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liverlande

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  1. Like
    liverlande got a reaction from JBin818 in LSPDFR 0.4   
    You are not going to be forced to upgrade your game installation to LSPDFR 0.4. In fact, I personally recommend people with free hard drive space back up their LSPDFR 0.3 game in full and maintain a LSPDFR 0.4 installation in a new, clean folder. This way you can go back to LSPDFR 0.3/0.4 with a folder rename.
     
    Some mods most likely will become obsolete, which isn't necessarily a bad thing. Some mods (specifically, LSPDFR plugins) may break when used with LSPDFR 0.4. It'd be on the specific developer to address the compatibility issues with the new API. Hopefully a majority of callout type plugins will at least stay compatible with basic functionality, especially the old ones with inactive developers. No way to know yet.
     
    All in all, this is a great chance to redo your game and get things how you want them again. The update most likely won't be plug and play for the aforementioned reasons, but this isn't necessarily a bad thing.
  2. Like
    liverlande got a reaction from jitsuin666 in Need some basic coding help using RagePluginHook   
    Going on a cursing rampage and demanding that you be assisted because you're oh so special is not how lcpdfr.com works. Everyone who helps out on these forums is volunteering their time and effort to help you with problems that have more than likely been resolved elsewhere and are accessible on Google. There is no secret agenda to set you back in doing things that are straight forward and naively supported by the game, and there most certainly is no obligation for anyone to help you at all.
     
    The most ludicrous part of this response is that your tirade began a mere 4 hours after you posted this topic, not even a whole day passed. Since you're so adamant about having a proper SDK (which by the way, all three of your questions aren't even related to the LSPDFR API. RAGEPluginHook isn't a product of G17 Media), you surely can make your own extensions for RAGEPluginHook that do what you want how you want. Not good enough? Make your own hooking system that is everything you've ever dreamed of. If you are not up to such task, I strongly advise you to use resources such as Google and NativeDB and make do with the freely available systems that have been developed and made available for free. This topic will more than likely be locked due to your behavior.
     
    P.S:  Being toxic is not going to magically make people help you (in case you haven't understood that part yet). Don't bother releasing anything on these forums if this is how you plan on acting. There are other places you can do that.
  3. Like
    liverlande got a reaction from Ezra in Need some basic coding help using RagePluginHook   
    Going on a cursing rampage and demanding that you be assisted because you're oh so special is not how lcpdfr.com works. Everyone who helps out on these forums is volunteering their time and effort to help you with problems that have more than likely been resolved elsewhere and are accessible on Google. There is no secret agenda to set you back in doing things that are straight forward and naively supported by the game, and there most certainly is no obligation for anyone to help you at all.
     
    The most ludicrous part of this response is that your tirade began a mere 4 hours after you posted this topic, not even a whole day passed. Since you're so adamant about having a proper SDK (which by the way, all three of your questions aren't even related to the LSPDFR API. RAGEPluginHook isn't a product of G17 Media), you surely can make your own extensions for RAGEPluginHook that do what you want how you want. Not good enough? Make your own hooking system that is everything you've ever dreamed of. If you are not up to such task, I strongly advise you to use resources such as Google and NativeDB and make do with the freely available systems that have been developed and made available for free. This topic will more than likely be locked due to your behavior.
     
    P.S:  Being toxic is not going to magically make people help you (in case you haven't understood that part yet). Don't bother releasing anything on these forums if this is how you plan on acting. There are other places you can do that.
  4. Like
    liverlande got a reaction from Officer Storm in [WIP] Grande Callouts   
    Grande Callouts is an LSPDFR plugin which aims to add a variety of different callouts of no distinct category. This plugin does not aim to add lengthy or otherwise complex callouts, the majority will be quick service calls that are resolved mostly through already existant game scripts and mechanisms.
     
    Callouts:
    Green - Stable, works in game
    Yellow - May or not be stable, a prototype is in the script
    Red - Not scripted, but is planned.
     
