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10 Screenshots

I've always enjoyed LSPDFR and the many great callout packs created by the community. While playing, I realized that I personally was looking for more callouts focused on the everyday side of police work incidents that don't always end with an arrest, a pursuit, or a shootout, but instead let you experience the more routine parts of patrol.

Since I couldn't find exactly what I was looking for, I decided to create my own callout pack. It originally started as a small personal project, but after adding more and more scenarios, I thought it would be worth sharing with the community.

At the moment, the pack features 22 unique callouts, each with multiple possible outcomes and different spawn locations.

The pack also includes optional NPCI integration (3.1+). If you are using NPCI, NPCs recognize when they are part of a callout and respond accordingly, making interactions feel more natural and immersive.

Current Callouts

NEW - Delivery Driver Dispute
Respond to a dispute between a delivery driver and a customer involving a food order. Speak with both parties, review receipts, payment status, delivery details, or other available proof, and decide whether the issue is a civil dispute, refusal to pay, disorderly conduct, or requires further police action. 30+ Spawns

NEW - Person Sleeping on Park Bench
Respond to a welfare check involving a person reported sleeping on a public bench. Speak with the individual, assess the situation, and decide whether they need assistance, should move along, or require further police action.

NEW - Bus in Need of Assistance
Respond to a bus-related incident where the vehicle or driver requires police assistance. Secure the area, speak with involved parties, gather information, and determine the appropriate next steps. Currently +7 Spawns

NEW - Bounty Hunters Reported
Investigate a report involving alleged bounty hunters or fugitive recovery agents. Verify identities, review the situation, speak with both parties, and decide whether the encounter is lawful or requires police intervention. 30+ Spawns

Mansion Raid Assistance

Assist FIB, NOOSE, and DOA after a mansion raid.

The main suspect escaped the scene. Investigate the mansion, determine his exit point, track him down, and bring him in alive.

Warning: This callout can be difficult. Suspects may be heavily armed.

Silent Store Alarm

Added a new store alarm callout with many possible outcomes and scenarios.

Investigate what triggered the alarm. It could be a robbery, a false alarm, a technical issue, or something completely different. 5+ Spawns

Possible Sprayer

Added a new possible sprayer callout with 60+ spawn locations across the map.

Features multiple possible outcomes and different ways the situation can play out. 65+ Spawns

Transit Fare Evasion

Added a new fare evasion callout with a large amount of spawn locations and creative scenarios.

Fare evasion situations can now happen around planes, boats, buses, trains, and subway stations. 13+ Spawns

Supervisor Requested at Traffic Stop

Added a new callout where an officer requests a supervisor during a traffic stop.

Includes multiple possible outcomes, several spawn locations, custom scanner audio, and full NPCAI context support for more natural interactions. +16 Spawns

Offficer Involved Shooting

An officer involved shooting has been reported. Respond to the scene, investigate what happened, speak with witnesses, visit the deceased person’s home, and determine whether the use of force was justified.

Property Trespassing

A new trespassing callout has been added. Respond to a property-related trespassing complaint, speak with the involved parties, and decide how to handle the situation.

The callout features multiple possible situations, randomized behavior, and different locations for more variety. Thanks for the Idea! +31 Spawns @OfficerAlexis

Group Drinking in Public

Neighbors report a group of intoxicated people causing a disturbance. Respond to the scene and deal with the situation. Features multiple outcomes and several different spawn locations. +10 Spawns

Parking Dispute

A dispute has broken out over a parking space. Whether it's illegal parking, someone stealing a parking spot, or another disagreement, it's up to you to calm the situation. Includes multiple outcomes. 16+ Spawns

Trespassing at the LS Taxi Yard

A taxi company reports a suspicious person wandering around their property. Investigate the situation, which can develop in several different ways with multiple possible outcomes.

Sergeant Requested

A citizen insists on speaking with a sergeant regarding an important matter. Report to Mission Row Police Station, speak with the citizen, and assist them with their concern.

