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Pullover Plus - Extends LSPDFR's traffic stop system 2.2.0.0

(1 review)

3 Screenshots

logo.png

Pullover+

Extends LSPDFR's traffic stop system with on-foot vehicle control, intelligent repositioning, and enhanced pullover animations — all fully configurable and compatible with your existing setup.

The plugin is available in 5 different languages: English, Spanish, French, German, and Russian

Requirements :

  • LSPDFR 0.4+

  • Optimized for use with Policing Redefined or Stop The Ped

Installation :

  1. CopyPullover+.dllandPullover+.iniintoGTA V\Plugins\LSPDFR\

  2. EditPullover+.inito configure keys, language, and module settings

  3. Launch GTA V


Configuration & Commands :

Everything configurable via a single Pullover+.ini file. All settings reloadable at runtime without restarting LSPDFR.

Key SHIFT+E— initiate a traffic stop while on foot (use the same key to cancel it)

Controller : LeftShoulder+DPadDown

Key SHIFT+N— place a blue position marker to set exactly where the vehicle should stop. Move the marker with the arrow keys, confirm with Enter. Press again to clear the saved position.

Controller : LeftShoulder+DPadRight

Key M— when in your police vehicle during a pullover, opens a blue marker to choose exactly where the suspect vehicle should reposition. Move with arrow keys, confirm with Enter, press M again to cancel.

Up/Down/Left/Right — move the blue marker (configurable) Enter — confirm marker position (configurable) NumPad5 — reset marker to default position (configurable)

Pullover ReloadSettings— reload ini live

Pullover ToggleFootTrafficStop— toggle module

Pullover SetLanguage— switch language live

Features :


On-foot Traffic Stop

Signal a moving vehicle to pull over while standing on the roadside — no police car required. Works with a configurable key or controller button.

  • Cone-based vehicle detection with configurable range and angle

  • Chained vanilla animations: hand raise → pointing gesture

  • Place a blue position marker (Shift+N) to set exactly where the vehicle should stop — move it with arrow keys and confirm with Enter

  • Configurable flee chance triggers a real LSPDFR pursuit

  • Automatic road-aligned parking when no position is set: lateral offset + heading correction

  • Stuck detection — aborts the wait loop if the vehicle is blocked and forces position as fallback

  • Same key releases the vehicle — driver returns to normal traffic

  • Ambient speech on stop trigger, gender-aware voice (toggleable)

  • Full controller support with independent button + modifier


Enhanced Traffic Stop

Improves vanilla LSPDFR pullovers with repositioning, animation, and sound — triggered during an active in-vehicle pullover with a single keypress.

  • Press M to open a blue position marker — place it exactly where the suspect should stop, move it with arrow keys, confirm with Enter, cancel with M

  • When on foot during a pullover, M triggers automatic road-aligned repositioning instead

  • Road heading captured before maneuver for accurate final alignment

  • Wave animation plays on pullover initiation

  • ELS yelp siren triggered automatically

  • "Stop vehicle" megaphone speech on pullover start, gender-aware voice

  • Repositioning blocked if suspect vehicle is still moving

  • All marker keys fully configurable via ini (keyboard + controller)

Incompatibilities :

  • This plugin is intended to serve, in part, as a spiritual successor to Custom Pullover plugin. There is no need to use Custom Pullover (which has not been updated for a long time), and doing so could cause compatibility issues with this plugin.

Known bugs :

  • /

Edited by SuperPyroManiac

What's New in Version 2.2.0.0

Released

Major update, please prioritize this over older versions :

  • Significant improvement in overall stability

  • Added the option to enable or disable markers using the UseMarker option for each module

  • Fixed a bug where the marker would sometimes disappear when pressing the key to reposition a vehicle or set a stop position

  • Translated the marker text (move, confirm, cancel) into all languages

  • Fixed a bug where changes to the EnablePulloverSound setting were not applied

  • Fixed the update checker

  • Fixed various minor bugs


Short Description

Extends LSPDFR's traffic stop system with on-foot vehicle control, intelligent repositioning, and enhanced pullover animations

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Images
  • Mod and Mod Content (Moderate)

AI usage found in code. Author did not disclose this.

User Feedback

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manu450

Members

I'll send it in the morning.

manu450

Members

[General]
; Available languages : EN - FR - ES - DE - RU
Language=EN

; Enable/disable the character's voice during a traffic stop on foot or in a vehicle.
EnablePulloverSound=false

; Keys used to move the marker for positioning vehicles
MarkerForwardKey=Up
MarkerBackKey=Down
MarkerLeftKey=Left
MarkerRightKey=Right
MarkerResetKey=NumPad5
MarkerConfirmKey=Return

; Common values : DPadDown DPadUp DPadLeft DPadRight LeftShoulder RightShoulder LeftTrigger RightTrigger A B X Y Back Start
MarkerForwardButton=DPadUp
MarkerBackButton=DPadDown
MarkerLeftButton=DPadLeft
MarkerRightButton=DPadRight
MarkerConfirmButton=A

[FootTrafficStop]
; Allows you to initiate a traffic stop while on foot

; Enable/disable the module
Enabled=true

; Main key to activate the stop sign
; Full list : https://docs.microsoft.com/dotnet/api/system.windows.forms.keys
StopKey=None

; Optional modifier key (hold down at the same time)
; Set to None to disable
StopModifierKey=None

; Controller button to activate the stop sign
; Set to None to disable controller support
; Common values : DPadDown DPadUp DPadLeft DPadRight LeftShoulder RightShoulder LeftTrigger RightTrigger A B X Y Back Start
StopControllerButton=DPadDown

; Optional controller modifier (hold down at the same time)
; Default : LeftShoulder (L1/LB) — set to None to use button alone
StopControllerModifier=A

; Key to save/clear a predefined pullover position (press again to clear)
SavePositionKey=None

; Optional modifier key (hold down at the same time)
; Set to None to disable
SavePositionModifier=None

; Controller button to to save/clear a predefined pullover position (press again to clear)
; Set to None to disable controller support
; Common values : DPadDown DPadUp DPadLeft DPadRight LeftShoulder RightShoulder LeftTrigger RightTrigger A B X Y Back Start
SavePositionControllerButton=None

; Optional controller modifier (hold down at the same time)
; Default : LeftShoulder (L1/LB) — set to None to use button alone
SavePositionControllerModifier=None

; Probability (0–100) that the driver will flee and trigger a pursuit
; 0 = never, 100 = always
FleeChance=5

; Maximum vehicle detection range (in meters)
DetectionRange=30

; Detection cone angle in front of the player (in degrees, total left + right)
; 70 = about 35 degrees on either side of the player's line of sight
DetectionAngle=70

; Display notifications (true/false)
ShowNotifications=true

; Set to false to save position directly at player location without the blue marker
UseMarker=false

[EnhancedTrafficStop]
; 1 - Repositions the suspect to the right during a vanilla LSPDFR pullover
; 2 - Improvements and additions to animations and sound during roadside checks.

; Enable/disable the module
Enabled=true

; Main key to begin the repositioning
; Do not use the Shift key, it cancels the LSPDFR pullover
; Full list : https://docs.microsoft.com/dotnet/api/system.windows.forms.keys
RepositionKey=Q

; Optional modifier key (hold down at the same time)
; Set to None to disable
RepositionModifierKey=None

; Display notifications (true/false)
ShowNotifications=true

; Set to false to reposition vehicle automatically without the blue marker
UseMarker=false

That's the .ini you asked for. I only get a blip siren and a message saying vehicle repositioned. But the vehicle hasn't moved.

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