    Law Agency Assist: Distress Call
    Tow Truck Operator Assist
    Medical Emergency Assist: Heart Attack
    Medical Emergency Assist: Stabbing
     
    Current Prerequisites:
    LSPD First Response 0.3.1 - The base LSPD First Response modification is required for use.
    RAGEPluginHook 0.51+ - This plugin will only work with RAGEPluginHook 0.51+ or above.
    Legal version of Grand Theft Auto V - This plugin will only work with legal copies of Grand Theft Auto V.
     
    Compatible Plugins:
    I believe that good plugins should be compatible with any variety of additional scripts. All plugins listed here are optional, meaning this plugin will work without them. Some functionality may not be offered without these plugins, however.
    ComputerPlus+: this plugin is used to store information relevant to the current (and past) callouts triggered by this lugin. "Status Updates" may be provided throughout the course of the call.
     
    Additional Features and or Things To Brag About:
    Smart Exception Handling: A majority of possible exceptions will be caught by the script in the event that they do occur. Where possible, exceptions will be recovered from. For all exceptions (even those not caught locally), a variety of exception information will be printed to the RAGEPluginHook log file. Some exceptions can not be recovered from.
    Configurable Settings: Self explanatory and expected. There are some settings you can configure, such as what callouts to enable, minimum and maximum spawn distance for callouts, keybindings, and more.
    Minimal Performance Impact: This plugin is designed with performance and CPU use in mind. Separate threads are used where applicable, continual processes are only run when necessary.
    Hopeful Consistency: My goal is to keep this plugin consistent where possible. This means keeping the script organized and using uniform functions across callouts and other parts of the plugin. This brings the benefit of being able to introduce modifications to the plugin with relative ease, including adding new callouts.
     
    What I Want From You:
    What do you want to see from a plugin such as this? Do you have any ideas for callouts or other scripts that can be added in? Are there any released plugins that could add additional functionality (note: these plugins must provide sufficient APIs)? Would you rather variables such as amount of suspects, vehicle models, et cetera be hardcoded, or would you rather be able to configure such variables through an .xml file?
     
    Release Date:
    TBA
      
  5. Like
    liverlande got a reaction from OblongGaming in LSPDFR 0.4 - Coming February, 2019   
    I don't imagine anything would prevent you from playing LSPDFR 0.3 once LSPDFR 0.4 is released. That said, it is equally likely that a majority of the plugins you have installed (along with LSPDFR and G17 Media, who probably won't ever update 0.3 again) and may not release updates compatible with 0.3 down the line. These developers may also not support these legacy versions.
     
     
  6. Like
    liverlande got a reaction from Slushy in LSPDFR 0.4 - Coming February, 2019   
    I don't imagine anything would prevent you from playing LSPDFR 0.3 once LSPDFR 0.4 is released. That said, it is equally likely that a majority of the plugins you have installed (along with LSPDFR and G17 Media, who probably won't ever update 0.3 again) and may not release updates compatible with 0.3 down the line. These developers may also not support these legacy versions.
     
     
  7. Like
    liverlande got a reaction from OblongGaming in Most problematic issues with LSPDFR 0.3.1 API that ought to be fixed in 0.4   
    In regards to:
     
    I think another function, such as SetPedAsHandcuffed (with a toggle boolean to remove this state) would be a good addition, in reference to this issue. No animations need to be involved in my opinion, just sets the hands behind the pedestrians back and invoke whatever else (such as an object) would occur if handcuffed through LSPDFR natively. To supplement this, there could also be IsPedHandcuffed which just returns false and true respectively.
  8. Like
    liverlande got a reaction from Cyan in 2019... a year of speed   
    Glad to hear steps are being taken to optimize the website experience, and more specifically, the downloading process. Thanks for your hard work.
  9. Like
    liverlande got a reaction from Wilhelm in Ways to boost my fps?   
    You have to remember that when you play the game without any modifications, everything you do and see has been finetuned by a studio with a million dollar plus budget. This finetuning means that everything is meant to work together. Modifications work differently and often work through reverse engineering the game with little official information on how the internals work. Modifications such as RAGEPluginHook run as additional scripts interacting with the game, which means additional processing power.
     
