Jump to content

Supervillains 1.0

   (10 reviews)

4 Screenshots

Hi fellow officers!

I was watching The Dark Knight where the GCPD try to escape the Joker in the tunnels, and I thought it would be fun to see some supervillains in LCPDFR, like Niko or Johnny.

This plugin will add 3 new callouts to LCPDFR, each one staring one of the 3 main characters from the GTA4 universe. They are stronger and more dangerous than the average perps so be careful when dealing with them because they just want to watch the world burn.

Callouts probality is set on Low so it doesn't happen everytime and stay unusual alerts.

The supervillains are:

Niko Bellic

He killed people, smuggled people, sold people, and now he is in Liberty City with a rocket launcher, approach him with extreme caution

Johnny Klebitz

He is a high rank member of the Lost Brotherhood, he is not really a nice guy and he might cause trouble by rioting with his crew.

Luis Lopez

He is a bodyguard but he is also suspected to be a dangerous murderer, the FIB might require your help to catch him.

You can see ingame footage here:

http://www.youtube.com/watch?v=QQCxgFqG9OI

(I use first person mod to play)

This is my first script for LCPDFR, I hope you will enjoy it, please tell me if you run across some bugs

NEW in version 1.0

Added support for LCPDFR 1.0c (the StartCallout console command should work)

There was sometimes an error with Luis Lopez's Callout

NEW in version 0.95:

You can now use the console to trigger a Callout

StartCallout SVNiko

StartCallout SVLuis

StartCallout SVJohnny


What's New in Version 1.0

Released

  • release - 1.0
  • - Now works with LCPDFR 1.0c
  • - Added security checks for Luis' Callout
  • beta release - 0.95
  • - It is now possible to force a callout with the console command: StartCallout [SVNiko/SVLuis/SVJohnny]
  • beta release - 0.9
- LCPDFR team for the great mod and API
- Lenny

You may also like

  • Backup Callout(1.0d + 1.1 LCPDFR Callout)

    Backup Callout is a plugin for LCPDFR 1.0d, which uses LCPDFR API calls to plug in fluidly into your game. Its currently all about assisting a primary officer, which has requested dispatch for a additional unit (YOU), to assist him in a high risk and normal traffic stops. Be careful. These felons don't want to go back to jail. You will find bugs. You might even crash. It will improve over time. LEAVE CRASH REPORTS HERE IF YOU SHOW UP TO THE SCENE AND TH
    FinKone

    By FinKone

    Updated

    • 57.6k
  • WoutersCallouts

    Since the release of LCPDFR v1.0 I have been experimenting with the new API. Since I am one of the (probably) many people who think LCPDFR would benefit from more callouts, I think the addition of the API is a major step and I believe we will see a lot more plugins with additional callouts, greatly increasing the variety of callouts in LCPDFR. I should mention that this is a work-in-progress, and I think it will stay that way. There will always be new callouts to add and different scenarios
    TheWouter

    By TheWouter

    Updated

    • 56.4k
  • Indicator Script

    Features: - left/right indicator - hazard indicators - permanent lighted indicators (like position markers) - key config via ini-file Planned in future: - flash indicators just while pressing a defined key (for now just toggling available) - add this mysterious ticking noise when indicators are on (coming from the indicator relais in real life^^) Anything missing? Just leave a comment... (for keys look at the included read me!) Recommended other mods: - TBoGT Vehicle Lights Fi
    Guest

    By Guest

    Updated

    • 125.1k
  • IV Flash light 1.0

    This is a flashlight script for lcpdfr. It add realism and enhances the fun in patrols.    readme with instructions are in folder.    Enjoy :) Sorry for poor picture quality. 
    NYPDDetectiveODonnell

    By NYPDDetectiveODonnell

    Submitted

    • 5.7k
  • CryENB V3 (1.0.7.0/EFLC)

    CryENB V3 by Fabriciuz: _____________________________ *UPDATED 30-11-2014* -Added external config files for easier configuration. -Added "Motion Blur" Optional preset. -Added High, Mid & Low quality modes for Static DOF. -Improved direct lighting, direct lighting colors, sky & azimuth, sun brightness & color, clouds brightness, car & city lights, ELS lighting, overall saturation, exposure, godrays settings, sharpening and tree colors. -Improved night ambient lighting and
    Fabriciuz

    By Fabriciuz

    Updated

    • 114k
  • Simple Fuel Script

    Simple Fuel Script I have stripped out the repair, and Car washing functions because I felt that it didnt fit in personally. Defaults Values: FuelCost = 1 - Allows user to define how much it will charge per fuel added FuelAdd = 1 - Allows user to define how much fuel to add per second FUELMILEAGE = 8 - Determines how much fuel is taken while idling (Driving will consume more fuel based on RPM of the engine) Controls: Numpad 5 - Refuel How FUELMILEAGE works: FUELMILEAGE =
    Revan

    By Revan

    Updated

    • 6.7k
  • User Feedback

    Recommended Comments



    Really original idea by integrating the storyline characters with some action packed callouts all while keeping it balanced with the low probably. I look forward to giving it a play, great initiative though.

    Link to comment
    Share on other sites

    Wow, great idea! But.. is it stable?
    Btw. a Brucie and a group of street racers would be nice, or Playboy X and some of his people doing a shootout against another gang would be awesome too!

    Link to comment
    Share on other sites

    I love the idea. While originally you'd be on Niko's perspective doing all the damage, you are now on the law enforcement point of view trying to stop it.

    Link to comment
    Share on other sites

    Awesome script!

    Works smoothly.

    For those who cant get it to work.

    It needs to go in to C -> Program Files -> Rockstar Games -> GTA IV -> LCPDFR -> PLUGINS

    Link to comment
    Share on other sites

    A really fun mod, but it would be better if you had a config file or something so you can set the frequency of these callouts manually.

    I would personally prefer these callouts to be extremely rare, so when it does happen it becomes a special and memorable event.

    Link to comment
    Share on other sites

    A really fun mod, but it would be better if you had a config file or something so you can set the frequency of these callouts manually.

    I would personally prefer these callouts to be extremely rare, so when it does happen it becomes a special and memorable event.

    You actually can.

    It will add the callouts with the implemented LCPDFR callouts. So you'll have a mugging one callout, then the next will be terrorist activity or whatever, and that will be Niko.

    To make the callouts occur more often, open the LCPDFR.ini config file.

    Look for and change the values.

    [Callouts]

    MaximumSecondsBeforeNewCallout=200 <--Max time in seconds to call a callout. 200 Seconds = ~3.3 minutes

    MinimumSecondsBeforeNewCallout=25

    Enabled=True

    Multiplier=450 <--The higher this number, the more frequent callouts will occur.

    Hope this helps!

    Would love to see an update to plugin that works better with 1.0c

    Link to comment
    Share on other sites

    Everything seems to be working perfect.

    Startcallout sv works again so people can force the callouts again.

    They have been destroying me.

    Link to comment
    Share on other sites

    Gonna have to say Lenny, these callouts are a heck of a lot of fun! If I could make a request, it'd be to make more callouts like these, other characters in the story. A riot at a bowling alley perhaps?

    Link to comment
    Share on other sites

    Gonna have to say Lenny, these callouts are a heck of a lot of fun! If I could make a request, it'd be to make more callouts like these, other characters in the story. A riot at a bowling alley perhaps?

    Link to comment
    Share on other sites


    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now
    ×
    ×
    • Create New...