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Reddington

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Everything posted by Reddington

  1. With there being a GTA V update recently, almost all mods are going to need to be properly updated, ScriptHookV included. Alex usually is pretty fast at getting an update out, so keep an eye on the SHV page. :)
  2. As with every GTA update, mods will break, as they need to be updated. When ScriptHookV will update is unknown. Keep an eye on the SHV page. :) If you feel this topic has been closed in error, please report this post.
  3. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  4. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  5. That's the other problem with guns and passing them out like candy. It doesn't matter how well you train your officers, training and the real deal are different things. When you're in the moment, and you remember 'Hey, I have a gun! I can use it', training tends to go out the window and suddenly it's a power factor. You know you're armed, so you whip it out like two guys fighting for dominance. You got your gun, other person has their weapon, or in some cases, unarmed, and it becomes a fight of egos more than anything else. "I have a gun, back off or I'll use it" instead of "I have a taser, I'm going to use this first and save lethal for last."
  6. Exactly! Tasers, non lethal weapons, are the answer here. Are knives deadly weapons? Yes, but guns are completely overkill for the situation. As Ben said, the knife attacks are directed at others. Cops aren't psychic, they can't be at a victim's location before it happens and use said gun on perp to prevent the attack. Guns are situational, much like tasers and batons. American police almost always resort to pulling out their guns, and look where that gets us.
  7. If you had a backup you could still play. I always let my (I say let loosely. I'd rather tell Rockstar to f itself and refuse the update) GTA update, and once it's finished, add in my backup and all good.
  8. Unfortunately, that is where my knowledge ends, as I do not use RDE, so I'm unable to say if something is caused by or an issue as a result of RDE.
  9. If you're using ELS, this is an ELS thing. Open the ELS INI and change "ELSTrafCTRL" to false. The bird thing I'm really unsure of. This is the first I've heard of it.
  10. Have you installed any new mods recently, or edited anything? When you say they get out of their cars randomly, are you sure they aren't just parking them?
  11. Animation may be bad, but it works, and at least for me, works flawlessly. I'd much prefer crappy animation over good animation and the feature not working, or only partially working.
  12. You're welcome. :) I sometimes have this problem as well. I'll have my controller plugged in and it'll crash when starting. Makes no sense, and no one seems to know why.
  13. I looked up the error you're getting, and the solution is to unplug any third party USB programs like audio devices, web cams, etc.
  14. When you're launching the game, do you have any USB device plugged in that isn't being used such as a controller?
  15. First of all, you're not going to be able to play modded until all the mods are properly updated. Second, which log is that?
  16. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  17. Yes, but at this point, I'm trying to see if it's something with that particular meta line.
  18. I haven't used that pack, unfortunately. The only thing I can advise is try using a vehicle meta line from a vehicle that has no tint and see if that works.
  19. I envy you for getting anywhere with making vehicles. I can't learn C#, and I imagine making vehicles, especially ELS ones, would be just as bad. I'll just stick with adding in a hundred standalone cars to my game.

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