    There are some things you can do to try to optimize the impact, but the bottom line is that you just may need to upgrade your hardware (CPU and RAM will especially help in the case of LSPDFR and LSPDFR plugins). Some things you can try on an upper level are:
     
    Adjust GPU settings for the game (NVIDIA Control Panel, AMD Catalyst (?)) Use lower poly models if your hardware can not handle a large amount of polys in one location. LSPDFR  and LSPDFR plugins may call in modded vehicles such as police units more frequently than you'd see them in the base game Ensure you are using a high performance power plan in Windows 10 Ensure components aren't being throttled, ensure you have adequate cooling and ventilation Adjust settings in game, especially those that use CPU (population variety is one of them, you can google for more) Optimize the plugins themselves where possible. Plugins will often have a configuration file (.ini, .xml) where you can tweak certain parts of the script. The included readme may recommend certain options to tweak in favor of performance Similar to above, some plugins will bog the game down no matter what you tweak. Try removing certain plugins and finding less demanding alternatives Close applications and programs that you do not need. This gives more processing power to the game
  10. Like
    liverlande got a reaction from Ezra in GTA5 screwing customers... Again   
    You literally can not blame a company for you no longer having a way to play a disk version of their game. You were provided the game in working order and did not initiate a refund at the time of purchase.
     
    You can buy a DVD reader that works through USB 3.0 on Amazon for less than $30. Or, you can buy the game again for around the same price through Steam.
  11. Like
    liverlande got a reaction from flwpheonix in GTA5 screwing customers... Again   
    You literally can not blame a company for you no longer having a way to play a disk version of their game. You were provided the game in working order and did not initiate a refund at the time of purchase.
     
    You can buy a DVD reader that works through USB 3.0 on Amazon for less than $30. Or, you can buy the game again for around the same price through Steam.
  12. Like
    liverlande got a reaction from lovkal in Lcpdfr for ps4 and xbox   
    LCPDFR is not LSPDFR (unless you do refer to the GTA 4 version). As for your actual question: no, this will not happen. Placing aside the breach of TOS (mentioned above) and the physical modification prevention, the PC version, the PS4 version, and the Xbox One versions are not the same game and codebase. They are similiar and share a lot of assets, but no, they are not directly compatible. This would mean that either:
     
    - One version of LCPDFR/LSPDFR (and their relevant APIs) would exist. The codebase would be patched all over to account for the three different game versions and structures. This still means updating both, only keeping them as one source. This also may mean degraded performance dependent on how this is accomplished.
    - Multiple parallel versions of LCPDFR/LSPDFR for each platform. Same as above, this means 3x the work for 3 different platforms. This also applies to third party plugins, such as Wouters Callouts, LCPDFR+, LSPDFR+, Traffic Policer, any callout plugin.
     
    In reality,
     
    - "Next gen" consoles do not allow modifications. This pretty much makes the whole idea impossible from the start, placing all other reasons aside.
    -  Codebases would be a lot different, and a lot of work would be needed to develop this.
  13. Like
    liverlande got a reaction from riquebr in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Your plugins have filed a lot of the void left in the core LSPDFR modification, and I am very glad that you are choosing to open source so these plugins can be improved upon further. Thank you.
  14. Like
    liverlande got a reaction from GSHAPIROY in Callout Manager Causing Unhandled Exception   
    The absence of Stealth.Common.Dll is likely the problem then, assuming you're using a plugin that needs it. Stealth.Common is a dependency used by all plugins released by Stealth22. Get Stealth.Common here and place it in the main folder of your game:
     
     
    Make a new support topic if this does not resolve your issue. Make sure you include your RAGEPluginHook.log file.
  15. Like
    liverlande got a reaction from Pavy in Digital storm?   
    If it is this:
     
    https://www.amazon.com/Lenovo-IdeaPad-i5-8250U-Quad-Core-processor/dp/B07G65DGXS
     
    No, neither LSPDFR or GTA V would run at acceptable framerates. There is no dedicated GPU and the best FPS you'd get with an integrated Intel GPU would be in the 20-30 range at low resolution. This is without any modifications. Plug LSPDFR and other plugins on top of that, the CPU can not handle it. That CPU is marked as ultra low power, which means it is specifically designed to deliver good performance in everyday tasks while maintaining good battery life.
     
