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LukeD

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Everything posted by LukeD

  1. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  2. We strongly advise you don't ever post sensitive information, such as phone numbers, on public forums. Additionally there is no need to offer payment for support. This is a free community. If you need support, please make use of our support forums. Closing as this thread is neither a support request nor a discussion. If you feel this topic has been closed in error, please report this post.
  3. The last response from the OP was in December 2015. It's safe to say this project is probably abandoned. Closing to stop the bumping of "link please". If you feel this topic has been closed in error, please report this post.
  4. This topic has been closed, as it has been previously answered on LCPDFR.com - We require all members to thoroughly investigate whatever question they might have before posting. You can find the search function here: http://www.lcpdfr.com/search/ If you feel this topic has been closed in error, please report this post.
  5. Likely the result of the software you're using having a poor response to the mapping of the triggers, a lot of people tend to use xpadder so you could try that and see if the results are the same. Alternatively you could try seeing if there is an option to remap the sensitivity of the triggers. I'm not sure if this is possible though, I'm a keyboard kind of guy. Also I think this is better suited in Computers, Technology & Gaming, so I've moved the thread for you.
  6. If you actually read what I said I told you to ADD that to the config file. It's missing, that's why the plugin crashes.
  7. Exception message: String was not recognized as a valid Boolean. You're having problems with the configuration file. Check that you have added under MAIN "EnableFastExit=false"
  8. I can only recommend posting in that forum. If nobody takes you up on your request then that's the way it is. I have very little to no interest in modded cars or textures so I am the least likely person to know anyone I'm afraid.
  9. You'll want to ask that here http://www.lcpdfr.com/forums/forum/891-suggestions-requests/ :)
  10. I don't use modded cars so I can't help you there I'm afraid.
  11. You can either install this and see what happens http://www.lcpdfr.com/files/file/7715-improved-spotlight-and-led-lighting-new-version-8/ OR (I would recommend this option more) take the huge amount of time to compare the visual settings from this mod and from GTA standard. It will take some time to go through properly but you will at least see what the mod changes to improve the police lighting, then you can apply that to your Natural Vision settings. I wouldn't know what lines you need to change though, maybe someone else does. EDIT: Possibly these? car.defaultlight.day.emissive.on car.defaultlight.night.emissive.on
  12. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  13. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  14. 12/10 best plugin I've ever seen in development.
  15. Please note that the GTA Showroom forums are for mod showcases and WIP threads only, I have moved your thread to GTA support. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  16. There's as much truth to that statement as there is me telling you a piece of string is exactly 5cm long. I may have a 5cm piece of string, but do you? My point being "stability" of a game is not a universal thing. It's subjective, i.e. per individual experience. Jeff may be correct, it may be more stable on windows 10, for him. It may be more stable on windows 10 for several others. But nobody can guarantee you will find it as stable. The only way to prove if that is "true" or not. Is to try it for yourself.
  17. This topic has been closed, as it has been previously answered on LCPDFR.com - We require all members to thoroughly investigate whatever question they might have before posting. You can find the search function here: http://www.lcpdfr.com/search/ If you feel this topic has been closed in error, please report this post.
  18. Moving this to GTA V Support as it's better suited there rather than development support (which is support for developers or requests for mods) Also, welcome to the forums :) This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  19. Yes that's right. As I said a plugin likely only uses a simple key check so it won't care if a modifier key is held down or not and thus even if you hold a modifier down that single key check will trigger. Some of the developers have spoken about using exclusive key checks, i.e. if a modifier is held their single key check wont trigger (because it isn't the only key held down). However whether or not they have implemented it remains to be seen.
  20. What ineseri said, check the readme's and config files to see if they can be rebound. Keybinds in GTA are not exclusive unless the developers have put in counter-measures to make them exclusive. So pressing CTRL + F8 will always trigger both the modifier action (CTRL) and the default action (F8 on its own). This is because a plugin may be detecting if F8 has been pressed in it's thread, and not care if any other key is pressed or what other plugins are detecting.
  21. You're asking for 6 of one and half a dozen of the other here. I don't think changing the review system will have any effect, especially considering a review is entirely subjective to the individual. People will just get pissy that they only got 5 stars out of 10 the same with 3 of 5. It's impossible for anyone here to say what is a fair rating either, so moving to 10 stars won't improve the ability to rate fairly. 6 stars might be fair to one person but unfair to another. Just my two cents worth.
  22. No, if it uses scripthook you need scripthook. If it uses RPH you need RPH. This is quite simply because they're entirely different programmatically. The plugins WILL NOT run on a different hook than what is requested.
  23. This topic has been closed, as it has been previously answered on LCPDFR.com - We require all members to thoroughly investigate whatever question they might have before posting. You can find the search function here: http://www.lcpdfr.com/search/ If you feel this topic has been closed in error, please report this post.
  24. Anything that was in the mods folder, yes. Plugins are not affected as they don't overwrite game files. The mods folder is only great for easily switching between modded and unmodded game files. IF you have an update you need to copy the new game files into the mods folder and reapply your mods just like normal. FYI this has always been the case with the mods folder.

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