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liverlande

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About liverlande

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  1. liverlande

    Callout manager unhandled expectation

    [12/9/2018 10:35:20 AM.422] LSPD First Response: LocationalDamage, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [12/9/2018 10:35:20 AM.460] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) [12/9/2018 10:35:20 AM.461] at System.Reflection.Assembly.GetTypes() [12/9/2018 10:35:20 AM.461] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 528 [12/9/2018 10:35:20 AM.462] LSPD First Response: Could not load file or assembly 'ScriptHookVDotNet, Version=2.9.3.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. You're missing the ScriptHookVDotNet dependency. Get ScriptHookVDotNet and place it in the main folder of your game: https://github.com/crosire/scripthookvdotnet/releases/download/v2.10.8/ScriptHookVDotNet.zip
  2. liverlande

    Callout Manager Causing Unhandled Exception

    The absence of Stealth.Common.Dll is likely the problem then, assuming you're using a plugin that needs it. Stealth.Common is a dependency used by all plugins released by Stealth22. Get Stealth.Common here and place it in the main folder of your game: Make a new support topic if this does not resolve your issue. Make sure you include your RAGEPluginHook.log file.
  3. liverlande

    Callout Manager Causing Unhandled Exception

    This seems to occur when an LSPDFR plugin is missing a dependency, or that dependency is corrupted. Make sure you install any .dlls that go with plugins you install (ex: Albo1125.Common.dll, Stealth.Common.dll). These usually go in the root game directory, not the plugins or plugins/LSPDFR folder. CalloutManager refers to internal LSPDFR code by the way, not the CalloutManager plugin. The two are not related.
  4. The latest release gives me no issues. Running GTA V 1493.1 and RAGEPluginHook 0.63.
  5. liverlande

    Will these specs work?

    If it is this: https://www.amazon.com/Lenovo-IdeaPad-i5-8250U-Quad-Core-processor/dp/B07G65DGXS No, neither LSPDFR or GTA V would run at acceptable framerates. There is no dedicated GPU and the best FPS you'd get with an integrated Intel GPU would be in the 20-30 range at low resolution. This is without any modifications. Plug LSPDFR and other plugins on top of that, the CPU can not handle it. That CPU is marked as ultra low power, which means it is specifically designed to deliver good performance in everyday tasks while maintaining good battery life. Do not buy this if you intend to play LSPDFR.
  6. liverlande

    Medical Calls

    I've added a "heart attack" callout to GrandeCallouts, my WIP callout plugin. It integrates with Better EMS and is rather bare bones since that is what the plugin aims for. You can do things such as CPR while waiting for medical to arrive. Screenshot with Better EMS enabled: This might not be exactly what you're looking for, but it may be worth checking out.
  7. liverlande

    LSPDFR.dll Crashing 0.3.1 RPH 0.57

    If your game is not pirated, we need to figure out why you are unable to play the latest version of the game. As a general rule of thumb, the latest version is likely to be compatible with a majority of scripts and plugins that improve the LSPDFR experience. When you say the game doesn't start, what happens? Nothing shows? What happens when you launch through RAGEPluginHook.exe on an updated game?
  8. liverlande

