Everything posted by Rich
- Script Hook for 2245?
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[WIP, REL] Better EMS
This would require Bejo to reconfigure Ultimate Backup to allow calling .ini-defined functions from another plugin, and Parks would have to (if he hasn't already) create an API for 3rd party plugins to work with it in that manner.
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immersive dispatch crush
Your XML file(s) might not have the air unit defined. I don't use Immersive Dispatch, so I can't tell you which XML to look at.
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mpchristmas2 lost
You can import it from the same non-mods folder location.
- LSPDFR update
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LSPDFR update
Can you rephrase your question? It doesn't make sense.
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Rich's Police Enhancements
- 386 comments
- 30 reviews
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Question about police animations
It's on Google
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Deving Project
What do you develop? This forum is unrelated to GTA/LSPDFR, so you should be more specific.
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Question about police animations
You can do animations with Menyoo.
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pit maneuver mod
My Police Enhancements plugin has this feature.
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Coastal Callouts - Hoist controls dont function for me!
The Coastal Callouts support thread is right below this one at the time of this reply.
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Pullover audio
I think it's just a siren blip.
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Can someone help me with the need for speed speedometer plugin?
Hard to help you without knowing the specific plugin you're talking about.
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Changing sirens on one car
Check the Sounds section of the XML file. It sounds like you installed British sirens to replace some of the default sirens. I don't know which ones you changed, but you'll want to change the AudioString of whichever tone uses the British siren. Below is an example of the Sounds section I pulled from one of my XMLs. <SOUNDS> <MainHorn AudioString="SIRENS_AIRHORN" InterruptsSiren="true"/> <ManTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1"/> <ManTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2"/> <SrnTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1"/> <SrnTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2"/> <SrnTone3 AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING"/> <SrnTone4 AllowUse="true" AudioString="VEHICLES_HORNS_AMBULANCE_WARNING"/> <AuxSiren AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1"/> <PanicMde AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING"/> </SOUNDS>
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0.4.8 Stable list (with links & authors)
Also you have AmbientFX twice in the immersion section.
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Limited Resources Mod idea
I like this idea, and I think I could do something with it as a new feature for my Police Enhancements plugin. I have some other obligations I need to work on first, but I'd like to try doing something with this.
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Ai Vehicle Parking
Not yet
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How to delete Modding DLC Pack V
Delete it like any other file.
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0.4.8 Stable list (with links & authors)
Your thread title is "0.4.8 Stable List," but under your Immersion section it says "These addons and mods may cause instability!" Might want to clarify what you mean.
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❗️Police traffic plugin❗️Suggestion
My Scene Manager plugin might help with this.
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How can I temporarily disable all LSPDFR mods and plugins?
Rename your plugins folder.
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my ELS add-on cars not spawning
Is it defined in your vehicles.meta?
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List of Button names
DPadUp, DPadDown, DPadLeft, DPadRight, Start, Back, LeftThumb, RightThumb, LeftShoulder, RightShoulder, A, B, X, and Y.
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Automatic Siren Cutout
- 262 comments
- 34 reviews