChaseHost #1 received control over ped
[1/20/2016 6:45:09 PM.951] [TRACE] Suspect added to chase
[1/20/2016 6:45:09 PM.952] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[1/20/2016 6:45:09 PM.952] [TRACE] TrafficStop #2 is aborting already
[1/20/2016 6:45:09 PM.969] [TRACE] Thread TrafficStop #2 has been shut down
[1/20/2016 6:45:09 PM.969] [TRACE] Thread ChaseHost #1 initialized
[1/20/2016 6:45:10 PM.050] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:45:10 PM.050] [TRACE] Cop added to chase
[1/20/2016 6:45:10 PM.050] [TRACE] Added blip for cop
[1/20/2016 6:45:10 PM.050] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:45:10 PM.050] [TRACE] Cop added to chase
[1/20/2016 6:45:10 PM.050] [TRACE] Added blip for cop
[1/20/2016 6:45:10 PM.050] [TRACE] Creating cop chase task
[1/20/2016 6:45:10 PM.050] [TRACE] Cop chase task assigned
[1/20/2016 6:45:10 PM.050] [TRACE] Creating cop chase task
[1/20/2016 6:45:10 PM.050] [TRACE] Cop chase task assigned
[1/20/2016 6:46:05 PM.278] X:-885.25 Y:-1760.5 Z:36.75
[1/20/2016 6:46:05 PM.278] [TRACE] Requested backup LocalAir in LosSantosCity
[1/20/2016 6:46:05 PM.278] [TRACE] Creating unit AirUnit
[1/20/2016 6:46:05 PM.278] [TRACE] Created polmav
[1/20/2016 6:46:05 PM.278] Livery: 0
[1/20/2016 6:46:05 PM.279] [TRACE] New cop created s_m_y_pilot_01
[1/20/2016 6:46:05 PM.279] s_m_y_cop_01_white_full_02
[1/20/2016 6:46:05 PM.279] s_m_y_cop_01_white_full_02
[1/20/2016 6:46:05 PM.281] Heli voices
[1/20/2016 6:46:05 PM.282] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:46:05 PM.282] [TRACE] Cop added to chase
[1/20/2016 6:46:05 PM.282] [TRACE] Added blip for cop
[1/20/2016 6:46:05 PM.282] [TRACE] Added cop to existing chase
[1/20/2016 6:46:05 PM.282] [TRACE] New cop created s_m_y_pilot_01
[1/20/2016 6:46:05 PM.282] s_m_y_cop_01_white_full_02
[1/20/2016 6:46:05 PM.283] s_m_y_cop_01_white_full_01
[1/20/2016 6:46:05 PM.283] Heli voices
[1/20/2016 6:46:05 PM.283] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:46:05 PM.283] [TRACE] Cop added to chase
[1/20/2016 6:46:05 PM.283] [TRACE] Added blip for cop
[1/20/2016 6:46:05 PM.283] [TRACE] Added cop to existing chase
[1/20/2016 6:46:05 PM.306] setting up new cop: null
[1/20/2016 6:46:05 PM.306] setting up new cop: null
[1/20/2016 6:46:05 PM.317] [TRACE] Creating cop chase task
[1/20/2016 6:46:05 PM.317] [TRACE] Cop chase task assigned
[1/20/2016 6:46:05 PM.317] [TRACE] Creating cop chase task
[1/20/2016 6:46:05 PM.318] [TRACE] Cop chase task assigned
[1/20/2016 6:46:06 PM.417] [TRACE] Player about to leave chase
[1/20/2016 6:46:07 PM.219] X:-737.75 Y:-1723.75 Z:38.46875
[1/20/2016 6:46:07 PM.219] [TRACE] Requested backup StatePatrol in LosSantosCity
[1/20/2016 6:46:07 PM.219] [TRACE] Creating unit StateUnit
[1/20/2016 6:46:07 PM.220] [TRACE] Created police4
[1/20/2016 6:46:07 PM.220] [TRACE] New cop created s_m_y_hwaycop_01
[1/20/2016 6:46:07 PM.221] s_m_y_hwaycop_01_white_full_01
[1/20/2016 6:46:07 PM.221] s_m_y_hwaycop_01_white_full_02
[1/20/2016 6:46:07 PM.221] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:46:07 PM.221] [TRACE] Cop added to chase
[1/20/2016 6:46:07 PM.221] [TRACE] Added blip for cop
[1/20/2016 6:46:07 PM.221] [TRACE] Added cop to existing chase
[1/20/2016 6:46:07 PM.221] [TRACE] New cop created s_m_y_hwaycop_01
[1/20/2016 6:46:07 PM.222] s_m_y_hwaycop_01_white_full_02
[1/20/2016 6:46:07 PM.222] s_m_y_hwaycop_01_white_full_01
[1/20/2016 6:46:07 PM.222] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:46:07 PM.222] [TRACE] Cop added to chase
[1/20/2016 6:46:07 PM.222] [TRACE] Added blip for cop
[1/20/2016 6:46:07 PM.222] [TRACE] Added cop to existing chase
[1/20/2016 6:46:07 PM.236] [TRACE] Creating cop chase task
[1/20/2016 6:46:07 PM.236] [TRACE] Cop chase task assigned
[1/20/2016 6:46:07 PM.236] [TRACE] Creating cop chase task
[1/20/2016 6:46:07 PM.236] [TRACE] Cop chase task assigned
[1/20/2016 6:46:07 PM.343] setting up new cop: null
[1/20/2016 6:46:07 PM.343] setting up new cop: null
[1/20/2016 6:46:10 PM.471] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[1/20/2016 6:46:12 PM.531] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[1/20/2016 6:46:14 PM.435] [TRACE] Player left current chase
[1/20/2016 6:46:17 PM.958] setting up new cop: null
[1/20/2016 6:46:17 PM.958] [TRACE] New ped recognized as cop
[1/20/2016 6:46:17 PM.958] setting up new cop: null
[1/20/2016 6:46:17 PM.958] [TRACE] New ped recognized as cop
[1/20/2016 6:46:17 PM.993] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:46:17 PM.993] [TRACE] Cop added to chase