    LSPDFR.dll Crashing 0.3.1 RPH 0.57

    The cause appears to be a combination of outdated assets (your game, RAGEPluginHook, most likely Arrest Manager). The following tells me this: [03.12.2018 21:00:29.932] LSPD First Response: GAME VERSION: 1.0.1180.2[03.12.2018 21:00:29.955] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,57 The latest GAME VERSION is 1.0.1493.1, and the latest version of RAGEPluginHook is 0.63. Go through and update all of these. If you are using a pirated version of the game, you are out of luck and will need to purchase the game. Pirated versions are not supported here and are prone to problems such as this.
    Glad to see that this plugin is still receiving updates. On the whole, the latest updates make a fan out of me. Deintegrating third party plugins such as Arrest Manager is a step in the right direction, especially given you also need Albo1125.Common and the whole nine yards to run it. At the same time, this gives this plugin more control over the game, which means that new API functions should be introduced. Functions such as "Police Buddy" should be settable through the API, just as you can use SetPedAsCop through the LSPDFR API. This would allow plugin developers to make other partner plugins compatible. On to actual gameplay, the Police Buddy features make the usage of this plugin a lot more smooth and streamlined. The only fault I have found is that getting the "Ask the Buddy" options to show up in the action menu can be a difficult process. Making this easier (or adding a hotkey to force it when a buddy is near) would improve this fault. It seems to work fine when it shows up properly. Prisoner Transport seems to integrate smoothly with this feature as well. The on scene officer transporting (especially during a traffic detainment) makes gameplay a lot more realistic and immersive. One aspect I am not too fond of is the disappearance of "Ask for ID" once a ped has been placed in handcuffs. You can still pat them down and find an ID, and the suspect is still verbally capable of providing identifying information. I'm not sure if this has simply been moved and is still available. Correct me if this is the case. One final area to mention is unload handling. This log seems to appear any time LSPDFR crashes: [11/30/2018 4:34:57 PM.735] LSPD First Response: LSPDFR crash: System.Threading.ThreadAbortException: Thread was being aborted. [11/30/2018 4:34:57 PM.737] at Rage.GameFiber.SleepThis(Int32 duration) [11/30/2018 4:34:57 PM.739] at Rage.GameFiber.Yield() [11/30/2018 4:34:57 PM.740] at StopThePed.SelfTransport.<>c.<startSelfTransportThread>b__0_0() Not sure if this is intended or not. The last issue is that hotkeys do not have a menu or computer check, meaning they interfere with things like ped lookups. On the whole, I can only thank you for placing your time into further developing StopThePed. Having the above issues addressed would make this plugin even better to use.
  9. PursuitDeterrenceRewritten is an LSPDFR plugin based on PursuitDeterrence which adds some additional functionality and optimization. This includes further dividing the result into: the driver surrendering, the driver bailing/fleeing, or the driver attacking on scene law enforcers. This plugin will also allow AI officers to issue pullover orders, compliant with the effects of this plugin. Although no code was used, credit goes to tanu1215 for the original PursuitDeterrence plugin for LSPDFR. Main Features: Ability to set chance for the suspect surrendering, fleeing, or attacking on scene law enforcers. Ability to set chance for the suspect to stop their vehicle, and perform an above action. Ability for AI to issue pullover orders to fleeing suspects, compliant with the above stipulations. Current Prerequisites: LSPD First Response 0.3.1 - The base LSPD First Response modification is required for use. RAGEPluginHook 0.51+ - This plugin will only work with RAGEPluginHook 0.51+ or above. Legal version of Grand Theft Auto V - This plugin will only work with legal copies of Grand Theft Auto V. Compatible Plugins: I believe that good plugins should be compatible with any variety of additional scripts. All plugins listed here are optional, meaning this plugin will work without them. Some functionality may not be offered without these plugins, however. N/A Additional Features and or Things To Brag About: Smart Exception Handling: A majority of possible exceptions will be caught by the script in the event that they do occur. Where possible, exceptions will be recovered from. For all exceptions (even those not caught locally), a variety of exception information will be printed to the RAGEPluginHook log file. Some exceptions can not be recovered from. Configurable Settings: Self explanatory and expected. There are some settings you can configure, such as what chances for different actions, enable status for AI/Player, maximum distance for orders to reach, whether or not the law enforcer must be in a police vehicle to issue orders, and more. Minimal Performance Impact: This plugin is designed with performance and CPU use in mind. Separate threads are used where applicable, continual processes are only run when necessary. Hopeful Consistency: My goal is to keep this plugin consistent where possible. What I Want From You: What do you want to see from a plugin such as this? Do you have any ideas for additional features? Are there any released plugins that could add additional functionality (note: these plugins must provide sufficient APIs)? Release Date: TBA
  10. liverlande

    Processing Ped Plugin, We NEED this.