    Do not buy this if you intend to play LSPDFR.
  16. Like
    liverlande got a reaction from captainBuckett in [WIP] Grande Callouts   
    Grande Callouts is an LSPDFR plugin which aims to add a variety of different callouts of no distinct category. This plugin does not aim to add lengthy or otherwise complex callouts, the majority will be quick service calls that are resolved mostly through already existant game scripts and mechanisms.
     
    Callouts:
    Green - Stable, works in game
    Yellow - May or not be stable, a prototype is in the script
    Red - Not scripted, but is planned.
     
    Law Agency Assist: Distress Call
    Tow Truck Operator Assist
    Medical Emergency Assist: Heart Attack
    Medical Emergency Assist: Stabbing
     
    Current Prerequisites:
    LSPD First Response 0.3.1 - The base LSPD First Response modification is required for use.
    RAGEPluginHook 0.51+ - This plugin will only work with RAGEPluginHook 0.51+ or above.
    Legal version of Grand Theft Auto V - This plugin will only work with legal copies of Grand Theft Auto V.
     
    Compatible Plugins:
    I believe that good plugins should be compatible with any variety of additional scripts. All plugins listed here are optional, meaning this plugin will work without them. Some functionality may not be offered without these plugins, however.
    ComputerPlus+: this plugin is used to store information relevant to the current (and past) callouts triggered by this lugin. "Status Updates" may be provided throughout the course of the call.
     
    Additional Features and or Things To Brag About:
    Smart Exception Handling: A majority of possible exceptions will be caught by the script in the event that they do occur. Where possible, exceptions will be recovered from. For all exceptions (even those not caught locally), a variety of exception information will be printed to the RAGEPluginHook log file. Some exceptions can not be recovered from.
    Configurable Settings: Self explanatory and expected. There are some settings you can configure, such as what callouts to enable, minimum and maximum spawn distance for callouts, keybindings, and more.
    Minimal Performance Impact: This plugin is designed with performance and CPU use in mind. Separate threads are used where applicable, continual processes are only run when necessary.
    Hopeful Consistency: My goal is to keep this plugin consistent where possible. This means keeping the script organized and using uniform functions across callouts and other parts of the plugin. This brings the benefit of being able to introduce modifications to the plugin with relative ease, including adding new callouts.
     
    What I Want From You:
    What do you want to see from a plugin such as this? Do you have any ideas for callouts or other scripts that can be added in? Are there any released plugins that could add additional functionality (note: these plugins must provide sufficient APIs)? Would you rather variables such as amount of suspects, vehicle models, et cetera be hardcoded, or would you rather be able to configure such variables through an .xml file?
     
    Release Date:
    TBA
      
  17. Like
    liverlande got a reaction from OfficerFive0 in [WIP] Grande Callouts   
    Grande Callouts is an LSPDFR plugin which aims to add a variety of different callouts of no distinct category. This plugin does not aim to add lengthy or otherwise complex callouts, the majority will be quick service calls that are resolved mostly through already existant game scripts and mechanisms.
     
    Callouts:
    Green - Stable, works in game
    Yellow - May or not be stable, a prototype is in the script
    Red - Not scripted, but is planned.
     
    Law Agency Assist: Distress Call
    Tow Truck Operator Assist
    Medical Emergency Assist: Heart Attack
    Medical Emergency Assist: Stabbing
     
    Current Prerequisites:
    LSPD First Response 0.3.1 - The base LSPD First Response modification is required for use.
    RAGEPluginHook 0.51+ - This plugin will only work with RAGEPluginHook 0.51+ or above.
    Legal version of Grand Theft Auto V - This plugin will only work with legal copies of Grand Theft Auto V.
     