Stolen Tanker (Please Report any spawn bugs)

A tanker carrying highly explosive cargo has been stolen. Locate and stop the vehicle before disaster strikes. +55 Spawns

Suspicious Ammo Purchase

An Ammu-Nation employee reports a customer attempting to purchase an unusually large amount of ammunition. Respond to the store and investigate the situation. 11 Spawns

Construction Worker Dead

A construction worker has been found dead at a construction site. Respond to the scene and investigate what happened. 3 Spawns

Bank Dispute

Bank staff report a disturbance involving a customer. Respond to the bank, determine what caused the dispute, and resolve the situation. Features multiple outcomes and several different spawn locations. 4+ Spawns

Taxi Driver Dispute

A taxi driver reports a dispute with a passenger. Respond to the scene, determine what happened, and resolve the situation. Features multiple outcomes and several different spawn locations. 13+ Spawns

Stolen Bus

A city bus has been reported stolen. Locate the vehicle, stop the suspect, and bring the situation to a safe conclusion.

Public Urination

Citizens report a person urinating in public. Respond to the scene, investigate the situation, and deal with it appropriately. Features multiple possible outcomes. 22+ Spawns

Coming Soon

  • Blocked Driveway Dispute (WIP)

  • Police Impersonation

  • Civilian in danger

  • Laser Strike Report

  • Citizen's Arrest

  • Vehicle Accident

  • Residence on Fire (WIP)

  • Dead Person Found (WIP)

  • First Responders Required – Person Found Unconscious (WIP)

  • Welfare Check (WIP)

  • Suspicious Noise Behind a Business

  • Alarm Activation (Residential)

  • Animal Causing Traffic Hazard

  • Traffic Light Failure (WIP)

  • Escaped Prisoner

  • Illegal Street Vendor

  • Illegal Dumping

  • Person Locked Out of Home

  • Identity Theft Report

  • Credit Card Fraud Report

  • Homeless Camp Complaint

  • Pool accident (WIP)

  • Hostage Negotiation

  • Aircraft Crash (WIP)

  • Burglary - Armed/Non Armed

  • Wanted Fugitive at Airport

  • AND MORE!

Requirements

  • ScriptHookV

  • RageNativeUI

  • Enable All Interiors

  • Stop The Ped (Recommended)

  • or Police Redefined (Recommended)

  • MoreFire (Recommended)

  • NPCI Version 3.1+ (Recommended)

This plugin should work with GTA Enhanced. If you encounter any bugs, please report them.

©2025 ChillLSCallouts by Benjamiin. All rights reserved. Do not modify, redistribute, or reupload any part of this package without my permission.


I hope you enjoy this pack! I'm still fairly new, so I'd really appreciate any feedback, suggestions, or ideas for future callouts.

If you encounter any bugs, please report them here, and if you have any questions, feel free to contact me.

Edited by BB.

What's New in Version 1.4.1.1

Released

Changelog – Version 1.4.1.1

NEW – Delivery Driver Dispute

Added a new callout involving a dispute with a delivery driver.

Respond to the scene, speak with the involved parties, determine what happened, and resolve the situation appropriately.

Bug Fixes & Improvements

Fixed a spawn bug with the Suspicious Ammo Purchase callout.

Fixed a spawn bug with the Bus Assistance callout.

Improved spawning and despawning systems for better performance.

Improved cleanup handling after callouts end.

Improved pedestrian placement logic to reduce awkward spawn positions.

Updated several callout interaction checks.

Improved general scenario handling.

Minor animation timing adjustments.

Minor stability improvements.

If you find any bugs please report them so that I can fix them ASAP

Old

Changelog – Version 1.4.1.0

NEW – Person Sleeping on Park Bench

Added a new callout where a person is reported sleeping on a park bench. Respond to the scene, check on the person, and decide how to handle the situation.

NEW – Bus in Need of Assistance

Added a new bus-related callout. Respond to a bus that needs police assistance and resolve the situation safely.