    I might make something where the player can play as a jail deputy. Not sure if I'll make it so you bring them to the jail and process too, though.
  11. liverlande

    Callouts out of screen

    I haven't touched LCPDFR in years, so I offer no first hand assistance. The following could assist you: The poster of the first topic has stated they run on native resolution. The second poster has not stated this. See if this corrects your issue.
  12. Grande Callouts is an LSPDFR plugin which aims to add a variety of different callouts of no distinct category. This plugin does not aim to add lengthy or otherwise complex callouts, the majority will be quick service calls that are resolved mostly through already existant game scripts and mechanisms. Callouts: Green - Stable, works in game Yellow - May or not be stable, a prototype is in the script Red - Not scripted, but is planned. CallForTowTruck - This callout involves an improperly parked vehicle obstructing traffic or otherwise causing a hazard. Your job is to obtain a tow vehicle, head to the scene, and remove the vehicle. You have the option of either taking the vehicle to impound, or simply moving it to a safe location. OfficerInDistress - This callout involves an officer or deputy being attacked by 1-3 individuals. Weapons include: bats, knifes, hatchets, and pistols. The officer or deputy is equipped with the standard loadout, and tries to defend him or her self from the attackers. Your job is to haul a** to the scene as the closest unit and provide assistance. If the officer or deputy is reported down, more units are automatically called. If the officer or deputy manages to down the attackers prior to arrival, the officer or deputy will keep them at gun point until assistance arrives. Officer/deputy status is currently based on world-zone: the plan is to make this based on backup.xml in a later version. TowAssist - This callout involves a tow vehicle operator doing the same as what you would do in the CallForTowTruck callout. Your job is to monitor traffic and provide security to to the tow vehicle operator. HeartAttack - This callout involves a pedestrian having a heart attack. Your job is to provide medical aid if able or simply secure the scene and await EMS. EMS is auto dispatched alongside you. Compatible with BetterEMS for enhanced response. Current Prerequisites: LSPD First Response 0.3.1 - The base LSPD First Response modification is required for use. RAGEPluginHook 0.51+ - This plugin will only work with RAGEPluginHook 0.51+ or above. Legal version of Grand Theft Auto V - This plugin will only work with legal copies of Grand Theft Auto V. Compatible Plugins: I believe that good plugins should be compatible with any variety of additional scripts. All plugins listed here are optional, meaning this plugin will work without them. Some functionality may not be offered without these plugins, however. ComputerPlus+: this plugin is used to store information relevant to the current (and past) callouts triggered by this lugin. "Status Updates" may be provided throughout the course of the call. BetterEMS: this plugin is used on select callouts to enhance EMS/medical response. CustomBackupLocations: this plugin is used to enhance local backup unit response triggered by callouts. Additional Features and or Things To Brag About: Smart Exception Handling: A majority of possible exceptions will be caught by the script in the event that they do occur. Where possible, exceptions will be recovered from. For all exceptions (even those not caught locally), a variety of exception information will be printed to the RAGEPluginHook log file. Some exceptions can not be recovered from. Configurable Settings: Self explanatory and expected. There are some settings you can configure, such as what callouts to enable, minimum and maximum spawn distance for callouts, keybindings, and more. Minimal Performance Impact: This plugin is designed with performance and CPU use in mind. Separate threads are used where applicable, continual processes are only run when necessary. Hopeful Consistency: My goal is to keep this plugin consistent where possible. This means keeping the script organized and using uniform functions across callouts and other parts of the plugin. This brings the benefit of being able to introduce modifications to the plugin with relative ease, including adding new callouts. What I Want From You: What do you want to see from a plugin such as this? Do you have any ideas for callouts or other scripts that can be added in? Are there any released plugins that could add additional functionality (note: these plugins must provide sufficient APIs)? Would you rather variables such as amount of suspects, vehicle models, et cetera be hardcoded, or would you rather be able to configure such variables through an .xml file? Release Date: TBA
  13. liverlande

    Callouts out of screen

    Have you actually restarted the game?
  14. Your plugins have filed a lot of the void left in the core LSPDFR modification, and I am very glad that you are choosing to open source so these plugins can be improved upon further. Thank you.
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