[1/20/2016 6:46:17 PM.993] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:46:17 PM.993] [TRACE] Cop added to chase
[1/20/2016 6:46:17 PM.993] [TRACE] Creating cop chase task
[1/20/2016 6:46:17 PM.993] [TRACE] Cop chase task assigned
[1/20/2016 6:46:17 PM.993] [TRACE] Creating cop chase task
[1/20/2016 6:46:17 PM.993] [TRACE] Cop chase task assigned
[1/20/2016 6:47:22 PM.651] X:-245.75 Y:-2451.25 Z:55.96875
[1/20/2016 6:47:22 PM.651] [TRACE] Requested backup StatePatrol in LosSantosCity
[1/20/2016 6:47:22 PM.651] [TRACE] Creating unit StateUnit
[1/20/2016 6:47:22 PM.651] [TRACE] Created policeb
[1/20/2016 6:47:22 PM.652] [TRACE] New cop created s_m_y_hwaycop_01
[1/20/2016 6:47:22 PM.652] s_m_y_hwaycop_01_white_full_01
[1/20/2016 6:47:22 PM.652] s_m_y_hwaycop_01_white_full_01
[1/20/2016 6:47:22 PM.653] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/20/2016 6:47:22 PM.668] setting up new cop: null
[1/20/2016 6:47:30 PM.538] LSPD First Response: Creating ?????????????????????????????????????????
[1/20/2016 6:47:30 PM.539] [TRACE] Callout created:  #4
[1/20/2016 6:47:30 PM.541] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE
[1/20/2016 6:47:30 PM.556] [TRACE] Thread ZoomThread #4 initialized
[1/20/2016 6:47:34 PM.518] [TRACE] User accepted callout
[1/20/2016 6:47:36 PM.912] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[1/20/2016 6:47:37 PM.901] Arrived
[1/20/2016 6:47:40 PM.549] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded
[1/20/2016 6:47:40 PM.549] [TRACE] Instance cleaned (ZoomThread #4)
[1/20/2016 6:47:40 PM.551] [TRACE] Thread ZoomThread #4 has been shut down
[1/20/2016 6:47:48 PM.005] setting up new cop: null
[1/20/2016 6:47:48 PM.005] [TRACE] New ped recognized as cop
[1/20/2016 6:47:48 PM.005] setting up new cop: null
[1/20/2016 6:47:48 PM.005] [TRACE] New ped recognized as cop
[1/20/2016 6:47:48 PM.021] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:47:48 PM.021] [TRACE] Cop added to chase
[1/20/2016 6:47:48 PM.021] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:47:48 PM.021] [TRACE] Cop added to chase
[1/20/2016 6:47:48 PM.021] [TRACE] Creating cop chase task
[1/20/2016 6:47:48 PM.021] [TRACE] Cop chase task assigned
[1/20/2016 6:47:48 PM.021] [TRACE] Creating cop chase task
[1/20/2016 6:47:48 PM.021] [TRACE] Cop chase task assigned
[1/20/2016 6:48:01 PM.009] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:48:01 PM.009] [TRACE] Cop added to chase
[1/20/2016 6:48:01 PM.009] [TRACE] Creating cop chase task
[1/20/2016 6:48:01 PM.009] [TRACE] Cop chase task assigned
[1/20/2016 6:50:06 PM.028] [TRACE] Found new close chase
[1/20/2016 6:50:15 PM.837] [TRACE] Too far away from recent closest chase
[1/20/2016 6:51:08 PM.954] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST
[1/20/2016 6:51:08 PM.955] LSPD First Response: Updated for waitcount
[1/20/2016 6:51:45 PM.533] setting up new cop: null
[1/20/2016 6:51:45 PM.533] [TRACE] New ped recognized as cop
[1/20/2016 6:51:45 PM.632] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:51:45 PM.632] [TRACE] Cop added to chase
[1/20/2016 6:51:45 PM.632] [TRACE] Creating cop chase task
[1/20/2016 6:51:45 PM.632] [TRACE] Cop chase task assigned
[1/20/2016 6:51:46 PM.033] setting up new cop: null
[1/20/2016 6:51:46 PM.033] [TRACE] New ped recognized as cop
[1/20/2016 6:51:46 PM.050] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[1/20/2016 6:51:46 PM.050] [TRACE] Cop added to chase
[1/20/2016 6:51:46 PM.050] [TRACE] Creating cop chase task
[1/20/2016 6:51:46 PM.051] [TRACE] Cop chase task assigned
[1/20/2016 6:52:13 PM.276] [TRACE] Found new close chase
[1/20/2016 6:52:15 PM.284] [TRACE] Too far away from recent closest chase
[1/20/2016 6:52:26 PM.957] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MIRIAM_TURNER_OVERPASS

 

Vaskulis

Members

I was playing the Bank Heist callout and when i was done, my patrol car (parked next to the captain) wasn't there anymore. So i decided to take one of the staniers spawned by the callout but once it was marked code 4, the stanier wasn't controllable any more and just drove around. I couldn't even exit without using the console. Other than that, this is an amazing mod!

manhunt

Members

(edited)

I have problem with the bank heist.I killed and arrested the robbers but i cant release the hostages.I need hold 0 but nothing happening just bring up cheat code menu.

Thanks the answers.

Anyway the mode is really good.

Edited by manhunt

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