NEW – Bounty Hunters Reported

Added a new callout involving reported bounty hunters. Investigate the situation and determine whether their actions are lawful or if police intervention is required.

Spawn Updates

Suspicious Ammo Purchase now covers all Ammu-Nation stores.

Property Trespassing received a big spawn update with 26+ new locations across the map.

Bug Fixes & Improvements

Fixed an audio file issue for the Silent Store Alarm callout.

Improved performance.

Improved spawning and despawning systems.

Added more vehicles to the callout vehicle pool.

Updated several animations.

Changelog – Version 1.4.0.0

NEW – Silent Store Alarm

Added a new store alarm callout with many possible outcomes and scenarios.

Investigate what triggered the alarm. It could be a robbery, a false alarm, a technical issue, or something completely different.

NEW – Possible Sprayer

Added a new possible sprayer callout with 60+ spawn locations across the map.

Features multiple possible outcomes and different ways the situation can play out.

NEW – Transit Fare Evasion

Added a new fare evasion callout with a large amount of spawn locations and creative scenarios.

Fare evasion situations can now happen around planes, boats, buses, trains, and subway stations.

NEW – Mansion Raid Assistance

Assist FIB, NOOSE, and DOA after a mansion raid.

The main suspect escaped the scene. Investigate the mansion, determine his exit point, track him down, and bring him in alive.

Warning: This callout can be difficult. Suspects may be heavily armed.

Added

Added new spawn locations across the entire map.

Bug Fixes & Improvements

Fixed issues with the Group Drinking in Public callout.

Fixed several arrest-related issues.

Improved pursuit handling and cleanup.

General bug fixes and stability improvements.

Changelog – Version 1.3.0.4

NEW – Supervisor Requested at Traffic Stop

Added a new callout where an officer requests a supervisor during a traffic stop.

Includes multiple possible outcomes, several spawn locations, custom scanner audio, and full NPCAI context support for more natural interactions.

Bug Fixes & Improvements

Fixed suspects sometimes re-entering pursuit behavior after being arrested or grabbed.

Improved pursuit cleanup across active LSPDFR pursuits.

Improved compatibility handling for Policing Redefined vehicle records.

General stability improvements.

Changelog V1.3.0.3

Custom Dispatch Audio Overhaul
Updated the dispatch audio for several ChillLSCallouts callouts.

New Custom Logo & OIV Installer
Added a new custom ChillLSCallouts logo with an included .oiv installer for easier installation. - NOW Fixed thank you for telling me @sledge5581

Bus Callout Rewrite
The bus-related callout has been completely rewritten for better stability, cleaner logic, and a more reliable gameplay flow.

Stability Improvements
Improved overall stability across several systems and reduced the chance of unexpected issues during callouts.

Improved Logging
Added more detailed logging to make it easier to identify and fix possible issues in future updates.

Ped Model Improvements
Adjusted and improved several ped models to better fit their callout situations.

General Fixes & Improvements
Made various smaller fixes, cleanup changes, and backend improvements across the plugin.

Changelog – Version 1.3.0.2

NEW – Property Trespassing

A new trespassing callout has been added. Respond to a property-related trespassing complaint, speak with the involved parties, and decide how to handle the situation.

The callout features multiple possible situations, randomized behavior, and different locations for more variety. Thanks for the Idea! @OfficerAlexis

NPCI Integration Rework

Fully reworked the NPCI integration. Thank you for pointing my mistake out @GoD5p33d666

NPCs across all 13 callouts now receive proper role, scenario, and scene context, making conversations feel more natural and situation-aware.

Shared scene details are now passed correctly, and NPC moods can update dynamically based on how the situation develops.

If Bugs continue with NPCI please REPORT THEM!


Short Description

A realistic LSPDFR callout pack focused on everyday police work. Featuring 22 unique callouts. Works with NPCI

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Images
  • Mod and Mod Content (Moderate)

AI Helped me to create parts of the code, improve it/Bugfix . English isn't my primary language, so I used AI to help translate and improve some of the texts.

