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Will

Management Team

Everything posted by Will

  1. Since you posted in the LSPDFR section, I assume you mean for GTA V. Moved to GTA V Suggestions & Requests. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  2. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  3. To be safe, yes, but if the old ones still work in game then I don't see any need. I'm pretty sure they only touch the update folder, and even then I think they only add things to a new "patchday#ng" folder anyway. It's possible that some of the files you modified were updated, and are now loaded from that new patch folder, though.
  4. This is a support request for LCPDFR, the mod for GTA IV. There is no RageHook. Install this: http://www.microsoft.com/en-us/download/details.aspx?id=5555
  5. We do not allow models to be included with texture submissions. It is generally okay with the default cars, I think, but this texture is not for default cars.
  6. For LSPDFR, I don't believe it works like this. LCPDFR did, but that was because it pulled from a database of a bunch of first names and a bunch of last names. LSPDFR pulls from the FCRP (Fort Carson Roleplay, a San Andreas Multiplayer server run by G17) player list. My character was Will_Peavey, so it is possible to have Will Peavey as a ped name; one of Sam's characters was Jessica_Smith, so it is possible to have Jessica Smith as a ped name; but I don't think it would be possible to have Jessica Peavey as a ped name. (Unless someone joined with the name Jessica_Peavey, but I'm pretty sure that never happened...)
  7. Your thread has been moved to LCPDFR Support Requests as it isn't a LSPDFR Support Request.
  8. Will commented on 0taku's gallery image in GTA V Galleries
  9. You have to make the update folder then...GTA V loads the sheriff cars from /update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/levels/gat5/vehicles.rpf, therefore you need that exact directory in the mods folder in order to replace it. Also, moving to GTA V Modding Discussion & Information. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  10. Your thread has been moved to GTA V Development Suggestions and Requests. Please post in the correct location in the future.
  11. RAGEPluginHook is only for LSPDFR, the mod for GTA V. It has nothing to do with LCPDFR, the mod for GTA IV.
  12. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  13. Your thread has been moved to the GTA IV Support Requests forum, as it is not an LCPDFR support request.
  14. Your topic has been moved to LCPDFR Support Requests. Please post in the correct location in the future. This topic has been closed by LCPDFR.com staff as it is a support topic concerning an unsupported version of LCPDFR. We do not support old versions of LCPDFR, and recommend you use and download the latest version (http://www.lcpdfr.com/files/file/4607-lcpd-first-response/) If you feel that this topic has been closed in error, please report this post.
  15. I believe you need to add FLAG_EXTRAS_STRONG to the car's <flags> section of vehicles.meta.
  16. The model would need to be mapped first.
  17. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  18. Run "uninst.exe" in your GTA IV directory, it should have the "FR" icon. This might also remove parts of .95 though, so make sure to back it up if you want to keep it. However, we do not provide support for old versions of the mod.
  19. Sounds like you have two versions of LCPDFR installed. Follow this tutorial to uninstall the old version, then download the manual installation of the latest version and install that.
  20. Your thread has been moved to LCPDFR Support Requests as it isn't a LSPDFR Support Request.
  21. Hm, maybe it's an export problem? Someone more experienced in Zmod 3 would be more helpful.
  22. Sounds like either the hierarchy or materials are in the wrong order. Assuming it's the same as IV, the lights need to be above the windows in the hierarchy, and the materials for the lights need to be below the materials for the windows (I think?). It's been a while since I've used Zmod for IV, and I haven't touched Zmod for V.
  23. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  24. I'm not sure, the only reason I know is because it was in the readme for a mod I wanted to use.

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