- 1,515 downloads
- Version 1.7
NPCI and Los Santos Alive both give your peds a voice but they dont actualy no whats going on in the callout your responding too, they just say stuff like "an officer is talking to me". Callout Briefing fixes that. It reads whatever callout is currently running and tells every person in it what the call is aobut and what there own role is - suspect, victim or witness - straight through NPCI's api or Los Santos Alive's own role system, whichever one you got installed (got both? it briefs both, no setup needed). So when you ask the suspect why hes being arrested he actualy has a answer ready ("it was an accident, the engine just caught fire" etc) instead of acting like he has no idea whats happening. No code per callout pack, it just reads the callout thats running, so it works with ANY pack, even ones that come out later. About 40 story sets are built in (robbery, domestic, pursuit, accident, fire, medical, welfare check, gang, kidnapping, terrorism and more), each with a few diffrent variants so two suspects in the same callout dont say the exact same thing. Also found out NPCI seems to forget a persons backround the moment it opens a fresh conversation with them agian, noticed this after a pursuit/takedown ended (suspect had zero memory of what he did). Fixed that too - the plugin now keeps resending the same story every 20 sec so its always fresh, plus right away after an arrest or when a pursuit ends. If a callout ever gets missread you can just add your own story for it in a simple xml file (MyRules.xml), it never gets overwriten by updates. Plays nice with pdComp's own callout narration too (the "NPCAI callout scene bridge") - leaves a ped alone by default if pdComp already gave them a backround, so they dont fight over the same person. Also now works togheter with Callout Interface (BenH/Opus49) if you happen to have that installed - not required at all, it just adds whatever its MDT already knows about a person and there vehicle (prior citations, warrants, the vehicle make/model/plate, expired insurance/registration etc) the moment you run a check. If you dont have Callout Interface the plugin just skips that part and works like normal. Never touches how a person acts in the game, only what they know to talk about - none of Los Santos Alive's other role behaviors (accomplice, gang member etc) ever get triggerd by this, just the conversation itself. Requires NPCI (NPCAI) 3.1.2+ and/or Los Santos Alive 0.2.1+, doesnt work with neither installed. Let me know in the comments if you run into a callout that doesnt get briefed right, ill add a rule for it.