    Compatible Plugins:
    I believe that good plugins should be compatible with any variety of additional scripts. All plugins listed here are optional, meaning this plugin will work without them. Some functionality may not be offered without these plugins, however.
    ComputerPlus+: this plugin is used to store information relevant to the current (and past) callouts triggered by this lugin. "Status Updates" may be provided throughout the course of the call.
     
    Additional Features and or Things To Brag About:
    Smart Exception Handling: A majority of possible exceptions will be caught by the script in the event that they do occur. Where possible, exceptions will be recovered from. For all exceptions (even those not caught locally), a variety of exception information will be printed to the RAGEPluginHook log file. Some exceptions can not be recovered from.
    Configurable Settings: Self explanatory and expected. There are some settings you can configure, such as what callouts to enable, minimum and maximum spawn distance for callouts, keybindings, and more.
    Minimal Performance Impact: This plugin is designed with performance and CPU use in mind. Separate threads are used where applicable, continual processes are only run when necessary.
    Hopeful Consistency: My goal is to keep this plugin consistent where possible. This means keeping the script organized and using uniform functions across callouts and other parts of the plugin. This brings the benefit of being able to introduce modifications to the plugin with relative ease, including adding new callouts.
     
    What I Want From You:
    What do you want to see from a plugin such as this? Do you have any ideas for callouts or other scripts that can be added in? Are there any released plugins that could add additional functionality (note: these plugins must provide sufficient APIs)? Would you rather variables such as amount of suspects, vehicle models, et cetera be hardcoded, or would you rather be able to configure such variables through an .xml file?
     
    Release Date:
    TBA
      
  18. Like
    liverlande got a reaction from Squad 65YT in [WIP] Grande Callouts   
    Grande Callouts is an LSPDFR plugin which aims to add a variety of different callouts of no distinct category. This plugin does not aim to add lengthy or otherwise complex callouts, the majority will be quick service calls that are resolved mostly through already existant game scripts and mechanisms.
     
    Callouts:
    Green - Stable, works in game
    Yellow - May or not be stable, a prototype is in the script
    Red - Not scripted, but is planned.
     
    Law Agency Assist: Distress Call
    Tow Truck Operator Assist
    Medical Emergency Assist: Heart Attack
    Medical Emergency Assist: Stabbing
     
    Current Prerequisites:
    LSPD First Response 0.3.1 - The base LSPD First Response modification is required for use.
    RAGEPluginHook 0.51+ - This plugin will only work with RAGEPluginHook 0.51+ or above.
    Legal version of Grand Theft Auto V - This plugin will only work with legal copies of Grand Theft Auto V.
     
    Compatible Plugins:
    I believe that good plugins should be compatible with any variety of additional scripts. All plugins listed here are optional, meaning this plugin will work without them. Some functionality may not be offered without these plugins, however.
    ComputerPlus+: this plugin is used to store information relevant to the current (and past) callouts triggered by this lugin. "Status Updates" may be provided throughout the course of the call.
     
    Additional Features and or Things To Brag About:
    Smart Exception Handling: A majority of possible exceptions will be caught by the script in the event that they do occur. Where possible, exceptions will be recovered from. For all exceptions (even those not caught locally), a variety of exception information will be printed to the RAGEPluginHook log file. Some exceptions can not be recovered from.
    Configurable Settings: Self explanatory and expected. There are some settings you can configure, such as what callouts to enable, minimum and maximum spawn distance for callouts, keybindings, and more.
    Minimal Performance Impact: This plugin is designed with performance and CPU use in mind. Separate threads are used where applicable, continual processes are only run when necessary.
    Hopeful Consistency: My goal is to keep this plugin consistent where possible. This means keeping the script organized and using uniform functions across callouts and other parts of the plugin. This brings the benefit of being able to introduce modifications to the plugin with relative ease, including adding new callouts.
     