User Feedback

Recommended Comments

sergeant nolan

Members

Hallo danke für das neue Update, ich wollte dir noch einige Ideen für das pack geben was bis jetzt ja schon eine 10 von 10 ist.

Meine Ideen: Vehicle Blocking a Fire Hydran, Abandoned Vehicle on Highway, Driver Refusing to Pay Tow Fee das könnte dann zb auch am abschlepphof stattfinden, Rental Car Not Returned, Aggressive Customer at Car Dealership.

Ich danke dir jetzt nochmal vielmals für dieses tolle pack, es ergänzt mein Spiel wirklich gut und ich freue mich schon sehr auf zukünftige Updates

BB.

Insiders Author

1 minute ago, sergeant nolan said:

Hallo danke für das neue Update, ich wollte dir noch einige Ideen für das pack geben was bis jetzt ja schon eine 10 von 10 ist.

Meine Ideen: Vehicle Blocking a Fire Hydran, Abandoned Vehicle on Highway, Driver Refusing to Pay Tow Fee das könnte dann zb auch am abschlepphof stattfinden, Rental Car Not Returned, Aggressive Customer at Car Dealership.

Ich danke dir jetzt nochmal vielmals für dieses tolle pack, es ergänzt mein Spiel wirklich gut und ich freue mich schon sehr auf zukünftige Updates

Die Ideen klingen wirklich gut, ich schaue welche wir in Zukunft implementieren können, aktuell haben wir ja noch einiges vor uns, siehe coming soon. Ich bedanke mich für das nette Kompliment

Chicken Grease

Members

Can never get the interiors to work, am i missing alot by not having it? as far as i know it all goes into the scripts folder the mod,lemon ui and shv3. what am i missing?

manu450

Members

(edited)

44 minutes ago, Chicken Grease said:

Can never get the interiors to work, am i missing alot by not having it? as far as i know it all goes into the scripts folder the mod,lemon ui and shv3. what am i missing?

I’m having same issue. Some stores/locations I can’t get in. I don’t think it’s the mod itself the problem, but the interior Mod not working as intended. As a workaround, use the trainer to go through doors.

Edited by manu450

BB.

Insiders Author

1 hour ago, Chicken Grease said:

Can never get the interiors to work, am i missing alot by not having it? as far as i know it all goes into the scripts folder the mod,lemon ui and shv3. what am i missing?

46 minutes ago, manu450 said:

I’m having same issue. Some stores/locations I can’t get in. I don’t think it’s the mod itself the problem, but the interior Mod not working as intended. As a workaround, use the trainer to go through doors.

You should also use the latest ScriptHookVDotNet Nightly build, especially with newer GTA V versions.
Make sure ScriptHookV, ScriptHookVDotNet Nightly, LemonUI for SHVDN3, and the interiors mod are installed correctly. The interiors mod and LemonUI SHVDN3 usually go into the GTA V/scripts folder.

This is not an issue with ChillLS Callouts itself, it is most likely an installation issue with the interiors mod or its dependencies. But if it still does not work, send me your ScriptHookVDotNet.log and I can take a look at it for you.

CaliNative92

Members

Just a heads up—the OIV installer is broken. It tries to create scripts_txds.rpf instead of opening the existing one, so installation fails. Manual install works fine. Might want to check the assembly.xml . Great mod!

BB.

Insiders Author

9 hours ago, CaliNative92 said:

Just a heads up—the OIV installer is broken. It tries to create scripts_txds.rpf instead of opening the existing one, so installation fails. Manual install works fine. Might want to check the assembly.xml . Great mod!

Thanks for the heads up! I really appreciate you letting me know. I’ll take a look at the assembly.xml and get it fixed in the next update. Glad to hear the manual installation works in the meantime, and thanks for the kind words about the mod!

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