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Rich

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Everything posted by Rich

  1. I've never seen this before. It might be due to your system's or game's language settings.
  2. Rage.Native.NativeFunction.Natives.TASK_TURN_PED_TO_FACE_ENTITY(Ped, Game.LocalPlayer.Character, -1); https://nativedb.dotindustries.dev/natives?search=TASK_TURN_PED_TO_FACE_ENTITY Functions.SetPedAsCop(ped);
  3. Looking forward to seeing your progress making these. Good luck! Edit: Just saw this was for devs.
  4. From the .ini:
  5. Stop the Ped has a feature that modifies how AI vehicles behave when you crash into them. My police enhancements script allows vehicles to be disabled if they are successfully spun out.
  6. Bug currently being addressed in the early access version. Not that I'm aware
  7. That is a notification box, you can create your own using the function I mentioned above. If you want that specific notification in your picture, I think it might be Functions.DisplayPedId() from LSPDFR.
  8. Perhaps you're talking about Game.DisplayNotification()
  9. As far as I know, traffic stops can only be initiated at ELS stage 3. If you want to be able to do it at stage 1 or 2, you have to edit each car's ELS file by changing the value of <DfltSirenLtsActivateAtLstg>3</DfltSirenLtsActivateAtLstg> to 2 or 1. To make the car honk and turn its lights on to a specific ELS stage when you press the traffic stop key, I would recommend using a library that allows you to do simulate key presses. I use InputManager. I don't know if the StartPulloverOnParkedVehicle function will force a new traffic stop on a non-parked vehicle (I assume the name is specific for a reason). The other pullover/traffic stop related functions Matt recommended will not.
  10. It really is. I'd offer my time, but I'm busy with my own projects at the moment.
  11. You have to add the setting to the .ini yourself.
  12. Please read the support section in the file description.
  13. The current version was more or less rushed for release because of the recent GTA update. Manual install is not difficult, just drag and drop the files into your GTA directory. I'm sure an installer will accompany the next proper release. If you want to see patch notes for older version, look in the LSPDFR News & Updates sub-forum. You have not provided any notable examples of regression.
  14. Ambient events will remain a Patron-only feature until I receive an adequate amount of player feedback from testing to ensure a smooth public release. Currently there are 15+ events planned.
  15. 1.7 is the latest public release. I don't know what file you think you're talking about.
  16. The download includes the required version of RAGENativeUI.
  17. Look on GTA5-Mods.
  18. I don't know, I haven't gotten any feedback on the early access version.
  19. You could use a bool to check if the task has been assigned yet.
  20. Process() is a loop. I would assume you're constantly assigning the task, so the suspect appears frozen.
  21. Sorry for the late response. This should be resolved in the next release so you don't have to re-assign and dismiss them.

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