    What I Want From You:
    What do you want to see from a plugin such as this? Do you have any ideas for callouts or other scripts that can be added in? Are there any released plugins that could add additional functionality (note: these plugins must provide sufficient APIs)? Would you rather variables such as amount of suspects, vehicle models, et cetera be hardcoded, or would you rather be able to configure such variables through an .xml file?
     
    Release Date:
    TBA
      
  19. Like
    liverlande got a reaction from lovkal in [WIP] PursuitDeterrenceRewritten   
    PursuitDeterrenceRewritten is an LSPDFR plugin based on PursuitDeterrence which adds some additional functionality and optimization. This includes further dividing the result into: the driver surrendering, the driver bailing/fleeing, or the driver attacking on scene law enforcers.  This plugin will also allow AI officers to issue pullover orders, compliant with the effects of this plugin. Although no code was used, credit goes to tanu1215 for the original PursuitDeterrence plugin for LSPDFR.
     
    Main Features:
    Ability to set chance for the suspect surrendering, fleeing, or attacking on scene law enforcers.
    Ability to set chance for the suspect to stop their vehicle, and perform an above action.
    Ability for AI to issue pullover orders to fleeing suspects, compliant with the above stipulations.
     
    Current Prerequisites:
    LSPD First Response 0.3.1 - The base LSPD First Response modification is required for use.
    RAGEPluginHook 0.51+ - This plugin will only work with RAGEPluginHook 0.51+ or above.
    Legal version of Grand Theft Auto V - This plugin will only work with legal copies of Grand Theft Auto V.
     
    Compatible Plugins:
    I believe that good plugins should be compatible with any variety of additional scripts. All plugins listed here are optional, meaning this plugin will work without them. Some functionality may not be offered without these plugins, however.
    N/A
     
    Additional Features and or Things To Brag About:
    Smart Exception Handling: A majority of possible exceptions will be caught by the script in the event that they do occur. Where possible, exceptions will be recovered from. For all exceptions (even those not caught locally), a variety of exception information will be printed to the RAGEPluginHook log file. Some exceptions can not be recovered from.
    Configurable Settings: Self explanatory and expected. There are some settings you can configure, such as what chances for different actions, enable status for AI/Player, maximum distance for orders to reach, whether or not the law enforcer must be in a police vehicle to issue orders, and more.
    Minimal Performance Impact: This plugin is designed with performance and CPU use in mind. Separate threads are used where applicable, continual processes are only run when necessary.
    Hopeful Consistency: My goal is to keep this plugin consistent where possible.
     
    What I Want From You:
    What do you want to see from a plugin such as this? Do you have any ideas for additional features? Are there any released plugins that could add additional functionality (note: these plugins must provide sufficient APIs)? 
     
    Release Date:
    TBA
     
  20. Like
    liverlande got a reaction from Rifkiller64 in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Your plugins have filed a lot of the void left in the core LSPDFR modification, and I am very glad that you are choosing to open source so these plugins can be improved upon further. Thank you.
  21. Like
    liverlande got a reaction from GeneralFord1 in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Your plugins have filed a lot of the void left in the core LSPDFR modification, and I am very glad that you are choosing to open source so these plugins can be improved upon further. Thank you.
  22. Like
    liverlande got a reaction from LibertyDesigns in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Your plugins have filed a lot of the void left in the core LSPDFR modification, and I am very glad that you are choosing to open source so these plugins can be improved upon further. Thank you.
  23. Like
    liverlande got a reaction from Albo1125 in Open-Sourcing Albo1125's Mods & 'Retirement'   
    Your plugins have filed a lot of the void left in the core LSPDFR modification, and I am very glad that you are choosing to open source so these plugins can be improved upon further. Thank you.
  24. Like
    liverlande got a reaction from AgentCharles in Three mass shootings in America in one day   
    2 or 3 people being shot is by no means a "mass shooting". Gun violence is something that happens every day, the media just selectively covers what will get them the most views, clicks, or towards a certain political viewpoint.
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