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Reddington

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Everything posted by Reddington

  1. For BradM's LSPD pack, I had the same problem. This was fixed by using his clear glass option he provides in the downloads.
  2. You already have the same topic in the correct section. Please don't create multiple threads for the same thing. Original: If you feel this topic has been closed in error, please report this post.
  3. Reddington commented on Skin Works's gallery image in GTA V Galleries
  4. I'm not entirely sure if you can. If the option isn't available in the INI/config to change what car spawns via hotkeys, it probably isn't available. If you're just looking for a good way to spawn add-on cars, try this: https://www.gta5-mods.com/scripts/add-on-vehicle-spawner This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  5. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  6. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  7. You're welcome. :) LSPDFR+ goes in your plugins-->LSPDFR folder and loads when you forceduty or go on duty at the station.
  8. Change all of them so they're 500.
  9. In OpenIV \ mods \ update \ update \ common \ data \ levels \ gta 5. Vehicles.meta.
  10. and you're using a mods folder? You should not be seeing the shells of the vanilla vehicles then. You may need to go into the vehicles.meta and set the LOD distance to 500.
  11. Did you install T0y's pack in the latest patchday? The latest would be patchday 15 or whatever the highest number is.
  12. That's still a lot of extra work on us. Aside from the reports we have, we'd then need to regularly come to this section and look through a topic to see if it was solved. Almost no one who has a solved topic comes back and adds the solved tag or adds solved to the title. It's easier to just leave them here and let them fall off the page.
  13. It usually happens when the lights aren't bright/are low quality. Is your postfx, shaders and shadows all on high?
  14. No, you're correct on that. Code 2 backup should be responding with lights, which is how prisoner transport usually works as well. My PT responds code 2, but my code 2 backup has never shown up, so I'm unable to actually say if they respond with lights for me or not. I'll try again in a bit. Unfortunately, aside from the code 2 backup menu, there isn't a way to have them respond code 2. Computer+ offers a code 2 response, but this is the same backup that never shows up, lol.
  15. Yes, you should be able to. You haven't really clarified on what the problem is, though. You mention something about fullscreen, then immediately go to LSPDFR. What is the issue you're having?
  16. Reddington commented on 0taku's gallery image in GTA V Galleries
  17. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  18. I second this! Thanks for getting us involved and giving us the opportunity to help.
  19. Actually, code 2 varies per place. In some places code 2 is lights only and no siren, or only blipping the siren through intersections. What code 2 is in LSPDFR, I assume, is based off California response.
  20. Reddington commented on Thehurk's gallery image in GTA V Galleries
  21. Reddington commented on 0taku's gallery image in GTA V Galleries
  22. That's the strange part. During the night the lights look just fine. It's only during the day. I didn't notice the clear glass options. I'll give those a shot and see how it goes. It's not a huge deal or one that breaks the pack for me. [Edit 8/28/17] @BradM Just wanted to update you after trying the clear class, the lights are now perfect. Thanks. :)
  23. It works with RageHook enabled, but they aren't linked. LSPDFR is primarily a police mod. I don't see them ever expanding it to fire, EMS, etc. They pretty much leave that to other modders.

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